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// Copyright 2019 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_LOGGING_COUNTERS_DEFINITIONS_H_
#define V8_LOGGING_COUNTERS_DEFINITIONS_H_
namespace v8 {
namespace internal {
#define HISTOGRAM_RANGE_LIST(HR) \
/* Generic range histograms: HR(name, caption, min, max, num_buckets) */ \
HR(background_marking, V8.GCBackgroundMarking, 0, 10000, 101) \
HR(background_scavenger, V8.GCBackgroundScavenger, 0, 10000, 101) \
HR(background_sweeping, V8.GCBackgroundSweeping, 0, 10000, 101) \
HR(code_cache_reject_reason, V8.CodeCacheRejectReason, 1, 6, 6) \
HR(errors_thrown_per_context, V8.ErrorsThrownPerContext, 0, 200, 20) \
HR(debug_feature_usage, V8.DebugFeatureUsage, 1, 7, 7) \
HR(incremental_marking_reason, V8.GCIncrementalMarkingReason, 0, 22, 23) \
HR(incremental_marking_sum, V8.GCIncrementalMarkingSum, 0, 10000, 101) \
HR(mark_compact_reason, V8.GCMarkCompactReason, 0, 22, 23) \
HR(gc_finalize_clear, V8.GCFinalizeMC.Clear, 0, 10000, 101) \
HR(gc_finalize_epilogue, V8.GCFinalizeMC.Epilogue, 0, 10000, 101) \
HR(gc_finalize_evacuate, V8.GCFinalizeMC.Evacuate, 0, 10000, 101) \
HR(gc_finalize_finish, V8.GCFinalizeMC.Finish, 0, 10000, 101) \
HR(gc_finalize_mark, V8.GCFinalizeMC.Mark, 0, 10000, 101) \
HR(gc_finalize_prologue, V8.GCFinalizeMC.Prologue, 0, 10000, 101) \
HR(gc_finalize_sweep, V8.GCFinalizeMC.Sweep, 0, 10000, 101) \
HR(gc_scavenger_scavenge_main, V8.GCScavenger.ScavengeMain, 0, 10000, 101) \
HR(gc_scavenger_scavenge_roots, V8.GCScavenger.ScavengeRoots, 0, 10000, 101) \
HR(gc_mark_compactor, V8.GCMarkCompactor, 0, 10000, 101) \
HR(gc_marking_sum, V8.GCMarkingSum, 0, 10000, 101) \
/* Range and bucket matches BlinkGC.MainThreadMarkingThroughput. */ \
HR(gc_main_thread_marking_throughput, V8.GCMainThreadMarkingThroughput, 0, \
100000, 50) \
HR(scavenge_reason, V8.GCScavengeReason, 0, 22, 23) \
HR(young_generation_handling, V8.GCYoungGenerationHandling, 0, 2, 3) \
/* Asm/Wasm. */ \
HR(wasm_functions_per_asm_module, V8.WasmFunctionsPerModule.asm, 1, 1000000, \
51) \
HR(wasm_functions_per_wasm_module, V8.WasmFunctionsPerModule.wasm, 1, \
1000000, 51) \
HR(array_buffer_big_allocations, V8.ArrayBufferLargeAllocations, 0, 4096, \
13) \
HR(array_buffer_new_size_failures, V8.ArrayBufferNewSizeFailures, 0, 4096, \
13) \
HR(shared_array_allocations, V8.SharedArrayAllocationSizes, 0, 4096, 13) \
HR(wasm_asm_function_size_bytes, V8.WasmFunctionSizeBytes.asm, 1, GB, 51) \
HR(wasm_wasm_function_size_bytes, V8.WasmFunctionSizeBytes.wasm, 1, GB, 51) \
HR(wasm_asm_module_size_bytes, V8.WasmModuleSizeBytes.asm, 1, GB, 51) \
HR(wasm_wasm_module_size_bytes, V8.WasmModuleSizeBytes.wasm, 1, GB, 51) \
HR(wasm_asm_min_mem_pages_count, V8.WasmMinMemPagesCount.asm, 1, 2 << 16, \
51) \
HR(wasm_wasm_min_mem_pages_count, V8.WasmMinMemPagesCount.wasm, 1, 2 << 16, \
51) \
HR(wasm_wasm_max_mem_pages_count, V8.WasmMaxMemPagesCount.wasm, 1, 2 << 16, \
51) \
HR(wasm_compile_function_peak_memory_bytes, \
