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# Errors

<!--introduced_in=v4.0.0-->
<!--type=misc-->

Applications running in Node.js will generally experience four categories of
errors:

- Standard JavaScript errors such as:
  - {EvalError} : thrown when a call to `eval()` fails.
  - {SyntaxError} : thrown in response to improper JavaScript language
    syntax.
  - {RangeError} : thrown when a value is not within an expected range
  - {ReferenceError} : thrown when using undefined variables
  - {TypeError} : thrown when passing arguments of the wrong type
  - {URIError} : thrown when a global URI handling function is misused.
- System errors triggered by underlying operating system constraints such
  as attempting to open a file that does not exist, attempting to send data
  over a closed socket, etc;
- And User-specified errors triggered by application code.
- Assertion Errors are a special class of error that can be triggered whenever
  Node.js detects an exceptional logic violation that should never occur. These
  are raised typically by the `assert` module.

All JavaScript and System errors raised by Node.js inherit from, or are
instances of, the standard JavaScript {Error} class and are guaranteed
to provide *at least* the properties available on that class.

## Error Propagation and Interception

<!--type=misc-->

Node.js supports several mechanisms for propagating and handling errors that
occur while an application is running. How these errors are reported and
handled depends entirely on the type of Error and the style of the API that is
called.

All JavaScript errors are handled as exceptions that *immediately* generate
and throw an error using the standard JavaScript `throw` mechanism. These
are handled using the [`try / catch` construct][try-catch] provided by the
JavaScript language.

```js
// Throws with a ReferenceError because z is undefined
try {
  const m = 1;
  const n = m + z;
} catch (err) {
  // Handle the error here.
}
```

Any use of the JavaScript `throw` mechanism will raise an exception that
*must* be handled using `try / catch` or the Node.js process will exit
immediately.

With few exceptions, _Synchronous_ APIs (any blocking method that does not
accept a `callback` function, such as [`fs.readFileSync`][]), will use `throw`
to report errors.

Errors that occur within _Asynchronous APIs_ may be reported in multiple ways:

- Most asynchronous methods that accept a `callback` function will accept an
  `Error` object passed as the first argument to that function. If that first
  argument is not `null` and is an instance of `Error`, then an error occurred
  that should be handled.

<!-- eslint-disable no-useless-return -->
  ```js
  const fs = require('fs');
  fs.readFile('a file that does not exist', (err, data) => {
    if (err) {
      console.error('There was an error reading the file!', err);
      return;
    }
    // Otherwise handle the data
  });
  ```
- When an asynchronous method is called on an object that is an `EventEmitter`,
  errors can be routed to that object's `'error'` event.

  ```js
  const net = require('net');
  const connection = net.connect('localhost');

  // Adding an 'error' event handler to a stream:
  connection.on('error', (err) => {
    // If the connection is reset by the server, or if it can't
    // connect at all, or on any sort of error encountered by
    // the connection, the error will be sent here.
    console.error(err);
  });

  connection.pipe(process.stdout);
  ```

- A handful of typically asynchronous methods in the Node.js API may still
  use the `throw` mechanism to raise exceptions that must be handled using
  `try / catch`. There is no comprehensive list of such methods; please
  refer to the documentation of each method to determine the appropriate
  error handling mechanism required.

The use of the `'error'` event mechanism is most common for [stream-based][]
and [event emitter-based][] APIs, which themselves represent a series of
asynchronous operations over time (as opposed to a single operation that may
pass or fail).

For *all* `EventEmitter` objects, if an `'error'` event handler is not
provided, the error will be thrown, causing the Node.js process to report an
unhandled exception and crash unless either: The [`domain`][domains] module is
used appropriately or a handler has been registered for the
[`process.on('uncaughtException')`][] event.

```js
const EventEmitter = require('events');
const ee = new EventEmitter();

setImmediate(() => {
  // This will crash the process because no 'error' event
  // handler has been added.
  ee.emit('error', new Error('This will crash'));
});
```

Errors generated in this way *cannot* be intercepted using `try / catch` as
they are thrown *after* the calling code has already exited.

Developers must refer to the documentation for each method to determine
exactly how errors raised by those methods are propagated.

### Error-first callbacks

<!--type=misc-->

Most asynchronous methods exposed by the Node.js core API follow an idiomatic
pattern referred to as an _error-first callback_ (sometimes referred to as
a _Node.js style callback_). With this pattern, a callback function is passed
to the method as an argument. When the operation either completes or an error
is raised, the callback function is called with
the Error object (if any) passed as the first argument. If no error was
raised, the first argument will be passed as `null`.

```js
const fs = require('fs');

function errorFirstCallback(err, data) {
  if (err) {
    console.error('There was an error', err);
    return;
  }
  console.log(data);
}

fs.readFile('/some/file/that/does-not-exist', errorFirstCallback);
fs.readFile('/some/file/that/does-exist', errorFirstCallback);
```

The JavaScript `try / catch` mechanism **cannot** be used to intercept errors
generated by asynchronous APIs. A common mistake for beginners is to try to
use `throw` inside an error-first callback:

```js
// THIS WILL NOT WORK:
const fs = require('fs');

try {
  fs.readFile('/some/file/that/does-not-exist', (err, data) => {
    // mistaken assumption: throwing here...
    if (err) {
      throw err;
    }
  });
} catch (err) {
  // This will not catch the throw!
  console.error(err);
}
```

This will not work because the callback function passed to `fs.readFile()` is
called asynchronously. By the time the callback has been called, the
surrounding code (including the `try { } catch (err) { }` block will have
already exited. Throwing an error inside the callback **can crash the Node.js
process** in most cases. If [domains][] are enabled, or a handler has been
registered with `process.on('uncaughtException')`, such errors can be
intercepted.

