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SQF\nAuthor: Søren Enevoldsen <senevoldsen90@gmail.com>\nContributors: Marvin Saignat <contact@zgmrvn.com>, Dedmen Miller <dedmen@dedmen.de>\nDescription: Scripting language for the Arma game series\nWebsite: https://community.bistudio.com/wiki/SQF_syntax\nCategory: scripting\n*/\n\nfunction sqf(hljs) {\n // In SQF, a variable start with _\n const VARIABLE = {\n className: 'variable',\n begin: /\\b_+[a-zA-Z]\\w*/\n };\n\n // In SQF, a function should fit myTag_fnc_myFunction pattern\n // https://community.bistudio.com/wiki/Functions_Library_(Arma_3)#Adding_a_Function\n const FUNCTION = {\n className: 'title',\n begin: /[a-zA-Z][a-zA-Z0-9]+_fnc_\\w*/\n };\n\n // In SQF strings, quotes matching the start are escaped by adding a consecutive.\n // Example of single escaped quotes: \" \"\" \" and ' '' '.\n const STRINGS = {\n className: 'string',\n variants: [\n {\n begin: '\"',\n end: '\"',\n contains: [ {\n begin: '\"\"',\n relevance: 0\n } ]\n },\n {\n begin: '\\'',\n end: '\\'',\n contains: [ {\n begin: '\\'\\'',\n relevance: 0\n } ]\n }\n ]\n };\n\n // list of keywords from:\n // https://community.bistudio.com/wiki/PreProcessor_Commands\n const PREPROCESSOR = {\n className: 'meta',\n begin: /#\\s*[a-z]+\\b/,\n end: /$/,\n keywords: {\n 'meta-keyword':\n 'define undef ifdef ifndef else endif include'\n },\n contains: [\n {\n begin: /\\\\\\n/,\n relevance: 0\n },\n hljs.inherit(STRINGS, {\n className: 'meta-string'\n }),\n {\n className: 'meta-string',\n begin: /<[^\\n>]*>/,\n end: /$/,\n illegal: '\\\\n'\n },\n hljs.C_LINE_COMMENT_MODE,\n hljs.C_BLOCK_COMMENT_MODE\n ]\n };\n\n return {\n name: 'SQF',\n aliases: [ 'sqf' ],\n case_insensitive: true,\n keywords: {\n keyword:\n 'case catch default do else exit exitWith for forEach from if ' +\n 'private switch then throw to try waitUntil while with',\n built_in:\n 'abs accTime acos action actionIDs actionKeys actionKeysImages actionKeysNames ' +\n 'actionKeysNamesArray actionName actionParams activateAddons activatedAddons activateKey ' +\n 'add3DENConnection add3DENEventHandler add3DENLayer addAction addBackpack addBackpackCargo ' +\n 'addBackpackCargoGlobal addBackpackGlobal addCamShake addCuratorAddons addCuratorCameraArea ' +\n 'addCuratorEditableObjects addCuratorEditingArea addCuratorPoints addEditorObject addEventHandler ' +\n 'addForce addGoggles addGroupIcon addHandgunItem addHeadgear addItem addItemCargo ' +\n 'addItemCargoGlobal addItemPool addItemToBackpack addItemToUniform addItemToVest addLiveStats ' +\n 'addMagazine addMagazineAmmoCargo addMagazineCargo addMagazineCargoGlobal addMagazineGlobal ' +\n 'addMagazinePool addMagazines addMagazineTurret addMenu addMenuItem addMissionEventHandler ' +\n 'addMPEventHandler addMusicEventHandler addOwnedMine addPlayerScores addPrimaryWeaponItem ' +\n 'addPublicVariableEventHandler addRating addResources addScore addScoreSide addSecondaryWeaponItem ' +\n 'addSwitchableUnit addTeamMember addToRemainsCollector addTorque addUniform addVehicle addVest ' +\n 'addWaypoint addWeapon addWeaponCargo addWeaponCargoGlobal addWeaponGlobal addWeaponItem ' +\n 'addWeaponPool addWeaponTurret admin agent agents AGLToASL aimedAtTarget aimPos airDensityRTD ' +\n 'airplaneThrottle airportSide AISFinishHeal alive all3DENEntities allAirports allControls ' +\n 'allCurators allCutLayers allDead allDeadMen allDisplays allGroups allMapMarkers allMines ' +\n 'allMissionObjects allow3DMode allowCrewInImmobile allowCuratorLogicIgnoreAreas allowDamage ' +\n 'allowDammage allowFileOperations allowFleeing allowGetIn allowSprint allPlayers allSimpleObjects ' +\n 'allSites allTurrets allUnits allUnitsUAV allVariables ammo ammoOnPylon and animate animateBay ' +\n 'animateDoor animatePylon animateSource animationNames animationPhase animationSourcePhase ' +\n 'animationState append apply armoryPoints arrayIntersect asin ASLToAGL ASLToATL assert ' +\n 'assignAsCargo assignAsCargoIndex assignAsCommander assignAsDriver assignAsGunner assignAsTurret ' +\n 'assignCurator assignedCargo assignedCommander assignedDriver assignedGunner assignedItems ' +\n 'assignedTarget assignedTeam assignedVehicle assignedVehicleRole assignItem assignTeam ' +\n 'assignToAirport atan atan2 atg ATLToASL attachedObject attachedObjects attachedTo attachObject ' +\n 'attachTo attackEnabled backpack backpackCargo backpackContainer backpackItems backpackMagazines ' +\n 'backpackSpaceFor behaviour benchmark binocular