.',\n list[i]\n );\n }\n }\n addAttr(el, name, JSON.stringify(value), list[i]);\n // #6887 firefox doesn't update muted state if set via attribute\n // even immediately after element creation\n if (!el.component &&\n name === 'muted' &&\n platformMustUseProp(el.tag, el.attrsMap.type, name)) {\n addProp(el, name, 'true', list[i]);\n }\n }\n }\n}\n\nfunction checkInFor (el) {\n var parent = el;\n while (parent) {\n if (parent.for !== undefined) {\n return true\n }\n parent = parent.parent;\n }\n return false\n}\n\nfunction parseModifiers (name) {\n var match = name.match(modifierRE);\n if (match) {\n var ret = {};\n match.forEach(function (m) { ret[m.slice(1)] = true; });\n return ret\n }\n}\n\nfunction makeAttrsMap (attrs) {\n var map = {};\n for (var i = 0, l = attrs.length; i < l; i++) {\n if (\n process.env.NODE_ENV !== 'production' &&\n map[attrs[i].name] && !isIE && !isEdge\n ) {\n warn$2('duplicate attribute: ' + attrs[i].name, attrs[i]);\n }\n map[attrs[i].name] = attrs[i].value;\n }\n return map\n}\n\n// for script (e.g. type=\"x/template\") or style, do not decode content\nfunction isTextTag (el) {\n return el.tag === 'script' || el.tag === 'style'\n}\n\nfunction isForbiddenTag (el) {\n return (\n el.tag === 'style' ||\n (el.tag === 'script' && (\n !el.attrsMap.type ||\n el.attrsMap.type === 'text/javascript'\n ))\n )\n}\n\nvar ieNSBug = /^xmlns:NS\\d+/;\nvar ieNSPrefix = /^NS\\d+:/;\n\n/* istanbul ignore next */\nfunction guardIESVGBug (attrs) {\n var res = [];\n for (var i = 0; i < attrs.length; i++) {\n var attr = attrs[i];\n if (!ieNSBug.test(attr.name)) {\n attr.name = attr.name.replace(ieNSPrefix, '');\n res.push(attr);\n }\n }\n return res\n}\n\nfunction checkForAliasModel (el, value) {\n var _el = el;\n while (_el) {\n if (_el.for && _el.alias === value) {\n warn$2(\n \"<\" + (el.tag) + \" v-model=\\\"\" + value + \"\\\">: \" +\n \"You are binding v-model directly to a v-for iteration alias. \" +\n \"This will not be able to modify the v-for source array because \" +\n \"writing to the alias is like modifying a function local variable. \" +\n \"Consider using an array of objects and use v-model on an object property instead.\",\n el.rawAttrsMap['v-model']\n );\n }\n _el = _el.parent;\n }\n}\n\n/* */\n\nfunction preTransformNode (el, options) {\n if (el.tag === 'input') {\n var map = el.attrsMap;\n if (!map['v-model']) {\n return\n }\n\n var typeBinding;\n if (map[':type'] || map['v-bind:type']) {\n typeBinding = getBindingAttr(el, 'type');\n }\n if (!map.type && !typeBinding && map['v-bind']) {\n typeBinding = \"(\" + (map['v-bind']) + \").type\";\n }\n\n if (typeBinding) {\n var ifCondition = getAndRemoveAttr(el, 'v-if', true);\n var ifConditionExtra = ifCondition ? (\"&&(\" + ifCondition + \")\") : \"\";\n var hasElse = getAndRemoveAttr(el, 'v-else', true) != null;\n var elseIfCondition = getAndRemoveAttr(el, 'v-else-if', true);\n // 1. checkbox\n var branch0 = cloneASTElement(el);\n // process for on the main node\n processFor(branch0);\n addRawAttr(branch0, 'type', 'checkbox');\n processElement(branch0, options);\n branch0.processed = true; // prevent it from double-processed\n branch0.if = \"(\" + typeBinding + \")==='checkbox'\" + ifConditionExtra;\n addIfCondition(branch0, {\n exp: branch0.if,\n block: branch0\n });\n // 2. add radio else-if condition\n var branch1 = cloneASTElement(el);\n getAndRemoveAttr(branch1, 'v-for', true);\n addRawAttr(branch1, 'type', 'radio');\n processElement(branch1, options);\n addIfCondition(branch0, {\n exp: \"(\" + typeBinding + \")==='radio'\" + ifConditionExtra,\n block: branch1\n });\n // 3. other\n var branch2 = cloneASTElement(el);\n getAndRemoveAttr(branch2, 'v-for', true);\n addRawAttr(branch2, ':type', typeBinding);\n processElement(branch2, options);\n addIfCondition(branch0, {\n exp: ifCondition,\n block: branch2\n });\n\n if (hasElse) {\n branch0.else = true;\n } else if (elseIfCondition) {\n branch0.elseif = elseIfCondition;\n }\n\n return branch0\n }\n }\n}\n\nfunction cloneASTElement (el) {\n return createASTElement(el.tag, el.attrsList.slice(), el.parent)\n}\n\nvar model$1 = {\n preTransformNode: preTransformNode\n};\n\nvar modules$1 = [\n klass$1,\n style$1,\n model$1\n];\n\n/* */\n\nfunction text (el, dir) {\n if (dir.value) {\n addProp(el, 'textContent', (\"_s(\" + (dir.value) + \")\"), dir);\n }\n}\n\n/* */\n\nfunction html (el, dir) {\n if (dir.value) {\n addProp(el, 'innerHTML', (\"_s(\" + (dir.value) + \")\"), dir);\n }\n}\n\nvar directives$1 = {\n model: model,\n text: text,\n html: html\n};\n\n/* */\n\nvar baseOptions = {\n expectHTML: true,\n modules: modules$1,\n directives: directives$1,\n isPreTag: isPreTag,\n isUnaryTag: isUnaryTag,\n mustUseProp: mustUseProp,\n canBeLeftOpenTag: canBeLeftOpenTag,\n isReservedTag: isReservedTag,\n getTagNamespace: getTagNamespace,\n staticKeys: genStaticKeys(modules$1)\n};\n\n/* */\n\nvar isStaticKey;\nvar isPlatformReservedTag;\n\nvar genStaticKeysCached = cached(genStaticKeys$1);\n\n/**\n * Goal of the optimizer: walk the generated template AST tree\n * and detect sub-trees that are purely static, i.e. parts of\n * the DOM that never needs to change.\n *\n * Once we detect these sub-trees, we can:\n *\n * 1. Hoist them into constants, so that we no longer need to\n * create fresh nodes for them on each re-render;\n * 2. Completely skip them in the patching process.\n */\nfunction optimize (root, options) {\n if (!root) { return }\n isStaticKey = genStaticKeysCached(options.staticKeys || '');\n isPlatformReservedTag = options.isReservedTag || no;\n // first pass: mark all non-static nodes.\n markStatic$1(root);\n // second pass: mark static roots.\n markStaticRoots(root, false);\n}\n\nfunction genStaticKeys$1 (keys) {\n return makeMap(\n 'type,tag,attrsList,attrsMap,plain,parent,children,attrs,start,end,rawAttrsMap' +\n (keys ? ',' + keys : '')\n )\n}\n\nfunction markStatic$1 (node) {\n node.static = isStatic(node);\n if (node.type === 1) {\n // do not make component slot content static. this avoids\n // 1. components not able to mutate slot nodes\n // 2. static slot content fails for hot-reloading\n if (\n !isPlatformReservedTag(node.tag) &&\n node.tag !