## Class: Error

<!--type=class-->

A generic JavaScript `Error` object that does not denote any specific
circumstance of why the error occurred. `Error` objects capture a "stack trace"
detailing the point in the code at which the `Error` was instantiated, and may
provide a text description of the error.

For crypto only, `Error` objects will include the OpenSSL error stack in a
separate property called `opensslErrorStack` if it is available when the error
is thrown.

All errors generated by Node.js, including all System and JavaScript errors,
will either be instances of, or inherit from, the `Error` class.

### new Error(message)

* `message` {string}

Creates a new `Error` object and sets the `error.message` property to the
provided text message. If an object is passed as `message`, the text message
is generated by calling `message.toString()`. The `error.stack` property will
represent the point in the code at which `new Error()` was called. Stack traces
are dependent on [V8's stack trace API][]. Stack traces extend only to either
(a) the beginning of *synchronous code execution*, or (b) the number of frames
given by the property `Error.stackTraceLimit`, whichever is smaller.

### Error.captureStackTrace(targetObject[, constructorOpt])

* `targetObject` {Object}
* `constructorOpt` {Function}

Creates a `.stack` property on `targetObject`, which when accessed returns
a string representing the location in the code at which
`Error.captureStackTrace()` was called.

```js
const myObject = {};
Error.captureStackTrace(myObject);
myObject.stack;  // similar to `new Error().stack`
```

The first line of the trace will be prefixed with `${myObject.name}: ${myObject.message}`.

The optional `constructorOpt` argument accepts a function. If given, all frames
above `constructorOpt`, including `constructorOpt`, will be omitted from the
generated stack trace.

The `constructorOpt` argument is useful for hiding implementation
details of error generation from an end user. For instance:

```js
function MyError() {
  Error.captureStackTrace(this, MyError);
}

// Without passing MyError to captureStackTrace, the MyError
// frame would show up in the .stack property. By passing
// the constructor, we omit that frame, and retain all frames below it.
new MyError().stack;
```

### Error.stackTraceLimit

* {number}

The `Error.stackTraceLimit` property specifies the number of stack frames
collected by a stack trace (whether generated by `new Error().stack` or
`Error.captureStackTrace(obj)`).

The default value is `10` but may be set to any valid JavaScript number. Changes
will affect any stack trace captured *after* the value has been changed.

If set to a non-number value, or set to a negative number, stack traces will
not capture any frames.

### error.code

* {string}

The `error.code` property is a string label that identifies the kind of error.
See [Node.js Error Codes][] for details about specific codes.

### error.message

* {string}

The `error.message` property is the string description of the error as set by
calling `new Error(message)`. The `message` passed to the constructor will also
appear in the first line of the stack trace of the `Error`, however changing
this property after the `Error` object is created *may not* change the first
line of the stack trace (for example, when `error.stack` is read before this
property is changed).

```js
const err = new Error('The message');
console.error(err.message);
// Prints: The message
```

### error.stack

* {string}

The `error.stack` property is a string describing the point in the code at which
the `Error` was instantiated.

For example:

```txt
Error: Things keep happening!
   at /home/gbusey/file.js:525:2
   at Frobnicator.refrobulate (/home/gbusey/business-logic.js:424:21)
   at Actor.<anonymous> (/home/gbusey/actors.js:400:8)
   at increaseSynergy (/home/gbusey/actors.js:701:6)
```

The first line is formatted as `<error class name>: <error message>`, and
is followed by a series of stack frames (each line beginning with "at ").
Each frame describes a call site within the code that lead to the error being
generated. V8 attempts to display a name for each function (by variable name,
function name, or object method name), but occasionally it will not be able to
find a suitable name. If V8 cannot determine a name for the function, only
location information will be displayed for that frame. Otherwise, the
determined function name will be displayed with location information appended
in parentheses.

Frames are only generated for JavaScript functions. If, for example, execution
synchronously passes through a C++ addon function called `cheetahify` which
itself calls a JavaScript function, the frame representing the `cheetahify` call
will not be present in the stack traces:

```js
const cheetahify = require('./native-binding.node');

function makeFaster() {
  // cheetahify *synchronously* calls speedy.
  cheetahify(function speedy() {
    throw new Error('oh no!');
  });
}

makeFaster();
// will throw:
//   /home/gbusey/file.js:6
//       throw new Error('oh no!');
//           ^
//   Error: oh no!
//       at speedy (/home/gbusey/file.js:6:11)
//       at makeFaster (/home/gbusey/file.js:5:3)
//       at Object.<anonymous> (/home/gbusey/file.js:10:1)
//       at Module._compile (module.js:456:26)
//       at Object.Module._extensions..js (module.js:474:10)
//       at Module.load (module.js:356:32)
//       at Function.Module._load (module.js:312:12)
//       at Function.Module.runMain (module.js:497:10)
//       at startup (node.js:119:16)
//       at node.js:906:3
```

The location information will be one of:

* `native`, if the frame represents a call internal to V8 (as in `[].forEach`).
* `plain-filename.js:line:column`, if the frame represents a call internal
   to Node.js.
* `/absolute/path/to/file.js:line:column`, if the frame represents a call in
  a user program, or its dependencies.

