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#ifndef TEST_CCTEST_NODE_TEST_FIXTURE_H_
#define TEST_CCTEST_NODE_TEST_FIXTURE_H_
#include <cstdlib>
#include <memory>
#include "gtest/gtest.h"
#include "node.h"
#include "node_platform.h"
#include "node_internals.h"
#include "env.h"
#include "util-inl.h"
#include "v8.h"
#include "libplatform/libplatform.h"
struct Argv {
public:
Argv() : Argv({"node", "-p", "process.version"}) {}
Argv(const std::initializer_list<const char*> &args) {
nr_args_ = args.size();
int total_len = 0;
for (auto it = args.begin(); it != args.end(); ++it) {
total_len += strlen(*it) + 1;
}
argv_ = static_cast<char**>(malloc(nr_args_ * sizeof(char*)));
argv_[0] = static_cast<char*>(malloc(total_len));
int i = 0;
int offset = 0;
for (auto it = args.begin(); it != args.end(); ++it, ++i) {
int len = strlen(*it) + 1;
snprintf(argv_[0] + offset, len, "%s", *it);
// Skip argv_[0] as it points the correct location already
if (i > 0) {
argv_[i] = argv_[0] + offset;
}
offset += len;
}
}
~Argv() {
free(argv_[0]);
free(argv_);
}
int nr_args() const {
return nr_args_;
}
char** operator*() const {
return argv_;
}
private:
char** argv_;
int nr_args_;
};
using ArrayBufferUniquePtr = std::unique_ptr<node::ArrayBufferAllocator,
decltype(&node::FreeArrayBufferAllocator)>;
using TracingAgentUniquePtr = std::unique_ptr<node::tracing::Agent>;
using NodePlatformUniquePtr = std::unique_ptr<node::NodePlatform>;
class NodeTestFixture : public ::testing::Test {
protected:
static ArrayBufferUniquePtr allocator;
static TracingAgentUniquePtr tracing_agent;
static NodePlatformUniquePtr platform;
static uv_loop_t current_loop;
static bool node_initialized;
v8::Isolate* isolate_;
static void SetUpTestCase() {
if (!node_initialized) {
node_initialized = true;
int argc = 1;
const char* argv0 = "cctest";
int exec_argc;
const char** exec_argv;
node::Init(&argc, &argv0, &exec_argc, &exec_argv);
}
tracing_agent = std::make_unique<node::tracing::Agent>();
node::tracing::TraceEventHelper::SetAgent(tracing_agent.get());
CHECK_EQ(0, uv_loop_init(¤t_loop));
platform.reset(static_cast<node::NodePlatform*>(
node::InitializeV8Platform(4)));
v8::V8::Initialize();
}
static void TearDownTestCase() {
platform->Shutdown();
while (uv_loop_alive(¤t_loop)) {
uv_run(¤t_loop, UV_RUN_ONCE);
}
v8::V8::ShutdownPlatform();
CHECK_EQ(0, uv_loop_close(¤t_loop));
}
void SetUp() override {
allocator = ArrayBufferUniquePtr(node::CreateArrayBufferAllocator(),
&node::FreeArrayBufferAllocator);
isolate_ = NewIsolate(allocator.get(), ¤t_loop);
CHECK_NE(isolate_, nullptr);
isolate_->Enter();
}
void TearDown() override {
isolate_->Exit();
isolate_->Dispose();
platform->UnregisterIsolate(isolate_);
isolate_ = nullptr;
}
};
class EnvironmentTestFixture : public NodeTestFixture {
public:
class Env {
public:
Env(const v8::HandleScope& handle_scope, const Argv& argv) {
auto isolate = handle_scope.GetIsolate();
context_ = node::NewContext(isolate);
CHECK(!context_.IsEmpty());
context_->Enter();
isolate_data_ = node::CreateIsolateData(isolate,
&NodeTestFixture::current_loop,
platform.get());
CHECK_NE(nullptr, isolate_data_);
environment_ = node::CreateEnvironment(isolate_data_,
context_,
1, *argv,
argv.nr_args(), *argv);
CHECK_NE(nullptr, environment_);
}
~Env() {
node::FreeEnvironment(environment_);
node::FreeIsolateData(isolate_data_);
context_->Exit();
}
node::Environment* operator*() const {
return environment_;
}
v8::Local<v8::Context> context() const {
return context_;
}
Env(const Env&) = delete;
Env& operator=(const Env&) = delete;
private:
v8::Local<v8::Context> context_;
node::IsolateData* isolate_data_;
node::Environment* environment_;
};
};
#endif // TEST_CCTEST_NODE_TEST_FIXTURE_H_
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