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authorbubnikv <bubnikv@gmail.com>2018-09-20 17:48:40 +0300
committerbubnikv <bubnikv@gmail.com>2018-09-20 17:48:40 +0300
commit20d0f046d2d75468dcb193f84d73ea8522e10c33 (patch)
tree9e1d49a349a8078079492e886be465a4ed6ee0d8
parentadd45a8f6e656fdf4af2cfe5d5ce82457e08e2be (diff)
parent07274589a35948e135ccb2eed59626a41c61444b (diff)
Merge remote-tracking branch 'origin/dev2' into dev_nativeversion_1.42.0-alpha
-rw-r--r--lib/Slic3r/GUI/Plater.pm54
-rwxr-xr-xslic3r.pl9
-rw-r--r--src/libslic3r/Format/3mf.cpp8
-rw-r--r--src/libslic3r/Format/AMF.cpp64
-rw-r--r--src/libslic3r/Format/PRUS.cpp16
-rw-r--r--src/libslic3r/Model.cpp36
-rw-r--r--src/libslic3r/Model.hpp19
-rw-r--r--src/libslic3r/ModelArrange.hpp167
-rw-r--r--src/libslic3r/PrintExport.hpp173
-rw-r--r--src/libslic3r/Rasterizer/Rasterizer.cpp90
-rw-r--r--src/libslic3r/Rasterizer/Rasterizer.hpp4
-rw-r--r--src/libslic3r/Technologies.hpp4
-rw-r--r--src/slic3r/AppController.cpp307
-rw-r--r--src/slic3r/AppController.hpp266
-rw-r--r--src/slic3r/AppControllerWx.cpp168
-rw-r--r--src/slic3r/GUI/3DScene.cpp70
-rw-r--r--src/slic3r/GUI/3DScene.hpp14
-rw-r--r--src/slic3r/GUI/GLCanvas3D.cpp140
-rw-r--r--src/slic3r/GUI/GLCanvas3D.hpp27
-rw-r--r--src/slic3r/GUI/GLCanvas3DManager.cpp16
-rw-r--r--src/slic3r/GUI/GLCanvas3DManager.hpp5
-rw-r--r--src/slic3r/GUI/GLGizmo.cpp72
-rw-r--r--src/slic3r/GUI/GLGizmo.hpp43
-rw-r--r--src/slic3r/GUI/GUI.cpp20
-rw-r--r--src/slic3r/GUI/GUI.hpp7
-rw-r--r--src/slic3r/GUI/GUI_ObjectParts.cpp14
-rw-r--r--src/slic3r/GUI/GUI_ObjectParts.hpp3
-rw-r--r--src/slic3r/GUI/GUI_Preview.cpp28
-rw-r--r--src/slic3r/GUI/ProgressIndicator.hpp18
-rw-r--r--src/slic3r/GUI/ProgressStatusBar.cpp76
-rw-r--r--src/slic3r/GUI/ProgressStatusBar.hpp12
-rw-r--r--xs/xsp/GUI.xsp6
-rw-r--r--xs/xsp/GUI_3DScene.xsp14
-rw-r--r--xs/xsp/Model.xsp14
34 files changed, 1295 insertions, 689 deletions
diff --git a/lib/Slic3r/GUI/Plater.pm b/lib/Slic3r/GUI/Plater.pm
index c4c7224fb..525cc7931 100644
--- a/lib/Slic3r/GUI/Plater.pm
+++ b/lib/Slic3r/GUI/Plater.pm
@@ -150,12 +150,64 @@ sub new {
$self->rotate(rad2deg($angle), Z, 'absolute');
};
+ # callback to react to gizmo rotate
+ my $on_gizmo_rotate_3D = sub {
+ my ($angle_x, $angle_y, $angle_z) = @_;
+
+ my ($obj_idx, $object) = $self->selected_object;
+ return if !defined $obj_idx;
+
+ my $model_object = $self->{model}->objects->[$obj_idx];
+ my $model_instance = $model_object->instances->[0];
+
+ $self->stop_background_process;
+
+ my $rotation = Slic3r::Pointf3->new($angle_x, $angle_y, $angle_z);
+ foreach my $inst (@{ $model_object->instances }) {
+ $inst->set_rotations($rotation);
+ }
+ Slic3r::GUI::_3DScene::update_gizmos_data($self->{canvas3D}) if ($self->{canvas3D});
+
+ # update print and start background processing
+ $self->{print}->add_model_object($model_object, $obj_idx);
+
+ $self->selection_changed; # refresh info (size etc.)
+ $self->update;
+ $self->schedule_background_process;
+ };
+
# callback to react to gizmo flatten
my $on_gizmo_flatten = sub {
my ($angle, $axis_x, $axis_y, $axis_z) = @_;
$self->rotate(rad2deg($angle), undef, 'absolute', $axis_x, $axis_y, $axis_z) if $angle != 0;
};
+ # callback to react to gizmo flatten
+ my $on_gizmo_flatten_3D = sub {
+ my ($angle_x, $angle_y, $angle_z) = @_;
+
+ my ($obj_idx, $object) = $self->selected_object;
+ return if !defined $obj_idx;
+
+ my $model_object = $self->{model}->objects->[$obj_idx];
+ my $model_instance = $model_object->instances->[0];
+
+ $self->stop_background_process;
+
+ my $rotation = Slic3r::Pointf3->new($angle_x, $angle_y, $angle_z);
+ foreach my $inst (@{ $model_object->instances }) {
+ $inst->set_rotations($rotation);
+ }
+ Slic3r::GUI::_3DScene::update_gizmos_data($self->{canvas3D}) if ($self->{canvas3D});
+
+ # update print and start background processing
+ $self->{print}->add_model_object($model_object, $obj_idx);
+
+ $self->selection_changed; # refresh info (size etc.)
