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-rw-r--r--src/async_wrap.cc9
-rw-r--r--src/node_http_parser.cc10
2 files changed, 17 insertions, 2 deletions
diff --git a/src/async_wrap.cc b/src/async_wrap.cc
index 2b163a5fa28..596fcc8356d 100644
--- a/src/async_wrap.cc
+++ b/src/async_wrap.cc
@@ -563,6 +563,7 @@ AsyncWrap::AsyncWrap(Environment* env,
CHECK_NE(provider, PROVIDER_NONE);
CHECK_GE(object->InternalFieldCount(), 1);
+ async_id_ = -1;
// Use AsyncReset() call to execute the init() callbacks.
AsyncReset(execution_async_id, silent);
}
@@ -606,6 +607,14 @@ void AsyncWrap::EmitDestroy(Environment* env, double async_id) {
// and reused over their lifetime. This way a new uid can be assigned when
// the resource is pulled out of the pool and put back into use.
void AsyncWrap::AsyncReset(double execution_async_id, bool silent) {
+ if (async_id_ != -1) {
+ // This instance was in use before, we have already emitted an init with
+ // its previous async_id and need to emit a matching destroy for that
+ // before generating a new async_id.
+ EmitDestroy(env(), async_id_);
+ }
+
+ // Now we can assign a new async_id_ to this instance.
async_id_ =
execution_async_id == -1 ? env()->new_async_id() : execution_async_id;
trigger_async_id_ = env()->get_default_trigger_async_id();
diff --git a/src/node_http_parser.cc b/src/node_http_parser.cc
index 5d093b27c39..9850b4f6982 100644
--- a/src/node_http_parser.cc
+++ b/src/node_http_parser.cc
@@ -465,6 +465,8 @@ class Parser : public AsyncWrap, public StreamListener {
Environment* env = Environment::GetCurrent(args);
CHECK(args[0]->IsInt32());
+ CHECK(args[1]->IsBoolean());
+ bool isReused = args[1]->IsTrue();
http_parser_type type =
static_cast<http_parser_type>(args[0].As<Int32>()->Value());
@@ -473,8 +475,12 @@ class Parser : public AsyncWrap, public StreamListener {
ASSIGN_OR_RETURN_UNWRAP(&parser, args.Holder());
// Should always be called from the same context.
CHECK_EQ(env, parser->env());
- // The parser is being reused. Reset the async id and call init() callbacks.
- parser->AsyncReset();
+ // This parser has either just been created or it is being reused.
+ // We must only call AsyncReset for the latter case, because AsyncReset has
+ // already been called via the constructor for the former case.
+ if (isReused) {
+ parser->AsyncReset();
+ }
parser->Init(type);
}