V8.WasmCompileFunctionPeakMemoryBytes, 1, GB, 51) \
HR(asm_module_size_bytes, V8.AsmModuleSizeBytes, 1, GB, 51) \
HR(compile_script_cache_behaviour, V8.CompileScript.CacheBehaviour, 0, 20, \
21) \
HR(wasm_memory_allocation_result, V8.WasmMemoryAllocationResult, 0, 3, 4) \
HR(wasm_address_space_usage_mb, V8.WasmAddressSpaceUsageMiB, 0, 1 << 20, \
128) \
/* committed code size per module, collected on GC */ \
HR(wasm_module_code_size_mb, V8.WasmModuleCodeSizeMiB, 0, 1024, 64) \
/* code size per module after baseline compilation */ \
HR(wasm_module_code_size_mb_after_baseline, \
V8.WasmModuleCodeSizeBaselineMiB, 0, 1024, 64) \
/* code size per module after top-tier compilation */ \
HR(wasm_module_code_size_mb_after_top_tier, V8.WasmModuleCodeSizeTopTierMiB, \
0, 1024, 64) \
/* percent of freed code size per module, collected on GC */ \
HR(wasm_module_freed_code_size_percent, V8.WasmModuleCodeSizePercentFreed, \
0, 100, 32) \
/* number of code GCs triggered per native module, collected on code GC */ \
HR(wasm_module_num_triggered_code_gcs, \
V8.WasmModuleNumberOfCodeGCsTriggered, 1, 128, 20) \
/* number of code spaces reserved per wasm module */ \
HR(wasm_module_num_code_spaces, V8.WasmModuleNumberOfCodeSpaces, 1, 128, 20) \
/* number of live modules per isolate */ \
HR(wasm_modules_per_isolate, V8.WasmModulesPerIsolate, 1, 1024, 30) \
/* number of live modules per engine (i.e. whole process) */ \
HR(wasm_modules_per_engine, V8.WasmModulesPerEngine, 1, 1024, 30) \
/* bailout reason if Liftoff failed, or {kSuccess} (per function) */ \
HR(liftoff_bailout_reasons, V8.LiftoffBailoutReasons, 0, 20, 21) \
/* Ticks observed in a single Turbofan compilation, in 1K */ \
HR(turbofan_ticks, V8.TurboFan1KTicks, 0, 100000, 200) \
/* Backtracks observed in a single regexp interpreter execution */ \
/* The maximum of 100M backtracks takes roughly 2 seconds on my machine. */ \
HR(regexp_backtracks, V8.RegExpBacktracks, 1, 100000000, 50)
#define HISTOGRAM_TIMER_LIST(HT) \
/* Timer histograms, not thread safe: HT(name, caption, max, unit) */ \
/* Garbage collection timers. */ \
HT(gc_context, V8.GCContext, 10000, \
MILLISECOND) /* GC context cleanup time */ \
HT(gc_idle_notification, V8.GCIdleNotification, 10000, MILLISECOND) \
HT(gc_incremental_marking, V8.GCIncrementalMarking, 10000, MILLISECOND) \
HT(gc_incremental_marking_start, V8.GCIncrementalMarkingStart, 10000, \
MILLISECOND) \
HT(gc_incremental_marking_finalize, V8.GCIncrementalMarkingFinalize, 10000, \
MILLISECOND) \
HT(gc_low_memory_notification, V8.GCLowMemoryNotification, 10000, \
MILLISECOND) \
/* Compilation times. */ \
HT(collect_source_positions, V8.CollectSourcePositions, 1000000, \
MICROSECOND) \
HT(compile, V8.CompileMicroSeconds, 1000000, MICROSECOND) \
HT(compile_eval, V8.CompileEvalMicroSeconds, 1000000, MICROSECOND) \
/* Serialization as part of compilation (code caching) */ \
HT(compile_serialize, V8.CompileSerializeMicroSeconds, 100000, MICROSECOND) \
