// Copyright 2009 Ryan Dahl #include #include namespace node { using namespace v8; Persistent EventEmitter::constructor_template; static Persistent events_symbol; void EventEmitter::Initialize(Local ctemplate) { HandleScope scope; constructor_template = Persistent::New(ctemplate); constructor_template->SetClassName(String::NewSymbol("EventEmitter")); events_symbol = NODE_PSYMBOL("_events"); // All other prototype methods are defined in events.js } bool EventEmitter::Emit(Handle event, int argc, Handle argv[]) { HandleScope scope; // HandleScope not needed here because only called from one of the two // functions below Local events_v = handle_->Get(events_symbol); if (!events_v->IsObject()) return false; Local events = events_v->ToObject(); Local listeners_v = events->Get(event); TryCatch try_catch; if (listeners_v->IsFunction()) { // Optimized one-listener case Local listener = Local::Cast(listeners_v); listener->Call(handle_, argc, argv); if (try_catch.HasCaught()) { FatalException(try_catch); return false; } } else if (listeners_v->IsArray()) { Local listeners = Local::Cast(listeners_v->ToObject()->Clone()); for (uint32_t i = 0; i < listeners->Length(); i++) { Local listener_v = listeners->Get(i); if (!listener_v->IsFunction()) continue; Local listener = Local::Cast(listener_v); listener->Call(handle_, argc, argv); if (try_catch.HasCaught()) { FatalException(try_catch); return false; } } } else { return false; } return true; } } // namespace node