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make-spawn-args.js « lib « run-script « @npmcli « node_modules - github.com/npm/cli.git - Unnamed repository; edit this file 'description' to name the repository.
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/* eslint camelcase: "off" */
const isWindows = require('./is-windows.js')
const setPATH = require('./set-path.js')
const {resolve} = require('path')
const npm_config_node_gyp = require.resolve('node-gyp/bin/node-gyp.js')
const { quoteForShell, ShellString, ShellStringText, ShellStringUnquoted } = require('puka')

const escapeCmd = cmd => {
  const result = []
  const parsed = ShellString.sh([cmd])
  for (const child of parsed.children) {
    if (child instanceof ShellStringText) {
      const children = child.contents.filter(segment => segment !== null).map(segment => quoteForShell(segment, false, isWindows && 'win32'))
      result.push(...children)
    } else if (child instanceof ShellStringUnquoted) {
      result.push(child.value)
    } else {
      result.push(isWindows ? '&' : ';')
    }
  }

  return result.join('')
}

const makeSpawnArgs = options => {
  const {
    event,
    path,
    scriptShell = isWindows ? process.env.comspec || 'cmd' : 'sh',
    env = {},
    stdio,
    cmd,
    stdioString = false,
  } = options

  const isCmd = /(?:^|\\)cmd(?:\.exe)?$/i.test(scriptShell)
  const args = isCmd ? ['/d', '/s', '/c', escapeCmd(cmd)] : ['-c', cmd]

  const spawnOpts = {
    env: setPATH(path, {
      // we need to at least save the PATH environment var
      ...process.env,
      ...env,
      npm_package_json: resolve(path, 'package.json'),
      npm_lifecycle_event: event,
      npm_lifecycle_script: cmd,
      npm_config_node_gyp,
    }),
    stdioString,
    stdio,
    cwd: path,
    ...(isCmd ? { windowsVerbatimArguments: true } : {}),
  }

  return [scriptShell, args, spawnOpts]
}

module.exports = makeSpawnArgs