The string representing the stack trace is lazily generated when the
`error.stack` property is **accessed**.

The number of frames captured by the stack trace is bounded by the smaller of
`Error.stackTraceLimit` or the number of available frames on the current event
loop tick.

System-level errors are generated as augmented `Error` instances, which are
detailed [here](#errors_system_errors).

## Class: AssertionError

A subclass of `Error` that indicates the failure of an assertion. Such errors
commonly indicate inequality of actual and expected value.

For example:

```js
assert.strictEqual(1, 2);
// AssertionError [ERR_ASSERTION]: 1 === 2
```

## Class: RangeError

A subclass of `Error` that indicates that a provided argument was not within the
set or range of acceptable values for a function; whether that is a numeric
range, or outside the set of options for a given function parameter.

For example:

```js
require('net').connect(-1);
// throws "RangeError: "port" option should be >= 0 and < 65536: -1"
```

Node.js will generate and throw `RangeError` instances *immediately* as a form
of argument validation.

## Class: ReferenceError

A subclass of `Error` that indicates that an attempt is being made to access a
variable that is not defined. Such errors commonly indicate typos in code, or
an otherwise broken program.

While client code may generate and propagate these errors, in practice, only V8
will do so.

```js
doesNotExist;
// throws ReferenceError, doesNotExist is not a variable in this program.
```

Unless an application is dynamically generating and running code,
`ReferenceError` instances should always be considered a bug in the code
or its dependencies.

## Class: SyntaxError

A subclass of `Error` that indicates that a program is not valid JavaScript.
These errors may only be generated and propagated as a result of code
evaluation. Code evaluation may happen as a result of `eval`, `Function`,
`require`, or [vm][]. These errors are almost always indicative of a broken
program.

```js
try {
  require('vm').runInThisContext('binary ! isNotOk');
} catch (err) {
  // err will be a SyntaxError
}
```

`SyntaxError` instances are unrecoverable in the context that created them –
they may only be caught by other contexts.

## Class: TypeError

A subclass of `Error` that indicates that a provided argument is not an
allowable type. For example, passing a function to a parameter which expects a
string would be considered a TypeError.

```js
require('url').parse(() => { });
// throws TypeError, since it expected a string
```

Node.js will generate and throw `TypeError` instances *immediately* as a form
of argument validation.

## Exceptions vs. Errors

<!--type=misc-->

A JavaScript exception is a value that is thrown as a result of an invalid
operation or as the target of a `throw` statement. While it is not required
that these values are instances of `Error` or classes which inherit from
`Error`, all exceptions thrown by Node.js or the JavaScript runtime *will* be
instances of Error.

Some exceptions are *unrecoverable* at the JavaScript layer. Such exceptions
will *always* cause the Node.js process to crash. Examples include `assert()`
checks or `abort()` calls in the C++ layer.

## System Errors

System errors are generated when exceptions occur within the program's
runtime environment. Typically, these are operational errors that occur
when an application violates an operating system constraint such as attempting
to read a file that does not exist or when the user does not have sufficient
permissions.

System errors are typically generated at the syscall level: an exhaustive list
of error codes and their meanings is available by running `man 2 intro` or
`man 3 errno` on most Unices; or [online][].

In Node.js, system errors are represented as augmented `Error` objects with
added properties.

### Class: System Error

#### error.code

* {string}

The `error.code` property is a string representing the error code, which is
typically `E` followed by a sequence of capital letters.

#### error.errno

* {string|number}

The `error.errno` property is a number or a string.
The number is a **negative** value which corresponds to the error code defined
in [`libuv Error handling`]. See uv-errno.h header file
(`deps/uv/include/uv-errno.h` in the Node.js source tree) for details. In case
of a string, it is the same as `error.code`.

#### error.syscall

* {string}

The `error.syscall` property is a string describing the [syscall][] that failed.

#### error.path

* {string}

When present (e.g. in `fs` or `child_process`), the `error.path` property is a
string containing a relevant invalid pathname.

#### error.address

* {string}

When present (e.g. in `net` or `dgram`), the `error.address` property is a
string describing the address to which the connection failed.

#### error.port

* {number}

When present (e.g. in `net` or `dgram`), the `error.port` property is a number
representing the connection's port that is not available.

### Common System Errors

This list is **not exhaustive**, but enumerates many of the common system
errors encountered when writing a Node.js program. An exhaustive list may be
found [here][online].

- `EACCES` (Permission denied): An attempt was made to access a file in a way
  forbidden by its file access permissions.

- `EADDRINUSE` (Address already in use): An attempt to bind a server
  ([`net`][], [`http`][], or [`https`][]) to a local address failed due to
  another server on the local system already occupying that address.

- `ECONNREFUSED` (Connection refused): No connection could be made because the
  target machine actively refused it. This usually results from trying to
  connect to a service that is inactive on the foreign host.

- `ECONNRESET` (Connection reset by peer): A connection was forcibly closed by
  a peer. This normally results from a loss of the connection on the remote
  socket due to a timeout or reboot. Commonly encountered via the [`http`][]
  and [`net`][] modules.

- `EEXIST` (File exists): An existing file was the target of an operation that
  required that the target not exist.

- `EISDIR` (Is a directory): An operation expected a file, but the given
  pathname was a directory.