HT(compile_deserialize, V8.CompileDeserializeMicroSeconds, 1000000, \
MICROSECOND) \
/* Total compilation time incl. caching/parsing */ \
HT(compile_script, V8.CompileScriptMicroSeconds, 1000000, MICROSECOND) \
/* Total JavaScript execution time (including callbacks and runtime calls */ \
HT(execute, V8.Execute, 1000000, MICROSECOND)
#define TIMED_HISTOGRAM_LIST(HT) \
/* Timer histograms, thread safe: HT(name, caption, max, unit) */ \
/* Garbage collection timers. */ \
HT(gc_compactor, V8.GCCompactor, 10000, MILLISECOND) \
HT(gc_compactor_background, V8.GCCompactorBackground, 10000, MILLISECOND) \
HT(gc_compactor_foreground, V8.GCCompactorForeground, 10000, MILLISECOND) \
HT(gc_finalize, V8.GCFinalizeMC, 10000, MILLISECOND) \
HT(gc_finalize_background, V8.GCFinalizeMCBackground, 10000, MILLISECOND) \
HT(gc_finalize_foreground, V8.GCFinalizeMCForeground, 10000, MILLISECOND) \
HT(gc_finalize_measure_memory, V8.GCFinalizeMCMeasureMemory, 10000, \
MILLISECOND) \
HT(gc_finalize_reduce_memory, V8.GCFinalizeMCReduceMemory, 10000, \
MILLISECOND) \
HT(gc_finalize_reduce_memory_background, \
V8.GCFinalizeMCReduceMemoryBackground, 10000, MILLISECOND) \
HT(gc_finalize_reduce_memory_foreground, \
V8.GCFinalizeMCReduceMemoryForeground, 10000, MILLISECOND) \
HT(gc_scavenger, V8.GCScavenger, 10000, MILLISECOND) \
HT(gc_scavenger_background, V8.GCScavengerBackground, 10000, MILLISECOND) \
HT(gc_scavenger_foreground, V8.GCScavengerForeground, 10000, MILLISECOND) \
HT(measure_memory_delay_ms, V8.MeasureMemoryDelayMilliseconds, 100000, \
MILLISECOND) \
/* TurboFan timers. */ \
HT(turbofan_optimize_prepare, V8.TurboFanOptimizePrepare, 1000000, \
MICROSECOND) \
HT(turbofan_optimize_execute, V8.TurboFanOptimizeExecute, 1000000, \
MICROSECOND) \
HT(turbofan_optimize_finalize, V8.TurboFanOptimizeFinalize, 1000000, \
MICROSECOND) \
HT(turbofan_optimize_total_foreground, V8.TurboFanOptimizeTotalForeground, \
10000000, MICROSECOND) \
HT(turbofan_optimize_total_background, V8.TurboFanOptimizeTotalBackground, \
10000000, MICROSECOND) \
HT(turbofan_optimize_total_time, V8.TurboFanOptimizeTotalTime, 10000000, \
MICROSECOND) \
HT(turbofan_optimize_non_concurrent_total_time, \
V8.TurboFanOptimizeNonConcurrentTotalTime, 10000000, MICROSECOND) \
HT(turbofan_optimize_concurrent_total_time, \
V8.TurboFanOptimizeConcurrentTotalTime, 10000000, MICROSECOND) \
HT(turbofan_osr_prepare, V8.TurboFanOptimizeForOnStackReplacementPrepare, \
1000000, MICROSECOND) \
HT(turbofan_osr_execute, V8.TurboFanOptimizeForOnStackReplacementExecute, \
1000000, MICROSECOND) \
HT(turbofan_osr_finalize, V8.TurboFanOptimizeForOnStackReplacementFinalize, \
1000000, MICROSECOND) \
HT(turbofan_osr_total_time, \
V8.TurboFanOptimizeForOnStackReplacementTotalTime, 10000000, MICROSECOND) \
/* Wasm timers. */ \
HT(wasm_compile_asm_module_time, V8.WasmCompileModuleMicroSeconds.asm, \
10000000, MICROSECOND) \
HT(wasm_compile_wasm_module_time, V8.WasmCompileModuleMicroSeconds.wasm, \
