1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
|
// Copyright 2016 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_INSPECTOR_V8_CONSOLE_H_
#define V8_INSPECTOR_V8_CONSOLE_H_
#include "src/base/macros.h"
#include "include/v8.h"
#include "src/debug/interface-types.h"
namespace v8_inspector {
class InspectedContext;
class V8InspectorImpl;
// Console API
// https://console.spec.whatwg.org/#console-namespace
class V8Console : public v8::debug::ConsoleDelegate {
public:
v8::Local<v8::Object> createCommandLineAPI(v8::Local<v8::Context> context,
int sessionId);
void installMemoryGetter(v8::Local<v8::Context> context,
v8::Local<v8::Object> console);
class CommandLineAPIScope {
public:
CommandLineAPIScope(v8::Local<v8::Context>,
v8::Local<v8::Object> commandLineAPI,
v8::Local<v8::Object> global);
~CommandLineAPIScope();
private:
static void accessorGetterCallback(
v8::Local<v8::Name>, const v8::PropertyCallbackInfo<v8::Value>&);
static void accessorSetterCallback(v8::Local<v8::Name>,
v8::Local<v8::Value>,
const v8::PropertyCallbackInfo<void>&);
v8::Local<v8::Context> m_context;
v8::Local<v8::Object> m_commandLineAPI;
v8::Local<v8::Object> m_global;
v8::Local<v8::Set> m_installedMethods;
bool m_cleanup;
DISALLOW_COPY_AND_ASSIGN(CommandLineAPIScope);
};
explicit V8Console(V8InspectorImpl* inspector);
private:
void Debug(const v8::debug::ConsoleCallArguments&,
const v8::debug::ConsoleContext& consoleContext) override;
void Error(const v8::debug::ConsoleCallArguments&,
const v8::debug::ConsoleContext& consoleContext) override;
void Info(const v8::debug::ConsoleCallArguments&,
const v8::debug::ConsoleContext& consoleContext) override;
void Log(const v8::debug::ConsoleCallArguments&,
const v8::debug::ConsoleContext& consoleContext) override;
void Warn(const v8::debug::ConsoleCallArguments&,
const v8::debug::ConsoleContext& consoleContext) override;
void Dir(const v8::debug::ConsoleCallArguments&,
const v8::debug::ConsoleContext& consoleContext) override;
void DirXml(const v8::debug::ConsoleCallArguments&,
const v8::debug::ConsoleContext& consoleContext) override;
void Table(const v8::debug::ConsoleCallArguments&,
const v8::debug::ConsoleContext& consoleContext) override;
void Trace(const v8::debug::ConsoleCallArguments&,
const v8::debug::ConsoleContext& consoleContext) override;
void Group(const v8::debug::ConsoleCallArguments&,
const v8::debug::ConsoleContext& consoleContext) override;
void GroupCollapsed(const v8::debug::ConsoleCallArguments&,
const v8::debug::ConsoleContext& consoleContext) override;
void GroupEnd(const v8::debug::ConsoleCallArguments&,
const v8::debug::ConsoleContext& consoleContext) override;
void Clear(const v8::debug::ConsoleCallArguments&,
const v8::debug::ConsoleContext& consoleContext) override;
void Count(const v8::debug::ConsoleCallArguments&,
const v8::debug::ConsoleContext& consoleContext) override;
void CountReset(const v8::debug::ConsoleCallArguments&,
const v8::debug::ConsoleContext& consoleContext) override;
void Assert(const v8::debug::ConsoleCallArguments&,
const v8::debug::ConsoleContext& consoleContext) override;
void Profile(const v8::debug::ConsoleCallArguments&,
const v8::debug::ConsoleContext& consoleContext) override;
void ProfileEnd(const v8::debug::ConsoleCallArguments&,
const v8::debug::ConsoleContext& consoleContext) override;
void Time(const v8::debug::ConsoleCallArguments&,
