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// Copyright 2014 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "test/unittests/test-utils.h"
#include "include/libplatform/libplatform.h"
#include "include/v8.h"
#include "src/api.h"
#include "src/base/platform/time.h"
#include "src/flags.h"
#include "src/isolate.h"
#include "src/objects-inl.h"
#include "src/v8.h"
namespace v8 {
// static
v8::ArrayBuffer::Allocator* TestWithIsolate::array_buffer_allocator_ = nullptr;
// static
Isolate* TestWithIsolate::isolate_ = nullptr;
TestWithIsolate::TestWithIsolate()
: isolate_scope_(isolate()), handle_scope_(isolate()) {}
TestWithIsolate::~TestWithIsolate() {}
// static
void TestWithIsolate::SetUpTestCase() {
Test::SetUpTestCase();
EXPECT_EQ(NULL, isolate_);
// Make BigInt64Array / BigUint64Array available for testing.
i::FLAG_harmony_bigint = true;
v8::Isolate::CreateParams create_params;
array_buffer_allocator_ = v8::ArrayBuffer::Allocator::NewDefaultAllocator();
create_params.array_buffer_allocator = array_buffer_allocator_;
isolate_ = v8::Isolate::New(create_params);
EXPECT_TRUE(isolate_ != NULL);
}
// static
void TestWithIsolate::TearDownTestCase() {
ASSERT_TRUE(isolate_ != NULL);
v8::Platform* platform = internal::V8::GetCurrentPlatform();
ASSERT_TRUE(platform != NULL);
while (platform::PumpMessageLoop(platform, isolate_)) continue;
isolate_->Dispose();
isolate_ = NULL;
delete array_buffer_allocator_;
Test::TearDownTestCase();
}
Local<Value> TestWithIsolate::RunJS(const char* source) {
Local<Script> script =
v8::Script::Compile(
isolate()->GetCurrentContext(),
v8::String::NewFromUtf8(isolate(), source, v8::NewStringType::kNormal)
.ToLocalChecked())
.ToLocalChecked();
return script->Run(isolate()->GetCurrentContext()).ToLocalChecked();
}
TestWithContext::TestWithContext()
: context_(Context::New(isolate())), context_scope_(context_) {}
TestWithContext::~TestWithContext() {}
void TestWithContext::SetGlobalProperty(const char* name,
v8::Local<v8::Value> value) {
v8::Local<v8::String> property_name =
v8::String::NewFromUtf8(v8_isolate(), name, v8::NewStringType::kNormal)
.ToLocalChecked();
CHECK(v8_context()
->Global()
->Set(v8_context(), property_name, value)
.FromJust());
}
namespace internal {
TestWithIsolate::~TestWithIsolate() {}
TestWithIsolateAndZone::~TestWithIsolateAndZone() {}
Factory* TestWithIsolate::factory() const { return isolate()->factory(); }
base::RandomNumberGenerator* TestWithIsolate::random_number_generator() const {
return isolate()->random_number_generator();
}
TestWithZone::~TestWithZone() {}
TestWithNativeContext::~TestWithNativeContext() {}
Handle<Context> TestWithNativeContext::native_context() const {
return isolate()->native_context();
}
SaveFlags::SaveFlags() { non_default_flags_ = FlagList::argv(); }
SaveFlags::~SaveFlags() {
FlagList::ResetAllFlags();
int argc = static_cast<int>(non_default_flags_->size());
FlagList::SetFlagsFromCommandLine(
&argc, const_cast<char**>(non_default_flags_->data()),
false /* remove_flags */);
for (auto flag = non_default_flags_->begin();
flag != non_default_flags_->end(); ++flag) {
delete[] * flag;
}
delete non_default_flags_;
}
} // namespace internal
} // namespace v8
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