boundingBox boundingBoxReal boundingCenter ' +\n 'breakOut breakTo briefingName buildingExit buildingPos buttonAction buttonSetAction cadetMode ' +\n 'call callExtension camCommand camCommit camCommitPrepared camCommitted camConstuctionSetParams ' +\n 'camCreate camDestroy cameraEffect cameraEffectEnableHUD cameraInterest cameraOn cameraView ' +\n 'campaignConfigFile camPreload camPreloaded camPrepareBank camPrepareDir camPrepareDive ' +\n 'camPrepareFocus camPrepareFov camPrepareFovRange camPreparePos camPrepareRelPos camPrepareTarget ' +\n 'camSetBank camSetDir camSetDive camSetFocus camSetFov camSetFovRange camSetPos camSetRelPos ' +\n 'camSetTarget camTarget camUseNVG canAdd canAddItemToBackpack canAddItemToUniform canAddItemToVest ' +\n 'cancelSimpleTaskDestination canFire canMove canSlingLoad canStand canSuspend ' +\n 'canTriggerDynamicSimulation canUnloadInCombat canVehicleCargo captive captiveNum cbChecked ' +\n 'cbSetChecked ceil channelEnabled cheatsEnabled checkAIFeature checkVisibility className ' +\n 'clearAllItemsFromBackpack clearBackpackCargo clearBackpackCargoGlobal clearGroupIcons ' +\n 'clearItemCargo clearItemCargoGlobal clearItemPool clearMagazineCargo clearMagazineCargoGlobal ' +\n 'clearMagazinePool clearOverlay clearRadio clearWeaponCargo clearWeaponCargoGlobal clearWeaponPool ' +\n 'clientOwner closeDialog closeDisplay closeOverlay collapseObjectTree collect3DENHistory ' +\n 'collectiveRTD combatMode commandArtilleryFire commandChat commander commandFire commandFollow ' +\n 'commandFSM commandGetOut commandingMenu commandMove commandRadio commandStop ' +\n 'commandSuppressiveFire commandTarget commandWatch comment commitOverlay compile compileFinal ' +\n 'completedFSM composeText configClasses configFile configHierarchy configName configProperties ' +\n 'configSourceAddonList configSourceMod configSourceModList confirmSensorTarget ' +\n 'connectTerminalToUAV controlsGroupCtrl copyFromClipboard copyToClipboard copyWaypoints cos count ' +\n 'countEnemy countFriendly countSide countType countUnknown create3DENComposition create3DENEntity ' +\n 'createAgent createCenter createDialog createDiaryLink createDiaryRecord createDiarySubject ' +\n 'createDisplay createGearDialog createGroup createGuardedPoint createLocation createMarker ' +\n 'createMarkerLocal createMenu createMine createMissionDisplay createMPCampaignDisplay ' +\n 'createSimpleObject createSimpleTask createSite createSoundSource createTask createTeam ' +\n 'createTrigger createUnit createVehicle createVehicleCrew createVehicleLocal crew ctAddHeader ' +\n 'ctAddRow ctClear ctCurSel ctData ctFindHeaderRows ctFindRowHeader ctHeaderControls ctHeaderCount ' +\n 'ctRemoveHeaders ctRemoveRows ctrlActivate ctrlAddEventHandler ctrlAngle ctrlAutoScrollDelay ' +\n 'ctrlAutoScrollRewind ctrlAutoScrollSpeed ctrlChecked ctrlClassName ctrlCommit ctrlCommitted ' +\n 'ctrlCreate ctrlDelete ctrlEnable ctrlEnabled ctrlFade ctrlHTMLLoaded ctrlIDC ctrlIDD ' +\n 'ctrlMapAnimAdd ctrlMapAnimClear ctrlMapAnimCommit ctrlMapAnimDone ctrlMapCursor ctrlMapMouseOver ' +\n 'ctrlMapScale ctrlMapScreenToWorld ctrlMapWorldToScreen ctrlModel ctrlModelDirAndUp ctrlModelScale ' +\n 'ctrlParent ctrlParentControlsGroup ctrlPosition ctrlRemoveAllEventHandlers ctrlRemoveEventHandler ' +\n 'ctrlScale ctrlSetActiveColor ctrlSetAngle ctrlSetAutoScrollDelay ctrlSetAutoScrollRewind ' +\n 'ctrlSetAutoScrollSpeed ctrlSetBackgroundColor ctrlSetChecked ctrlSetEventHandler ctrlSetFade ' +\n 'ctrlSetFocus ctrlSetFont ctrlSetFontH1 ctrlSetFontH1B ctrlSetFontH2 ctrlSetFontH2B ctrlSetFontH3 ' +\n 'ctrlSetFontH3B ctrlSetFontH4 ctrlSetFontH4B ctrlSetFontH5 ctrlSetFontH5B ctrlSetFontH6 ' +\n 'ctrlSetFontH6B ctrlSetFontHeight ctrlSetFontHeightH1 ctrlSetFontHeightH2 ctrlSetFontHeightH3 ' +\n 'ctrlSetFontHeightH4 ctrlSetFontHeightH5 ctrlSetFontHeightH6 ctrlSetFontHeightSecondary ' +\n 'ctrlSetFontP ctrlSetFontPB ctrlSetFontSecondary ctrlSetForegroundColor ctrlSetModel ' +\n 'ctrlSetModelDirAndUp ctrlSetModelScale ctrlSetPixelPrecision ctrlSetPosition ctrlSetScale ' +\n 'ctrlSetStructuredText ctrlSetText ctrlSetTextColor ctrlSetTooltip ctrlSetTooltipColorBox ' +\n 'ctrlSetTooltipColorShade ctrlSetTooltipColorText ctrlShow ctrlShown ctrlText ctrlTextHeight ' +\n 'ctrlTextWidth ctrlType ctrlVisible ctRowControls ctRowCount ctSetCurSel ctSetData ' +\n 'ctSetHeaderTemplate ctSetRowTemplate ctSetValue ctValue curatorAddons curatorCamera ' +\n 'curatorCameraArea curatorCameraAreaCeiling curatorCoef