== 'slot' &&\n node.attrsMap['inline-template'] == null\n ) {\n return\n }\n for (var i = 0, l = node.children.length; i < l; i++) {\n var child = node.children[i];\n markStatic$1(child);\n if (!child.static) {\n node.static = false;\n }\n }\n if (node.ifConditions) {\n for (var i$1 = 1, l$1 = node.ifConditions.length; i$1 < l$1; i$1++) {\n var block = node.ifConditions[i$1].block;\n markStatic$1(block);\n if (!block.static) {\n node.static = false;\n }\n }\n }\n }\n}\n\nfunction markStaticRoots (node, isInFor) {\n if (node.type === 1) {\n if (node.static || node.once) {\n node.staticInFor = isInFor;\n }\n // For a node to qualify as a static root, it should have children that\n // are not just static text. Otherwise the cost of hoisting out will\n // outweigh the benefits and it's better off to just always render it fresh.\n if (node.static && node.children.length && !(\n node.children.length === 1 &&\n node.children[0].type === 3\n )) {\n node.staticRoot = true;\n return\n } else {\n node.staticRoot = false;\n }\n if (node.children) {\n for (var i = 0, l = node.children.length; i < l; i++) {\n markStaticRoots(node.children[i], isInFor || !!node.for);\n }\n }\n if (node.ifConditions) {\n for (var i$1 = 1, l$1 = node.ifConditions.length; i$1 < l$1; i$1++) {\n markStaticRoots(node.ifConditions[i$1].block, isInFor);\n }\n }\n }\n}\n\nfunction isStatic (node) {\n if (node.type === 2) { // expression\n return false\n }\n if (node.type === 3) { // text\n return true\n }\n return !!(node.pre || (\n !node.hasBindings && // no dynamic bindings\n !node.if && !node.for && // not v-if or v-for or v-else\n !isBuiltInTag(node.tag) && // not a built-in\n isPlatformReservedTag(node.tag) && // not a component\n !isDirectChildOfTemplateFor(node) &&\n Object.keys(node).every(isStaticKey)\n ))\n}\n\nfunction isDirectChildOfTemplateFor (node) {\n while (node.parent) {\n node = node.parent;\n if (node.tag !== 'template') {\n return false\n }\n if (node.for) {\n return true\n }\n }\n return false\n}\n\n/* */\n\nvar fnExpRE = /^([\\w$_]+|\\([^)]*?\\))\\s*=>|^function(?:\\s+[\\w$]+)?\\s*\\(/;\nvar fnInvokeRE = /\\([^)]*?\\);*$/;\nvar simplePathRE = /^[A-Za-z_$][\\w$]*(?:\\.[A-Za-z_$][\\w$]*|\\['[^']*?']|\\[\"[^\"]*?\"]|\\[\\d+]|\\[[A-Za-z_$][\\w$]*])*$/;\n\n// KeyboardEvent.keyCode aliases\nvar keyCodes = {\n esc: 27,\n tab: 9,\n enter: 13,\n space: 32,\n up: 38,\n left: 37,\n right: 39,\n down: 40,\n 'delete': [8, 46]\n};\n\n// KeyboardEvent.key aliases\nvar keyNames = {\n // #7880: IE11 and Edge use `Esc` for Escape key name.\n esc: ['Esc', 'Escape'],\n tab: 'Tab',\n enter: 'Enter',\n // #9112: IE11 uses `Spacebar` for Space key name.\n space: [' ', 'Spacebar'],\n // #7806: IE11 uses key names without `Arrow` prefix for arrow keys.\n up: ['Up', 'ArrowUp'],\n left: ['Left', 'ArrowLeft'],\n right: ['Right', 'ArrowRight'],\n down: ['Down', 'ArrowDown'],\n // #9112: IE11 uses `Del` for Delete key name.\n 'delete': ['Backspace', 'Delete', 'Del']\n};\n\n// #4868: modifiers that prevent the execution of the listener\n// need to explicitly return null so that we can determine whether to remove\n// the listener for .once\nvar genGuard = function (condition) { return (\"if(\" + condition + \")return null;\"); };\n\nvar modifierCode = {\n stop: '$event.stopPropagation();',\n prevent: '$event.preventDefault();',\n self: genGuard(\"$event.target !== $event.currentTarget\"),\n ctrl: genGuard(\"!$event.ctrlKey\"),\n shift: genGuard(\"!$event.shiftKey\"),\n alt: genGuard(\"!$event.altKey\"),\n meta: genGuard(\"!$event.metaKey\"),\n left: genGuard(\"'button' in $event && $event.button !== 0\"),\n middle: genGuard(\"'button' in $event && $event.button !== 1\"),\n right: genGuard(\"'button' in $event && $event.button !== 2\")\n};\n\nfunction genHandlers (\n events,\n isNative\n) {\n var prefix = isNative ? 'nativeOn:' : 'on:';\n var staticHandlers = \"\";\n var dynamicHandlers = \"\";\n for (var name in events) {\n var handlerCode = genHandler(events[name]);\n if (events[name] && events[name].dynamic) {\n dynamicHandlers += name + \",\" + handlerCode + \",\";\n } else {\n staticHandlers += \"\\\"\" + name + \"\\\":\" + handlerCode + \",\";\n }\n }\n staticHandlers = \"{\" + (staticHandlers.slice(0, -1)) + \"}\";\n if (dynamicHandlers) {\n return prefix + \"_d(\" + staticHandlers + \",[\" + (dynamicHandlers.slice(0, -1)) + \"])\"\n } else {\n return prefix + staticHandlers\n }\n}\n\nfunction genHandler (handler) {\n if (!handler) {\n return 'function(){}'\n }\n\n if (Array.isArray(handler)) {\n return (\"[\" + (handler.map(function (handler) { return genHandler(handler); }).join(',')) + \"]\")\n }\n\n var isMethodPath = simplePathRE.test(handler.value);\n var isFunctionExpression = fnExpRE.test(handler.value);\n var isFunctionInvocation = simplePathRE.test(handler.value.replace(fnInvokeRE, ''));\n\n if (!handler.modifiers) {\n if (isMethodPath || isFunctionExpression) {\n return handler.value\n }\n return (\"function($event){\" + (isFunctionInvocation ? (\"return \" + (handler.value)) : handler.value) + \"}\") // inline statement\n } else {\n var code = '';\n var genModifierCode = '';\n var keys = [];\n for (var key in handler.modifiers) {\n if (modifierCode[key]) {\n genModifierCode += modifierCode[key];\n // left/right\n if (keyCodes[key]) {\n keys.push(key);\n }\n } else if (key === 'exact') {\n var modifiers = (handler.modifiers);\n genModifierCode += genGuard(\n ['ctrl', 'shift', 'alt', 'meta']\n .filter(function (keyModifier) { return !modifiers[keyModifier]; })\n .map(function (keyModifier) { return (\"$event.\" + keyModifier + \"Key\"); })\n .join('||')\n );\n } else {\n keys.push(key);\n }\n }\n if (keys.length) {\n code += genKeyFilter(keys);\n }\n // Make sure modifiers like prevent and stop get executed after key filtering\n if (genModifierCode) {\n code += genModifierCode;\n }\n var handlerCode = isMethodPath\n ? (\"return \" + (handler.value) + \"($event)\")\n : isFunctionExpression\n ? (\"return (\" + (handler.value) + \")($event)\")\n : isFunctionInvocation\n ? (\"return \" + (handler.value))\n : handler.value;\n return (\"function($event){\" + code + handlerCode + \"}\")\n }\n}\n\nfunction genKeyFilter (keys) {\n return (\n // make sure the key filters only apply to KeyboardEvents\n // #9441: can't use 'keyCode' in $event because Chrome autofill fires fake\n // key events that do not have keyCode property...\n \"if(!$event.type.indexOf('key')&&\" +\n (keys.map(genFilterCode).join('&&')) + \")return null;\"\n )\n}\n\nfunction genFilterCode (key) {\n var keyVal = parseInt(key, 10);\n if (keyVal) {\n return (\"$event.keyCode!==\" + keyVal)\n }\n var keyCode = keyCodes[key];\n var keyName = keyNames[key];\n return (\n \"_k($event.keyCode,\" +\n (JSON.stringify(key)) + \",\" +\n (JSON.stringify(keyCode)) + \",\" +\n \"$event.key,\" +\n \"\" + (JSON.stringify(keyName)) +\n \")\"\n )\n}\n\n/* */\n\nfunction on (el, dir) {\n if (process.env.NODE_ENV !