// Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. // Hello, and welcome to hacking node.js! // // This file is invoked by node::Load in src/node.cc, and responsible for // bootstrapping the node.js core. Special caution is given to the performance // of the startup process, so many dependencies are invoked lazily. (function(process) { global = this; var EventEmitter; function startup() { EventEmitter = NativeModule.require('events').EventEmitter; process.__proto__ = EventEmitter.prototype; process.EventEmitter = EventEmitter; // process.EventEmitter is deprecated startup.globalVariables(); startup.globalTimeouts(); startup.globalConsole(); startup.processAssert(); startup.processNextTick(); startup.processStdio(); startup.processKillAndExit(); startup.processSignalHandlers(); startup.processChannel(); startup.removedMethods(); startup.resolveArgv0(); // There are various modes that Node can run in. The most common two // are running from a script and running the REPL - but there are a few // others like the debugger or running --eval arguments. Here we decide // which mode we run in. if (NativeModule.exists('_third_party_main')) { // To allow people to extend Node in different ways, this hook allows // one to drop a file lib/_third_party_main.js into the build // directory which will be executed instead of Node's normal loading. process.nextTick(function() { NativeModule.require('_third_party_main'); }); } else if (process.argv[1] == 'debug') { // Start the debugger agent var d = NativeModule.require('_debugger'); d.start(); } else if (process._eval != null) { // User passed '-e' or '--eval' arguments to Node. var Module = NativeModule.require('module'); var path = NativeModule.require('path'); var cwd = process.cwd(); var module = new Module('eval'); module.filename = path.join(cwd, 'eval'); module.paths = Module._nodeModulePaths(cwd); var result = module._compile('return eval(process._eval)', 'eval'); if (process._print_eval) console.log(result); } else if (process.argv[1]) { // make process.argv[1] into a full path var path = NativeModule.require('path'); process.argv[1] = path.resolve(process.argv[1]); // If this is a worker in cluster mode, start up the communiction // channel. if (process.env.NODE_UNIQUE_ID) { var cluster = NativeModule.require('cluster'); cluster._setupWorker(); } var Module = NativeModule.require('module'); // REMOVEME: nextTick should not be necessary. This hack to get // test/simple/test-exception-handler2.js working. // Main entry point into most programs: process.nextTick(Module.runMain); } else { var Module = NativeModule.require('module'); // If stdin is a TTY. if (NativeModule.require('tty').isatty(0)) { // REPL var repl = Module.requireRepl().start('> ', null, null, true); } else { // Read all of stdin - execute it. process.stdin.resume(); process.stdin.setEncoding('utf8'); var code = ''; process.stdin.on('data', function(d) { code += d; }); process.stdin.on('end', function() { new Module()._compile(code, '[stdin]'); }); } } if (process.tid === 1) return; var net = NativeModule.require('net'); // isolate initialization process.send = function(msg, sendHandle) { if (typeof msg === 'undefined') throw new TypeError('Bad argument.'); msg = JSON.stringify(msg); msg = new Buffer(msg); // Update simultaneous accepts on Windows net._setSimultaneousAccepts(sendHandle); return process._send(msg, sendHandle); }; process._onmessage = function(msg, recvHandle) { msg = JSON.parse('' + msg); // Update simultaneous accepts on Windows net._setSimultaneousAccepts(recvHandle); process.emit('message', msg, recvHandle); }; process.exit = process._exit; } startup.globalVariables = function() { global.process = process; global.global = global; global.GLOBAL = global; global.root = global; global.Buffer = NativeModule.require('buffer').Buffer; }; startup.globalTimeouts = function() { global.setTimeout = function() { var t = NativeModule.require('timers'); return t.setTimeout.apply(this, arguments); }; global.setInterval = function() { var t = NativeModule.require('timers'); return t.setInterval.apply(this, arguments); }; global.clearTimeout = function() { var t = NativeModule.require('timers'); return t.clearTimeout.apply(this, arguments); }; global.clearInterval = function() { var t = NativeModule.require('timers'); return t.clearInterval.apply(this, arguments); }; }; startup.globalConsole = function() { global.