- `EMFILE` (Too many open files in system): Maximum number of
  [file descriptors][] allowable on the system has been reached, and
  requests for another descriptor cannot be fulfilled until at least one
  has been closed. This is encountered when opening many files at once in
  parallel, especially on systems (in particular, macOS) where there is a low
  file descriptor limit for processes. To remedy a low limit, run
  `ulimit -n 2048` in the same shell that will run the Node.js process.

- `ENOENT` (No such file or directory): Commonly raised by [`fs`][] operations
  to indicate that a component of the specified pathname does not exist — no
  entity (file or directory) could be found by the given path.

- `ENOTDIR` (Not a directory): A component of the given pathname existed, but
  was not a directory as expected. Commonly raised by [`fs.readdir`][].

- `ENOTEMPTY` (Directory not empty): A directory with entries was the target
  of an operation that requires an empty directory — usually [`fs.unlink`][].

- `EPERM` (Operation not permitted): An attempt was made to perform an
  operation that requires elevated privileges.

- `EPIPE` (Broken pipe): A write on a pipe, socket, or FIFO for which there is
  no process to read the data. Commonly encountered at the [`net`][] and
  [`http`][] layers, indicative that the remote side of the stream being
  written to has been closed.

- `ETIMEDOUT` (Operation timed out): A connect or send request failed because
  the connected party did not properly respond after a period of time. Usually
  encountered by [`http`][] or [`net`][] — often a sign that a `socket.end()`
  was not properly called.


<a id="nodejs-error-codes"></a>
## Node.js Error Codes

<a id="ERR_ARG_NOT_ITERABLE"></a>
### ERR_ARG_NOT_ITERABLE

An iterable argument (i.e. a value that works with `for...of` loops) was
required, but not provided to a Node.js API.

<a id="ERR_ASYNC_CALLBACK"></a>
### ERR_ASYNC_CALLBACK

An attempt was made to register something that is not a function as an
`AsyncHooks` callback.

<a id="ERR_ASYNC_TYPE"></a>
### ERR_ASYNC_TYPE

The type of an asynchronous resource was invalid. Note that users are also able
to define their own types if using the public embedder API.

<a id="ERR_ENCODING_INVALID_ENCODED_DATA"></a>
### ERR_ENCODING_INVALID_ENCODED_DATA

Data provided to `util.TextDecoder()` API was invalid according to the encoding
provided.

<a id="ERR_ENCODING_NOT_SUPPORTED"></a>
### ERR_ENCODING_NOT_SUPPORTED

Encoding provided to `util.TextDecoder()` API was not one of the
[WHATWG Supported Encodings][].

<a id="ERR_FALSY_VALUE_REJECTION"></a>
### ERR_FALSY_VALUE_REJECTION

A `Promise` that was callbackified via `util.callbackify()` was rejected with a
falsy value.

<a id="ERR_HTTP_HEADERS_SENT"></a>
### ERR_HTTP_HEADERS_SENT

An attempt was made to add more headers after the headers had already been sent.

<a id="ERR_HTTP_INVALID_CHAR"></a>
### ERR_HTTP_INVALID_CHAR

An invalid character was found in an HTTP response status message (reason
phrase).

<a id="ERR_HTTP_INVALID_STATUS_CODE"></a>
### ERR_HTTP_INVALID_STATUS_CODE

Status code was outside the regular status code range (100-999).

<a id="ERR_HTTP_TRAILER_INVALID"></a>
### ERR_HTTP_TRAILER_INVALID

The `Trailer` header was set even though the transfer encoding does not support
that.

<a id="ERR_HTTP2_ALREADY_SHUTDOWN"></a>
### ERR_HTTP2_ALREADY_SHUTDOWN

Occurs with multiple attempts to shutdown an HTTP/2 session.

<a id="ERR_HTTP2_ALTSVC_INVALID_ORIGIN"></a>
### ERR_HTTP2_ALTSVC_INVALID_ORIGIN

HTTP/2 ALTSVC frames require a valid origin.

<a id="ERR_HTTP2_ALTSVC_LENGTH"></a>
### ERR_HTTP2_ALTSVC_LENGTH

HTTP/2 ALTSVC frames are limited to a maximum of 16,382 payload bytes.

<a id="ERR_HTTP2_CONNECT_AUTHORITY"></a>
### ERR_HTTP2_CONNECT_AUTHORITY

For HTTP/2 requests using the `CONNECT` method, the `:authority` pseudo-header
is required.

<a id="ERR_HTTP2_CONNECT_PATH"></a>
### ERR_HTTP2_CONNECT_PATH

For HTTP/2 requests using the `CONNECT` method, the `:path` pseudo-header is
forbidden.

<a id="ERR_HTTP2_CONNECT_SCHEME"></a>
### ERR_HTTP2_CONNECT_SCHEME

For HTTP/2 requests using the `CONNECT` method, the `:scheme` pseudo-header is
forbidden.

<a id="ERR_HTTP2_FRAME_ERROR"></a>
### ERR_HTTP2_FRAME_ERROR

A failure occurred sending an individual frame on the HTTP/2 session.

<a id="ERR_HTTP2_GOAWAY_SESSION"></a>
### ERR_HTTP2_GOAWAY_SESSION

New HTTP/2 Streams may not be opened after the `Http2Session` has received a
`GOAWAY` frame from the connected peer.

<a id="ERR_HTTP2_HEADER_REQUIRED"></a>
### ERR_HTTP2_HEADER_REQUIRED

A required header was missing in an HTTP/2 message.