== 'production' && dir.modifiers) {\n warn(\"v-on without argument does not support modifiers.\");\n }\n el.wrapListeners = function (code) { return (\"_g(\" + code + \",\" + (dir.value) + \")\"); };\n}\n\n/* */\n\nfunction bind$1 (el, dir) {\n el.wrapData = function (code) {\n return (\"_b(\" + code + \",'\" + (el.tag) + \"',\" + (dir.value) + \",\" + (dir.modifiers && dir.modifiers.prop ? 'true' : 'false') + (dir.modifiers && dir.modifiers.sync ? ',true' : '') + \")\")\n };\n}\n\n/* */\n\nvar baseDirectives = {\n on: on,\n bind: bind$1,\n cloak: noop\n};\n\n/* */\n\n\n\n\n\nvar CodegenState = function CodegenState (options) {\n this.options = options;\n this.warn = options.warn || baseWarn;\n this.transforms = pluckModuleFunction(options.modules, 'transformCode');\n this.dataGenFns = pluckModuleFunction(options.modules, 'genData');\n this.directives = extend(extend({}, baseDirectives), options.directives);\n var isReservedTag = options.isReservedTag || no;\n this.maybeComponent = function (el) { return !!el.component || !isReservedTag(el.tag); };\n this.onceId = 0;\n this.staticRenderFns = [];\n this.pre = false;\n};\n\n\n\nfunction generate (\n ast,\n options\n) {\n var state = new CodegenState(options);\n var code = ast ? genElement(ast, state) : '_c(\"div\")';\n return {\n render: (\"with(this){return \" + code + \"}\"),\n staticRenderFns: state.staticRenderFns\n }\n}\n\nfunction genElement (el, state) {\n if (el.parent) {\n el.pre = el.pre || el.parent.pre;\n }\n\n if (el.staticRoot && !el.staticProcessed) {\n return genStatic(el, state)\n } else if (el.once && !el.onceProcessed) {\n return genOnce(el, state)\n } else if (el.for && !el.forProcessed) {\n return genFor(el, state)\n } else if (el.if && !el.ifProcessed) {\n return genIf(el, state)\n } else if (el.tag === 'template' && !el.slotTarget && !state.pre) {\n return genChildren(el, state) || 'void 0'\n } else if (el.tag === 'slot') {\n return genSlot(el, state)\n } else {\n // component or element\n var code;\n if (el.component) {\n code = genComponent(el.component, el, state);\n } else {\n var data;\n if (!el.plain || (el.pre && state.maybeComponent(el))) {\n data = genData$2(el, state);\n }\n\n var children = el.inlineTemplate ? null : genChildren(el, state, true);\n code = \"_c('\" + (el.tag) + \"'\" + (data ? (\",\" + data) : '') + (children ? (\",\" + children) : '') + \")\";\n }\n // module transforms\n for (var i = 0; i < state.transforms.length; i++) {\n code = state.transforms[i](el, code);\n }\n return code\n }\n}\n\n// hoist static sub-trees out\nfunction genStatic (el, state) {\n el.staticProcessed = true;\n // Some elements (templates) need to behave differently inside of a v-pre\n // node. All pre nodes are static roots, so we can use this as a location to\n // wrap a state change and reset it upon exiting the pre node.\n var originalPreState = state.pre;\n if (el.pre) {\n state.pre = el.pre;\n }\n state.staticRenderFns.push((\"with(this){return \" + (genElement(el, state)) + \"}\"));\n state.pre = originalPreState;\n return (\"_m(\" + (state.staticRenderFns.length - 1) + (el.staticInFor ? ',true' : '') + \")\")\n}\n\n// v-once\nfunction genOnce (el, state) {\n el.onceProcessed = true;\n if (el.if && !el.ifProcessed) {\n return genIf(el, state)\n } else if (el.staticInFor) {\n var key = '';\n var parent = el.parent;\n while (parent) {\n if (parent.for) {\n key = parent.key;\n break\n }\n parent = parent.parent;\n }\n if (!key) {\n process.env.NODE_ENV !== 'production' && state.warn(\n \"v-once can only be used inside v-for that is keyed. \",\n el.rawAttrsMap['v-once']\n );\n return genElement(el, state)\n }\n return (\"_o(\" + (genElement(el, state)) + \",\" + (state.onceId++) + \",\" + key + \")\")\n } else {\n return genStatic(el, state)\n }\n}\n\nfunction genIf (\n el,\n state,\n altGen,\n altEmpty\n) {\n el.ifProcessed = true; // avoid recursion\n return genIfConditions(el.ifConditions.slice(), state, altGen, altEmpty)\n}\n\nfunction genIfConditions (\n conditions,\n state,\n altGen,\n altEmpty\n) {\n if (!conditions.length) {\n return altEmpty || '_e()'\n }\n\n var condition = conditions.shift();\n if (condition.exp) {\n return (\"(\" + (condition.exp) + \")?\" + (genTernaryExp(condition.block)) + \":\" + (genIfConditions(conditions, state, altGen, altEmpty)))\n } else {\n return (\"\" + (genTernaryExp(condition.block)))\n }\n\n // v-if with v-once should generate code like (a)?_m(0):_m(1)\n function genTernaryExp (el) {\n return altGen\n ? altGen(el, state)\n : el.once\n ? genOnce(el, state)\n : genElement(el, state)\n }\n}\n\nfunction genFor (\n el,\n state,\n altGen,\n altHelper\n) {\n var exp = el.for;\n var alias = el.alias;\n var iterator1 = el.iterator1 ? (\",\" + (el.iterator1)) : '';\n var iterator2 = el.iterator2 ? (\",\" + (el.iterator2)) : '';\n\n if (process.env.NODE_ENV !== 'production' &&\n state.maybeComponent(el) &&\n el.tag !== 'slot' &&\n el.tag !== 'template' &&\n !el.key\n ) {\n state.warn(\n \"<\" + (el.tag) + \" v-for=\\\"\" + alias + \" in \" + exp + \"\\\">: component lists rendered with \" +\n \"v-for should have explicit keys. \" +\n \"See https://vuejs.org/guide/list.html#key for more info.\",\n el.rawAttrsMap['v-for'],\n true /* tip */\n );\n }\n\n el.forProcessed = true; // avoid recursion\n return (altHelper || '_l') + \"((\" + exp + \"),\" +\n \"function(\" + alias + iterator1 + iterator2 + \"){\" +\n \"return \" + ((altGen || genElement)(el, state)) +\n '})'\n}\n\nfunction genData$2 (el, state) {\n var data = '{';\n\n // directives first.\n // directives may mutate the el's other properties before they are generated.