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#include "env.h"
#include "env-inl.h"
#include "handle_wrap.h"
#include "node_wrap.h"
#include "util.h"
#include "util-inl.h"
#include <string.h>
#include <stdlib.h>
namespace node {
using v8::Array;
using v8::Context;
using v8::FunctionCallbackInfo;
using v8::FunctionTemplate;
using v8::HandleScope;
using v8::Integer;
using v8::Local;
using v8::Number;
using v8::Object;
using v8::String;
using v8::Value;
class ProcessWrap : public HandleWrap {
public:
static void Initialize(Local<Object> target,
Local<Value> unused,
Local<Context> context) {
Environment* env = Environment::GetCurrent(context);
Local<FunctionTemplate> constructor = env->NewFunctionTemplate(New);
constructor->InstanceTemplate()->SetInternalFieldCount(1);
constructor->SetClassName(FIXED_ONE_BYTE_STRING(env->isolate(), "Process"));
env->SetProtoMethod(constructor, "close", HandleWrap::Close);
env->SetProtoMethod(constructor, "spawn", Spawn);
env->SetProtoMethod(constructor, "kill", Kill);
env->SetProtoMethod(constructor, "ref", HandleWrap::Ref);
env->SetProtoMethod(constructor, "unref", HandleWrap::Unref);
env->SetProtoMethod(constructor, "hasRef", HandleWrap::HasRef);
target->Set(FIXED_ONE_BYTE_STRING(env->isolate(), "Process"),
constructor->GetFunction());
}
size_t self_size() const override { return sizeof(*this); }
private:
static void New(const FunctionCallbackInfo<Value>& args) {
// This constructor should not be exposed to public javascript.
// Therefore we assert that we are not trying to call this as a
// normal function.
CHECK(args.IsConstructCall());
Environment* env = Environment::GetCurrent(args);
new ProcessWrap(env, args.This());
}
ProcessWrap(Environment* env, Local<Object> object)
: HandleWrap(env,
object,
reinterpret_cast<uv_handle_t*>(&process_),
AsyncWrap::PROVIDER_PROCESSWRAP) {
}
static void ParseStdioOptions(Environment* env,
Local<Object> js_options,
uv_process_options_t* options) {
Local<String> stdio_key = env->stdio_string();
Local<Array> stdios = js_options->Get(stdio_key).As<Array>();
uint32_t len = stdios->Length();
options->stdio = new uv_stdio_container_t[len];
options->stdio_count = len;
for (uint32_t i = 0; i < len; i++) {
Local<Object> stdio = stdios->Get(i).As<Object>();
Local<Value> type = stdio->Get(env->type_string());
if (type->Equals(env->ignore_string())) {
options->stdio[i].flags = UV_IGNORE;
} else if (type->Equals(env->pipe_string())) {
options->stdio[i].flags = static_cast<uv_stdio_flags>(
UV_CREATE_PIPE | UV_READABLE_PIPE | UV_WRITABLE_PIPE);
Local<String> handle_key = env->handle_string();
Local<Object> handle = stdio->Get(handle_key).As<Object>();
CHECK(!handle.IsEmpty());
options->stdio[i].data.stream =
reinterpret_cast<uv_stream_t*>(
Unwrap<PipeWrap>(handle)->UVHandle());
} else if (type->Equals(env->wrap_string())) {
Local<String> handle_key = env->handle_string();
Local<Object> handle = stdio->Get(handle_key).As<Object>();
uv_stream_t* stream = HandleToStream(env, handle);
CHECK_NE(stream, nullptr);
options->stdio[i].flags = UV_INHERIT_STREAM;
options->stdio[i].data.stream = stream;
} else {
Local<String> fd_key = env->fd_string();
int fd = static_cast<int>(stdio->Get(fd_key)->IntegerValue());
options->stdio[i].flags = UV_INHERIT_FD;
options->stdio[i].data.fd = fd;
}
}
}
static void Spawn(const FunctionCallbackInfo<Value>& args) {
Environment* env = Environment::GetCurrent(args);
ProcessWrap* wrap;
ASSIGN_OR_RETURN_UNWRAP(&wrap, args.Holder());
Local<Object> js_options = args[0]->ToObject(env->isolate());
uv_process_options_t options;
memset(&options, 0, sizeof(uv_process_options_t));
options.exit_cb = OnExit;
// options.uid
Local<Value> uid_v = js_options->Get(env->uid_string());
if (!uid_v->IsUndefined() && !uid_v->IsNull()) {
CHECK(uid_v->IsInt32());
const int32_t uid = uid_v->Int32Value(env->context()).FromJust();
options.flags |= UV_PROCESS_SETUID;
options.uid = static_cast<uv_uid_t>(uid);
}
// options.gid
Local<Value> gid_v = js_options->Get(env->gid_string());
if (!gid_v->IsUndefined() && !gid_v->IsNull()) {
CHECK(gid_v->IsInt32());
const int32_t gid = gid_v->Int32Value(env->context()).FromJust();
options.flags |= UV_PROCESS_SETGID;
options.gid = static_cast<uv_gid_t>(gid);
}
// TODO(bnoordhuis) is this possible to do without mallocing ?