<a id="ERR_HTTP2_HEADER_SINGLE_VALUE"></a>
### ERR_HTTP2_HEADER_SINGLE_VALUE

Multiple values were provided for an HTTP/2 header field that was required to
have only a single value.

<a id="ERR_HTTP2_HEADERS_AFTER_RESPOND"></a>
### ERR_HTTP2_HEADERS_AFTER_RESPOND

An additional headers was specified after an HTTP/2 response was initiated.

<a id="ERR_HTTP2_HEADERS_OBJECT"></a>
### ERR_HTTP2_HEADERS_OBJECT

An HTTP/2 Headers Object was expected.

<a id="ERR_HTTP2_HEADERS_SENT"></a>
### ERR_HTTP2_HEADERS_SENT

An attempt was made to send multiple response headers.

<a id="ERR_HTTP2_INFO_HEADERS_AFTER_RESPOND"></a>
### ERR_HTTP2_INFO_HEADERS_AFTER_RESPOND

HTTP/2 Informational headers must only be sent *prior* to calling the
`Http2Stream.prototype.respond()` method.

<a id="ERR_HTTP2_INFO_STATUS_NOT_ALLOWED"></a>
### ERR_HTTP2_INFO_STATUS_NOT_ALLOWED

Informational HTTP status codes (`1xx`) may not be set as the response status
code on HTTP/2 responses.

<a id="ERR_HTTP2_INVALID_CONNECTION_HEADERS"></a>
### ERR_HTTP2_INVALID_CONNECTION_HEADERS

HTTP/1 connection specific headers are forbidden to be used in HTTP/2
requests and responses.

<a id="ERR_HTTP2_INVALID_HEADER_VALUE"></a>
### ERR_HTTP2_INVALID_HEADER_VALUE

An invalid HTTP/2 header value was specified.

<a id="ERR_HTTP2_INVALID_INFO_STATUS"></a>
### ERR_HTTP2_INVALID_INFO_STATUS

An invalid HTTP informational status code has been specified. Informational
status codes must be an integer between `100` and `199` (inclusive).

<a id="ERR_HTTP2_INVALID_PACKED_SETTINGS_LENGTH"></a>
### ERR_HTTP2_INVALID_PACKED_SETTINGS_LENGTH

Input `Buffer` and `Uint8Array` instances passed to the
`http2.getUnpackedSettings()` API must have a length that is a multiple of
six.

<a id="ERR_HTTP2_INVALID_PSEUDOHEADER"></a>
### ERR_HTTP2_INVALID_PSEUDOHEADER

Only valid HTTP/2 pseudoheaders (`:status`, `:path`, `:authority`, `:scheme`,
and `:method`) may be used.

<a id="ERR_HTTP2_INVALID_SESSION"></a>
### ERR_HTTP2_INVALID_SESSION

An action was performed on an `Http2Session` object that had already been
destroyed.

<a id="ERR_HTTP2_INVALID_SETTING_VALUE"></a>
### ERR_HTTP2_INVALID_SETTING_VALUE

An invalid value has been specified for an HTTP/2 setting.

<a id="ERR_HTTP2_INVALID_STREAM"></a>
### ERR_HTTP2_INVALID_STREAM

An operation was performed on a stream that had already been destroyed.

<a id="ERR_HTTP2_MAX_PENDING_SETTINGS_ACK"></a>
### ERR_HTTP2_MAX_PENDING_SETTINGS_ACK

Whenever an HTTP/2 `SETTINGS` frame is sent to a connected peer, the peer is
required to send an acknowledgment that it has received and applied the new
`SETTINGS`. By default, a maximum number of unacknowledged `SETTINGS` frames may
be sent at any given time. This error code is used when that limit has been
reached.

<a id="ERR_HTTP2_NO_SOCKET_MANIPULATION"></a>
### ERR_HTTP2_NO_SOCKET_MANIPULATION

An attempt was made to directly manipulate (read, write, pause, resume, etc.) a
socket attached to an `Http2Session`.

<a id="ERR_HTTP2_OUT_OF_STREAMS"></a>
### ERR_HTTP2_OUT_OF_STREAMS

The number of streams created on a single HTTP/2 session reached the maximum
limit.

<a id="ERR_HTTP2_PAYLOAD_FORBIDDEN"></a>
### ERR_HTTP2_PAYLOAD_FORBIDDEN

A message payload was specified for an HTTP response code for which a payload is
forbidden.

<a id="ERR_HTTP2_PING_CANCEL"></a>
### ERR_HTTP2_PING_CANCEL

An HTTP/2 ping was canceled.

<a id="ERR_HTTP2_PING_LENGTH"></a>
### ERR_HTTP2_PING_LENGTH

HTTP/2 ping payloads must be exactly 8 bytes in length.

<a id="ERR_HTTP2_PSEUDOHEADER_NOT_ALLOWED"></a>
### ERR_HTTP2_PSEUDOHEADER_NOT_ALLOWED

An HTTP/2 pseudo-header has been used inappropriately. Pseudo-headers are header
key names that begin with the `:` prefix.

<a id="ERR_HTTP2_PUSH_DISABLED"></a>
### ERR_HTTP2_PUSH_DISABLED

An attempt was made to create a push stream, which had been disabled by the
client.

<a id="ERR_HTTP2_SEND_FILE"></a>
### ERR_HTTP2_SEND_FILE

An attempt was made to use the `Http2Stream.prototype.responseWithFile()` API to
send something other than a regular file.

