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authorRyan Dahl <ry@tinyclouds.org>2009-12-07 19:55:19 +0300
committerRyan Dahl <ry@tinyclouds.org>2009-12-07 19:55:19 +0300
commitc1baa70fe5789de0c1eef7f2051a4e43fedced6e (patch)
treef8c93f86253529549cd0ec28d9e3a11604a06aec /src/node_object_wrap.h
parentee8530e0ee386492ca519004cfaa34de650b17b3 (diff)
Attach/Detach -> Ref/Unref
Diffstat (limited to 'src/node_object_wrap.h')
-rw-r--r--src/node_object_wrap.h26
1 files changed, 13 insertions, 13 deletions
diff --git a/src/node_object_wrap.h b/src/node_object_wrap.h
index 686961406ad..6656664bdfd 100644
--- a/src/node_object_wrap.h
+++ b/src/node_object_wrap.h
@@ -9,7 +9,7 @@ namespace node {
class ObjectWrap {
public:
ObjectWrap ( ) {
- attached_ = 0;
+ refs_ = 0;
}
virtual ~ObjectWrap ( ) {
@@ -45,42 +45,42 @@ class ObjectWrap {
handle_.MakeWeak(this, WeakCallback);
}
- /* Attach() marks the object as being attached to an event loop.
- * Attached objects will not be garbage collected, even if
+ /* Ref() marks the object as being attached to an event loop.
+ * Refed objects will not be garbage collected, even if
* all references are lost.
*/
- virtual void Attach() {
+ virtual void Ref() {
assert(!handle_.IsEmpty());
assert(handle_.IsWeak());
- attached_++;
+ refs_++;
}
- /* Detach() marks an object as detached from the event loop. This is its
+ /* Unref() marks an object as detached from the event loop. This is its
* default state. When an object with a "weak" reference changes from
* attached to detached state it will be freed. Be careful not to access
* the object after making this call as it might be gone!
- * (A "weak reference" is v8 terminology for an object that only has a
+ * (A "weak reference" means an object that only has a
* persistant handle.)
*
* DO NOT CALL THIS FROM DESTRUCTOR
*/
- virtual void Detach() {
+ virtual void Unref() {
assert(!handle_.IsEmpty());
assert(handle_.IsWeak());
- assert(attached_ > 0);
- attached_--;
- if (attached_ == 0 && handle_.IsNearDeath()) delete this;
+ assert(refs_ > 0);
+ refs_--;
+ if (refs_ == 0 && handle_.IsNearDeath()) delete this;
}
v8::Persistent<v8::Object> handle_; // ro
- int attached_; // ro
+ int refs_; // ro
private:
static void WeakCallback (v8::Persistent<v8::Value> value, void *data)
{
ObjectWrap *obj = static_cast<ObjectWrap*>(data);
assert(value == obj->handle_);
- if (obj->attached_ == 0) {
+ if (obj->refs_ == 0) {
delete obj;
} else {
obj->MakeWeak();