curatorEditableObjects curatorEditingArea ' +\n 'curatorEditingAreaType curatorMouseOver curatorPoints curatorRegisteredObjects curatorSelected ' +\n 'curatorWaypointCost current3DENOperation currentChannel currentCommand currentMagazine ' +\n 'currentMagazineDetail currentMagazineDetailTurret currentMagazineTurret currentMuzzle ' +\n 'currentNamespace currentTask currentTasks currentThrowable currentVisionMode currentWaypoint ' +\n 'currentWeapon currentWeaponMode currentWeaponTurret currentZeroing cursorObject cursorTarget ' +\n 'customChat customRadio cutFadeOut cutObj cutRsc cutText damage date dateToNumber daytime ' +\n 'deActivateKey debriefingText debugFSM debugLog deg delete3DENEntities deleteAt deleteCenter ' +\n 'deleteCollection deleteEditorObject deleteGroup deleteGroupWhenEmpty deleteIdentity ' +\n 'deleteLocation deleteMarker deleteMarkerLocal deleteRange deleteResources deleteSite deleteStatus ' +\n 'deleteTeam deleteVehicle deleteVehicleCrew deleteWaypoint detach detectedMines ' +\n 'diag_activeMissionFSMs diag_activeScripts diag_activeSQFScripts diag_activeSQSScripts ' +\n 'diag_captureFrame diag_captureFrameToFile diag_captureSlowFrame diag_codePerformance ' +\n 'diag_drawMode diag_enable diag_enabled diag_fps diag_fpsMin diag_frameNo diag_lightNewLoad ' +\n 'diag_list diag_log diag_logSlowFrame diag_mergeConfigFile diag_recordTurretLimits ' +\n 'diag_setLightNew diag_tickTime diag_toggle dialog diarySubjectExists didJIP didJIPOwner ' +\n 'difficulty difficultyEnabled difficultyEnabledRTD difficultyOption direction directSay disableAI ' +\n 'disableCollisionWith disableConversation disableDebriefingStats disableMapIndicators ' +\n 'disableNVGEquipment disableRemoteSensors disableSerialization disableTIEquipment ' +\n 'disableUAVConnectability disableUserInput displayAddEventHandler displayCtrl displayParent ' +\n 'displayRemoveAllEventHandlers displayRemoveEventHandler displaySetEventHandler dissolveTeam ' +\n 'distance distance2D distanceSqr distributionRegion do3DENAction doArtilleryFire doFire doFollow ' +\n 'doFSM doGetOut doMove doorPhase doStop doSuppressiveFire doTarget doWatch drawArrow drawEllipse ' +\n 'drawIcon drawIcon3D drawLine drawLine3D drawLink drawLocation drawPolygon drawRectangle ' +\n 'drawTriangle driver drop dynamicSimulationDistance dynamicSimulationDistanceCoef ' +\n 'dynamicSimulationEnabled dynamicSimulationSystemEnabled echo edit3DENMissionAttributes editObject ' +\n 'editorSetEventHandler effectiveCommander emptyPositions enableAI enableAIFeature ' +\n 'enableAimPrecision enableAttack enableAudioFeature enableAutoStartUpRTD enableAutoTrimRTD ' +\n 'enableCamShake enableCaustics enableChannel enableCollisionWith enableCopilot ' +\n 'enableDebriefingStats enableDiagLegend enableDynamicSimulation enableDynamicSimulationSystem ' +\n 'enableEndDialog enableEngineArtillery enableEnvironment enableFatigue enableGunLights ' +\n 'enableInfoPanelComponent enableIRLasers enableMimics enablePersonTurret enableRadio enableReload ' +\n 'enableRopeAttach enableSatNormalOnDetail enableSaving enableSentences enableSimulation ' +\n 'enableSimulationGlobal enableStamina enableTeamSwitch enableTraffic enableUAVConnectability ' +\n 'enableUAVWaypoints enableVehicleCargo enableVehicleSensor enableWeaponDisassembly ' +\n 'endLoadingScreen endMission engineOn enginesIsOnRTD enginesRpmRTD enginesTorqueRTD entities ' +\n 'environmentEnabled estimatedEndServerTime estimatedTimeLeft evalObjectArgument everyBackpack ' +\n 'everyContainer exec execEditorScript execFSM execVM exp expectedDestination exportJIPMessages ' +\n 'eyeDirection eyePos face faction fadeMusic fadeRadio fadeSound fadeSpeech failMission ' +\n 'fillWeaponsFromPool find findCover findDisplay findEditorObject findEmptyPosition ' +\n 'findEmptyPositionReady findIf findNearestEnemy finishMissionInit finite fire fireAtTarget ' +\n 'firstBackpack flag flagAnimationPhase flagOwner flagSide flagTexture fleeing floor flyInHeight ' +\n 'flyInHeightASL fog fogForecast fogParams forceAddUniform forcedMap forceEnd forceFlagTexture ' +\n 'forceFollowRoad forceMap forceRespawn forceSpeed forceWalk forceWeaponFire forceWeatherChange ' +\n 'forEachMember forEachMemberAgent forEachMemberTeam forgetTarget format formation ' +\n 'formationDirection formationLeader formationMembers formationPosition formationTask formatText ' +\n 'formLeader freeLook fromEditor fuel fullCrew gearIDCAmmoCount gearSlotAmmoCount gearSlotData ' +\n 