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// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
#ifndef HANDLE_WRAP_H_
#define HANDLE_WRAP_H_
#include "queue.h"
namespace node {
// Rules:
//
// - Do not throw from handle methods. Set errno.
//
// - MakeCallback may only be made directly off the event loop.
// That is there can be no JavaScript stack frames underneith it.
// (Is there anyway to assert that?)
//
// - No use of v8::WeakReferenceCallback. The close callback signifies that
// we're done with a handle - external resources can be freed.
//
// - Reusable?
//
// - The uv_close_cb is used to free the c++ object. The close callback
// is not made into javascript land.
//
// - uv_ref, uv_unref counts are managed at this layer to avoid needless
// js/c++ boundary crossing. At the javascript layer that should all be
// taken care of.
#define UNWRAP_NO_ABORT(type) \
assert(!args.This().IsEmpty()); \
assert(args.This()->InternalFieldCount() > 0); \
type* wrap = static_cast<type*>( \
args.This()->GetAlignedPointerFromInternalField(0));
class HandleWrap {
public:
static void Initialize(v8::Handle<v8::Object> target);
static void Close(const v8::FunctionCallbackInfo<v8::Value>& args);
static void Ref(const v8::FunctionCallbackInfo<v8::Value>& args);
static void Unref(const v8::FunctionCallbackInfo<v8::Value>& args);
inline uv_handle_t* GetHandle() { return handle__; };
protected:
HandleWrap(v8::Handle<v8::Object> object, uv_handle_t* handle);
virtual ~HandleWrap();
inline v8::Local<v8::Object> object() {
return v8::Local<v8::Object>::New(node_isolate, persistent());
}
inline v8::Persistent<v8::Object>& persistent() {
return object_;
}
private:
friend void GetActiveHandles(const v8::FunctionCallbackInfo<v8::Value>&);
static void OnClose(uv_handle_t* handle);
v8::Persistent<v8::Object> object_;
QUEUE handle_wrap_queue_;
// Using double underscore due to handle_ member in tcp_wrap. Probably
// tcp_wrap should rename it's member to 'handle'.
uv_handle_t* handle__;
unsigned int flags_;
static const unsigned int kUnref = 1;
static const unsigned int kCloseCallback = 2;
};
} // namespace node
#endif // HANDLE_WRAP_H_
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