#include "tracing/trace_event.h" #include "node.h" namespace node { namespace tracing { Agent* g_agent = nullptr; v8::TracingController* g_controller = nullptr; void TraceEventHelper::SetAgent(Agent* agent) { g_agent = agent; g_controller = agent->GetTracingController(); } Agent* TraceEventHelper::GetAgent() { return g_agent; } v8::TracingController* TraceEventHelper::GetTracingController() { return g_controller; } void TraceEventHelper::SetTracingController(v8::TracingController* controller) { g_controller = controller; } } // namespace tracing v8::TracingController* GetTracingController() { return tracing::TraceEventHelper::GetTracingController(); } void SetTracingController(v8::TracingController* controller) { tracing::TraceEventHelper::SetTracingController(controller); } } // namespace node