+ $self->update;
+ $self->schedule_background_process;
+ };
+
# callback to update object's geometry info while using gizmos
my $on_update_geometry_info = sub {
my ($size_x, $size_y, $size_z, $scale_factor) = @_;
@@ -261,7 +313,9 @@ sub new {
Slic3r::GUI::_3DScene::register_on_enable_action_buttons_callback($self->{canvas3D}, $enable_action_buttons);
Slic3r::GUI::_3DScene::register_on_gizmo_scale_uniformly_callback($self->{canvas3D}, $on_gizmo_scale_uniformly);
Slic3r::GUI::_3DScene::register_on_gizmo_rotate_callback($self->{canvas3D}, $on_gizmo_rotate);
+ Slic3r::GUI::_3DScene::register_on_gizmo_rotate_3D_callback($self->{canvas3D}, $on_gizmo_rotate_3D);
Slic3r::GUI::_3DScene::register_on_gizmo_flatten_callback($self->{canvas3D}, $on_gizmo_flatten);
+ Slic3r::GUI::_3DScene::register_on_gizmo_flatten_3D_callback($self->{canvas3D}, $on_gizmo_flatten_3D);
Slic3r::GUI::_3DScene::register_on_update_geometry_info_callback($self->{canvas3D}, $on_update_geometry_info);
Slic3r::GUI::_3DScene::register_action_add_callback($self->{canvas3D}, $on_action_add);
Slic3r::GUI::_3DScene::register_action_delete_callback($self->{canvas3D}, $on_action_delete);
diff --git a/slic3r.pl b/slic3r.pl
index 38c10a900..95427443b 100755
--- a/slic3r.pl
+++ b/slic3r.pl
@@ -109,6 +109,7 @@ if ((!@ARGV || $opt{gui}) && !$opt{no_gui} && !$opt{save} && eval "require Slic3
$Slic3r::GUI::no_plater = $opt{no_plater};
$Slic3r::GUI::autosave = $opt{autosave};
}
+ Slic3r::GUI::set_gui_appctl();
$gui = Slic3r::GUI->new;
#setlocale(LC_NUMERIC, 'C');
$gui->{mainframe}->load_config_file($_) for @{$opt{load}};
@@ -121,6 +122,9 @@ if ((!@ARGV || $opt{gui}) && !$opt{no_gui} && !$opt{save} && eval "require Slic3
die $@ if $@ && $opt{gui};
if (@ARGV) { # slicing from command line
+ Slic3r::GUI::set_cli_appctl();
+ my $appctl = Slic3r::AppController->new();
+
$config->validate;
if ($opt{repair}) {
@@ -210,7 +214,10 @@ if (@ARGV) { # slicing from command line
$sprint->apply_config($config);
if ($opt{export_png}) {
- $sprint->export_png;
+ # $sprint->export_png;
+ $appctl->set_model($model);
+ $appctl->set_print($sprint->_print);
+ $appctl->print_ctl()->slice_to_png();
} else {
my $t0 = [gettimeofday];
# The following call may die if the output_filename_format template substitution fails,
diff --git a/src/libslic3r/Format/3mf.cpp b/src/libslic3r/Format/3mf.cpp
index c9b4989f5..c4a0f300a 100644
--- a/src/libslic3r/Format/3mf.cpp
+++ b/src/libslic3r/Format/3mf.cpp
@@ -1284,6 +1284,9 @@ namespace Slic3r {
transform(1, 0) * inv_sx, transform(1, 1) * inv_sy, transform(1, 2) * inv_sz,
transform(2, 0) * inv_sx, transform(2, 1) * inv_sy, transform(2, 2) * inv_sz;
+#if ENABLE_MODELINSTANCE_3D_ROTATION
+ Vec3d rotation = m3x3.eulerAngles(0, 1, 2);
+#else
Eigen::AngleAxisd rotation;
rotation.fromRotationMatrix(m3x3);
@@ -1292,6 +1295,7 @@ namespace Slic3r {
return;
double angle_z = (rotation.axis() == Vec3d::UnitZ()) ? rotation.angle() : -rotation.angle();
+#endif // ENABLE_MODELINSTANCE_3D_ROTATION
#if ENABLE_MODELINSTANCE_3D_OFFSET
instance.set_offset(offset);
@@ -1300,7 +1304,11 @@ namespace Slic3r {
instance.offset(1) = offset_y;
#endif // ENABLE_MODELINSTANCE_3D_OFFSET
instance.scaling_factor = sx;
+#if ENABLE_MODELINSTANCE_3D_ROTATION
+ instance.set_rotation(rotation);
+#else
instance.rotation = angle_z;
+#endif // ENABLE_MODELINSTANCE_3D_ROTATION
}
bool _3MF_Importer::_handle_start_config(const char** attributes, unsigned int num_attributes)
diff --git a/src/libslic3r/Format/AMF.cpp b/src/libslic3r/Format/AMF.cpp
index 89a0eacbe..3e0eb54de 100644
--- a/src/libslic3r/Format/AMF.cpp
+++ b/src/libslic3r/Format/AMF.cpp
@@ -30,7 +30,12 @@
// 0 : .amf, .amf.xml and .zip.amf files saved by older slic3r. No version definition in them.
// 1 : Introduction of amf versioning. No other change in data saved into amf files.
#if ENABLE_MODELINSTANCE_3D_OFFSET
+#if ENABLE_MODELINSTANCE_3D_ROTATION
+// 2 : Added z component of offset
+// Added x and y components of rotation
+#else
// 2 : Added z component of offset.
+#endif // ENABLE_MODELINSTANCE_3D_ROTATION
const unsigned int VERSION_AMF = 2;
#else
const unsigned int VERSION_AMF = 1;
@@ -127,6 +132,10 @@ struct AMFParserContext
#if ENABLE_MODELINSTANCE_3D_OFFSET
NODE_TYPE_DELTAZ, // amf/constellation/instance/deltaz
#endif // ENABLE_MODELINSTANCE_3D_OFFSET
+#if ENABLE_MODELINSTANCE_3D_ROTATION
+ NODE_TYPE_RX, // amf/constellation/instance/rx
+ NODE_TYPE_RY, // amf/constellation/instance/ry
+#endif // ENABLE_MODELINSTANCE_3D_ROTATION
NODE_TYPE_RZ, // amf/constellation/instance/rz
NODE_TYPE_SCALE, // amf/constellation/instance/scale
NODE_TYPE_METADATA, // anywhere under amf/*/metadata
@@ -134,7 +143,11 @@ struct AMFParserContext
struct Instance {
#if ENABLE_MODELINSTANCE_3D_OFFSET
+#if ENABLE_MODELINSTANCE_3D_ROTATION
+ Instance() : deltax_set(false), deltay_set(false), deltaz_set(false), rx_set(false), ry_set(false), rz_set(false), scale_set(false) {}
+#else
Instance() : deltax_set(false), deltay_set(false), deltaz_set(false), rz_set(false), scale_set(false) {}
+#endif // ENABLE_MODELINSTANCE_3D_ROTATION
#else
Instance() : deltax_set(false), deltay_set(false), rz_set(false), scale_set(false) {}
#endif // ENABLE_MODELINSTANCE_3D_OFFSET
@@ -149,6 +162,14 @@ struct AMFParserContext
float deltaz;
bool deltaz_set;
#endif // ENABLE_MODELINSTANCE_3D_OFFSET
+#if ENABLE_MODELINSTANCE_3D_ROTATION
+ // Rotation around the X axis.
+ float rx;
+ bool rx_set;
+ // Rotation around the Y axis.
