#include "node.h" #include "platform.h" namespace node { char** OS::SetupArgs(int argc, char *argv[]) { return argv; } void OS::SetProcessTitle(char *title) { ; } const char* OS::GetProcessTitle(int *len) { *len = 0; return NULL; } int OS::GetMemory(size_t *rss, size_t *vsize) { // Not implemented *rss = 0; *vsize = 0; return 0; } int OS::GetExecutablePath(char *buffer, size_t* size) { *size = 0; return -1; } } // namespace node