<a id="ERR_HTTP2_SESSION_ERROR"></a>
### ERR_HTTP2_SESSION_ERROR

The `Http2Session` closed with a non-zero error code.

<a id="ERR_HTTP2_SOCKET_BOUND"></a>
### ERR_HTTP2_SOCKET_BOUND

An attempt was made to connect a `Http2Session` object to a `net.Socket` or
`tls.TLSSocket` that had already been bound to another `Http2Session` object.

<a id="ERR_HTTP2_STATUS_101"></a>
### ERR_HTTP2_STATUS_101

Use of the `101` Informational status code is forbidden in HTTP/2.

<a id="ERR_HTTP2_STATUS_INVALID"></a>
### ERR_HTTP2_STATUS_INVALID

An invalid HTTP status code has been specified. Status codes must be an integer
between `100` and `599` (inclusive).

<a id="ERR_HTTP2_STREAM_CANCEL"></a>
### ERR_HTTP2_STREAM_CANCEL

An `Http2Stream` was destroyed before any data was transmitted to the connected
peer.

<a id="ERR_HTTP2_STREAM_ERROR"></a>
### ERR_HTTP2_STREAM_ERROR

A non-zero error code was been specified in an `RST_STREAM` frame.

<a id="ERR_HTTP2_STREAM_SELF_DEPENDENCY"></a>
### ERR_HTTP2_STREAM_SELF_DEPENDENCY

When setting the priority for an HTTP/2 stream, the stream may be marked as
a dependency for a parent stream. This error code is used when an attempt is
made to mark a stream and dependent of itself.

<a id="ERR_HTTP2_UNSUPPORTED_PROTOCOL"></a>
### ERR_HTTP2_UNSUPPORTED_PROTOCOL

`http2.connect()` was passed a URL that uses any protocol other than `http:` or
`https:`.

<a id="ERR_INDEX_OUT_OF_RANGE"></a>
### ERR_INDEX_OUT_OF_RANGE

A given index was out of the accepted range (e.g. negative offsets).

<a id="ERR_INVALID_ARG_TYPE"></a>
### ERR_INVALID_ARG_TYPE

An argument of the wrong type was passed to a Node.js API.

<a id="ERR_INVALID_ASYNC_ID"></a>
### ERR_INVALID_ASYNC_ID

An invalid `asyncId` or `triggerAsyncId` was passed using `AsyncHooks`. An id
less than -1 should never happen.

<a id="ERR_INVALID_CALLBACK"></a>
### ERR_INVALID_CALLBACK

A callback function was required but was not been provided to a Node.js API.

<a id="ERR_INVALID_FILE_URL_HOST"></a>
### ERR_INVALID_FILE_URL_HOST

A Node.js API that consumes `file:` URLs (such as certain functions in the
[`fs`][] module) encountered a file URL with an incompatible host. This
situation can only occur on Unix-like systems where only `localhost` or an empty
host is supported.

<a id="ERR_INVALID_FILE_URL_PATH"></a>
### ERR_INVALID_FILE_URL_PATH

A Node.js API that consumes `file:` URLs (such as certain functions in the
[`fs`][] module) encountered a file URL with an incompatible path. The exact
semantics for determining whether a path can be used is platform-dependent.

<a id="ERR_INVALID_HANDLE_TYPE"></a>
### ERR_INVALID_HANDLE_TYPE

An attempt was made to send an unsupported "handle" over an IPC communication
channel to a child process. See [`subprocess.send()`] and [`process.send()`] for
more information.

<a id="ERR_INVALID_OPT_VALUE"></a>
### ERR_INVALID_OPT_VALUE

An invalid or unexpected value was passed in an options object.

<a id="ERR_INVALID_PERFORMANCE_MARK"></a>
### ERR_INVALID_PERFORMANCE_MARK

While using the Performance Timing API (`perf_hooks`), a performance mark is
invalid.

<a id="ERR_INVALID_PROTOCOL"></a>
### ERR_INVALID_PROTOCOL

An invalid `options.protocol` was passed.

<a id="ERR_INVALID_SYNC_FORK_INPUT"></a>
### ERR_INVALID_SYNC_FORK_INPUT

A `Buffer`, `Uint8Array` or `string` was provided as stdio input to a
synchronous fork. See the documentation for the
[`child_process`](child_process.html) module for more information.

<a id="ERR_INVALID_THIS"></a>
### ERR_INVALID_THIS

A Node.js API function was called with an incompatible `this` value.

Example:

```js
const { URLSearchParams } = require('url');
const urlSearchParams = new URLSearchParams('foo=bar&baz=new');

const buf = Buffer.alloc(1);
urlSearchParams.has.call(buf, 'foo');
// Throws a TypeError with code 'ERR_INVALID_THIS'
```

<a id="ERR_INVALID_TUPLE"></a>
### ERR_INVALID_TUPLE

An element in the `iterable` provided to the [WHATWG][WHATWG URL API]
[`URLSearchParams` constructor][`new URLSearchParams(iterable)`] did not
represent a `[name, value]` tuple – that is, if an element is not iterable, or
does not consist of exactly two elements.

<a id="ERR_INVALID_URL"></a>
### ERR_INVALID_URL

An invalid URL was passed to the [WHATWG][WHATWG URL API]
[`URL` constructor][`new URL(input)`] to be parsed. The thrown error object
typically has an additional property `'input'` that contains the URL that failed
to parse.

