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Diffstat (limited to 'node_modules/minipass-json-stream/node_modules/minipass/index.js')
-rw-r--r--node_modules/minipass-json-stream/node_modules/minipass/index.js545
1 files changed, 545 insertions, 0 deletions
diff --git a/node_modules/minipass-json-stream/node_modules/minipass/index.js b/node_modules/minipass-json-stream/node_modules/minipass/index.js
new file mode 100644
index 000000000..56cbd665d
--- /dev/null
+++ b/node_modules/minipass-json-stream/node_modules/minipass/index.js
@@ -0,0 +1,545 @@
+'use strict'
+const EE = require('events')
+const Stream = require('stream')
+const Yallist = require('yallist')
+const SD = require('string_decoder').StringDecoder
+
+const EOF = Symbol('EOF')
+const MAYBE_EMIT_END = Symbol('maybeEmitEnd')
+const EMITTED_END = Symbol('emittedEnd')
+const EMITTING_END = Symbol('emittingEnd')
+const CLOSED = Symbol('closed')
+const READ = Symbol('read')
+const FLUSH = Symbol('flush')
+const FLUSHCHUNK = Symbol('flushChunk')
+const ENCODING = Symbol('encoding')
+const DECODER = Symbol('decoder')
+const FLOWING = Symbol('flowing')
+const PAUSED = Symbol('paused')
+const RESUME = Symbol('resume')
+const BUFFERLENGTH = Symbol('bufferLength')
+const BUFFERPUSH = Symbol('bufferPush')
+const BUFFERSHIFT = Symbol('bufferShift')
+const OBJECTMODE = Symbol('objectMode')
+const DESTROYED = Symbol('destroyed')
+
+// TODO remove when Node v8 support drops
+const doIter = global._MP_NO_ITERATOR_SYMBOLS_ !== '1'
+const ASYNCITERATOR = doIter && Symbol.asyncIterator
+ || Symbol('asyncIterator not implemented')
+const ITERATOR = doIter && Symbol.iterator
+ || Symbol('iterator not implemented')
+
+// events that mean 'the stream is over'
+// these are treated specially, and re-emitted
+// if they are listened for after emitting.
+const isEndish = ev =>
+ ev === 'end' ||
+ ev === 'finish' ||
+ ev === 'prefinish'
+
+const isArrayBuffer = b => b instanceof ArrayBuffer ||
+ typeof b === 'object' &&
+ b.constructor &&
+ b.constructor.name === 'ArrayBuffer' &&
+ b.byteLength >= 0
+
+const isArrayBufferView = b => !Buffer.isBuffer(b) && ArrayBuffer.isView(b)
+
+module.exports = class Minipass extends Stream {
+ constructor (options) {
+ super()
+ this[FLOWING] = false
+ // whether we're explicitly paused
+ this[PAUSED] = false
+ this.pipes = new Yallist()
+ this.buffer = new Yallist()
+ this[OBJECTMODE] = options && options.objectMode || false
+ if (this[OBJECTMODE])
+ this[ENCODING] = null
+ else
+ this[ENCODING] = options && options.encoding || null
+ if (this[ENCODING] === 'buffer')
+ this[ENCODING] = null
+ this[DECODER] = this[ENCODING] ? new SD(this[ENCODING]) : null
+ this[EOF] = false
+ this[EMITTED_END] = false
+ this[EMITTING_END] = false
+ this[CLOSED] = false
+ this.writable = true
+ this.readable = true
+ this[BUFFERLENGTH] = 0
+ this[DESTROYED] = false
+ }
+
+ get bufferLength () { return this[BUFFERLENGTH] }
+
+ get encoding () { return this[ENCODING] }
+ set encoding (enc) {
+ if (this[OBJECTMODE])
+ throw new Error('cannot set encoding in objectMode')
+
+ if (this[ENCODING] && enc !== this[ENCODING] &&
+ (this[DECODER] && this[DECODER].lastNeed || this[BUFFERLENGTH]))
+ throw new Error('cannot change encoding')
+
+ if (this[ENCODING] !== enc) {
+ this[DECODER] = enc ? new SD(enc) : null
+ if (this.buffer.length)
+ this.buffer = this.buffer.map(chunk => this[DECODER].write(chunk))
+ }
+
+ this[ENCODING] = enc
+ }
+
+ setEncoding (enc) {
+ this.encoding = enc
+ }
+
+ get objectMode () { return this[OBJECTMODE] }
+ set objectMode (om) { this[OBJECTMODE] = this[OBJECTMODE] || !!om }
+
+ write (chunk, encoding, cb) {
+ if (this[EOF])
+ throw new Error('write after end')
+
+ if (this[DESTROYED]) {
+ this.emit('error', Object.assign(
+ new Error('Cannot call write after a stream was destroyed'),
+ { code: 'ERR_STREAM_DESTROYED' }
+ ))
+ return true
+ }
+
+ if (typeof encoding === 'function')
+ cb = encoding, encoding = 'utf8'
+
+ if (!encoding)
+ encoding = 'utf8'
+
+ // convert array buffers and typed array views into buffers
+ // at some point in the future, we may want to do the opposite!