+ float ry;
+ bool ry_set;
+#endif // ENABLE_MODELINSTANCE_3D_ROTATION
// Rotation around the Z axis.
float rz;
bool rz_set;
@@ -275,6 +296,12 @@ void AMFParserContext::startElement(const char *name, const char **atts)
else if (strcmp(name, "deltaz") == 0)
node_type_new = NODE_TYPE_DELTAZ;
#endif // ENABLE_MODELINSTANCE_3D_OFFSET
+#if ENABLE_MODELINSTANCE_3D_ROTATION
+ else if (strcmp(name, "rx") == 0)
+ node_type_new = NODE_TYPE_RX;
+ else if (strcmp(name, "ry") == 0)
+ node_type_new = NODE_TYPE_RY;
+#endif // ENABLE_MODELINSTANCE_3D_ROTATION
else if (strcmp(name, "rz") == 0)
node_type_new = NODE_TYPE_RZ;
else if (strcmp(name, "scale") == 0)
@@ -339,7 +366,11 @@ void AMFParserContext::characters(const XML_Char *s, int len)
if (m_path.back() == NODE_TYPE_DELTAX ||
m_path.back() == NODE_TYPE_DELTAY ||
m_path.back() == NODE_TYPE_DELTAZ ||
- m_path.back() == NODE_TYPE_RZ ||
+#if ENABLE_MODELINSTANCE_3D_ROTATION
+ m_path.back() == NODE_TYPE_RX ||
+ m_path.back() == NODE_TYPE_RY ||
+#endif // ENABLE_MODELINSTANCE_3D_ROTATION
+ m_path.back() == NODE_TYPE_RZ ||
m_path.back() == NODE_TYPE_SCALE)
#else
if (m_path.back() == NODE_TYPE_DELTAX || m_path.back() == NODE_TYPE_DELTAY || m_path.back() == NODE_TYPE_RZ || m_path.back() == NODE_TYPE_SCALE)
@@ -391,6 +422,20 @@ void AMFParserContext::endElement(const char * /* name */)
m_value[0].clear();
break;
#endif // ENABLE_MODELINSTANCE_3D_OFFSET
+#if ENABLE_MODELINSTANCE_3D_ROTATION
+ case NODE_TYPE_RX:
+ assert(m_instance);
+ m_instance->rx = float(atof(m_value[0].c_str()));
+ m_instance->rx_set = true;
+ m_value[0].clear();
+ break;
+ case NODE_TYPE_RY:
+ assert(m_instance);
+ m_instance->ry = float(atof(m_value[0].c_str()));
+ m_instance->ry_set = true;
+ m_value[0].clear();
+ break;
+#endif // ENABLE_MODELINSTANCE_3D_ROTATION
case NODE_TYPE_RZ:
assert(m_instance);
m_instance->rz = float(atof(m_value[0].c_str()));
@@ -542,12 +587,16 @@ void AMFParserContext::endDocument()
if (instance.deltax_set && instance.deltay_set) {
ModelInstance *mi = m_model.objects[object.second.idx]->add_instance();
#if ENABLE_MODELINSTANCE_3D_OFFSET
- mi->set_offset(Vec3d((double)instance.deltax, (double)instance.deltay, (double)instance.deltaz));
+ mi->set_offset(Vec3d(instance.deltax_set ? (double)instance.deltax : 0.0, instance.deltay_set ? (double)instance.deltay : 0.0, instance.deltaz_set ? (double)instance.deltaz : 0.0));
#else
mi->offset(0) = instance.deltax;
mi->offset(1) = instance.deltay;
#endif // ENABLE_MODELINSTANCE_3D_OFFSET
+#if ENABLE_MODELINSTANCE_3D_ROTATION
+ mi->set_rotation(Vec3d(instance.rx_set ? (double)instance.rx : 0.0, instance.ry_set ? (double)instance.ry : 0.0, instance.rz_set ? (double)instance.rz : 0.0));
+#else
mi->rotation = instance.rz_set ? instance.rz : 0.f;
+#endif // ENABLE_MODELINSTANCE_3D_ROTATION
mi->scaling_factor = instance.scale_set ? instance.scale : 1.f;
}
}
@@ -851,6 +900,10 @@ bool store_amf(const char *path, Model *model, Print* print, bool export_print_c
#if ENABLE_MODELINSTANCE_3D_OFFSET
" <deltaz>%lf</deltaz>\n"
#endif // ENABLE_MODELINSTANCE_3D_OFFSET
+#if ENABLE_MODELINSTANCE_3D_ROTATION
+ " <rx>%lf</rx>\n"
+ " <ry>%lf</ry>\n"
+#endif // ENABLE_MODELINSTANCE_3D_ROTATION
" <rz>%lf</rz>\n"
" <scale>%lf</scale>\n"
" </instance>\n",
@@ -863,8 +916,15 @@ bool store_amf(const char *path, Model *model, Print* print, bool export_print_c
instance->offset(0),
instance->offset(1),
#endif // ENABLE_MODELINSTANCE_3D_OFFSET
+#if ENABLE_MODELINSTANCE_3D_ROTATION
+ instance->get_rotation(X),
+ instance->get_rotation(Y),
+ instance->get_rotation(Z),
+#else
instance->rotation,
+#endif // ENABLE_MODELINSTANCE_3D_ROTATION
instance->scaling_factor);
+
//FIXME missing instance->scaling_factor
instances.append(buf);
}
diff --git a/src/libslic3r/Format/PRUS.cpp b/src/libslic3r/Format/PRUS.cpp
index 45eb56c63..27095acef 100644
--- a/src/libslic3r/Format/PRUS.cpp
+++ b/src/libslic3r/Format/PRUS.cpp
@@ -164,7 +164,11 @@ bool load_prus(const char *path, Model *model)
const char *zero_tag = "<zero>";
const char *zero_xml = strstr(scene_xml_data.data(), zero_tag);
float trafo[3][4] = { 0 };
+#if ENABLE_MODELINSTANCE_3D_ROTATION
+ Vec3d instance_rotation = Vec3d::Zero();
+#else
double instance_rotation = 0.;
+#endif // ENABLE_MODELINSTANCE_3D_ROTATION
double instance_scaling_factor = 1.f;
#if ENABLE_MODELINSTANCE_3D_OFFSET
Vec3d instance_offset = Vec3d::Zero();
@@ -197,10 +201,14 @@ bool load_prus(const char *path, Model *model)
instance_scaling_factor = scale[0];
scale[0] = scale[1] = scale[2] = 1.;
}
+#if ENABLE_MODELINSTANCE_3D_ROTATION
+ instance_rotation = Vec3d(-(double)rotation[0], -(double)rotation[1], -(double)rotation[2]);
+#else
if (rotation[0] == 0. && rotation[1] == 0.) {
instance_rotation = - rotation[2];
rotation[2] = 0.;
}
+#endif // ENABLE_MODELINSTANCE_3D_ROTATION
Eigen::Matrix3f mat_rot, mat_scale, mat_trafo;
mat_rot = Eigen::AngleAxisf(-rotation[2], Eigen::Vector3f::UnitZ()) *
Eigen::AngleAxisf(-rotation[1], Eigen::Vector3f::UnitY()) *
@@ -366,8 +374,12 @@ bool load_prus(const char *path, Model *model)
model_object = model->add_object(name_utf8.data(), path, std::move(mesh));
volume = model_object->volumes.front();
ModelInstance *instance = model_object->add_instance();
- instance->rotation = instance_rotation;
- instance->scaling_factor = instance_scaling_factor;
+#if ENABLE_MODELINSTANCE_3D_ROTATION
+ instance->set_rotation(instance_rotation);
+#else
+ instance->rotation = instance_rotation;
+#endif // ENABLE_MODELINSTANCE_3D_ROTATION
+ instance->scaling_factor = instance_scaling_factor;
#if ENABLE_MODELINSTANCE_3D_OFFSET
instance->set_offset(instance_offset);
#else
diff --git a/src/libslic3r/Model.cpp b/src/libslic3r/Model.cpp
index ed705e007..2d23c69b7 100644
--- a/src/libslic3r/Model.cpp
+++ b/src/libslic3r/Model.cpp
@@ -1066,6 +1066,29 @@ size_t ModelVolume::split(unsigned int max_extruders)
return idx;
}
+#if ENABLE_MODELINSTANCE_3D_ROTATION
+void ModelInstance::set_rotation(const Vec3d& rotation)
+{
+ set_rotation(X, rotation(0));
+ set_rotation(Y, rotation(1));
+ set_rotation(Z, rotation(2));
+}
+
+void ModelInstance::set_rotation(Axis axis, double rotation)
+{
+ static const double TWO_PI = 2.0 * (double)PI;
+ while (rotation < 0.0)
+ {
+ rotation += TWO_PI;
+ }
+ while (TWO_PI < rotation)
+ {
+ rotation -= TWO_PI;
+ }
+ m_rotation(axis) = rotation;
+}
+#endif // ENABLE_MODELINSTANCE_3D_ROTATION
+
void ModelInstance::transform_mesh(TriangleMesh* mesh, bool dont_translate) const
{
mesh->transform(world_matrix(dont_translate).cast<float>());
@@ -1110,7 +1133,12 @@ Vec3d ModelInstance::transform_vector(const Vec3d& v, bool dont_translate) const
void ModelInstance::transform_polygon(Polygon* polygon) const
{
+#if ENABLE_MODELINSTANCE_3D_ROTATION
+ // CHECK_ME -> Is the following correct or it should take in account all three rotations ?