10000000, MICROSECOND) \
HT(wasm_async_compile_wasm_module_time, \
V8.WasmCompileModuleAsyncMicroSeconds, 100000000, MICROSECOND) \
HT(wasm_streaming_compile_wasm_module_time, \
V8.WasmCompileModuleStreamingMicroSeconds, 100000000, MICROSECOND) \
HT(wasm_streaming_finish_wasm_module_time, \
V8.WasmFinishModuleStreamingMicroSeconds, 100000000, MICROSECOND) \
HT(wasm_tier_up_module_time, V8.WasmTierUpModuleMicroSeconds, 100000000, \
MICROSECOND) \
HT(wasm_compile_asm_function_time, V8.WasmCompileFunctionMicroSeconds.asm, \
1000000, MICROSECOND) \
HT(wasm_compile_wasm_function_time, V8.WasmCompileFunctionMicroSeconds.wasm, \
1000000, MICROSECOND) \
HT(liftoff_compile_time, V8.LiftoffCompileMicroSeconds, 10000000, \
MICROSECOND) \
HT(wasm_instantiate_wasm_module_time, \
V8.WasmInstantiateModuleMicroSeconds.wasm, 10000000, MICROSECOND) \
HT(wasm_instantiate_asm_module_time, \
V8.WasmInstantiateModuleMicroSeconds.asm, 10000000, MICROSECOND) \
/* Total compilation time incl. caching/parsing for various cache states. */ \
HT(compile_script_with_produce_cache, \
V8.CompileScriptMicroSeconds.ProduceCache, 1000000, MICROSECOND) \
HT(compile_script_with_isolate_cache_hit, \
V8.CompileScriptMicroSeconds.IsolateCacheHit, 1000000, MICROSECOND) \
HT(compile_script_with_consume_cache, \
V8.CompileScriptMicroSeconds.ConsumeCache, 1000000, MICROSECOND) \
HT(compile_script_consume_failed, \
V8.CompileScriptMicroSeconds.ConsumeCache.Failed, 1000000, MICROSECOND) \
HT(compile_script_no_cache_other, \
V8.CompileScriptMicroSeconds.NoCache.Other, 1000000, MICROSECOND) \
HT(compile_script_no_cache_because_inline_script, \
V8.CompileScriptMicroSeconds.NoCache.InlineScript, 1000000, MICROSECOND) \
HT(compile_script_no_cache_because_script_too_small, \
V8.CompileScriptMicroSeconds.NoCache.ScriptTooSmall, 1000000, \
MICROSECOND) \
HT(compile_script_no_cache_because_cache_too_cold, \
V8.CompileScriptMicroSeconds.NoCache.CacheTooCold, 1000000, MICROSECOND) \
HT(compile_script_streaming_finalization, \
V8.CompileScriptMicroSeconds.StreamingFinalization, 1000000, MICROSECOND) \
HT(compile_script_on_background, \
V8.CompileScriptMicroSeconds.BackgroundThread, 1000000, MICROSECOND) \
HT(compile_function_on_background, \
V8.CompileFunctionMicroSeconds.BackgroundThread, 1000000, MICROSECOND)
#define AGGREGATABLE_HISTOGRAM_TIMER_LIST(AHT) \
AHT(compile_lazy, V8.CompileLazyMicroSeconds)
#define HISTOGRAM_PERCENTAGE_LIST(HP) \
/* Heap fragmentation. */ \
HP(external_fragmentation_total, V8.MemoryExternalFragmentationTotal) \
HP(external_fragmentation_old_space, V8.MemoryExternalFragmentationOldSpace) \
HP(external_fragmentation_code_space, \
V8.MemoryExternalFragmentationCodeSpace) \
HP(external_fragmentation_map_space, V8.MemoryExternalFragmentationMapSpace) \
HP(external_fragmentation_lo_space, V8.MemoryExternalFragmentationLoSpace)
// Note: These use Histogram with options (min=1000, max=500000, buckets=50).