<a id="ERR_INVALID_URL_SCHEME"></a>
### ERR_INVALID_URL_SCHEME

An attempt was made to use a URL of an incompatible scheme (protocol) for a
specific purpose. It is only used in the [WHATWG URL API][] support in the
[`fs`][] module (which only accepts URLs with `'file'` scheme), but may be used
in other Node.js APIs as well in the future.

<a id="ERR_IPC_CHANNEL_CLOSED"></a>
### ERR_IPC_CHANNEL_CLOSED

An attempt was made to use an IPC communication channel that was already closed.

<a id="ERR_IPC_DISCONNECTED"></a>
### ERR_IPC_DISCONNECTED

An attempt was made to disconnect an IPC communication channel that was already
disconnected. See the documentation for the
[`child_process`](child_process.html) module for more information.

<a id="ERR_IPC_ONE_PIPE"></a>
### ERR_IPC_ONE_PIPE

An attempt was made to create a child Node.js process using more than one IPC
communication channel. See the documentation for the
[`child_process`](child_process.html) module for more information.

<a id="ERR_IPC_SYNC_FORK"></a>
### ERR_IPC_SYNC_FORK

An attempt was made to open an IPC communication channel with a synchronously
forked Node.js process. See the documentation for the
[`child_process`](child_process.html) module for more information.

<a id="ERR_MISSING_ARGS"></a>
### ERR_MISSING_ARGS

A required argument of a Node.js API was not passed. This is only used for
strict compliance with the API specification (which in some cases may accept
`func(undefined)` but not `func()`). In most native Node.js APIs,
`func(undefined)` and `func()` are treated identically, and the
[`ERR_INVALID_ARG_TYPE`][] error code may be used instead.

<a id="ERR_MISSING_DYNAMIC_INSTANTIATE_HOOK"></a>
### ERR_MISSING_DYNAMIC_INSTANTIATE_HOOK

> Stability: 1 - Experimental

Used when an [ES6 module][] loader hook specifies `format: 'dynamic` but does
not provide a `dynamicInstantiate` hook.

<a id="ERR_MISSING_MODULE"></a>
### ERR_MISSING_MODULE

> Stability: 1 - Experimental

Used when an [ES6 module][] cannot be resolved.

<a id="ERR_MODULE_RESOLUTION_LEGACY"></a>
### ERR_MODULE_RESOLUTION_LEGACY

> Stability: 1 - Experimental

Used when a failure occurred resolving imports in an [ES6 module][].

<a id="ERR_MULTIPLE_CALLBACK"></a>
### ERR_MULTIPLE_CALLBACK

A callback was called more than once.

*Note*: A callback is almost always meant to only be called once as the query
can either be fulfilled or rejected but not both at the same time. The latter
would be possible by calling a callback more than once.

<a id="ERR_NAPI_CONS_FUNCTION"></a>
### ERR_NAPI_CONS_FUNCTION

While using `N-API`, a constructor passed was not a function.

<a id="ERR_NAPI_CONS_PROTOTYPE_OBJECT"></a>
### ERR_NAPI_CONS_PROTOTYPE_OBJECT

While using `N-API`, `Constructor.prototype` was not an object.

<a id="ERR_NAPI_INVALID_DATAVIEW_ARGS"></a>
### ERR_NAPI_INVALID_DATAVIEW_ARGS

While calling `napi_create_dataview()`, a given `offset` was outside the bounds
of the dataview or `offset + length` was larger than a length of given `buffer`.

<a id="ERR_NAPI_INVALID_TYPEDARRAY_ALIGNMENT"></a>
### ERR_NAPI_INVALID_TYPEDARRAY_ALIGNMENT

While calling `napi_create_typedarray()`, the provided `offset` was not a
multiple of the element size.

<a id="ERR_NAPI_INVALID_TYPEDARRAY_LENGTH"></a>
### ERR_NAPI_INVALID_TYPEDARRAY_LENGTH

While calling `napi_create_typedarray()`, `(length * size_of_element) +
byte_offset` was larger than the length of given `buffer`.

<a id="ERR_NO_ICU"></a>
### ERR_NO_ICU

An attempt was made to use features that require [ICU][], but Node.js was not
compiled with ICU support.

<a id="ERR_SOCKET_ALREADY_BOUND"></a>
### ERR_SOCKET_ALREADY_BOUND

An attempt was made to bind a socket that has already been bound.

<a id="ERR_SOCKET_BAD_PORT"></a>
### ERR_SOCKET_BAD_PORT

An API function expecting a port > 0 and < 65536 received an invalid value.

<a id="ERR_SOCKET_BAD_TYPE"></a>
### ERR_SOCKET_BAD_TYPE

An API function expecting a socket type (`udp4` or `udp6`) received an invalid
value.

<a id="ERR_SOCKET_CANNOT_SEND"></a>
### ERR_SOCKET_CANNOT_SEND

Data could be sent on a socket.

<a id="ERR_SOCKET_CLOSED"></a>
### ERR_SOCKET_CLOSED

An attempt was made to operate on an already closed socket.

<a id="ERR_SOCKET_DGRAM_NOT_RUNNING"></a>
### ERR_SOCKET_DGRAM_NOT_RUNNING

A call was made and the UDP subsystem was not running.

<a id="ERR_STDERR_CLOSE"></a>
### ERR_STDERR_CLOSE

An attempt was made to close the `process.stderr` stream. By design, Node.js
does not allow `stdout` or `stderr` streams to be closed by user code.