+ polygon->rotate(this->m_rotation(2)); // rotate around polygon origin
+#else
polygon->rotate(this->rotation); // rotate around polygon origin
+#endif // ENABLE_MODELINSTANCE_3D_ROTATION
polygon->scale(this->scaling_factor); // scale around polygon origin
}
@@ -1126,7 +1154,15 @@ Transform3d ModelInstance::world_matrix(bool dont_translate, bool dont_rotate, b
#endif // ENABLE_MODELINSTANCE_3D_OFFSET
if (!dont_rotate)
+#if ENABLE_MODELINSTANCE_3D_ROTATION
+ {
+ m.rotate(Eigen::AngleAxisd(m_rotation(2), Vec3d::UnitZ()));
+ m.rotate(Eigen::AngleAxisd(m_rotation(1), Vec3d::UnitY()));
+ m.rotate(Eigen::AngleAxisd(m_rotation(0), Vec3d::UnitX()));
+ }
+#else
m.rotate(Eigen::AngleAxisd(rotation, Vec3d::UnitZ()));
+#endif // ENABLE_MODELINSTANCE_3D_ROTATION
if (!dont_scale)
m.scale(scaling_factor);
diff --git a/src/libslic3r/Model.hpp b/src/libslic3r/Model.hpp
index 3acf9b8d2..062efdb85 100644
--- a/src/libslic3r/Model.hpp
+++ b/src/libslic3r/Model.hpp
@@ -248,11 +248,16 @@ public:
#if ENABLE_MODELINSTANCE_3D_OFFSET
private:
Vec3d m_offset; // in unscaled coordinates
+#if ENABLE_MODELINSTANCE_3D_ROTATION
+ Vec3d m_rotation; // Rotation around the three axes, in radians around mesh center point
+#endif // ENABLE_MODELINSTANCE_3D_ROTATION
public:
#endif // ENABLE_MODELINSTANCE_3D_OFFSET
+#if !ENABLE_MODELINSTANCE_3D_ROTATION
double rotation; // Rotation around the Z axis, in radians around mesh center point
+#endif // !ENABLE_MODELINSTANCE_3D_ROTATION
double scaling_factor;
#if !ENABLE_MODELINSTANCE_3D_OFFSET
Vec2d offset; // in unscaled coordinates
@@ -271,6 +276,14 @@ public:
void set_offset(Axis axis, double offset) { m_offset(axis) = offset; }
#endif // ENABLE_MODELINSTANCE_3D_OFFSET
+#if ENABLE_MODELINSTANCE_3D_ROTATION
+ const Vec3d& get_rotation() const { return m_rotation; }
+ double get_rotation(Axis axis) const { return m_rotation(axis); }
+
+ void set_rotation(const Vec3d& rotation);
+ void set_rotation(Axis axis, double rotation);
+#endif // ENABLE_MODELINSTANCE_3D_ROTATION
+
// To be called on an external mesh
void transform_mesh(TriangleMesh* mesh, bool dont_translate = false) const;
// Calculate a bounding box of a transformed mesh. To be called on an external mesh.
@@ -291,9 +304,15 @@ private:
ModelObject* object;
#if ENABLE_MODELINSTANCE_3D_OFFSET
+#if ENABLE_MODELINSTANCE_3D_ROTATION
+ ModelInstance(ModelObject *object) : m_rotation(Vec3d::Zero()), scaling_factor(1), m_offset(Vec3d::Zero()), object(object), print_volume_state(PVS_Inside) {}
+ ModelInstance(ModelObject *object, const ModelInstance &other) :
+ m_rotation(other.m_rotation), scaling_factor(other.scaling_factor), m_offset(other.m_offset), object(object), print_volume_state(PVS_Inside) {}
+#else
ModelInstance(ModelObject *object) : rotation(0), scaling_factor(1), m_offset(Vec3d::Zero()), object(object), print_volume_state(PVS_Inside) {}
ModelInstance(ModelObject *object, const ModelInstance &other) :
rotation(other.rotation), scaling_factor(other.scaling_factor), m_offset(other.m_offset), object(object), print_volume_state(PVS_Inside) {}
+#endif // ENABLE_MODELINSTANCE_3D_ROTATION
#else
ModelInstance(ModelObject *object) : rotation(0), scaling_factor(1), offset(Vec2d::Zero()), object(object), print_volume_state(PVS_Inside) {}
ModelInstance(ModelObject *object, const ModelInstance &other) :
diff --git a/src/libslic3r/ModelArrange.hpp b/src/libslic3r/ModelArrange.hpp
index 372689c39..9f983ee9f 100644
--- a/src/libslic3r/ModelArrange.hpp
+++ b/src/libslic3r/ModelArrange.hpp
@@ -292,59 +292,59 @@ protected:
using Distance = TCoord<PointImpl>;
using Pile = sl::Shapes<PolygonImpl>;
- Packer pck_;
- PConfig pconf_; // Placement configuration
- double bin_area_;
- SpatIndex rtree_;
- SpatIndex smallsrtree_;
- double norm_;
- Pile merged_pile_;
- Box pilebb_;
- ItemGroup remaining_;
- ItemGroup items_;
+ Packer m_pck;
+ PConfig m_pconf; // Placement configuration
+ double m_bin_area;
+ SpatIndex m_rtree;
+ SpatIndex m_smallsrtree;
+ double m_norm;
+ Pile m_merged_pile;
+ Box m_pilebb;
+ ItemGroup m_remaining;
+ ItemGroup m_items;
public:
_ArrBase(const TBin& bin, Distance dist,
std::function<void(unsigned)> progressind,
std::function<bool(void)> stopcond):
- pck_(bin, dist), bin_area_(sl::area(bin)),
- norm_(std::sqrt(sl::area(bin)))
+ m_pck(bin, dist), m_bin_area(sl::area(bin)),
+ m_norm(std::sqrt(sl::area(bin)))
{
- fillConfig(pconf_);
+ fillConfig(m_pconf);
- pconf_.before_packing =
+ m_pconf.before_packing =
[this](const Pile& merged_pile, // merged pile
const ItemGroup& items, // packed items
const ItemGroup& remaining) // future items to be packed
{
- items_ = items;
- merged_pile_ = merged_pile;
- remaining_ = remaining;
+ m_items = items;
+ m_merged_pile = merged_pile;
+ m_remaining = remaining;
- pilebb_ = sl::boundingBox(merged_pile);
+ m_pilebb = sl::boundingBox(merged_pile);
- rtree_.clear();
- smallsrtree_.clear();
+ m_rtree.clear();
+ m_smallsrtree.clear();
// We will treat big items (compared to the print bed) differently
auto isBig = [this](double a) {
- return a/bin_area_ > BIG_ITEM_TRESHOLD ;
+ return a/m_bin_area > BIG_ITEM_TRESHOLD ;
};
for(unsigned idx = 0; idx < items.size(); ++idx) {
Item& itm = items[idx];
- if(isBig(itm.area())) rtree_.insert({itm.boundingBox(), idx});
