# # configure node for building # include(CheckFunctionExists) if(NOT "v${CMAKE_BUILD_TYPE}" MATCHES vDebug) set(CMAKE_BUILD_TYPE "Release") endif() string(TOLOWER ${CMAKE_SYSTEM_NAME} node_platform) # Get system architecture if(${CMAKE_SYSTEM_PROCESSOR} MATCHES i686*) set(node_arch x86) elseif(${CMAKE_SYSTEM_PROCESSOR} MATCHES i386*) set(node_arch x86) else() set(node_arch ${CMAKE_SYSTEM_PROCESSOR}) endif() if(${node_arch} MATCHES unknown) set(node_arch x86) endif() # Copy tools directory for out-of-source build string(COMPARE EQUAL $(PROJECT_BINARY_DIR) ${PROJECT_SOURCE_DIR} in_source_build) if(NOT ${in_source_build}) execute_process(COMMAND cmake -E copy_directory ${PROJECT_SOURCE_DIR}/tools ${PROJECT_BINARY_DIR}/tools) endif() # Set some compiler/linker flags.. set(CMAKE_C_FLAGS_DEBUG "-O0 -Wall -g -Wextra -DDEBUG $ENV{CFLAGS}") set(CMAKE_CXX_FLAGS_DEBUG "-O0 -Wall -g -Wextra -DDEBUG $ENV{CXXFLAGS}") set(CMAKE_C_FLAGS_RELEASE "-g -O3 -DNDEBUG $ENV{CFLAGS}") set(CMAKE_CXX_FLAGS_RELEASE "-g -O3 -DNDEBUG $ENV{CXXFLAGS}") if(${node_platform} MATCHES sunos) add_definitions(-threads) elseif(NOT ${node_platform} MATCHES cygwin*) add_definitions(-pthread) set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -rdynamic") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -rdynamic") set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -pthread") endif() if(${node_platform} MATCHES darwin) set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -framework Carbon") endif() check_function_exists(fdatasync HAVE_FDATASYNC) if(HAVE_FDATASYNC) add_definitions(-DHAVE_FDATASYNC=1) else() add_definitions(-DHAVE_FDATASYNC=0) endif() add_definitions( -DPLATFORM=${node_platform} -DX_STACKSIZE=65536 -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -DEV_MULTIPLICITY=0 ) # set the exec output path to be compatible with the current waf build system if(${CMAKE_BUILD_TYPE} MATCHES Debug) set(EXECUTABLE_OUTPUT_PATH ${CMAKE_BINARY_DIR}/debug/) else() set(EXECUTABLE_OUTPUT_PATH ${CMAKE_BINARY_DIR}/default/) endif() # ## --------------------------------------------------------- # file(GLOB js2c_files ${PROJECT_SOURCE_DIR}/lib/*.js) set(js2c_files ${PROJECT_SOURCE_DIR}/src/node.js ${js2c_files}) file(MAKE_DIRECTORY ${PROJECT_BINARY_DIR}/src)