+ // leave strings and buffers as-is
+ // anything else switches us into object mode
+ if (!this[OBJECTMODE] && !Buffer.isBuffer(chunk)) {
+ if (isArrayBufferView(chunk))
+ chunk = Buffer.from(chunk.buffer, chunk.byteOffset, chunk.byteLength)
+ else if (isArrayBuffer(chunk))
+ chunk = Buffer.from(chunk)
+ else if (typeof chunk !== 'string')
+ // use the setter so we throw if we have encoding set
+ this.objectMode = true
+ }
+
+ // this ensures at this point that the chunk is a buffer or string
+ // don't buffer it up or send it to the decoder
+ if (!this.objectMode && !chunk.length) {
+ if (this[BUFFERLENGTH] !== 0)
+ this.emit('readable')
+ if (cb)
+ cb()
+ return this.flowing
+ }
+
+ // fast-path writing strings of same encoding to a stream with
+ // an empty buffer, skipping the buffer/decoder dance
+ if (typeof chunk === 'string' && !this[OBJECTMODE] &&
+ // unless it is a string already ready for us to use
+ !(encoding === this[ENCODING] && !this[DECODER].lastNeed)) {
+ chunk = Buffer.from(chunk, encoding)
+ }
+
+ if (Buffer.isBuffer(chunk) && this[ENCODING])
+ chunk = this[DECODER].write(chunk)
+
+ if (this.flowing) {
+ // if we somehow have something in the buffer, but we think we're
+ // flowing, then we need to flush all that out first, or we get
+ // chunks coming in out of order. Can't emit 'drain' here though,
+ // because we're mid-write, so that'd be bad.
+ if (this[BUFFERLENGTH] !== 0)
+ this[FLUSH](true)
+ this.emit('data', chunk)
+ } else
+ this[BUFFERPUSH](chunk)
+
+ if (this[BUFFERLENGTH] !== 0)
+ this.emit('readable')
+
+ if (cb)
+ cb()
+
+ return this.flowing
+ }
+
+ read (n) {
+ if (this[DESTROYED])
+ return null
+
+ try {
+ if (this[BUFFERLENGTH] === 0 || n === 0 || n > this[BUFFERLENGTH])
+ return null
+
+ if (this[OBJECTMODE])
+ n = null
+
+ if (this.buffer.length > 1 && !this[OBJECTMODE]) {
+ if (this.encoding)
+ this.buffer = new Yallist([
+ Array.from(this.buffer).join('')
+ ])
+ else
+ this.buffer = new Yallist([
+ Buffer.concat(Array.from(this.buffer), this[BUFFERLENGTH])
+ ])
+ }
+
+ return this[READ](n || null, this.buffer.head.value)
+ } finally {
+ this[MAYBE_EMIT_END]()
+ }
+ }
+
+ [READ] (n, chunk) {
+ if (n === chunk.length || n === null)
+ this[BUFFERSHIFT]()
+ else {
+ this.buffer.head.value = chunk.slice(n)
+ chunk = chunk.slice(0, n)
+ this[BUFFERLENGTH] -= n
+ }
+
+ this.emit('data', chunk)
+
+ if (!this.buffer.length && !this[EOF])
+ this.emit('drain')
+
+ return chunk
+ }
+
+ end (chunk, encoding, cb) {
+ if (typeof chunk === 'function')
+ cb = chunk, chunk = null
+ if (typeof encoding === 'function')
+ cb = encoding, encoding = 'utf8'
+ if (chunk)
+ this.write(chunk, encoding)
+ if (cb)
+ this.once('end', cb)
+ this[EOF] = true
+ this.writable = false
+
+ // if we haven't written anything, then go ahead and emit,
+ // even if we're not reading.
