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Diffstat (limited to 'deps/v8/src/maybe-handles.h')
-rw-r--r--deps/v8/src/maybe-handles.h120
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diff --git a/deps/v8/src/maybe-handles.h b/deps/v8/src/maybe-handles.h
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+// Copyright 2011 the V8 project authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef V8_MAYBE_HANDLES_H_
+#define V8_MAYBE_HANDLES_H_
+
+#include <type_traits>
+
+#include "src/handles.h"
+
+namespace v8 {
+namespace internal {
+
+// ----------------------------------------------------------------------------
+// A Handle can be converted into a MaybeHandle. Converting a MaybeHandle
+// into a Handle requires checking that it does not point to nullptr. This
+// ensures nullptr checks before use.
+//
+// Also note that Handles do not provide default equality comparison or hashing
+// operators on purpose. Such operators would be misleading, because intended
+// semantics is ambiguous between Handle location and object identity.
+template <typename T>
+class MaybeHandle final {
+ public:
+ V8_INLINE MaybeHandle() {}
+
+ // Constructor for handling automatic up casting from Handle.
+ // Ex. Handle<JSArray> can be passed when MaybeHandle<Object> is expected.
+ template <typename S, typename = typename std::enable_if<
+ std::is_convertible<S*, T*>::value>::type>
+ V8_INLINE MaybeHandle(Handle<S> handle)
+ : location_(reinterpret_cast<T**>(handle.location_)) {}
+
+ // Constructor for handling automatic up casting.
+ // Ex. MaybeHandle<JSArray> can be passed when Handle<Object> is expected.
+ template <typename S, typename = typename std::enable_if<
+ std::is_convertible<S*, T*>::value>::type>
+ V8_INLINE MaybeHandle(MaybeHandle<S> maybe_handle)
+ : location_(reinterpret_cast<T**>(maybe_handle.location_)) {}
+
+ V8_INLINE MaybeHandle(T* object, Isolate* isolate);
+
+ V8_INLINE void Assert() const { DCHECK_NOT_NULL(location_); }
+ V8_INLINE void Check() const { CHECK_NOT_NULL(location_); }
+
+ V8_INLINE Handle<T> ToHandleChecked() const {
+ Check();
+ return Handle<T>(location_);
+ }
+
+ // Convert to a Handle with a type that can be upcasted to.
+ template <typename S>
+ V8_INLINE bool ToHandle(Handle<S>* out) const {
+ if (location_ == nullptr) {
+ *out = Handle<T>::null();
+ return false;
+ } else {
+ *out = Handle<T>(location_);
+ return true;
+ }
+ }
+
+ // Returns the raw address where this handle is stored. This should only be
+ // used for hashing handles; do not ever try to dereference it.
+ V8_INLINE Address address() const { return bit_cast<Address>(location_); }
+
+ bool is_null() const { return location_ == nullptr; }
+
+ protected:
+ T** location_ = nullptr;
+
+ // MaybeHandles of different classes are allowed to access each
+ // other's location_.
+ template <typename>
+ friend class MaybeHandle;
+};
+
+// A handle which contains a potentially weak pointer. Keeps it alive (strongly)
+// while the MaybeObjectHandle is alive.
+class MaybeObjectHandle {
+ public:
+ inline MaybeObjectHandle();
+ inline MaybeObjectHandle(MaybeObject* object, Isolate* isolate);
+ inline MaybeObjectHandle(Object* object, Isolate* isolate);
+ inline explicit MaybeObjectHandle(Handle<Object> object);
+
+ static inline MaybeObjectHandle Weak(Object* object, Isolate* isolate);
+ static inline MaybeObjectHandle Weak(Handle<Object> object);
+
+ inline MaybeObject* operator*() const;
+ inline MaybeObject* operator->() const;
+ inline Handle<Object> object() const;
+
+ bool is_identical_to(const MaybeObjectHandle& other) const {
+ Handle<Object> this_handle;
+ Handle<Object> other_handle;
+ return reference_type_ == other.reference_type_ &&
+ handle_.ToHandle(&this_handle) ==
+ other.handle_.ToHandle(&other_handle) &&
+ this_handle.is_identical_to(other_handle);
+ }
+
+ bool is_null() const { return handle_.is_null(); }
+
+ private:
+ inline MaybeObjectHandle(Object* object,
+ HeapObjectReferenceType reference_type,
+ Isolate* isolate);
+ inline MaybeObjectHandle(Handle<Object> object,
+ HeapObjectReferenceType reference_type);
+
+ HeapObjectReferenceType reference_type_;
+ MaybeHandle<Object> handle_;
+};
+
+} // namespace internal
+} // namespace v8
+
+#endif // V8_MAYBE_HANDLES_H_