// options.file
Local<Value> file_v = js_options->Get(env->file_string());
CHECK(file_v->IsString());
node::Utf8Value file(env->isolate(), file_v);
options.file = *file;
// options.args
Local<Value> argv_v = js_options->Get(env->args_string());
if (!argv_v.IsEmpty() && argv_v->IsArray()) {
Local<Array> js_argv = Local<Array>::Cast(argv_v);
int argc = js_argv->Length();
// Heap allocate to detect errors. +1 is for nullptr.
options.args = new char*[argc + 1];
for (int i = 0; i < argc; i++) {
node::Utf8Value arg(env->isolate(), js_argv->Get(i));
options.args[i] = strdup(*arg);
CHECK_NE(options.args[i], nullptr);
}
options.args[argc] = nullptr;
}
// options.cwd
Local<Value> cwd_v = js_options->Get(env->cwd_string());
node::Utf8Value cwd(env->isolate(),
cwd_v->IsString() ? cwd_v : Local<Value>());
if (cwd.length() > 0) {
options.cwd = *cwd;
}
// options.env
Local<Value> env_v = js_options->Get(env->env_pairs_string());
if (!env_v.IsEmpty() && env_v->IsArray()) {
Local<Array> env_opt = Local<Array>::Cast(env_v);
int envc = env_opt->Length();
options.env = new char*[envc + 1]; // Heap allocated to detect errors.
for (int i = 0; i < envc; i++) {
node::Utf8Value pair(env->isolate(), env_opt->Get(i));
options.env[i] = strdup(*pair);
CHECK_NE(options.env[i], nullptr);
}
options.env[envc] = nullptr;
}
// options.stdio
ParseStdioOptions(env, js_options, &options);
// options.windows_verbatim_arguments
Local<String> windows_verbatim_arguments_key =
env->windows_verbatim_arguments_string();
if (js_options->Get(windows_verbatim_arguments_key)->IsTrue()) {
options.flags |= UV_PROCESS_WINDOWS_VERBATIM_ARGUMENTS;
}
// options.detached
Local<String> detached_key = env->detached_string();
if (js_options->Get(detached_key)->IsTrue()) {
options.flags |= UV_PROCESS_DETACHED;
}
int err = uv_spawn(env->event_loop(), &wrap->process_, &options);
if (err == 0) {
CHECK_EQ(wrap->process_.data, wrap);
wrap->object()->Set(env->pid_string(),
Integer::New(env->isolate(), wrap->process_.pid));
}
if (options.args) {
for (int i = 0; options.args[i]; i++) free(options.args[i]);
delete [] options.args;
}
if (options.env) {
for (int i = 0; options.env[i]; i++) free(options.env[i]);
delete [] options.env;
}
delete[] options.stdio;
args.GetReturnValue().Set(err);
}
static void Kill(const FunctionCallbackInfo<Value>& args) {
ProcessWrap* wrap;
ASSIGN_OR_RETURN_UNWRAP(&wrap, args.Holder());
int signal = args[0]->Int32Value();
int err = uv_process_kill(&wrap->process_, signal);
args.GetReturnValue().Set(err);
}
static void OnExit(uv_process_t* handle,
int64_t exit_status,
int term_signal) {
ProcessWrap* wrap = static_cast<ProcessWrap*>(handle->data);
CHECK_NE(wrap, nullptr);
CHECK_EQ(&wrap->process_, handle);
Environment* env = wrap->env();
HandleScope handle_scope(env->isolate());
Context::Scope context_scope(env->context());
Local<Value> argv[] = {
Number::New(env->isolate(), static_cast<double>(exit_status)),
OneByteString(env->isolate(), signo_string(term_signal))
};
wrap->MakeCallback(env->onexit_string(), arraysize(argv), argv);
}
uv_process_t process_;
};
} // namespace node
NODE_MODULE_CONTEXT_AWARE_BUILTIN(process_wrap, node::ProcessWrap::Initialize)
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