__defineGetter__('console', function() { return NativeModule.require('console'); }); }; startup._lazyConstants = null; startup.lazyConstants = function() { if (!startup._lazyConstants) { startup._lazyConstants = process.binding('constants'); } return startup._lazyConstants; }; var assert; startup.processAssert = function() { // Note that calls to assert() are pre-processed out by JS2C for the // normal build of node. They persist only in the node_g build. // Similarly for debug(). assert = process.assert = function(x, msg) { if (!x) throw new Error(msg || 'assertion error'); }; }; startup.processNextTick = function() { var nextTickQueue = []; process._tickCallback = function() { var l = nextTickQueue.length; if (l === 0) return; var q = nextTickQueue; nextTickQueue = []; try { for (var i = 0; i < l; i++) q[i](); } catch (e) { if (i + 1 < l) { nextTickQueue = q.slice(i + 1).concat(nextTickQueue); } if (nextTickQueue.length) { process._needTickCallback(); } throw e; // process.nextTick error, or 'error' event on first tick } }; process.nextTick = function(callback) { nextTickQueue.push(callback); process._needTickCallback(); }; }; function errnoException(errorno, syscall) { // TODO make this more compatible with ErrnoException from src/node.cc // Once all of Node is using this function the ErrnoException from // src/node.cc should be removed. var e = new Error(syscall + ' ' + errorno); e.errno = e.code = errorno; e.syscall = syscall; return e; } function createWritableStdioStream(fd) { var stream; var tty_wrap = process.binding('tty_wrap'); // Note stream._type is used for test-module-load-list.js switch (tty_wrap.guessHandleType(fd)) { case 'TTY': var tty = NativeModule.require('tty'); stream = new tty.WriteStream(fd); stream._type = 'tty'; // Hack to have stream not keep the event loop alive. // See https://github.com/joyent/node/issues/1726 if (stream._handle && stream._handle.unref) { stream._handle.unref(); } break; case 'FILE': var fs = NativeModule.require('fs'); stream = new fs.SyncWriteStream(fd); stream._type = 'fs'; break; case 'PIPE': var net = NativeModule.require('net'); stream = new net.Stream(fd); // FIXME Should probably have an option in net.Stream to create a // stream from an existing fd which is writable only. But for now // we'll just add this hack and set the `readable` member to false. // Test: ./node test/fixtures/echo.js < /etc/passwd stream.readable = false; stream._type = 'pipe'; // FIXME Hack to have stream not keep the event loop alive. // See https://github.com/joyent/node/issues/1726 if (stream._handle && stream._handle.unref) { stream._handle.unref(); } break; default: // Probably an error on in uv_guess_handle() throw new Error('Implement me. Unknown stream file type!'); } // For supporting legacy API we put the FD here. stream.fd = fd; stream._isStdio = true; return stream; } startup.processStdio = function() { var stdin, stdout, stderr; process.__defineGetter__('stdout', function() { if (stdout) return stdout; stdout = createWritableStdioStream(1); stdout.destroy = stdout.destroySoon = function(er) { er = er || new Error('process.stdout cannot be closed.'); stdout.emit('error', er); }; return stdout; }); process.__defineGetter__('stderr', function() { if (stderr) return stderr; stderr = createWritableStdioStream(2); stderr.destroy = stderr.destroySoon = function(er) { er = er || new Error('process.stderr cannot be closed.'); stderr.emit('error', er); }; return stderr; }); process.__defineGetter__('stdin', function() { if (stdin) return stdin; var tty_wrap = process.binding('tty_wrap'); var fd = 0; switch (tty_wrap.guessHandleType(fd)) { case 'TTY': var tty = NativeModule.require('tty'); stdin = new tty.ReadStream(fd); break; case 'FILE': var fs = NativeModule.require('fs'); stdin = new fs.ReadStream(null, {fd: fd}); break; case 'PIPE': var net = NativeModule.require('net'); stdin = new net.Stream(fd); stdin.readable = true; break; default: // Probably an error on in uv_guess_handle() throw new Error('Implement me. Unknown stdin file type!'); } // For supporting legacy API we put the FD here. stdin.fd = fd; return stdin; }); process.openStdin = function() { process.stdin.resume(); return process.stdin; }; }; startup.processKillAndExit = function() { var exiting = false; process.exit = function(code) { if (!exiting) { exiting = true; process.emit('exit', code || 0); } process.reallyExit(code || 0); }; process.kill = function(pid, sig) { var r; // preserve null signal if (0 === sig) { r = process._kill(pid, 0); } else { sig = sig || 'SIGTERM'; if (startup.lazyConstants()[sig]) { r = process._kill(pid, startup.lazyConstants()[sig]); } else { throw new Error('Unknown signal: ' + sig); } } if (r) { throw errnoException(errno, 'kill'); } }; }; startup.processSignalHandlers = function() { // Load events module in order to access prototype elements on process like // process.addListener. var signalWatchers = {}; var addListener = process.addListener; var removeListener = process.removeListener; function isSignal(event) { return event.slice(0, 3) === 'SIG' && startup.lazyConstants()[event]; } // Wrap addListener for the special signal types process.on = process.addListener = function(type, listener) { var ret = addListener.apply(this, arguments); if (isSignal(type)) { if (!signalWatchers.hasOwnProperty(type)) { var b = process.binding('signal_watcher'); var w = new b.SignalWatcher(startup.lazyConstants()[type]); w.callback = function() { process.emit(type); }; signalWatchers[type] = w; w.start(); } else if (this.listeners(type).length === 1) { signalWatchers[type].start(); } } return