\n var dirs = genDirectives(el, state);\n if (dirs) { data += dirs + ','; }\n\n // key\n if (el.key) {\n data += \"key:\" + (el.key) + \",\";\n }\n // ref\n if (el.ref) {\n data += \"ref:\" + (el.ref) + \",\";\n }\n if (el.refInFor) {\n data += \"refInFor:true,\";\n }\n // pre\n if (el.pre) {\n data += \"pre:true,\";\n }\n // record original tag name for components using \"is\" attribute\n if (el.component) {\n data += \"tag:\\\"\" + (el.tag) + \"\\\",\";\n }\n // module data generation functions\n for (var i = 0; i < state.dataGenFns.length; i++) {\n data += state.dataGenFns[i](el);\n }\n // attributes\n if (el.attrs) {\n data += \"attrs:\" + (genProps(el.attrs)) + \",\";\n }\n // DOM props\n if (el.props) {\n data += \"domProps:\" + (genProps(el.props)) + \",\";\n }\n // event handlers\n if (el.events) {\n data += (genHandlers(el.events, false)) + \",\";\n }\n if (el.nativeEvents) {\n data += (genHandlers(el.nativeEvents, true)) + \",\";\n }\n // slot target\n // only for non-scoped slots\n if (el.slotTarget && !el.slotScope) {\n data += \"slot:\" + (el.slotTarget) + \",\";\n }\n // scoped slots\n if (el.scopedSlots) {\n data += (genScopedSlots(el, el.scopedSlots, state)) + \",\";\n }\n // component v-model\n if (el.model) {\n data += \"model:{value:\" + (el.model.value) + \",callback:\" + (el.model.callback) + \",expression:\" + (el.model.expression) + \"},\";\n }\n // inline-template\n if (el.inlineTemplate) {\n var inlineTemplate = genInlineTemplate(el, state);\n if (inlineTemplate) {\n data += inlineTemplate + \",\";\n }\n }\n data = data.replace(/,$/, '') + '}';\n // v-bind dynamic argument wrap\n // v-bind with dynamic arguments must be applied using the same v-bind object\n // merge helper so that class/style/mustUseProp attrs are handled correctly.\n if (el.dynamicAttrs) {\n data = \"_b(\" + data + \",\\\"\" + (el.tag) + \"\\\",\" + (genProps(el.dynamicAttrs)) + \")\";\n }\n // v-bind data wrap\n if (el.wrapData) {\n data = el.wrapData(data);\n }\n // v-on data wrap\n if (el.wrapListeners) {\n data = el.wrapListeners(data);\n }\n return data\n}\n\nfunction genDirectives (el, state) {\n var dirs = el.directives;\n if (!dirs) { return }\n var res = 'directives:[';\n var hasRuntime = false;\n var i, l, dir, needRuntime;\n for (i = 0, l = dirs.length; i < l; i++) {\n dir = dirs[i];\n needRuntime = true;\n var gen = state.directives[dir.name];\n if (gen) {\n // compile-time directive that manipulates AST.\n // returns true if it also needs a runtime counterpart.\n needRuntime = !!gen(el, dir, state.warn);\n }\n if (needRuntime) {\n hasRuntime = true;\n res += \"{name:\\\"\" + (dir.name) + \"\\\",rawName:\\\"\" + (dir.rawName) + \"\\\"\" + (dir.value ? (\",value:(\" + (dir.value) + \"),expression:\" + (JSON.stringify(dir.value))) : '') + (dir.arg ? (\",arg:\" + (dir.isDynamicArg ? dir.arg : (\"\\\"\" + (dir.arg) + \"\\\"\"))) : '') + (dir.modifiers ? (\",modifiers:\" + (JSON.stringify(dir.modifiers))) : '') + \"},\";\n }\n }\n if (hasRuntime) {\n return res.slice(0, -1) + ']'\n }\n}\n\nfunction genInlineTemplate (el, state) {\n var ast = el.children[0];\n if (process.env.NODE_ENV !== 'production' && (\n el.children.length !== 1 || ast.type !== 1\n )) {\n state.warn(\n 'Inline-template components must have exactly one child element.',\n { start: el.start }\n );\n }\n if (ast && ast.type === 1) {\n var inlineRenderFns = generate(ast, state.options);\n return (\"inlineTemplate:{render:function(){\" + (inlineRenderFns.render) + \"},staticRenderFns:[\" + (inlineRenderFns.staticRenderFns.map(function (code) { return (\"function(){\" + code + \"}\"); }).join(',')) + \"]}\")\n }\n}\n\nfunction genScopedSlots (\n el,\n slots,\n state\n) {\n // by default scoped slots are considered \"stable\", this allows child\n // components with only scoped slots to skip forced updates from parent.\n // but in some cases we have to bail-out of this optimization\n // for example if the slot contains dynamic names, has v-if or v-for on them...\n var needsForceUpdate = el.for || Object.keys(slots).some(function (key) {\n var slot = slots[key];\n return (\n slot.slotTargetDynamic ||\n slot.if ||\n slot.for ||\n containsSlotChild(slot) // is passing down slot from parent which may be dynamic\n )\n });\n\n // #9534: if a component with scoped slots is inside a conditional branch,\n // it's possible for the same component to be reused but with different\n // compiled slot content. To avoid that, we generate a unique key based on\n // the generated code of all the slot contents.\n var needsKey = !!el.if;\n\n // OR when it is inside another scoped slot or v-for (the reactivity may be\n // disconnected due to the intermediate scope variable)\n // #9438, #9506\n // TODO: this can be further optimized by properly analyzing in-scope bindings\n // and skip force updating ones that do not actually use scope variables.\n if (!needsForceUpdate) {\n var parent = el.parent;\n while (parent) {\n if (\n (parent.slotScope && parent.slotScope !== emptySlotScopeToken) ||\n parent.for\n ) {\n needsForceUpdate = true;\n break\n }\n if (parent.if) {\n needsKey = true;\n }\n parent = parent.parent;\n }\n }\n\n var generatedSlots = Object.keys(slots)\n .map(function (key) { return genScopedSlot(slots[key], state); })\n .join(',');\n\n return (\"scopedSlots:_u([\" + generatedSlots + \"]\" + (needsForceUpdate ? \",null,true\" : \"\") + (!needsForceUpdate && needsKey ? (\",null,false,\" + (hash(generatedSlots))) : \"\") + \")\")\n}\n\nfunction hash(str) {\n var hash = 5381;\n var i = str.length;\n while(i) {\n hash = (hash * 33) ^ str.charCodeAt(--i);\n }\n return hash >>> 0\n}\n\nfunction containsSlotChild (el) {\n if (el.type === 1) {\n if (el.tag === 'slot') {\n return true\n }\n return el.children.some(containsSlotChild)\n }\n return false\n}\n\nfunction genScopedSlot (\n el,\n state\n) {\n var isLegacySyntax = el.attrsMap['slot-scope'];\n if (el.if && !el.ifProcessed && !isLegacySyntax) {\n return genIf(el, state, genScopedSlot, \"null\")\n }\n if (el.for && !el.forProcessed) {\n return genFor(el, state, genScopedSlot)\n }\n var slotScope = el.slotScope === emptySlotScopeToken\n ? \"\"\n : String(el.slotScope);\n var fn = \"function(\" + slotScope + \"){\" +\n \"return \" + (el.tag === 'template'\n ? el.if && isLegacySyntax\n ? (\"(\" + (el.if) + \")?\" + (genChildren(el, state) || 'undefined') + \":undefined\")\n : genChildren(el, state) || 'undefined'\n : genElement(el, state)) + \"}\";\n // reverse proxy v-slot without scope on this.$slots\n var reverseProxy = slotScope ? \"\" : \",proxy:true\";\n return (\"{key:\" + (el.slotTarget || \"\\\"default\\\"\") + \",fn:\" + fn + reverseProxy + \"}\")\n}\n\nfunction genChildren (\n el,\n state,\n checkSkip,\n altGenElement,\n altGenNode\n) {\n var children = el.children;\n if (children.length) {\n var el$1 = children[0];\n // optimize single v-for\n if (children.length === 1 &&\n el$1.for &&\n el$1.tag !== 'template' &&\n el$1.tag !== 'slot'\n ) {\n var normalizationType = checkSkip\n ? state.maybeComponent(el$1) ? \",1\" : \",0\"\n : \"\";\n return (\"\" + ((altGenElement || genElement)(el$1, state)) + normalizationType)\n }\n var normalizationType$1 = checkSkip\n ? getNormalizationType(children, state.maybeComponent)\n : 0;\n var gen = altGenNode || genNode;\n return (\"[\" + (children.map(function (c) { return gen(c, state); }).join(',')) + \"]\" + (normalizationType$1 ? (\",\" + normalizationType$1) : ''))\n }\n}\n\n// determine the normalization needed for the children array.