'get3DENActionState get3DENAttribute get3DENCamera get3DENConnections get3DENEntity ' +\n 'get3DENEntityID get3DENGrid get3DENIconsVisible get3DENLayerEntities get3DENLinesVisible ' +\n 'get3DENMissionAttribute get3DENMouseOver get3DENSelected getAimingCoef getAllEnvSoundControllers ' +\n 'getAllHitPointsDamage getAllOwnedMines getAllSoundControllers getAmmoCargo getAnimAimPrecision ' +\n 'getAnimSpeedCoef getArray getArtilleryAmmo getArtilleryComputerSettings getArtilleryETA ' +\n 'getAssignedCuratorLogic getAssignedCuratorUnit getBackpackCargo getBleedingRemaining ' +\n 'getBurningValue getCameraViewDirection getCargoIndex getCenterOfMass getClientState ' +\n 'getClientStateNumber getCompatiblePylonMagazines getConnectedUAV getContainerMaxLoad ' +\n 'getCursorObjectParams getCustomAimCoef getDammage getDescription getDir getDirVisual ' +\n 'getDLCAssetsUsage getDLCAssetsUsageByName getDLCs getEditorCamera getEditorMode ' +\n 'getEditorObjectScope getElevationOffset getEnvSoundController getFatigue getForcedFlagTexture ' +\n 'getFriend getFSMVariable getFuelCargo getGroupIcon getGroupIconParams getGroupIcons getHideFrom ' +\n 'getHit getHitIndex getHitPointDamage getItemCargo getMagazineCargo getMarkerColor getMarkerPos ' +\n 'getMarkerSize getMarkerType getMass getMissionConfig getMissionConfigValue getMissionDLCs ' +\n 'getMissionLayerEntities getModelInfo getMousePosition getMusicPlayedTime getNumber ' +\n 'getObjectArgument getObjectChildren getObjectDLC getObjectMaterials getObjectProxy ' +\n 'getObjectTextures getObjectType getObjectViewDistance getOxygenRemaining getPersonUsedDLCs ' +\n 'getPilotCameraDirection getPilotCameraPosition getPilotCameraRotation getPilotCameraTarget ' +\n 'getPlateNumber getPlayerChannel getPlayerScores getPlayerUID getPos getPosASL getPosASLVisual ' +\n 'getPosASLW getPosATL getPosATLVisual getPosVisual getPosWorld getPylonMagazines getRelDir ' +\n 'getRelPos getRemoteSensorsDisabled getRepairCargo getResolution getShadowDistance getShotParents ' +\n 'getSlingLoad getSoundController getSoundControllerResult getSpeed getStamina getStatValue ' +\n 'getSuppression getTerrainGrid getTerrainHeightASL getText getTotalDLCUsageTime getUnitLoadout ' +\n 'getUnitTrait getUserMFDText getUserMFDvalue getVariable getVehicleCargo getWeaponCargo ' +\n 'getWeaponSway getWingsOrientationRTD getWingsPositionRTD getWPPos glanceAt globalChat globalRadio ' +\n 'goggles goto group groupChat groupFromNetId groupIconSelectable groupIconsVisible groupId ' +\n 'groupOwner groupRadio groupSelectedUnits groupSelectUnit gunner gusts halt handgunItems ' +\n 'handgunMagazine handgunWeapon handsHit hasInterface hasPilotCamera hasWeapon hcAllGroups ' +\n 'hcGroupParams hcLeader hcRemoveAllGroups hcRemoveGroup hcSelected hcSelectGroup hcSetGroup ' +\n 'hcShowBar hcShownBar headgear hideBody hideObject hideObjectGlobal hideSelection hint hintC ' +\n 'hintCadet hintSilent hmd hostMission htmlLoad HUDMovementLevels humidity image importAllGroups ' +\n 'importance in inArea inAreaArray incapacitatedState inflame inflamed infoPanel ' +\n 'infoPanelComponentEnabled infoPanelComponents infoPanels inGameUISetEventHandler inheritsFrom ' +\n 'initAmbientLife inPolygon inputAction inRangeOfArtillery insertEditorObject intersect is3DEN ' +\n 'is3DENMultiplayer isAbleToBreathe isAgent isArray isAutoHoverOn isAutonomous isAutotest ' +\n 'isBleeding isBurning isClass isCollisionLightOn isCopilotEnabled isDamageAllowed isDedicated ' +\n 'isDLCAvailable isEngineOn isEqualTo isEqualType isEqualTypeAll isEqualTypeAny isEqualTypeArray ' +\n 'isEqualTypeParams isFilePatchingEnabled isFlashlightOn isFlatEmpty isForcedWalk isFormationLeader ' +\n 'isGroupDeletedWhenEmpty isHidden isInRemainsCollector isInstructorFigureEnabled isIRLaserOn ' +\n 'isKeyActive isKindOf isLaserOn isLightOn isLocalized isManualFire isMarkedForCollection ' +\n 'isMultiplayer isMultiplayerSolo isNil isNull isNumber isObjectHidden isObjectRTD isOnRoad ' +\n 'isPipEnabled isPlayer isRealTime isRemoteExecuted isRemoteExecutedJIP isServer isShowing3DIcons ' +\n 'isSimpleObject isSprintAllowed isStaminaEnabled isSteamMission isStreamFriendlyUIEnabled isText ' +\n 'isTouchingGround isTurnedOut isTutHintsEnabled isUAVConnectable isUAVConnected isUIContext ' +\n 'isUniformAllowed isVehicleCargo isVehicleRadarOn isVehicleSensorEnabled isWalking ' +\n 'isWeaponDeployed isWeaponRested itemCargo items itemsWithMagazines join joinAs joinAsSilent ' +\n 'joinSilent joinString