- smallsrtree_.insert({itm.boundingBox(), idx});
+ if(isBig(itm.area())) m_rtree.insert({itm.boundingBox(), idx});
+ m_smallsrtree.insert({itm.boundingBox(), idx});
}
};
- pck_.progressIndicator(progressind);
- pck_.stopCondition(stopcond);
+ m_pck.progressIndicator(progressind);
+ m_pck.stopCondition(stopcond);
}
template<class...Args> inline IndexedPackGroup operator()(Args&&...args) {
- rtree_.clear();
- return pck_.executeIndexed(std::forward<Args>(args)...);
+ m_rtree.clear();
+ return m_pck.executeIndexed(std::forward<Args>(args)...);
}
};
@@ -358,18 +358,18 @@ public:
_ArrBase<Box>(bin, dist, progressind, stopcond)
{
- pconf_.object_function = [this, bin] (const Item &item) {
+ m_pconf.object_function = [this, bin] (const Item &item) {
auto result = objfunc(bin.center(),
- merged_pile_,
- pilebb_,
- items_,
+ m_merged_pile,
+ m_pilebb,
+ m_items,
item,
- bin_area_,
- norm_,
- rtree_,
- smallsrtree_,
- remaining_);
+ m_bin_area,
+ m_norm,
+ m_rtree,
+ m_smallsrtree,
+ m_remaining);
double score = std::get<0>(result);
auto& fullbb = std::get<1>(result);
@@ -381,7 +381,7 @@ public:
return score;
};
- pck_.configure(pconf_);
+ m_pck.configure(m_pconf);
}
};
@@ -396,27 +396,27 @@ public:
std::function<bool(void)> stopcond):
_ArrBase<lnCircle>(bin, dist, progressind, stopcond) {
- pconf_.object_function = [this, &bin] (const Item &item) {
+ m_pconf.object_function = [this, &bin] (const Item &item) {
auto result = objfunc(bin.center(),
- merged_pile_,
- pilebb_,
- items_,
+ m_merged_pile,
+ m_pilebb,
+ m_items,
item,
- bin_area_,
- norm_,
- rtree_,
- smallsrtree_,
- remaining_);
+ m_bin_area,
+ m_norm,
+ m_rtree,
+ m_smallsrtree,
+ m_remaining);
double score = std::get<0>(result);
auto isBig = [this](const Item& itm) {
- return itm.area()/bin_area_ > BIG_ITEM_TRESHOLD ;
+ return itm.area()/m_bin_area > BIG_ITEM_TRESHOLD ;
};
if(isBig(item)) {
- auto mp = merged_pile_;
+ auto mp = m_merged_pile;
mp.push_back(item.transformedShape());
auto chull = sl::convexHull(mp);
double miss = Placer::overfit(chull, bin);
@@ -427,7 +427,7 @@ public:
return score;
};
- pck_.configure(pconf_);
+ m_pck.configure(m_pconf);
}
};
@@ -439,25 +439,25 @@ public:
std::function<bool(void)> stopcond):
_ArrBase<PolygonImpl>(bin, dist, progressind, stopcond)
{
- pconf_.object_function = [this, &bin] (const Item &item) {
+ m_pconf.object_function = [this, &bin] (const Item &item) {
auto binbb = sl::boundingBox(bin);
auto result = objfunc(binbb.center(),
- merged_pile_,
- pilebb_,
- items_,
+ m_merged_pile,
+ m_pilebb,
+ m_items,
item,
- bin_area_,
- norm_,
- rtree_,
- smallsrtree_,
- remaining_);
+ m_bin_area,
+ m_norm,
+ m_rtree,
+ m_smallsrtree,
+ m_remaining);
double score = std::get<0>(result);
return score;
};
- pck_.configure(pconf_);
+ m_pck.configure(m_pconf);
}
};
@@ -469,22 +469,22 @@ public:
std::function<bool(void)> stopcond):
_ArrBase<Box>(Box(0, 0), dist, progressind, stopcond)
{
- this->pconf_.object_function = [this] (const Item &item) {
+ this->m_pconf.object_function = [this] (const Item &item) {
auto result = objfunc({0, 0},
- merged_pile_,
- pilebb_,
- items_,
+ m_merged_pile,
+ m_pilebb,
+ m_items,
item,
0,
- norm_,
- rtree_,
- smallsrtree_,
- remaining_);
+ m_norm,
+ m_rtree,
+ m_smallsrtree,
+ m_remaining);
return std::get<0>(result);
};
- this->pck_.configure(pconf_);
+ this->m_pck.configure(m_pconf);
}
};
@@ -527,14 +527,19 @@ ShapeData2D projectModelFromTop(const Slic3r::Model &model) {
// Invalid geometries would throw exceptions when arranging
if(item.vertexCount() > 3) {
+#if ENABLE_MODELINSTANCE_3D_ROTATION
+ // CHECK_ME -> is the following correct or it should take in account all three rotations ?
+ item.rotation(objinst->get_rotation(Z));
+#else
item.rotation(objinst->rotation);
- item.translation( {
+#endif // ENABLE_MODELINSTANCE_3D_ROTATION
+ item.translation({
#if ENABLE_MODELINSTANCE_3D_OFFSET
- ClipperLib::cInt(objinst->get_offset(X) / SCALING_FACTOR),
- ClipperLib::cInt(objinst->get_offset(Y) / SCALING_FACTOR)
+ ClipperLib::cInt(objinst->get_offset(X)/SCALING_FACTOR),
+ ClipperLib::cInt(objinst->get_offset(Y)/SCALING_FACTOR)
#else
- ClipperLib::cInt(objinst->offset(0)/SCALING_FACTOR),
- ClipperLib::cInt(objinst->offset(1)/SCALING_FACTOR)
+ ClipperLib::cInt(objinst->offset(0)/SCALING_FACTOR),
+ ClipperLib::cInt(objinst->offset(1)/SCALING_FACTOR)
#endif // ENABLE_MODELINSTANCE_3D_OFFSET
});
ret.emplace_back(objinst, item);
@@ -668,18 +673,25 @@ void applyResult(
// Get the model instance from the shapemap using the index
ModelInstance *inst_ptr = shapemap[idx].first;
- // Get the tranformation data from the item object and scale it
+ // Get the transformation data from the item object and scale it
// appropriately
auto off = item.translation();
Radians rot = item.rotation();
#if ENABLE_MODELINSTANCE_3D_OFFSET
- Vec3d foff(off.X*SCALING_FACTOR + batch_offset, off.Y*SCALING_FACTOR, 0.0);
+ Vec3d foff(off.X*SCALING_FACTOR + batch_offset,
+ off.Y*SCALING_FACTOR,
+ 0.0);
#else
Vec2d foff(off.X*SCALING_FACTOR + batch_offset, off.Y*SCALING_FACTOR);
#endif // ENABLE_MODELINSTANCE_3D_OFFSET
- // write the tranformation data into the model instance
+ // write the transformation data into the model instance
+#if ENABLE_MODELINSTANCE_3D_ROTATION
+ // CHECK_ME -> Is the following correct ?