\n// 0: no normalization needed\n// 1: simple normalization needed (possible 1-level deep nested array)\n// 2: full normalization needed\nfunction getNormalizationType (\n children,\n maybeComponent\n) {\n var res = 0;\n for (var i = 0; i < children.length; i++) {\n var el = children[i];\n if (el.type !== 1) {\n continue\n }\n if (needsNormalization(el) ||\n (el.ifConditions && el.ifConditions.some(function (c) { return needsNormalization(c.block); }))) {\n res = 2;\n break\n }\n if (maybeComponent(el) ||\n (el.ifConditions && el.ifConditions.some(function (c) { return maybeComponent(c.block); }))) {\n res = 1;\n }\n }\n return res\n}\n\nfunction needsNormalization (el) {\n return el.for !== undefined || el.tag === 'template' || el.tag === 'slot'\n}\n\nfunction genNode (node, state) {\n if (node.type === 1) {\n return genElement(node, state)\n } else if (node.type === 3 && node.isComment) {\n return genComment(node)\n } else {\n return genText(node)\n }\n}\n\nfunction genText (text) {\n return (\"_v(\" + (text.type === 2\n ? text.expression // no need for () because already wrapped in _s()\n : transformSpecialNewlines(JSON.stringify(text.text))) + \")\")\n}\n\nfunction genComment (comment) {\n return (\"_e(\" + (JSON.stringify(comment.text)) + \")\")\n}\n\nfunction genSlot (el, state) {\n var slotName = el.slotName || '\"default\"';\n var children = genChildren(el, state);\n var res = \"_t(\" + slotName + (children ? (\",\" + children) : '');\n var attrs = el.attrs || el.dynamicAttrs\n ? genProps((el.attrs || []).concat(el.dynamicAttrs || []).map(function (attr) { return ({\n // slot props are camelized\n name: camelize(attr.name),\n value: attr.value,\n dynamic: attr.dynamic\n }); }))\n : null;\n var bind$$1 = el.attrsMap['v-bind'];\n if ((attrs || bind$$1) && !children) {\n res += \",null\";\n }\n if (attrs) {\n res += \",\" + attrs;\n }\n if (bind$$1) {\n res += (attrs ? '' : ',null') + \",\" + bind$$1;\n }\n return res + ')'\n}\n\n// componentName is el.component, take it as argument to shun flow's pessimistic refinement\nfunction genComponent (\n componentName,\n el,\n state\n) {\n var children = el.inlineTemplate ? null : genChildren(el, state, true);\n return (\"_c(\" + componentName + \",\" + (genData$2(el, state)) + (children ? (\",\" + children) : '') + \")\")\n}\n\nfunction genProps (props) {\n var staticProps = \"\";\n var dynamicProps = \"\";\n for (var i = 0; i < props.length; i++) {\n var prop = props[i];\n var value = transformSpecialNewlines(prop.value);\n if (prop.dynamic) {\n dynamicProps += (prop.name) + \",\" + value + \",\";\n } else {\n staticProps += \"\\\"\" + (prop.name) + \"\\\":\" + value + \",\";\n }\n }\n staticProps = \"{\" + (staticProps.slice(0, -1)) + \"}\";\n if (dynamicProps) {\n return (\"_d(\" + staticProps + \",[\" + (dynamicProps.slice(0, -1)) + \"])\")\n } else {\n return staticProps\n }\n}\n\n// #3895, #4268\nfunction transformSpecialNewlines (text) {\n return text\n .replace(/\\u2028/g, '\\\\u2028')\n .replace(/\\u2029/g, '\\\\u2029')\n}\n\n/* */\n\n\n\n// these keywords should not appear inside expressions, but operators like\n// typeof, instanceof and in are allowed\nvar prohibitedKeywordRE = new RegExp('\\\\b' + (\n 'do,if,for,let,new,try,var,case,else,with,await,break,catch,class,const,' +\n 'super,throw,while,yield,delete,export,import,return,switch,default,' +\n 'extends,finally,continue,debugger,function,arguments'\n).split(',').join('\\\\b|\\\\b') + '\\\\b');\n\n// these unary operators should not be used as property/method names\nvar unaryOperatorsRE = new RegExp('\\\\b' + (\n 'delete,typeof,void'\n).split(',').join('\\\\s*\\\\([^\\\\)]*\\\\)|\\\\b') + '\\\\s*\\\\([^\\\\)]*\\\\)');\n\n// strip strings in expressions\nvar stripStringRE = /'(?:[^'\\\\]|\\\\.)*'|\"(?:[^\"\\\\]|\\\\.)*\"|`(?:[^`\\\\]|\\\\.)*\\$\\{|\\}(?:[^`\\\\]|\\\\.)*`|`(?:[^`\\\\]|\\\\.)*`/g;\n\n// detect problematic expressions in a template\nfunction detectErrors (ast, warn) {\n if (ast) {\n checkNode(ast, warn);\n }\n}\n\nfunction checkNode (node, warn) {\n if (node.type === 1) {\n for (var name in node.attrsMap) {\n if (dirRE.test(name)) {\n var value = node.attrsMap[name];\n if (value) {\n var range = node.rawAttrsMap[name];\n if (name === 'v-for') {\n checkFor(node, (\"v-for=\\\"\" + value + \"\\\"\"), warn, range);\n } else if (name === 'v-slot' || name[0] === '#') {\n checkFunctionParameterExpression(value, (name + \"=\\\"\" + value + \"\\\"\"), warn, range);\n } else if (onRE.test(name)) {\n checkEvent(value, (name + \"=\\\"\" + value + \"\\\"\"), warn, range);\n } else {\n checkExpression(value, (name + \"=\\\"\" + value + \"\\\"\"), warn, range);\n }\n }\n }\n }\n if (node.children) {\n for (var i = 0; i < node.children.length; i++) {\n checkNode(node.children[i], warn);\n }\n }\n } else if (node.type === 2) {\n checkExpression(node.expression, node.text, warn, node);\n }\n}\n\nfunction checkEvent (exp, text, warn, range) {\n var stripped = exp.replace(stripStringRE, '');\n var keywordMatch = stripped.match(unaryOperatorsRE);\n if (keywordMatch && stripped.charAt(keywordMatch.index - 1) !== '$') {\n warn(\n \"avoid using JavaScript unary operator as property name: \" +\n \"\\\"\" + (keywordMatch[0]) + \"\\\" in expression \" + (text.trim()),\n range\n );\n }\n checkExpression(exp, text, warn, range);\n}\n\nfunction checkFor (node, text, warn, range) {\n checkExpression(node.for || '', text, warn, range);\n checkIdentifier(node.alias, 'v-for alias', text, warn, range);\n checkIdentifier(node.iterator1, 'v-for iterator', text, warn, range);\n checkIdentifier(node.iterator2, 'v-for iterator', text, warn, range);\n}\n\nfunction checkIdentifier (\n ident,\n type,\n text,\n warn,\n range\n) {\n if (typeof ident === 'string') {\n try {\n new Function((\"var \" + ident + \"=_\"));\n } catch (e) {\n warn((\"invalid \" + type + \" \\\"\" + ident + \"\\\" in expression: \" + (text.trim())), range);\n }\n }\n}\n\nfunction checkExpression (exp, text, warn, range) {\n try {\n new Function((\"return \" + exp));\n } catch (e) {\n var keywordMatch = exp.replace(stripStringRE, '').match(prohibitedKeywordRE);\n if (keywordMatch) {\n warn(\n \"avoid using JavaScript keyword as property name: \" +\n \"\\\"\" + (keywordMatch[0]) + \"\\\"\\n Raw expression: \" + (text.trim()),\n range\n );\n } else {\n warn(\n \"invalid expression: \" + (e.message) + \" in\\n\\n\" +\n \" \" + exp + \"\\n\\n\" +\n \" Raw expression: \" + (text.trim()) + \"\\n\",\n range\n );\n }\n }\n}\n\nfunction checkFunctionParameterExpression (exp, text, warn, range) {\n try {\n new Function(exp, '');\n } catch (e) {\n warn(\n \"invalid function parameter expression: \" + (e.message) + \" in\\n\\n\" +\n \" \" + exp + \"\\n\\n\" +\n \" Raw expression: \" + (text.trim()) + \"\\n\",\n range\n );\n }\n}\n\n/* */\n\nvar range = 2;\n\nfunction generateCodeFrame (\n source,\n start,\n end\n) {\n if ( start === void 0 ) start = 0;\n if ( end === void 0 ) end = source.length;\n\n var lines = source.split(/\\r?