const v8::debug::ConsoleContext& consoleContext) override;
void TimeLog(const v8::debug::ConsoleCallArguments&,
const v8::debug::ConsoleContext& consoleContext) override;
void TimeEnd(const v8::debug::ConsoleCallArguments&,
const v8::debug::ConsoleContext& consoleContext) override;
void TimeStamp(const v8::debug::ConsoleCallArguments&,
const v8::debug::ConsoleContext& consoleContext) override;
template <void (V8Console::*func)(const v8::FunctionCallbackInfo<v8::Value>&)>
static void call(const v8::FunctionCallbackInfo<v8::Value>& info) {
V8Console* console =
static_cast<V8Console*>(info.Data().As<v8::External>()->Value());
(console->*func)(info);
}
using CommandLineAPIData = std::pair<V8Console*, int>;
template <void (V8Console::*func)(const v8::FunctionCallbackInfo<v8::Value>&,
int)>
static void call(const v8::FunctionCallbackInfo<v8::Value>& info) {
CommandLineAPIData* data = static_cast<CommandLineAPIData*>(
info.Data().As<v8::ArrayBuffer>()->GetBackingStore()->Data());
(data->first->*func)(info, data->second);
}
template <void (V8Console::*func)(const v8::debug::ConsoleCallArguments&,
const v8::debug::ConsoleContext&)>
static void call(const v8::FunctionCallbackInfo<v8::Value>& info) {
CommandLineAPIData* data = static_cast<CommandLineAPIData*>(
info.Data().As<v8::ArrayBuffer>()->GetBackingStore()->Data());
v8::debug::ConsoleCallArguments args(info);
(data->first->*func)(args, v8::debug::ConsoleContext());
}
// TODO(foolip): There is no spec for the Memory Info API, see blink-dev:
// https://groups.google.com/a/chromium.org/d/msg/blink-dev/g5YRCGpC9vs/b4OJz71NmPwJ
void memoryGetterCallback(const v8::FunctionCallbackInfo<v8::Value>&);
void memorySetterCallback(const v8::FunctionCallbackInfo<v8::Value>&);
// CommandLineAPI
void keysCallback(const v8::FunctionCallbackInfo<v8::Value>&, int sessionId);
void valuesCallback(const v8::FunctionCallbackInfo<v8::Value>&,
int sessionId);
void debugFunctionCallback(const v8::FunctionCallbackInfo<v8::Value>&,
int sessionId);
void undebugFunctionCallback(const v8::FunctionCallbackInfo<v8::Value>&,
int sessionId);
void monitorFunctionCallback(const v8::FunctionCallbackInfo<v8::Value>&,
int sessionId);
void unmonitorFunctionCallback(const v8::FunctionCallbackInfo<v8::Value>&,
int sessionId);
void lastEvaluationResultCallback(const v8::FunctionCallbackInfo<v8::Value>&,
int sessionId);
void inspectCallback(const v8::FunctionCallbackInfo<v8::Value>&,
int sessionId);
void copyCallback(const v8::FunctionCallbackInfo<v8::Value>&, int sessionId);
void inspectedObject(const v8::FunctionCallbackInfo<v8::Value>&,
int sessionId, unsigned num);
void inspectedObject0(const v8::FunctionCallbackInfo<v8::Value>& info,
int sessionId) {
inspectedObject(info, sessionId, 0);
}
void inspectedObject1(const v8::FunctionCallbackInfo<v8::Value>& info,
int sessionId) {
inspectedObject(info, sessionId, 1);
}
void inspectedObject2(const v8::FunctionCallbackInfo<v8::Value>& info,
int sessionId) {
inspectedObject(info, sessionId, 2);
}
void inspectedObject3(const v8::FunctionCallbackInfo<v8::Value>& info,
int sessionId) {
inspectedObject(info, sessionId, 3);
}
void inspectedObject4(const v8::FunctionCallbackInfo<v8::Value>& info,
int sessionId) {
inspectedObject(info, sessionId, 4);
}
void queryObjectsCallback(const v8::FunctionCallbackInfo<v8::Value>& info,
int sessionId);
V8InspectorImpl* m_inspector;
};
} // namespace v8_inspector
#endif // V8_INSPECTOR_V8_CONSOLE_H_
|