diff options
author | Anna Henningsen <anna@addaleax.net> | 2019-11-26 19:09:27 +0300 |
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committer | Anna Henningsen <anna@addaleax.net> | 2019-11-30 05:57:24 +0300 |
commit | 6c249c0982b0a5bb1ee3a9cc86c88dde55dfc887 (patch) | |
tree | d1cbb13990292b560d2b00eec6d24ee9ee2bfa5c /src/env.h | |
parent | bea25016d12ee9a672b02d5f10b1f0a28dbe400d (diff) |
src: run native immediates during Environment cleanup
This can be necessary, because some parts of the Node.js code base
perform cleanup operations in the Immediate callbacks, e.g. HTTP/2.
This resolves flakiness in an HTTP/2 test that failed when a
`SetImmediate()` callback was not run or destroyed before the
`Environment` destructor started, because that callback held a
strong reference to the `Http2Session` object and the expectation
was that no such objects exist once the `Environment` constructor
starts.
Another, slightly more direct, alternative would have
been to clear the immediate queue rather than to run it. However,
this approach seems to make more sense as code generally assumes
that the `SetImmediate()` callback will always run; For example,
N-API uses an immediate callback to call buffer finalization
callbacks.
Unref’ed immediates are skipped, as the expectation is generally
that they may not run anyway.
Fixes: https://github.com/nodejs/node/issues/30643
PR-URL: https://github.com/nodejs/node/pull/30666
Refs: https://github.com/nodejs/node/pull/30374
Reviewed-By: Rich Trott <rtrott@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Diffstat (limited to 'src/env.h')
-rw-r--r-- | src/env.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/env.h b/src/env.h index 027f5c0bacf..c0c8ac0db48 100644 --- a/src/env.h +++ b/src/env.h @@ -1417,7 +1417,7 @@ class Environment : public MemoryRetainer { std::unique_ptr<NativeImmediateCallback> native_immediate_callbacks_head_; NativeImmediateCallback* native_immediate_callbacks_tail_ = nullptr; - void RunAndClearNativeImmediates(); + void RunAndClearNativeImmediates(bool only_refed = false); static void CheckImmediate(uv_check_t* handle); // Use an unordered_set, so that we have efficient insertion and removal. |