kbAddDatabase kbAddDatabaseTargets kbAddTopic kbHasTopic kbReact ' +\n 'kbRemoveTopic kbTell kbWasSaid keyImage keyName knowsAbout land landAt landResult language ' +\n 'laserTarget lbAdd lbClear lbColor lbColorRight lbCurSel lbData lbDelete lbIsSelected lbPicture ' +\n 'lbPictureRight lbSelection lbSetColor lbSetColorRight lbSetCurSel lbSetData lbSetPicture ' +\n 'lbSetPictureColor lbSetPictureColorDisabled lbSetPictureColorSelected lbSetPictureRight ' +\n 'lbSetPictureRightColor lbSetPictureRightColorDisabled lbSetPictureRightColorSelected ' +\n 'lbSetSelectColor lbSetSelectColorRight lbSetSelected lbSetText lbSetTextRight lbSetTooltip ' +\n 'lbSetValue lbSize lbSort lbSortByValue lbText lbTextRight lbValue leader leaderboardDeInit ' +\n 'leaderboardGetRows leaderboardInit leaderboardRequestRowsFriends leaderboardsRequestUploadScore ' +\n 'leaderboardsRequestUploadScoreKeepBest leaderboardState leaveVehicle libraryCredits ' +\n 'libraryDisclaimers lifeState lightAttachObject lightDetachObject lightIsOn lightnings limitSpeed ' +\n 'linearConversion lineIntersects lineIntersectsObjs lineIntersectsSurfaces lineIntersectsWith ' +\n 'linkItem list listObjects listRemoteTargets listVehicleSensors ln lnbAddArray lnbAddColumn ' +\n 'lnbAddRow lnbClear lnbColor lnbCurSelRow lnbData lnbDeleteColumn lnbDeleteRow ' +\n 'lnbGetColumnsPosition lnbPicture lnbSetColor lnbSetColumnsPos lnbSetCurSelRow lnbSetData ' +\n 'lnbSetPicture lnbSetText lnbSetValue lnbSize lnbSort lnbSortByValue lnbText lnbValue load loadAbs ' +\n 'loadBackpack loadFile loadGame loadIdentity loadMagazine loadOverlay loadStatus loadUniform ' +\n 'loadVest local localize locationPosition lock lockCameraTo lockCargo lockDriver locked ' +\n 'lockedCargo lockedDriver lockedTurret lockIdentity lockTurret lockWP log logEntities logNetwork ' +\n 'logNetworkTerminate lookAt lookAtPos magazineCargo magazines magazinesAllTurrets magazinesAmmo ' +\n 'magazinesAmmoCargo magazinesAmmoFull magazinesDetail magazinesDetailBackpack ' +\n 'magazinesDetailUniform magazinesDetailVest magazinesTurret magazineTurretAmmo mapAnimAdd ' +\n 'mapAnimClear mapAnimCommit mapAnimDone mapCenterOnCamera mapGridPosition markAsFinishedOnSteam ' +\n 'markerAlpha markerBrush markerColor markerDir markerPos markerShape markerSize markerText ' +\n 'markerType max members menuAction menuAdd menuChecked menuClear menuCollapse menuData menuDelete ' +\n 'menuEnable menuEnabled menuExpand menuHover menuPicture menuSetAction menuSetCheck menuSetData ' +\n 'menuSetPicture menuSetValue menuShortcut menuShortcutText menuSize menuSort menuText menuURL ' +\n 'menuValue min mineActive mineDetectedBy missionConfigFile missionDifficulty missionName ' +\n 'missionNamespace missionStart missionVersion mod modelToWorld modelToWorldVisual ' +\n 'modelToWorldVisualWorld modelToWorldWorld modParams moonIntensity moonPhase morale move ' +\n 'move3DENCamera moveInAny moveInCargo moveInCommander moveInDriver moveInGunner moveInTurret ' +\n 'moveObjectToEnd moveOut moveTime moveTo moveToCompleted moveToFailed musicVolume name nameSound ' +\n 'nearEntities nearestBuilding nearestLocation nearestLocations nearestLocationWithDubbing ' +\n 'nearestObject nearestObjects nearestTerrainObjects nearObjects nearObjectsReady nearRoads ' +\n 'nearSupplies nearTargets needReload netId netObjNull newOverlay nextMenuItemIndex ' +\n 'nextWeatherChange nMenuItems not numberOfEnginesRTD numberToDate objectCurators objectFromNetId ' +\n 'objectParent objStatus onBriefingGroup onBriefingNotes onBriefingPlan onBriefingTeamSwitch ' +\n 'onCommandModeChanged onDoubleClick onEachFrame onGroupIconClick onGroupIconOverEnter ' +\n 'onGroupIconOverLeave onHCGroupSelectionChanged onMapSingleClick onPlayerConnected ' +\n 'onPlayerDisconnected onPreloadFinished onPreloadStarted onShowNewObject onTeamSwitch ' +\n 'openCuratorInterface openDLCPage openMap openSteamApp openYoutubeVideo or orderGetIn overcast ' +\n 'overcastForecast owner param params parseNumber parseSimpleArray parseText parsingNamespace ' +\n 'particlesQuality pickWeaponPool pitch pixelGrid pixelGridBase pixelGridNoUIScale pixelH pixelW ' +\n 'playableSlotsNumber playableUnits playAction playActionNow player playerRespawnTime playerSide ' +\n 'playersNumber playGesture playMission playMove playMoveNow playMusic playScriptedMission ' +\n 'playSound playSound3D position positionCameraToWorld posScreenToWorld posWorldToScreen ' +\n 'ppEffectAdjust ppEffectCommit ppEffectCommitted