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// Copyright 2017 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_OBJECTS_DATA_HANDLER_INL_H_
#define V8_OBJECTS_DATA_HANDLER_INL_H_
#include "src/objects-inl.h" // Needed for write barriers
#include "src/objects/data-handler.h"
// Has to be the last include (doesn't have include guards):
#include "src/objects/object-macros.h"
namespace v8 {
namespace internal {
ACCESSORS(DataHandler, smi_handler, Object, kSmiHandlerOffset)
ACCESSORS(DataHandler, validity_cell, Object, kValidityCellOffset)
int DataHandler::data_field_count() const {
return (map()->instance_size() - kSizeWithData0) / kPointerSize;
}
WEAK_ACCESSORS_CHECKED(DataHandler, data1, kData1Offset,
map()->instance_size() >= kSizeWithData1)
WEAK_ACCESSORS_CHECKED(DataHandler, data2, kData2Offset,
map()->instance_size() >= kSizeWithData2)
WEAK_ACCESSORS_CHECKED(DataHandler, data3, kData3Offset,
map()->instance_size() >= kSizeWithData3)
} // namespace internal
} // namespace v8
#include "src/objects/object-macros-undef.h"
#endif // V8_OBJECTS_DATA_HANDLER_INL_H_
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