#define HISTOGRAM_LEGACY_MEMORY_LIST(HM) \
HM(heap_sample_total_committed, V8.MemoryHeapSampleTotalCommitted) \
HM(heap_sample_total_used, V8.MemoryHeapSampleTotalUsed) \
HM(heap_sample_map_space_committed, V8.MemoryHeapSampleMapSpaceCommitted) \
HM(heap_sample_code_space_committed, V8.MemoryHeapSampleCodeSpaceCommitted) \
HM(heap_sample_maximum_committed, V8.MemoryHeapSampleMaximumCommitted)
// WARNING: STATS_COUNTER_LIST_* is a very large macro that is causing MSVC
// Intellisense to crash. It was broken into two macros (each of length 40
// lines) rather than one macro (of length about 80 lines) to work around
// this problem. Please avoid using recursive macros of this length when
// possible.
#define STATS_COUNTER_LIST_1(SC) \
/* Global Handle Count*/ \
SC(global_handles, V8.GlobalHandles) \
SC(maps_normalized, V8.MapsNormalized) \
SC(maps_created, V8.MapsCreated) \
SC(elements_transitions, V8.ObjectElementsTransitions) \
SC(props_to_dictionary, V8.ObjectPropertiesToDictionary) \
SC(elements_to_dictionary, V8.ObjectElementsToDictionary) \
SC(alive_after_last_gc, V8.AliveAfterLastGC) \
SC(objs_since_last_young, V8.ObjsSinceLastYoung) \
SC(objs_since_last_full, V8.ObjsSinceLastFull) \
SC(string_table_capacity, V8.StringTableCapacity) \
SC(number_of_symbols, V8.NumberOfSymbols) \
SC(inlined_copied_elements, V8.InlinedCopiedElements) \
SC(compilation_cache_hits, V8.CompilationCacheHits) \
SC(compilation_cache_misses, V8.CompilationCacheMisses) \
/* Amount of evaled source code. */ \
SC(total_eval_size, V8.TotalEvalSize) \
/* Amount of loaded source code. */ \
SC(total_load_size, V8.TotalLoadSize) \
/* Amount of parsed source code. */ \
SC(total_parse_size, V8.TotalParseSize) \
/* Amount of source code skipped over using preparsing. */ \
SC(total_preparse_skipped, V8.TotalPreparseSkipped) \
/* Amount of compiled source code. */ \
SC(total_compile_size, V8.TotalCompileSize) \
/* Number of contexts created from scratch. */ \
SC(contexts_created_from_scratch, V8.ContextsCreatedFromScratch) \
/* Number of contexts created by context snapshot. */ \
SC(contexts_created_by_snapshot, V8.ContextsCreatedBySnapshot) \
/* Number of code objects found from pc. */ \
SC(pc_to_code, V8.PcToCode) \
SC(pc_to_code_cached, V8.PcToCodeCached) \
/* The store-buffer implementation of the write barrier. */ \
SC(store_buffer_overflows, V8.StoreBufferOverflows)
#define STATS_COUNTER_LIST_2(SC) \
/* Amount of (JS) compiled code. */ \
SC(total_compiled_code_size, V8.TotalCompiledCodeSize) \
SC(gc_compactor_caused_by_request, V8.GCCompactorCausedByRequest) \
SC(gc_compactor_caused_by_promoted_data, V8.GCCompactorCausedByPromotedData) \
SC(gc_compactor_caused_by_oldspace_exhaustion, \
V8.GCCompactorCausedByOldspaceExhaustion) \
SC(gc_last_resort_from_js, V8.GCLastResortFromJS) \
SC(gc_last_resort_from_handles, V8.GCLastResortFromHandles) \
SC(cow_arrays_converted, V8.COWArraysConverted) \
SC(constructed_objects_runtime, V8.ConstructedObjectsRuntime) \