ppEffectCreate ppEffectDestroy ppEffectEnable ' +\n 'ppEffectEnabled ppEffectForceInNVG precision preloadCamera preloadObject preloadSound ' +\n 'preloadTitleObj preloadTitleRsc preprocessFile preprocessFileLineNumbers primaryWeapon ' +\n 'primaryWeaponItems primaryWeaponMagazine priority processDiaryLink productVersion profileName ' +\n 'profileNamespace profileNameSteam progressLoadingScreen progressPosition progressSetPosition ' +\n 'publicVariable publicVariableClient publicVariableServer pushBack pushBackUnique putWeaponPool ' +\n 'queryItemsPool queryMagazinePool queryWeaponPool rad radioChannelAdd radioChannelCreate ' +\n 'radioChannelRemove radioChannelSetCallSign radioChannelSetLabel radioVolume rain rainbow random ' +\n 'rank rankId rating rectangular registeredTasks registerTask reload reloadEnabled remoteControl ' +\n 'remoteExec remoteExecCall remoteExecutedOwner remove3DENConnection remove3DENEventHandler ' +\n 'remove3DENLayer removeAction removeAll3DENEventHandlers removeAllActions removeAllAssignedItems ' +\n 'removeAllContainers removeAllCuratorAddons removeAllCuratorCameraAreas ' +\n 'removeAllCuratorEditingAreas removeAllEventHandlers removeAllHandgunItems removeAllItems ' +\n 'removeAllItemsWithMagazines removeAllMissionEventHandlers removeAllMPEventHandlers ' +\n 'removeAllMusicEventHandlers removeAllOwnedMines removeAllPrimaryWeaponItems removeAllWeapons ' +\n 'removeBackpack removeBackpackGlobal removeCuratorAddons removeCuratorCameraArea ' +\n 'removeCuratorEditableObjects removeCuratorEditingArea removeDrawIcon removeDrawLinks ' +\n 'removeEventHandler removeFromRemainsCollector removeGoggles removeGroupIcon removeHandgunItem ' +\n 'removeHeadgear removeItem removeItemFromBackpack removeItemFromUniform removeItemFromVest ' +\n 'removeItems removeMagazine removeMagazineGlobal removeMagazines removeMagazinesTurret ' +\n 'removeMagazineTurret removeMenuItem removeMissionEventHandler removeMPEventHandler ' +\n 'removeMusicEventHandler removeOwnedMine removePrimaryWeaponItem removeSecondaryWeaponItem ' +\n 'removeSimpleTask removeSwitchableUnit removeTeamMember removeUniform removeVest removeWeapon ' +\n 'removeWeaponAttachmentCargo removeWeaponCargo removeWeaponGlobal removeWeaponTurret ' +\n 'reportRemoteTarget requiredVersion resetCamShake resetSubgroupDirection resize resources ' +\n 'respawnVehicle restartEditorCamera reveal revealMine reverse reversedMouseY roadAt ' +\n 'roadsConnectedTo roleDescription ropeAttachedObjects ropeAttachedTo ropeAttachEnabled ' +\n 'ropeAttachTo ropeCreate ropeCut ropeDestroy ropeDetach ropeEndPosition ropeLength ropes ' +\n 'ropeUnwind ropeUnwound rotorsForcesRTD rotorsRpmRTD round runInitScript safeZoneH safeZoneW ' +\n 'safeZoneWAbs safeZoneX safeZoneXAbs safeZoneY save3DENInventory saveGame saveIdentity ' +\n 'saveJoysticks saveOverlay saveProfileNamespace saveStatus saveVar savingEnabled say say2D say3D ' +\n 'scopeName score scoreSide screenshot screenToWorld scriptDone scriptName scudState ' +\n 'secondaryWeapon secondaryWeaponItems secondaryWeaponMagazine select selectBestPlaces ' +\n 'selectDiarySubject selectedEditorObjects selectEditorObject selectionNames selectionPosition ' +\n 'selectLeader selectMax selectMin selectNoPlayer selectPlayer selectRandom selectRandomWeighted ' +\n 'selectWeapon selectWeaponTurret sendAUMessage sendSimpleCommand sendTask sendTaskResult ' +\n 'sendUDPMessage serverCommand serverCommandAvailable serverCommandExecutable serverName serverTime ' +\n 'set set3DENAttribute set3DENAttributes set3DENGrid set3DENIconsVisible set3DENLayer ' +\n 'set3DENLinesVisible set3DENLogicType set3DENMissionAttribute set3DENMissionAttributes ' +\n 'set3DENModelsVisible set3DENObjectType set3DENSelected setAccTime setActualCollectiveRTD ' +\n 'setAirplaneThrottle setAirportSide setAmmo setAmmoCargo setAmmoOnPylon setAnimSpeedCoef ' +\n 'setAperture setApertureNew setArmoryPoints setAttributes setAutonomous setBehaviour ' +\n 'setBleedingRemaining setBrakesRTD setCameraInterest setCamShakeDefParams setCamShakeParams ' +\n 'setCamUseTI setCaptive setCenterOfMass setCollisionLight setCombatMode setCompassOscillation ' +\n 'setConvoySeparation setCuratorCameraAreaCeiling setCuratorCoef setCuratorEditingAreaType ' +\n 'setCuratorWaypointCost setCurrentChannel setCurrentTask setCurrentWaypoint setCustomAimCoef ' +\n 'setCustomWeightRTD setDamage setDammage setDate setDebriefingText setDefaultCamera setDestination ' +\n 