+ // we'll re-emit if a new 'end' listener is added anyway.
+ // This makes MP more suitable to write-only use cases.
+ if (this.flowing || !this[PAUSED])
+ this[MAYBE_EMIT_END]()
+ return this
+ }
+
+ // don't let the internal resume be overwritten
+ [RESUME] () {
+ if (this[DESTROYED])
+ return
+
+ this[PAUSED] = false
+ this[FLOWING] = true
+ this.emit('resume')
+ if (this.buffer.length)
+ this[FLUSH]()
+ else if (this[EOF])
+ this[MAYBE_EMIT_END]()
+ else
+ this.emit('drain')
+ }
+
+ resume () {
+ return this[RESUME]()
+ }
+
+ pause () {
+ this[FLOWING] = false
+ this[PAUSED] = true
+ }
+
+ get destroyed () {
+ return this[DESTROYED]
+ }
+
+ get flowing () {
+ return this[FLOWING]
+ }
+
+ get paused () {
+ return this[PAUSED]
+ }
+
+ [BUFFERPUSH] (chunk) {
+ if (this[OBJECTMODE])
+ this[BUFFERLENGTH] += 1
+ else
+ this[BUFFERLENGTH] += chunk.length
+ return this.buffer.push(chunk)
+ }
+
+ [BUFFERSHIFT] () {
+ if (this.buffer.length) {
+ if (this[OBJECTMODE])
+ this[BUFFERLENGTH] -= 1
+ else
+ this[BUFFERLENGTH] -= this.buffer.head.value.length
+ }
+ return this.buffer.shift()
+ }
+
+ [FLUSH] (noDrain) {
+ do {} while (this[FLUSHCHUNK](this[BUFFERSHIFT]()))
+
+ if (!noDrain && !this.buffer.length && !this[EOF])
+ this.emit('drain')
+ }
+
+ [FLUSHCHUNK] (chunk) {
+ return chunk ? (this.emit('data', chunk), this.flowing) : false
+ }
+
+ pipe (dest, opts) {
+ if (this[DESTROYED])
+ return
+
+ const ended = this[EMITTED_END]
+ opts = opts || {}
+ if (dest === process.stdout || dest === process.stderr)
+ opts.end = false
+ else
+ opts.end = opts.end !== false
+
+ const p = { dest: dest, opts: opts, ondrain: _ => this[RESUME]() }
+ this.pipes.push(p)
+
+ dest.on('drain', p.ondrain)
+ this[RESUME]()
+ // piping an ended stream ends immediately
+ if (ended && p.opts.end)
+ p.dest.end()
+ return dest
+ }
+
+ addListener (ev, fn) {
+ return this.on(ev, fn)
+ }
+
+ on (ev, fn) {
+ try {
+ return super.on(ev, fn)
+ } finally {
+ if (ev === 'data' && !this.pipes.length && !this.flowing)
+ this[RESUME]()
+ else if (isEndish(ev) && this[EMITTED_END]) {
+ super.emit(ev)
+ this.removeAllListeners(ev)
+ }
+ }
+ }
+
+ get emittedEnd () {
+ return this[EMITTED_END]
+ }
+
+ [MAYBE_EMIT_END] () {
+ if (!this[EMITTING_END] &&
+ !this[EMITTED_END] &&
+ !this[DESTROYED] &&
+ this.buffer.length === 0 &&
+ this[EOF]) {
+ this[EMITTING_END] = true
+ this.emit('end')
+ this.emit('prefinish')
+ this.emit('finish')
+ if (this[CLOSED])
+ this.emit('close')
+ this[EMITTING_END] = false
+ }
+ }
+
+ emit (ev, data) {
+ // error and close are only events allowed after calling destroy()
+ if (ev !== 'error' && ev !== 'close' && ev !== DESTROYED && this[DESTROYED])
+ return
+ else if (ev === 'data') {
+ if (!data)
+ return
+
+ if (this.pipes.length)
+ this.pipes.forEach(p =>
+ p.dest.write(data) === false && this.pause())
+ } else if (ev === 'end') {
+ // only actual end gets this treatment
+ if (this[EMITTED_END] === true)
+ return
+
+ this[EMITTED_END] = true
+ this.readable = false
+
+ if (this[DECODER]) {
+ data = this[DECODER].end()
+ if (data) {
+ this.pipes.forEach(p => p.dest.write(data))
+ super.emit('data', data)
+ }
+ }
+
+ this.pipes.forEach(p => {
+ p.dest.removeListener('drain', p.ondrain)
+ if (p.opts.end)
+ p.dest.end()
+ })
+ } else if (ev === 'close') {
+ this[CLOSED] = true
+ // don't emit close before 'end' and 'finish'
+ if (!this[EMITTED_END] && !this[DESTROYED])
+ return
+ }
+
+ // TODO: replace with a spread operator when Node v4 support drops
+ const args = new Array(arguments.length)
+ args[0] = ev
+ args[1] = data
+ if (arguments.length > 2) {
+ for (let i = 2; i < arguments.length; i++) {
+ args[i] = arguments[i]
+ }
+ }
+
+ try {
+ return super.emit.apply(this, args)
+ } finally {
+ if (!isEndish(ev))
+ this[MAYBE_EMIT_END]()
+ else
+ this.removeAllListeners(ev)
+ }
+ }
+
+ // const all = await stream.collect()
+ collect () {
+ const buf = []
+ if (!this[OBJECTMODE])
+ buf.dataLength = 0
+ // set the promise first, in case an error is raised
+ // by triggering the flow here.