SC(megamorphic_stub_cache_updates, V8.MegamorphicStubCacheUpdates) \
SC(enum_cache_hits, V8.EnumCacheHits) \
SC(enum_cache_misses, V8.EnumCacheMisses) \
SC(string_add_runtime, V8.StringAddRuntime) \
SC(sub_string_runtime, V8.SubStringRuntime) \
SC(regexp_entry_runtime, V8.RegExpEntryRuntime) \
SC(stack_interrupts, V8.StackInterrupts) \
SC(runtime_profiler_ticks, V8.RuntimeProfilerTicks) \
SC(soft_deopts_executed, V8.SoftDeoptsExecuted) \
SC(new_space_bytes_available, V8.MemoryNewSpaceBytesAvailable) \
SC(new_space_bytes_committed, V8.MemoryNewSpaceBytesCommitted) \
SC(new_space_bytes_used, V8.MemoryNewSpaceBytesUsed) \
SC(old_space_bytes_available, V8.MemoryOldSpaceBytesAvailable) \
SC(old_space_bytes_committed, V8.MemoryOldSpaceBytesCommitted) \
SC(old_space_bytes_used, V8.MemoryOldSpaceBytesUsed) \
SC(code_space_bytes_available, V8.MemoryCodeSpaceBytesAvailable) \
SC(code_space_bytes_committed, V8.MemoryCodeSpaceBytesCommitted) \
SC(code_space_bytes_used, V8.MemoryCodeSpaceBytesUsed) \
SC(map_space_bytes_available, V8.MemoryMapSpaceBytesAvailable) \
SC(map_space_bytes_committed, V8.MemoryMapSpaceBytesCommitted) \
SC(map_space_bytes_used, V8.MemoryMapSpaceBytesUsed) \
SC(lo_space_bytes_available, V8.MemoryLoSpaceBytesAvailable) \
SC(lo_space_bytes_committed, V8.MemoryLoSpaceBytesCommitted) \
SC(lo_space_bytes_used, V8.MemoryLoSpaceBytesUsed) \
/* Total code size (including metadata) of baseline code or bytecode. */ \
SC(total_baseline_code_size, V8.TotalBaselineCodeSize) \
/* Total count of functions compiled using the baseline compiler. */ \
SC(total_baseline_compile_count, V8.TotalBaselineCompileCount)
#define STATS_COUNTER_TS_LIST(SC) \
SC(wasm_generated_code_size, V8.WasmGeneratedCodeBytes) \
SC(wasm_reloc_size, V8.WasmRelocBytes) \
SC(wasm_lazily_compiled_functions, V8.WasmLazilyCompiledFunctions) \
SC(liftoff_compiled_functions, V8.LiftoffCompiledFunctions) \
SC(liftoff_unsupported_functions, V8.LiftoffUnsupportedFunctions)
// List of counters that can be incremented from generated code. We need them in
// a separate list to be able to relocate them.
#define STATS_COUNTER_NATIVE_CODE_LIST(SC) \
/* Number of write barriers executed at runtime. */ \
SC(write_barriers, V8.WriteBarriers) \
SC(constructed_objects, V8.ConstructedObjects) \
SC(fast_new_closure_total, V8.FastNewClosureTotal) \
SC(regexp_entry_native, V8.RegExpEntryNative) \
SC(string_add_native, V8.StringAddNative) \
SC(sub_string_native, V8.SubStringNative) \
SC(ic_keyed_load_generic_smi, V8.ICKeyedLoadGenericSmi) \
SC(ic_keyed_load_generic_symbol, V8.ICKeyedLoadGenericSymbol) \
SC(ic_keyed_load_generic_slow, V8.ICKeyedLoadGenericSlow) \
SC(megamorphic_stub_cache_probes, V8.MegamorphicStubCacheProbes) \
SC(megamorphic_stub_cache_misses, V8.MegamorphicStubCacheMisses)
} // namespace internal
} // namespace v8
#endif // V8_LOGGING_COUNTERS_DEFINITIONS_H_
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