\\n/);\n var count = 0;\n var res = [];\n for (var i = 0; i < lines.length; i++) {\n count += lines[i].length + 1;\n if (count >= start) {\n for (var j = i - range; j <= i + range || end > count; j++) {\n if (j < 0 || j >= lines.length) { continue }\n res.push((\"\" + (j + 1) + (repeat$1(\" \", 3 - String(j + 1).length)) + \"| \" + (lines[j])));\n var lineLength = lines[j].length;\n if (j === i) {\n // push underline\n var pad = start - (count - lineLength) + 1;\n var length = end > count ? lineLength - pad : end - start;\n res.push(\" | \" + repeat$1(\" \", pad) + repeat$1(\"^\", length));\n } else if (j > i) {\n if (end > count) {\n var length$1 = Math.min(end - count, lineLength);\n res.push(\" | \" + repeat$1(\"^\", length$1));\n }\n count += lineLength + 1;\n }\n }\n break\n }\n }\n return res.join('\\n')\n}\n\nfunction repeat$1 (str, n) {\n var result = '';\n if (n > 0) {\n while (true) { // eslint-disable-line\n if (n & 1) { result += str; }\n n >>>= 1;\n if (n <= 0) { break }\n str += str;\n }\n }\n return result\n}\n\n/* */\n\n\n\nfunction createFunction (code, errors) {\n try {\n return new Function(code)\n } catch (err) {\n errors.push({ err: err, code: code });\n return noop\n }\n}\n\nfunction createCompileToFunctionFn (compile) {\n var cache = Object.create(null);\n\n return function compileToFunctions (\n template,\n options,\n vm\n ) {\n options = extend({}, options);\n var warn$$1 = options.warn || warn;\n delete options.warn;\n\n /* istanbul ignore if */\n if (process.env.NODE_ENV !== 'production') {\n // detect possible CSP restriction\n try {\n new Function('return 1');\n } catch (e) {\n if (e.toString().match(/unsafe-eval|CSP/)) {\n warn$$1(\n 'It seems you are using the standalone build of Vue.js in an ' +\n 'environment with Content Security Policy that prohibits unsafe-eval. ' +\n 'The template compiler cannot work in this environment. Consider ' +\n 'relaxing the policy to allow unsafe-eval or pre-compiling your ' +\n 'templates into render functions.'\n );\n }\n }\n }\n\n // check cache\n var key = options.delimiters\n ? String(options.delimiters) + template\n : template;\n if (cache[key]) {\n return cache[key]\n }\n\n // compile\n var compiled = compile(template, options);\n\n // check compilation errors/tips\n if (process.env.NODE_ENV !== 'production') {\n if (compiled.errors && compiled.errors.length) {\n if (options.outputSourceRange) {\n compiled.errors.forEach(function (e) {\n warn$$1(\n \"Error compiling template:\\n\\n\" + (e.msg) + \"\\n\\n\" +\n generateCodeFrame(template, e.start, e.end),\n vm\n );\n });\n } else {\n warn$$1(\n \"Error compiling template:\\n\\n\" + template + \"\\n\\n\" +\n compiled.errors.map(function (e) { return (\"- \" + e); }).join('\\n') + '\\n',\n vm\n );\n }\n }\n if (compiled.tips && compiled.tips.length) {\n if (options.outputSourceRange) {\n compiled.tips.forEach(function (e) { return tip(e.msg, vm); });\n } else {\n compiled.tips.forEach(function (msg) { return tip(msg, vm); });\n }\n }\n }\n\n // turn code into functions\n var res = {};\n var fnGenErrors = [];\n res.render = createFunction(compiled.render, fnGenErrors);\n res.staticRenderFns = compiled.staticRenderFns.map(function (code) {\n return createFunction(code, fnGenErrors)\n });\n\n // check function generation errors.\n // this should only happen if there is a bug in the compiler itself.\n // mostly for codegen development use\n /* istanbul ignore if */\n if (process.env.NODE_ENV !== 'production') {\n if ((!compiled.errors || !compiled.errors.length) && fnGenErrors.length) {\n warn$$1(\n \"Failed to generate render function:\\n\\n\" +\n fnGenErrors.map(function (ref) {\n var err = ref.err;\n var code = ref.code;\n\n return ((err.toString()) + \" in\\n\\n\" + code + \"\\n\");\n }).join('\\n'),\n vm\n );\n }\n }\n\n return (cache[key] = res)\n }\n}\n\n/* */\n\nfunction createCompilerCreator (baseCompile) {\n return function createCompiler (baseOptions) {\n function compile (\n template,\n options\n ) {\n var finalOptions = Object.create(baseOptions);\n var errors = [];\n var tips = [];\n\n var warn = function (msg, range, tip) {\n (tip ? tips : errors).push(msg);\n };\n\n if (options) {\n if (process.env.NODE_ENV !== 'production' && options.outputSourceRange) {\n // $flow-disable-line\n var leadingSpaceLength = template.match(/^\\s*/)[0].length;\n\n warn = function (msg, range, tip) {\n var data = { msg: msg };\n if (range) {\n if (range.start != null) {\n data.start = range.start + leadingSpaceLength;\n }\n if (range.end != null) {\n data.end = range.end + leadingSpaceLength;\n }\n }\n (tip ? tips : errors).push(data);\n };\n }\n // merge custom modules\n if (options.modules) {\n finalOptions.modules =\n (baseOptions.modules || []).concat(options.modules);\n }\n // merge custom directives\n if (options.directives) {\n finalOptions.directives = extend(\n Object.create(baseOptions.directives || null),\n options.directives\n );\n }\n // copy other options\n for (var key in options) {\n if (key !== 'modules' && key !== 'directives') {\n finalOptions[key] = options[key];\n }\n }\n }\n\n finalOptions.warn = warn;\n\n var compiled = baseCompile(template.trim(), finalOptions);\n if (process.env.NODE_ENV !== 'production') {\n detectErrors(compiled.ast, warn);\n }\n compiled.errors = errors;\n compiled.tips = tips;\n return compiled\n }\n\n return {\n compile: compile,\n compileToFunctions: createCompileToFunctionFn(compile)\n }\n }\n}\n\n/* */\n\n// `createCompilerCreator` allows creating compilers that use alternative\n// parser/optimizer/codegen, e.g the SSR optimizing compiler.\n// Here we just export a default compiler using the default parts.\nvar createCompiler = createCompilerCreator(function baseCompile (\n template,\n options\n) {\n var ast = parse(template.trim(), options);\n if (options.optimize !== false) {\n optimize(ast, options);\n }\n var code = generate(ast, options);\n return {\n ast: ast,\n render: code.render,\n staticRenderFns: code.staticRenderFns\n }\n});\n\n/* */\n\nvar ref$1 = createCompiler(baseOptions);\nvar compile = ref$1.compile;\nvar compileToFunctions = ref$1.compileToFunctions;\n\n/* */\n\n// check whether current browser encodes a char inside attribute values\nvar div;\nfunction getShouldDecode (href) {\n div = div || document.createElement('div');\n div.innerHTML = href ? \"