+ const p = this.promise()
+ this.on('data', c => {
+ buf.push(c)
+ if (!this[OBJECTMODE])
+ buf.dataLength += c.length
+ })
+ return p.then(() => buf)
+ }
+
+ // const data = await stream.concat()
+ concat () {
+ return this[OBJECTMODE]
+ ? Promise.reject(new Error('cannot concat in objectMode'))
+ : this.collect().then(buf =>
+ this[OBJECTMODE]
+ ? Promise.reject(new Error('cannot concat in objectMode'))
+ : this[ENCODING] ? buf.join('') : Buffer.concat(buf, buf.dataLength))
+ }
+
+ // stream.promise().then(() => done, er => emitted error)
+ promise () {
+ return new Promise((resolve, reject) => {
+ this.on(DESTROYED, () => reject(new Error('stream destroyed')))
+ this.on('end', () => resolve())
+ this.on('error', er => reject(er))
+ })
+ }
+
+ // for await (let chunk of stream)
+ [ASYNCITERATOR] () {
+ const next = () => {
+ const res = this.read()
+ if (res !== null)
+ return Promise.resolve({ done: false, value: res })
+
+ if (this[EOF])
+ return Promise.resolve({ done: true })
+
+ let resolve = null
+ let reject = null
+ const onerr = er => {
+ this.removeListener('data', ondata)
+ this.removeListener('end', onend)
+ reject(er)
+ }
+ const ondata = value => {
+ this.removeListener('error', onerr)
+ this.removeListener('end', onend)
+ this.pause()
+ resolve({ value: value, done: !!this[EOF] })
+ }
+ const onend = () => {
+ this.removeListener('error', onerr)
+ this.removeListener('data', ondata)
+ resolve({ done: true })
+ }
+ const ondestroy = () => onerr(new Error('stream destroyed'))
+ return new Promise((res, rej) => {
+ reject = rej
+ resolve = res
+ this.once(DESTROYED, ondestroy)
+ this.once('error', onerr)
+ this.once('end', onend)
+ this.once('data', ondata)
+ })
+ }
+
+ return { next }
+ }
+
+ // for (let chunk of stream)
+ [ITERATOR] () {
+ const next = () => {
+ const value = this.read()
+ const done = value === null
+ return { value, done }
+ }
+ return { next }
+ }
+
+ destroy (er) {
+ if (this[DESTROYED]) {
+ if (er)
+ this.emit('error', er)
+ else
+ this.emit(DESTROYED)
+ return this
+ }
+
+ this[DESTROYED] = true
+
+ // throw away all buffered data, it's never coming out
+ this.buffer = new Yallist()
+ this[BUFFERLENGTH] = 0
+
+ if (typeof this.close === 'function' && !this[CLOSED])
+ this.close()
+
+ if (er)
+ this.emit('error', er)
+ else // if no error to emit, still reject pending promises
+ this.emit(DESTROYED)
+
+ return this
+ }
+
+ static isStream (s) {
+ return !!s && (s instanceof Minipass || s instanceof Stream ||
+ s instanceof EE && (
+ typeof s.pipe === 'function' || // readable
+ (typeof s.write === 'function' && typeof s.end === 'function') // writable
+ ))
+ }
+}