ret; }; process.removeListener = function(type, listener) { var ret = removeListener.apply(this, arguments); if (isSignal(type)) { assert(signalWatchers.hasOwnProperty(type)); if (this.listeners(type).length === 0) { signalWatchers[type].stop(); } } return ret; }; }; startup.processChannel = function() { // If we were spawned with env NODE_CHANNEL_FD then load that up and // start parsing data from that stream. if (process.env.NODE_CHANNEL_FD) { assert(parseInt(process.env.NODE_CHANNEL_FD) >= 0); var cp = NativeModule.require('child_process'); // Load tcp_wrap to avoid situation where we might immediately receive // a message. // FIXME is this really necessary? process.binding('tcp_wrap'); cp._forkChild(); assert(process.send); } else if (process.tid !== 1) { // Load tcp_wrap to avoid situation where we might immediately receive // a message. // FIXME is this really necessary? process.binding('tcp_wrap'); } } startup._removedProcessMethods = { 'assert': 'process.assert() use require("assert").ok() instead', 'debug': 'process.debug() use console.error() instead', 'error': 'process.error() use console.error() instead', 'watchFile': 'process.watchFile() has moved to fs.watchFile()', 'unwatchFile': 'process.unwatchFile() has moved to fs.unwatchFile()', 'mixin': 'process.mixin() has been removed.', 'createChildProcess': 'childProcess API has changed. See doc/api.txt.', 'inherits': 'process.inherits() has moved to util.inherits()', '_byteLength': 'process._byteLength() has moved to Buffer.byteLength' }; startup.removedMethods = function() { var desc = { configurable: true, writable: true, enumerable: false }; for (var method in startup._removedProcessMethods) { var reason = startup._removedProcessMethods[method]; desc.value = startup._removedMethod(reason); Object.defineProperty(process, method, desc); } }; startup._removedMethod = function(reason) { return function() { throw new Error(reason); }; }; startup.resolveArgv0 = function() { var cwd = process.cwd(); var isWindows = process.platform === 'win32'; // Make process.argv[0] into a full path, but only touch argv[0] if it's // not a system $PATH lookup. // TODO: Make this work on Windows as well. Note that "node" might // execute cwd\node.exe, or some %PATH%\node.exe on Windows, // and that every directory has its own cwd, so d:node.exe is valid. var argv0 = process.argv[0]; if (!isWindows && argv0.indexOf('/') !== -1 && argv0.charAt(0) !== '/') { var path = NativeModule.require('path'); process.argv[0] = path.join(cwd, process.argv[0]); } }; // Below you find a minimal module system, which is used to load the node // core modules found in lib/*.js. All core modules are compiled into the // node binary, so they can be loaded faster. var Script = process.binding('evals').NodeScript; var runInThisContext = Script.runInThisContext; function NativeModule(id) { this.filename = id + '.js'; this.id = id; this.exports = {}; this.loaded = false; } NativeModule._source = process.binding('natives'); NativeModule._cache = {}; NativeModule.require = function(id) { if (id == 'native_module') { return NativeModule; } var cached = NativeModule.getCached(id); if (cached) { return cached.exports; } if (!NativeModule.exists(id)) { throw new Error('No such native module ' + id); } process.moduleLoadList.push('NativeModule ' + id); var nativeModule = new NativeModule(id); nativeModule.compile(); nativeModule.cache(); return nativeModule.exports; }; NativeModule.getCached = function(id) { return NativeModule._cache[id]; } NativeModule.exists = function(id) { return (id in NativeModule._source); } NativeModule.getSource = function(id) { return NativeModule._source[id]; } NativeModule.wrap = function(script) { return NativeModule.wrapper[0] + script + NativeModule.wrapper[1]; }; NativeModule.wrapper = [ '(function (exports, require, module, __filename, __dirname) { ', '\n});' ]; NativeModule.prototype.compile = function() { var source = NativeModule.getSource(this.id); source = NativeModule.wrap(source); var fn = runInThisContext(source, this.filename, true); fn(this.exports, NativeModule.require, this, this.filename); this.loaded = true; }; NativeModule.prototype.cache = function() { NativeModule._cache[this.id] = this; }; // Wrap a core module's method in a wrapper that will warn on first use // and then return the result of invoking the original function. After // first being called the original method is restored. NativeModule.prototype.deprecate = function(method, message) { var original = this.exports[method]; var self = this; var warned = false; message = message || ''; Object.defineProperty(this.exports, method, { enumerable: false, value: function() { if (!warned) { warned = true; message = self.id + '.' + method + ' is deprecated. ' + message; var moduleIdCheck = new RegExp('\\b' + self.id + '\\b'); if (moduleIdCheck.test(process.env.NODE_DEBUG)) console.trace(message); else console.error(message); self.exports[method] = original; } return original.apply(this, arguments); } }); }; startup(); });