+ inst_ptr->set_rotation(Vec3d(0.0, 0.0, rot));
+#else
inst_ptr->rotation = rot;
+#endif // ENABLE_MODELINSTANCE_3D_ROTATION
#if ENABLE_MODELINSTANCE_3D_OFFSET
inst_ptr->set_offset(foff);
#else
@@ -695,7 +707,7 @@ void applyResult(
* The arrangement considers multiple bins (aka. print beds) for placing all
* the items provided in the model argument. If the items don't fit on one
* print bed, the remaining will be placed onto newly created print beds.
- * The first_bin_only parameter, if set to true, disables this behaviour and
+ * The first_bin_only parameter, if set to true, disables this behavior and
* makes sure that only one print bed is filled and the remaining items will be
* untouched. When set to false, the items which could not fit onto the
* print bed will be placed next to the print bed so the user should see a
@@ -741,6 +753,7 @@ bool arrange(Model &model, coordf_t min_obj_distance,
IndexedPackGroup result;
+ // If there is no hint about the shape, we will try to guess
if(bedhint.type == BedShapeType::WHO_KNOWS) bedhint = bedShape(bed);
BoundingBox bbb(bed);
diff --git a/src/libslic3r/PrintExport.hpp b/src/libslic3r/PrintExport.hpp
index c3c59fc30..917a39e08 100644
--- a/src/libslic3r/PrintExport.hpp
+++ b/src/libslic3r/PrintExport.hpp
@@ -32,10 +32,10 @@ template<FilePrinterFormat format, class LayerFormat = void>
class FilePrinter {
public:
- void printConfig(const Print&);
+ void print_config(const Print&);
// Draw an ExPolygon which is a polygon inside a slice on the specified layer.
- void drawPolygon(const ExPolygon& p, unsigned lyr);
+ void draw_polygon(const ExPolygon& p, unsigned lyr);
// Tell the printer how many layers should it consider.
void layers(unsigned layernum);
@@ -47,45 +47,47 @@ public:
* specified layer number than an appropriate number of layers will be
* allocated in the printer.
*/
- void beginLayer(unsigned layer);
+ void begin_layer(unsigned layer);
// Allocate a new layer on top of the last and switch to it.
- void beginLayer();
+ void begin_layer();
/*
* Finish the selected layer. It means that no drawing is allowed on that
* layer anymore. This fact can be used to prepare the file system output
* data like png comprimation and so on.
*/
- void finishLayer(unsigned layer);
+ void finish_layer(unsigned layer);
// Finish the top layer.
- void finishLayer();
+ void finish_layer();
// Save all the layers into the file (or dir) specified in the path argument
void save(const std::string& path);
// Save only the selected layer to the file specified in path argument.
- void saveLayer(unsigned lyr, const std::string& path);
+ void save_layer(unsigned lyr, const std::string& path);
};
template<class T = void> struct VeryFalse { static const bool value = false; };
// This has to be explicitly implemented in the gui layer or a default zlib
// based implementation is needed.
-template<class Backend> class Zipper {
+template<class Backend> class LayerWriter {
public:
- Zipper(const std::string& /*zipfile_path*/) {
+ LayerWriter(const std::string& /*zipfile_path*/) {
static_assert(VeryFalse<Backend>::value,
- "No zipper implementation provided!");
+ "No layer writer implementation provided!");
}
void next_entry(const std::string& /*fname*/) {}
std::string get_name() { return ""; }
- template<class T> Zipper& operator<<(const T& /*arg*/) {
+ bool is_ok() { return false; }
+
+ template<class T> LayerWriter& operator<<(const T& /*arg*/) {
return *this;
}
@@ -110,22 +112,22 @@ template<class LyrFormat> class FilePrinter<FilePrinterFormat::PNG, LyrFormat> {
// We will save the compressed PNG data into stringstreams which can be done
// in parallel. Later we can write every layer to the disk sequentially.
- std::vector<Layer> layers_rst_;
- Raster::Resolution res_;
- Raster::PixelDim pxdim_;
- const Print *print_ = nullptr;
- double exp_time_s_ = .0, exp_time_first_s_ = .0;
+ std::vector<Layer> m_layers_rst;
+ Raster::Resolution m_res;
+ Raster::PixelDim m_pxdim;
+ const Print *m_print = nullptr;
+ double m_exp_time_s = .0, m_exp_time_first_s = .0;
std::string createIniContent(const std::string& projectname) {
- double layer_height = print_?
- print_->default_object_config().layer_height.getFloat() :
+ double layer_height = m_print?