'setDetailMapBlendPars setDir setDirection setDrawIcon setDriveOnPath setDropInterval ' +\n 'setDynamicSimulationDistance setDynamicSimulationDistanceCoef setEditorMode setEditorObjectScope ' +\n 'setEffectCondition setEngineRPMRTD setFace setFaceAnimation setFatigue setFeatureType ' +\n 'setFlagAnimationPhase setFlagOwner setFlagSide setFlagTexture setFog setFormation ' +\n 'setFormationTask setFormDir setFriend setFromEditor setFSMVariable setFuel setFuelCargo ' +\n 'setGroupIcon setGroupIconParams setGroupIconsSelectable setGroupIconsVisible setGroupId ' +\n 'setGroupIdGlobal setGroupOwner setGusts setHideBehind setHit setHitIndex setHitPointDamage ' +\n 'setHorizonParallaxCoef setHUDMovementLevels setIdentity setImportance setInfoPanel setLeader ' +\n 'setLightAmbient setLightAttenuation setLightBrightness setLightColor setLightDayLight ' +\n 'setLightFlareMaxDistance setLightFlareSize setLightIntensity setLightnings setLightUseFlare ' +\n 'setLocalWindParams setMagazineTurretAmmo setMarkerAlpha setMarkerAlphaLocal setMarkerBrush ' +\n 'setMarkerBrushLocal setMarkerColor setMarkerColorLocal setMarkerDir setMarkerDirLocal ' +\n 'setMarkerPos setMarkerPosLocal setMarkerShape setMarkerShapeLocal setMarkerSize ' +\n 'setMarkerSizeLocal setMarkerText setMarkerTextLocal setMarkerType setMarkerTypeLocal setMass ' +\n 'setMimic setMousePosition setMusicEffect setMusicEventHandler setName setNameSound ' +\n 'setObjectArguments setObjectMaterial setObjectMaterialGlobal setObjectProxy setObjectTexture ' +\n 'setObjectTextureGlobal setObjectViewDistance setOvercast setOwner setOxygenRemaining ' +\n 'setParticleCircle setParticleClass setParticleFire setParticleParams setParticleRandom ' +\n 'setPilotCameraDirection setPilotCameraRotation setPilotCameraTarget setPilotLight setPiPEffect ' +\n 'setPitch setPlateNumber setPlayable setPlayerRespawnTime setPos setPosASL setPosASL2 setPosASLW ' +\n 'setPosATL setPosition setPosWorld setPylonLoadOut setPylonsPriority setRadioMsg setRain ' +\n 'setRainbow setRandomLip setRank setRectangular setRepairCargo setRotorBrakeRTD setShadowDistance ' +\n 'setShotParents setSide setSimpleTaskAlwaysVisible setSimpleTaskCustomData ' +\n 'setSimpleTaskDescription setSimpleTaskDestination setSimpleTaskTarget setSimpleTaskType ' +\n 'setSimulWeatherLayers setSize setSkill setSlingLoad setSoundEffect setSpeaker setSpeech ' +\n 'setSpeedMode setStamina setStaminaScheme setStatValue setSuppression setSystemOfUnits ' +\n 'setTargetAge setTaskMarkerOffset setTaskResult setTaskState setTerrainGrid setText ' +\n 'setTimeMultiplier setTitleEffect setTrafficDensity setTrafficDistance setTrafficGap ' +\n 'setTrafficSpeed setTriggerActivation setTriggerArea setTriggerStatements setTriggerText ' +\n 'setTriggerTimeout setTriggerType setType setUnconscious setUnitAbility setUnitLoadout setUnitPos ' +\n 'setUnitPosWeak setUnitRank setUnitRecoilCoefficient setUnitTrait setUnloadInCombat ' +\n 'setUserActionText setUserMFDText setUserMFDvalue setVariable setVectorDir setVectorDirAndUp ' +\n 'setVectorUp setVehicleAmmo setVehicleAmmoDef setVehicleArmor setVehicleCargo setVehicleId ' +\n 'setVehicleLock setVehiclePosition setVehicleRadar setVehicleReceiveRemoteTargets ' +\n 'setVehicleReportOwnPosition setVehicleReportRemoteTargets setVehicleTIPars setVehicleVarName ' +\n 'setVelocity setVelocityModelSpace setVelocityTransformation setViewDistance ' +\n 'setVisibleIfTreeCollapsed setWantedRPMRTD setWaves setWaypointBehaviour setWaypointCombatMode ' +\n 'setWaypointCompletionRadius setWaypointDescription setWaypointForceBehaviour setWaypointFormation ' +\n 'setWaypointHousePosition setWaypointLoiterRadius setWaypointLoiterType setWaypointName ' +\n 'setWaypointPosition setWaypointScript setWaypointSpeed setWaypointStatements setWaypointTimeout ' +\n 'setWaypointType setWaypointVisible setWeaponReloadingTime setWind setWindDir setWindForce ' +\n 'setWindStr setWingForceScaleRTD setWPPos show3DIcons showChat showCinemaBorder showCommandingMenu ' +\n 'showCompass showCuratorCompass showGPS showHUD showLegend showMap shownArtilleryComputer ' +\n 'shownChat shownCompass shownCuratorCompass showNewEditorObject shownGPS shownHUD shownMap ' +\n 'shownPad shownRadio shownScoretable shownUAVFeed shownWarrant shownWatch showPad showRadio ' +\n 'showScoretable showSubtitles showUAVFeed showWarrant showWatch showWaypoint showWaypoints side ' +\n 'sideChat sideEnemy sideFriendly sideRadio simpleTasks simulationEnabled simulCloudDensity ' +\n 'simulCloudOcclusion simulInClouds simulWeatherSync sin size sizeOf skill skillFinal skipTime ' +\n 'sleep sliderPosition sliderRange sliderSetPosition sliderSetRange sliderSetSpeed sliderSpeed ' +\n 'slingLoadAssistantShown soldierMagazines someAmmo sort soundVolume spawn speaker speed speedMode ' +\n 'splitString sqrt squadParams stance startLoadingScreen step stop stopEngineRTD stopped str ' +\n 'sunOrMoon supportInfo suppressFor surfaceIsWater surfaceNormal surfaceType swimInDepth ' +\n 'switchableUnits switchAction switchCamera switchGesture switchLight switchMove ' +\n 'synchronizedObjects synchronizedTriggers synchronizedWaypoints synchronizeObjectsAdd ' +\n 'synchronizeObjectsRemove synchronizeTrigger synchronizeWaypoint systemChat systemOfUnits tan ' +\n 'targetKnowledge targets targetsAggregate targetsQuery taskAlwaysVisible taskChildren ' +\n 'taskCompleted taskCustomData taskDescription taskDestination taskHint taskMarkerOffset taskParent ' +\n 'taskResult taskState taskType teamMember teamName teams teamSwitch teamSwitchEnabled teamType ' +\n 'terminate terrainIntersect terrainIntersectASL terrainIntersectAtASL text textLog textLogFormat ' +\n 'tg time timeMultiplier titleCut titleFadeOut titleObj titleRsc titleText toArray toFixed toLower ' +\n 'toString toUpper triggerActivated triggerActivation triggerArea triggerAttachedVehicle ' +\n 'triggerAttachObject triggerAttachVehicle triggerDynamicSimulation triggerStatements triggerText ' +\n 'triggerTimeout triggerTimeoutCurrent triggerType turretLocal turretOwner turretUnit tvAdd tvClear ' +\n 'tvCollapse tvCollapseAll tvCount tvCurSel tvData tvDelete tvExpand tvExpandAll tvPicture ' +\n 'tvSetColor tvSetCurSel tvSetData tvSetPicture tvSetPictureColor tvSetPictureColorDisabled ' +\n 'tvSetPictureColorSelected tvSetPictureRight tvSetPictureRightColor tvSetPictureRightColorDisabled ' +\n 'tvSetPictureRightColorSelected tvSetText tvSetTooltip tvSetValue tvSort tvSortByValue tvText ' +\n 'tvTooltip tvValue type typeName typeOf UAVControl uiNamespace uiSleep unassignCurator ' +\n 'unassignItem unassignTeam unassignVehicle underwater uniform uniformContainer uniformItems ' +\n 'uniformMagazines unitAddons unitAimPosition unitAimPositionVisual unitBackpack unitIsUAV unitPos ' +\n 'unitReady unitRecoilCoefficient units unitsBelowHeight unlinkItem unlockAchievement ' +\n 'unregisterTask updateDrawIcon updateMenuItem updateObjectTree useAISteeringComponent ' +\n 'useAudioTimeForMoves userInputDisabled vectorAdd vectorCos vectorCrossProduct vectorDiff ' +\n 'vectorDir vectorDirVisual vectorDistance vectorDistanceSqr vectorDotProduct vectorFromTo ' +\n 'vectorMagnitude vectorMagnitudeSqr vectorModelToWorld vectorModelToWorldVisual vectorMultiply ' +\n 'vectorNormalized vectorUp vectorUpVisual vectorWorldToModel vectorWorldToModelVisual vehicle ' +\n 'vehicleCargoEnabled vehicleChat vehicleRadio vehicleReceiveRemoteTargets vehicleReportOwnPosition ' +\n 'vehicleReportRemoteTargets vehicles vehicleVarName velocity velocityModelSpace verifySignature ' +\n 'vest vestContainer vestItems vestMagazines viewDistance visibleCompass visibleGPS visibleMap ' +\n 'visiblePosition visiblePositionASL visibleScoretable visibleWatch waves waypointAttachedObject ' +\n 'waypointAttachedVehicle waypointAttachObject waypointAttachVehicle waypointBehaviour ' +\n 'waypointCombatMode waypointCompletionRadius waypointDescription waypointForceBehaviour ' +\n 'waypointFormation waypointHousePosition waypointLoiterRadius waypointLoiterType waypointName ' +\n 'waypointPosition waypoints waypointScript waypointsEnabledUAV waypointShow waypointSpeed ' +\n 'waypointStatements waypointTimeout waypointTimeoutCurrent waypointType waypointVisible ' +\n 'weaponAccessories weaponAccessoriesCargo weaponCargo weaponDirection weaponInertia weaponLowered ' +\n 'weapons weaponsItems weaponsItemsCargo weaponState weaponsTurret weightRTD WFSideText wind ',\n literal:\n 'blufor civilian configNull controlNull displayNull east endl false grpNull independent lineBreak ' +\n 'locationNull nil objNull opfor pi resistance scriptNull sideAmbientLife sideEmpty sideLogic ' +\n 'sideUnknown taskNull teamMemberNull true west'\n },\n contains: [\n hljs.C_LINE_COMMENT_MODE,\n hljs.C_BLOCK_COMMENT_MODE,\n hljs.NUMBER_MODE,\n VARIABLE,\n FUNCTION,\n STRINGS,\n PREPROCESSOR\n ],\n illegal: /#|^\\$ /\n };\n}\n\nmodule.exports = sqf;\n"],"sourceRoot":""}
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