\" : \"\";\n return div.innerHTML.indexOf('
') > 0\n}\n\n// #3663: IE encodes newlines inside attribute values while other browsers don't\nvar shouldDecodeNewlines = inBrowser ? getShouldDecode(false) : false;\n// #6828: chrome encodes content in a[href]\nvar shouldDecodeNewlinesForHref = inBrowser ? getShouldDecode(true) : false;\n\n/* */\n\nvar idToTemplate = cached(function (id) {\n var el = query(id);\n return el && el.innerHTML\n});\n\nvar mount = Vue.prototype.$mount;\nVue.prototype.$mount = function (\n el,\n hydrating\n) {\n el = el && query(el);\n\n /* istanbul ignore if */\n if (el === document.body || el === document.documentElement) {\n process.env.NODE_ENV !== 'production' && warn(\n \"Do not mount Vue to or - mount to normal elements instead.\"\n );\n return this\n }\n\n var options = this.$options;\n // resolve template/el and convert to render function\n if (!options.render) {\n var template = options.template;\n if (template) {\n if (typeof template === 'string') {\n if (template.charAt(0) === '#') {\n template = idToTemplate(template);\n /* istanbul ignore if */\n if (process.env.NODE_ENV !== 'production' && !template) {\n warn(\n (\"Template element not found or is empty: \" + (options.template)),\n this\n );\n }\n }\n } else if (template.nodeType) {\n template = template.innerHTML;\n } else {\n if (process.env.NODE_ENV !== 'production') {\n warn('invalid template option:' + template, this);\n }\n return this\n }\n } else if (el) {\n template = getOuterHTML(el);\n }\n if (template) {\n /* istanbul ignore if */\n if (process.env.NODE_ENV !== 'production' && config.performance && mark) {\n mark('compile');\n }\n\n var ref = compileToFunctions(template, {\n outputSourceRange: process.env.NODE_ENV !== 'production',\n shouldDecodeNewlines: shouldDecodeNewlines,\n shouldDecodeNewlinesForHref: shouldDecodeNewlinesForHref,\n delimiters: options.delimiters,\n comments: options.comments\n }, this);\n var render = ref.render;\n var staticRenderFns = ref.staticRenderFns;\n options.render = render;\n options.staticRenderFns = staticRenderFns;\n\n /* istanbul ignore if */\n if (process.env.NODE_ENV !== 'production' && config.performance && mark) {\n mark('compile end');\n measure((\"vue \" + (this._name) + \" compile\"), 'compile', 'compile end');\n }\n }\n }\n return mount.call(this, el, hydrating)\n};\n\n/**\n * Get outerHTML of elements, taking care\n * of SVG elements in IE as well.\n */\nfunction getOuterHTML (el) {\n if (el.outerHTML) {\n return el.outerHTML\n } else {\n var container = document.createElement('div');\n container.appendChild(el.cloneNode(true));\n return container.innerHTML\n }\n}\n\nVue.compile = compileToFunctions;\n\nexport default Vue;\n","var g;\n\n// This works in non-strict mode\ng = (function() {\n\treturn this;\n})();\n\ntry {\n\t// This works if eval is allowed (see CSP)\n\tg = g || new Function(\"return this\")();\n} catch (e) {\n\t// This works if the window reference is available\n\tif (typeof window === \"object\") g = window;\n}\n\n// g can still be undefined, but nothing to do about it...\n// We return undefined, instead of nothing here, so it's\n// easier to handle this case. if(!global) { ...}\n\nmodule.exports = g;\n","// shim for using process in browser\nvar process = module.exports = {};\n\n// cached from whatever global is present so that test runners that stub it\n// don't break things. But we need to wrap it in a try catch in case it is\n// wrapped in strict mode code which doesn't define any globals. It's inside a\n// function because try/catches deoptimize in certain engines.\n\nvar cachedSetTimeout;\nvar cachedClearTimeout;\n\nfunction defaultSetTimout() {\n throw new Error('setTimeout has not been defined');\n}\nfunction defaultClearTimeout () {\n throw new Error('clearTimeout has not been defined');\n}\n(function () {\n try {\n if (typeof setTimeout === 'function') {\n cachedSetTimeout = setTimeout;\n } else {\n cachedSetTimeout = defaultSetTimout;\n }\n } catch (e) {\n cachedSetTimeout = defaultSetTimout;\n }\n try {\n if (typeof clearTimeout === 'function') {\n cachedClearTimeout = clearTimeout;\n } else {\n cachedClearTimeout = defaultClearTimeout;\n }\n } catch (e) {\n cachedClearTimeout = defaultClearTimeout;\n }\n} ())\nfunction runTimeout(fun) {\n if (cachedSetTimeout === setTimeout) {\n //normal enviroments in sane situations\n return setTimeout(fun, 0);\n }\n // if setTimeout wasn't available but was latter defined\n if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) {\n cachedSetTimeout = setTimeout;\n return setTimeout(fun, 0);\n }\n try {\n // when when somebody has screwed with setTimeout but no I.E. maddness\n return cachedSetTimeout(fun, 0);\n } catch(e){\n try {\n // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally\n return cachedSetTimeout.call(null, fun, 0);\n } catch(e){\n // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error\n return cachedSetTimeout.call(this, fun, 0);\n }\n }\n\n\n}\nfunction runClearTimeout(marker) {\n if (cachedClearTimeout === clearTimeout) {\n //normal enviroments in sane situations\n return clearTimeout(marker);\n }\n // if clearTimeout wasn't available but was latter defined\n if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) {\n cachedClearTimeout = clearTimeout;\n return clearTimeout(marker);\n }\n try {\n // when when somebody has screwed with setTimeout but no I.E. maddness\n return cachedClearTimeout(marker);\n } catch (e){\n try {\n // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally\n return cachedClearTimeout.call(null, marker);\n } catch (e){\n // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error.