+ m_print->default_object_config().layer_height.getFloat() :
0.05;
using std::string;
using std::to_string;
- auto expt_str = to_string(exp_time_s_);
- auto expt_first_str = to_string(exp_time_first_s_);
+ auto expt_str = to_string(m_exp_time_s);
+ auto expt_first_str = to_string(m_exp_time_first_s);
auto stepnum_str = to_string(static_cast<unsigned>(800*layer_height));
auto layerh_str = to_string(layer_height);
@@ -153,117 +155,84 @@ public:
inline FilePrinter(double width_mm, double height_mm,
unsigned width_px, unsigned height_px,
double exp_time, double exp_time_first):
- res_(width_px, height_px),
- pxdim_(width_mm/width_px, height_mm/height_px),
- exp_time_s_(exp_time),
- exp_time_first_s_(exp_time_first)
+ m_res(width_px, height_px),
+ m_pxdim(width_mm/width_px, height_mm/height_px),
+ m_exp_time_s(exp_time),
+ m_exp_time_first_s(exp_time_first)
{
}
FilePrinter(const FilePrinter& ) = delete;
FilePrinter(FilePrinter&& m):
- layers_rst_(std::move(m.layers_rst_)),
- res_(m.res_),
- pxdim_(m.pxdim_) {}
+ m_layers_rst(std::move(m.m_layers_rst)),
+ m_res(m.m_res),
+ m_pxdim(m.m_pxdim) {}
- inline void layers(unsigned cnt) { if(cnt > 0) layers_rst_.resize(cnt); }
- inline unsigned layers() const { return unsigned(layers_rst_.size()); }
+ inline void layers(unsigned cnt) { if(cnt > 0) m_layers_rst.resize(cnt); }
+ inline unsigned layers() const { return unsigned(m_layers_rst.size()); }
- void printConfig(const Print& printconf) { print_ = &printconf; }
+ void print_config(const Print& printconf) { m_print = &printconf; }
- inline void drawPolygon(const ExPolygon& p, unsigned lyr) {
- assert(lyr < layers_rst_.size());
- layers_rst_[lyr].first.draw(p);
+ inline void draw_polygon(const ExPolygon& p, unsigned lyr) {
+ assert(lyr < m_layers_rst.size());
+ m_layers_rst[lyr].first.draw(p);
}
- inline void beginLayer(unsigned lyr) {
- if(layers_rst_.size() <= lyr) layers_rst_.resize(lyr+1);
- layers_rst_[lyr].first.reset(res_, pxdim_, ORIGIN);
+ inline void begin_layer(unsigned lyr) {
+ if(m_layers_rst.size() <= lyr) m_layers_rst.resize(lyr+1);
+ m_layers_rst[lyr].first.reset(m_res, m_pxdim, ORIGIN);
}
- inline void beginLayer() {
- layers_rst_.emplace_back();
- layers_rst_.front().first.reset(res_, pxdim_, ORIGIN);
+ inline void begin_layer() {
+ m_layers_rst.emplace_back();
+ m_layers_rst.front().first.reset(m_res, m_pxdim, ORIGIN);
}
- inline void finishLayer(unsigned lyr_id) {
- assert(lyr_id < layers_rst_.size());
- layers_rst_[lyr_id].first.save(layers_rst_[lyr_id].second,
+ inline void finish_layer(unsigned lyr_id) {
+ assert(lyr_id < m_layers_rst.size());
+ m_layers_rst[lyr_id].first.save(m_layers_rst[lyr_id].second,
Raster::Compression::PNG);
- layers_rst_[lyr_id].first.reset();
+ m_layers_rst[lyr_id].first.reset();
}
- inline void finishLayer() {
- if(!layers_rst_.empty()) {
- layers_rst_.back().first.save(layers_rst_.back().second,
+ inline void finish_layer() {
+ if(!m_layers_rst.empty()) {
+ m_layers_rst.back().first.save(m_layers_rst.back().second,
Raster::Compression::PNG);
- layers_rst_.back().first.reset();
+ m_layers_rst.back().first.reset();
}
}
inline void save(const std::string& path) {
try {
- Zipper<LyrFormat> zipper(path);
+ LayerWriter<LyrFormat> writer(path);
- std::string project = zipper.get_name();
+ std::string project = writer.get_name();
- zipper.next_entry(project);
- zipper << createIniContent(project);
+ writer.next_entry("config.ini");
+ writer << createIniContent(project);
- for(unsigned i = 0; i < layers_rst_.size(); i++) {
- if(layers_rst_[i].second.rdbuf()->in_avail() > 0) {
+ for(unsigned i = 0; i < m_layers_rst.size(); i++) {
+ if(m_layers_rst[i].second.rdbuf()->in_avail() > 0) {
char lyrnum[6];
std::sprintf(lyrnum, "%.5d", i);
auto zfilename = project + lyrnum + ".png";
- zipper.next_entry(zfilename);
- zipper << layers_rst_[i].second.rdbuf();
- layers_rst_[i].second.str("");
+ writer.next_entry(zfilename);
+ writer << m_layers_rst[i].second.rdbuf();
+ m_layers_rst[i].second.str("");
}
}
- zipper.close();
- } catch(std::exception&) {
- BOOST_LOG_TRIVIAL(error) << "Can't create zip file for layers! "
- << path;
+ writer.close();
+ } catch(std::exception& e) {
+ BOOST_LOG_TRIVIAL(error) << e.what();
return;
}
-
-// wxFileName filepath(path);
-
-// wxFFileOutputStream zipfile(path);
-
-// std::string project = filepath.GetName().ToStdString();
-
-// if(!zipfile.IsOk()) {
-// BOOST_LOG_TRIVIAL(error) << "Can't create zip file for layers! "
-// << path;
-// return;
-// }
-
-// wxZipOutputStream zipstream(zipfile);
-// wxStdOutputStream pngstream(zipstream);
-
-// zipstream.PutNextEntry("config.ini");
-// pngstream << createIniContent(project);
-
-// for(unsigned i = 0; i < layers_rst_.size(); i++) {
-// if(layers_rst_[i].second.rdbuf()->in_avail() > 0) {
-// char lyrnum[6];
-// std::sprintf(lyrnum, "%.5d", i);
-// auto zfilename = project + lyrnum + ".png";
-// zipstream.PutNextEntry(zfilename);
-// pngstream << layers_rst_[i].second.rdbuf();
-// layers_rst_[i].second.str("");
-// }
-// }
-
-// zipstream.Close();
-// zipfile.Close();
}
- void saveLayer(unsigned lyr, const std::string& path) {
+ void save_layer(unsigned lyr, const std::string& path) {
unsigned i = lyr;
- assert(i < layers_rst_.size());
+ assert(i < m_layers_rst.size());
char lyrnum[6];
std::sprintf(lyrnum, "%.5d", lyr);
@@ -271,19 +240,19 @@ public:
std::fstream out(loc, std::fstream::out | std::fstream::binary);
if(out.good()) {
- layers_rst_[i].first.save(out, Raster::Compression::PNG);
+ m_layers_rst[i].first.save(out, Raster::Compression::PNG);
} else {
BOOST_LOG_TRIVIAL(error) << "Can't create file for layer";
}
out.close();
- layers_rst_[i].first.reset();
+ m_layers_rst[i].first.reset();
}
};
// Let's shadow this eigen interface
-inline coord_t px(const Point& p) { return p(0); }
-inline coord_t py(const Point& p) { return p(1); }
+inline coord_t px(const Point& p) { return p(0); }
+inline coord_t py(const Point& p) { return p(1); }
inline coordf_t px(const Vec2d& p) { return p(0); }
inline coordf_t py(const Vec2d& p) { return p(1); }
@@ -337,7 +306,7 @@ void print_to(Print& print,
FilePrinter<format, LayerFormat> printer(width_mm, height_mm,
std::forward<Args>(args)...);
- printer.printConfig(print);
+ printer.print_config(print);
printer.layers(layers.size()); // Allocate space for all the layers
@@ -358,7 +327,7 @@ void print_to(Print& print,
{
LayerPtrs lrange = layers[keys[layer_id]];
- printer.beginLayer(layer_id); // Switch to the appropriate layer
+ printer.begin_layer(layer_id); // Switch to the appropriate layer
for(Layer *lp : lrange) {
Layer& l = *lp;
@@ -379,7 +348,7 @@ void print_to(Print& print,
slice.translate(-px(print_bb.min) + cx,
-py(print_bb.min) + cy);
- printer.drawPolygon(slice, layer_id);
+ printer.draw_polygon(slice, layer_id);
}
/*if(print.has_support_material() && layer_id > 0) {
@@ -392,7 +361,7 @@ void print_to(Print& print,
}
- printer.finishLayer(layer_id); // Finish the layer for later saving it.