<a id="ERR_STDOUT_CLOSE"></a>
### ERR_STDOUT_CLOSE

An attempt was made to close the `process.stdout` stream. By design, Node.js
does not allow `stdout` or `stderr` streams to be closed by user code.

<a id="ERR_TLS_CERT_ALTNAME_INVALID"></a>
### ERR_TLS_CERT_ALTNAME_INVALID

While using TLS, the hostname/IP of the peer did not match any of the
subjectAltNames in its certificate.

<a id="ERR_TLS_DH_PARAM_SIZE"></a>
### ERR_TLS_DH_PARAM_SIZE

While using TLS, the parameter offered for the Diffie-Hellman (`DH`)
key-agreement protocol is too small. By default, the key length must be greater
than or equal to 1024 bits to avoid vulnerabilities, even though it is strongly
recommended to use 2048 bits or larger for stronger security.

<a id="ERR_TLS_HANDSHAKE_TIMEOUT"></a>
### ERR_TLS_HANDSHAKE_TIMEOUT

A TLS/SSL handshake timed out. In this case, the server must also abort the
connection.

<a id="ERR_TLS_RENEGOTIATION_FAILED"></a>
### ERR_TLS_RENEGOTIATION_FAILED

A TLS renegotiation request has failed in a non-specific way.

<a id="ERR_TLS_REQUIRED_SERVER_NAME"></a>
### ERR_TLS_REQUIRED_SERVER_NAME

While using TLS, the `server.addContext()` method was called without providing
a hostname in the first parameter.

<a id="ERR_TLS_SESSION_ATTACK"></a>
### ERR_TLS_SESSION_ATTACK

An excessive amount of TLS renegotiations is detected, which is a potential
vector for denial-of-service attacks.

<a id="ERR_TRANSFORM_ALREADY_TRANSFORMING"></a>
### ERR_TRANSFORM_ALREADY_TRANSFORMING

A Transform stream finished while it was still transforming.

<a id="ERR_TRANSFORM_WITH_LENGTH_0"></a>
### ERR_TRANSFORM_WITH_LENGTH_0

A Transform stream finished with data still in the write buffer.

<a id="ERR_UNKNOWN_SIGNAL"></a>
### ERR_UNKNOWN_SIGNAL

An invalid or unknown process signal was passed to an API expecting a valid
signal (such as [`subprocess.kill()`][]).

<a id="ERR_UNKNOWN_STDIN_TYPE"></a>
### ERR_UNKNOWN_STDIN_TYPE

An attempt was made to launch a Node.js process with an unknown `stdin` file
type. This error is usually an indication of a bug within Node.js itself,
although it is possible for user code to trigger it.

<a id="ERR_UNKNOWN_STREAM_TYPE"></a>
### ERR_UNKNOWN_STREAM_TYPE

An attempt was made to launch a Node.js process with an unknown `stdout` or
`stderr` file type. This error is usually an indication of a bug within Node.js
itself, although it is possible for user code to trigger it.

<a id="ERR_V8BREAKITERATOR"></a>
### ERR_V8BREAKITERATOR

The V8 BreakIterator API was used but the full ICU data set is not installed.

<a id="ERR_VALID_PERFORMANCE_ENTRY_TYPE"></a>
### ERR_VALID_PERFORMANCE_ENTRY_TYPE

While using the Performance Timing API (`perf_hooks`), no valid performance
entry types were found.

<a id="ERR_VALUE_OUT_OF_RANGE"></a>
### ERR_VALUE_OUT_OF_RANGE

A given value is out of the accepted range.

[`ERR_INVALID_ARG_TYPE`]: #ERR_INVALID_ARG_TYPE
[`subprocess.kill()`]: child_process.html#child_process_subprocess_kill_signal
[`subprocess.send()`]: child_process.html#child_process_subprocess_send_message_sendhandle_options_callback
[`fs.readFileSync`]: fs.html#fs_fs_readfilesync_path_options
[`fs.readdir`]: fs.html#fs_fs_readdir_path_options_callback
[`fs.unlink`]: fs.html#fs_fs_unlink_path_callback
[`fs`]: fs.html
[`http`]: http.html
[`https`]: https.html
[`libuv Error handling`]: http://docs.libuv.org/en/v1.x/errors.html
[`net`]: net.html
[`new URL(input)`]: url.html#url_constructor_new_url_input_base
[`new URLSearchParams(iterable)`]: url.html#url_constructor_new_urlsearchparams_iterable
[`process.on('uncaughtException')`]: process.html#process_event_uncaughtexception
[`process.send()`]: process.html#process_process_send_message_sendhandle_options_callback
[ICU]: intl.html#intl_internationalization_support
[Node.js Error Codes]: #nodejs-error-codes
[V8's stack trace API]: https://github.com/v8/v8/wiki/Stack-Trace-API
[WHATWG URL API]: url.html#url_the_whatwg_url_api
[domains]: domain.html
[event emitter-based]: events.html#events_class_eventemitter
[file descriptors]: https://en.wikipedia.org/wiki/File_descriptor
[online]: http://man7.org/linux/man-pages/man3/errno.3.html
[stream-based]: stream.html
[syscall]: http://man7.org/linux/man-pages/man2/syscall.2.html
[try-catch]: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Statements/try...catch
[vm]: vm.html
[WHATWG Supported Encodings]: util.md#whatwg-supported-encodings