\n // Some versions of I.E. have different rules for clearTimeout vs setTimeout\n return cachedClearTimeout.call(this, marker);\n }\n }\n\n\n\n}\nvar queue = [];\nvar draining = false;\nvar currentQueue;\nvar queueIndex = -1;\n\nfunction cleanUpNextTick() {\n if (!draining || !currentQueue) {\n return;\n }\n draining = false;\n if (currentQueue.length) {\n queue = currentQueue.concat(queue);\n } else {\n queueIndex = -1;\n }\n if (queue.length) {\n drainQueue();\n }\n}\n\nfunction drainQueue() {\n if (draining) {\n return;\n }\n var timeout = runTimeout(cleanUpNextTick);\n draining = true;\n\n var len = queue.length;\n while(len) {\n currentQueue = queue;\n queue = [];\n while (++queueIndex < len) {\n if (currentQueue) {\n currentQueue[queueIndex].run();\n }\n }\n queueIndex = -1;\n len = queue.length;\n }\n currentQueue = null;\n draining = false;\n runClearTimeout(timeout);\n}\n\nprocess.nextTick = function (fun) {\n var args = new Array(arguments.length - 1);\n if (arguments.length > 1) {\n for (var i = 1; i < arguments.length; i++) {\n args[i - 1] = arguments[i];\n }\n }\n queue.push(new Item(fun, args));\n if (queue.length === 1 && !draining) {\n runTimeout(drainQueue);\n }\n};\n\n// v8 likes predictible objects\nfunction Item(fun, array) {\n this.fun = fun;\n this.array = array;\n}\nItem.prototype.run = function () {\n this.fun.apply(null, this.array);\n};\nprocess.title = 'browser';\nprocess.browser = true;\nprocess.env = {};\nprocess.argv = [];\nprocess.version = ''; // empty string to avoid regexp issues\nprocess.versions = {};\n\nfunction noop() {}\n\nprocess.on = noop;\nprocess.addListener = noop;\nprocess.once = noop;\nprocess.off = noop;\nprocess.removeListener = noop;\nprocess.removeAllListeners = noop;\nprocess.emit = noop;\nprocess.prependListener = noop;\nprocess.prependOnceListener = noop;\n\nprocess.listeners = function (name) { return [] }\n\nprocess.binding = function (name) {\n throw new Error('process.binding is not supported');\n};\n\nprocess.cwd = function () { return '/' };\nprocess.chdir = function (dir) {\n throw new Error('process.chdir is not supported');\n};\nprocess.umask = function() { return 0; };\n","\"use strict\";\n\nrequire(\"core-js/modules/es.array.concat\");\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.loadState = loadState;\n\n/**\n * @param app app ID, e.g. \"mail\"\n * @param key name of the property\n * @throws if the key can't be found\n */\nfunction loadState(app, key) {\n var elem = document.querySelector(\"#initial-state-\".concat(app, \"-\").concat(key));\n\n if (elem === null) {\n throw new Error(\"Could not find initial state \".concat(key, \" of \").concat(app));\n }\n\n try {\n return JSON.parse(atob(elem.value));\n } catch (e) {\n throw new Error(\"Could not parse initial state \".concat(key, \" of \").concat(app));\n }\n}\n//# sourceMappingURL=index.js.map","\"use strict\";\n\n/*\n MIT License http://www.opensource.org/licenses/mit-license.php\n Author Tobias Koppers @sokra\n*/\n// css base code, injected by the css-loader\n// eslint-disable-next-line func-names\nmodule.exports = function (useSourceMap) {\n var list = []; // return the list of modules as css string\n\n list.toString = function toString() {\n return this.map(function (item) {\n var content = cssWithMappingToString(item, useSourceMap);\n\n if (item[2]) {\n return \"@media \".concat(item[2], \" {\").concat(content, \"}\");\n }\n\n return content;\n }).join('');\n }; // import a list of modules into the list\n // eslint-disable-next-line func-names\n\n\n list.i = function (modules, mediaQuery, dedupe) {\n if (typeof modules === 'string') {\n // eslint-disable-next-line no-param-reassign\n modules = [[null, modules, '']];\n }\n\n var alreadyImportedModules = {};\n\n if (dedupe) {\n for (var i = 0; i < this.length; i++) {\n // eslint-disable-next-line prefer-destructuring\n var id = this[i][0];\n\n if (id != null) {\n alreadyImportedModules[id] = true;\n }\n }\n }\n\n for (var _i = 0; _i < modules.length; _i++) {\n var item = [].concat(modules[_i]);\n\n if (dedupe && alreadyImportedModules[item[0]]) {\n // eslint-disable-next-line no-continue\n continue;\n }\n\n if (mediaQuery) {\n if (!item[2]) {\n item[2] = mediaQuery;\n } else {\n item[2] = \"\".concat(mediaQuery, \" and \").concat(item[2]);\n }\n }\n\n list.push(item);\n }\n };\n\n return list;\n};\n\nfunction cssWithMappingToString(item, useSourceMap) {\n var content = item[1] || ''; // eslint-disable-next-line prefer-destructuring\n\n var cssMapping = item[3];\n\n if (!cssMapping) {\n return content;\n }\n\n if (useSourceMap && typeof btoa === 'function') {\n var sourceMapping = toComment(cssMapping);\n var sourceURLs = cssMapping.sources.map(function (source) {\n return \"/*# sourceURL=\".concat(cssMapping.sourceRoot || '').concat(source, \" */\");\n });\n return [content].concat(sourceURLs).concat([sourceMapping]).join('\\n');\n }\n\n return [content].join('\\n');\n} // Adapted from convert-source-map (MIT)\n\n\nfunction toComment(sourceMap) {\n // eslint-disable-next-line no-undef\n var base64 = btoa(unescape(encodeURIComponent(JSON.stringify(sourceMap))));\n var data = \"sourceMappingURL=data:application/json;charset=utf-8;base64,\".concat(base64);\n return \"/*# \".concat(data, \" */\");\n}","/**\n * Translates the list format produced by css-loader into something\n * easier to manipulate.\n */\nexport default function listToStyles (parentId, list) {\n var styles = []\n var newStyles = {}\n for (var i = 0; i < list.length; i++) {\n var item = list[i]\n var id = item[0]\n var css = item[1]\n var media = item[2]\n var sourceMap = item[3]\n var part = {\n id: parentId + ':' + i,\n css: css,\n media: media,\n sourceMap: sourceMap\n }\n if (!newStyles[id]) {\n styles.push(newStyles[id] = { id: id, parts: [part] })\n } else {\n newStyles[id].parts.push(part)\n }\n }\n return styles\n}\n","/*\n MIT License http://www.opensource.org/licenses/mit-license.php\n Author Tobias Koppers @sokra\n Modified by Evan You @yyx990803\n*/\n\nimport listToStyles from './listToStyles'\n\nvar hasDocument = typeof document !== 'undefined'\n\nif (typeof DEBUG !== 'undefined' && DEBUG) {\n if (!hasDocument) {\n throw new Error(\n 'vue-style-loader cannot be used in a non-browser environment. ' +\n \"Use { target: 'node' } in your Webpack config to indicate a server-rendering environment.\"\n ) }\n}\n\n/*\ntype StyleObject = {\n id: number;\n parts: Array\n}\n\ntype StyleObjectPart = {\n css: string;\n media: string;\n sourceMap: ?string\n}\n*/\n\nvar stylesInDom = {/*\n [id: number]: {\n id: number,\n refs: number,\n parts: Array<(obj?: StyleObjectPart) => void>\n }\n*/}\n\nvar head = hasDocument && (document.head || document.getElementsByTagName('head')[0])\nvar singletonElement = null\nvar singletonCounter = 0\nvar isProduction = false\nvar noop = function () {}\nvar options = null\nvar ssrIdKey = 'data-vue-ssr-id'\n\n// Force single-tag solution on IE6-9, which has a hard limit on the # of