+ printer.finish_layer(layer_id); // Finish the layer for later saving it.
auto st = static_cast<int>(layer_id*80.0/layers.size());
m.lock();
diff --git a/src/libslic3r/Rasterizer/Rasterizer.cpp b/src/libslic3r/Rasterizer/Rasterizer.cpp
index b0bf04343..3ff3e0949 100644
--- a/src/libslic3r/Rasterizer/Rasterizer.cpp
+++ b/src/libslic3r/Rasterizer/Rasterizer.cpp
@@ -37,37 +37,37 @@ public:
using Origin = Raster::Origin;
private:
- Raster::Resolution resolution_;
- Raster::PixelDim pxdim_;
- TBuffer buf_;
- TRawBuffer rbuf_;
- TPixelRenderer pixfmt_;
- TRawRenderer raw_renderer_;
- TRendererAA renderer_;
- Origin o_;
- std::function<void(agg::path_storage&)> flipy_ = [](agg::path_storage&) {};
+ Raster::Resolution m_resolution;
+ Raster::PixelDim m_pxdim;
+ TBuffer m_buf;
+ TRawBuffer m_rbuf;
+ TPixelRenderer m_pixfmt;
+ TRawRenderer m_raw_renderer;
+ TRendererAA m_renderer;
+ Origin m_o;
+ std::function<void(agg::path_storage&)> m_flipy = [](agg::path_storage&) {};
public:
inline Impl(const Raster::Resolution& res, const Raster::PixelDim &pd,
Origin o):
- resolution_(res), pxdim_(pd),
- buf_(res.pixels()),
- rbuf_(reinterpret_cast<TPixelRenderer::value_type*>(buf_.data()),
+ m_resolution(res), m_pxdim(pd),
+ m_buf(res.pixels()),
+ m_rbuf(reinterpret_cast<TPixelRenderer::value_type*>(m_buf.data()),
res.width_px, res.height_px,
res.width_px*TPixelRenderer::num_components),
- pixfmt_(rbuf_),
- raw_renderer_(pixfmt_),
- renderer_(raw_renderer_),
- o_(o)
+ m_pixfmt(m_rbuf),
+ m_raw_renderer(m_pixfmt),
+ m_renderer(m_raw_renderer),
+ m_o(o)
{
- renderer_.color(ColorWhite);
+ m_renderer.color(ColorWhite);
// If we would like to play around with gamma
// ras.gamma(agg::gamma_power(1.0));
clear();
- if(o_ == Origin::TOP_LEFT) flipy_ = [this](agg::path_storage& path) {
- path.flip_y(0, resolution_.height_px);
+ if(m_o == Origin::TOP_LEFT) m_flipy = [this](agg::path_storage& path) {
+ path.flip_y(0, m_resolution.height_px);
};
}
@@ -76,35 +76,35 @@ public:
agg::scanline_p8 scanlines;
auto&& path = to_path(poly.contour);
- flipy_(path);
+ m_flipy(path);
ras.add_path(path);
for(auto h : poly.holes) {
auto&& holepath = to_path(h);
- flipy_(holepath);
+ m_flipy(holepath);
ras.add_path(holepath);
}
- agg::render_scanlines(ras, scanlines, renderer_);
+ agg::render_scanlines(ras, scanlines, m_renderer);
}
inline void clear() {
- raw_renderer_.clear(ColorBlack);
+ m_raw_renderer.clear(ColorBlack);
}
- inline TBuffer& buffer() { return buf_; }
+ inline TBuffer& buffer() { return m_buf; }
- inline const Raster::Resolution resolution() { return resolution_; }
+ inline const Raster::Resolution resolution() { return m_resolution; }
- inline Origin origin() const /*noexcept*/ { return o_; }
+ inline Origin origin() const /*noexcept*/ { return m_o; }
private:
double getPx(const Point& p) {
- return p(0) * SCALING_FACTOR/pxdim_.w_mm;
+ return p(0) * SCALING_FACTOR/m_pxdim.w_mm;
}
double getPy(const Point& p) {
- return p(1) * SCALING_FACTOR/pxdim_.h_mm;
+ return p(1) * SCALING_FACTOR/m_pxdim.h_mm;
}
agg::path_storage to_path(const Polygon& poly) {
@@ -124,57 +124,57 @@ const Raster::Impl::TPixel Raster::Impl::ColorWhite = Raster::Impl::TPixel(255);
const Raster::Impl::TPixel Raster::Impl::ColorBlack = Raster::Impl::TPixel(0);
Raster::Raster(const Resolution &r, const PixelDim &pd, Origin o):
- impl_(new Impl(r, pd, o)) {}
+ m_impl(new Impl(r, pd, o)) {}
Raster::Raster() {}
Raster::~Raster() {}
Raster::Raster(Raster &&m):
- impl_(std::move(m.impl_)) {}
+ m_impl(std::move(m.m_impl)) {}
void Raster::reset(const Raster::Resolution &r, const Raster::PixelDim &pd)
{
// Free up the unnecessary memory and make sure it stays clear after
// an exception
- auto o = impl_? impl_->origin() : Origin::TOP_LEFT;
+ auto o = m_impl? m_impl->origin() : Origin::TOP_LEFT;
reset(r, pd, o);
}
void Raster::reset(const Raster::Resolution &r, const Raster::PixelDim &pd,
Raster::Origin o)
{
- impl_.reset();
- impl_.reset(new Impl(r, pd, o));
+ m_impl.reset();
+ m_impl.reset(new Impl(r, pd, o));
}
void Raster::reset()
{
- impl_.reset();
+ m_impl.reset();
}
Raster::Resolution Raster::resolution() const
{
- if(impl_) return impl_->resolution();
+ if(m_impl) return m_impl->resolution();
return Resolution(0, 0);
}
void Raster::clear()
{
- assert(impl_);
- impl_->clear();
+ assert(m_impl);
+ m_impl->clear();
}
void Raster::draw(const ExPolygon &poly)
{
- assert(impl_);
- impl_->draw(poly);
+ assert(m_impl);
+ m_impl->draw(poly);
}
void Raster::save(std::ostream& stream, Compression comp)
{
- assert(impl_);
+ assert(m_impl);
switch(comp) {
case Compression::PNG: {
@@ -188,7 +188,7 @@ void Raster::save(std::ostream& stream, Compression comp)
wr.write_info();
- auto& b = impl_->buffer();
+ auto& b = m_impl->buffer();
auto ptr = reinterpret_cast<png::byte*>( b.data() );
unsigned stride =
sizeof(Impl::TBuffer::value_type) * resolution().width_px;
@@ -201,12 +201,12 @@ void Raster::save(std::ostream& stream, Compression comp)
}
case Compression::RAW: {
stream << "P5 "
- << impl_->resolution().width_px << " "
- << impl_->resolution().height_px << " "
+ << m_impl->resolution().width_px << " "
+ << m_impl->resolution().height_px << " "
<< "255 ";
- stream.write(reinterpret_cast<const char*>(impl_->buffer().data()),
- impl_->buffer().size()*sizeof(Impl::TBuffer::value_type));
+ stream.write(reinterpret_cast<const char*>(m_impl->buffer().data()),
+ m_impl->buffer().size()*sizeof(Impl::TBuffer::value_type));
}
}
}
diff --git a/src/libslic3r/Rasterizer/Rasterizer.hpp b/src/libslic3r/Rasterizer/Rasterizer.hpp
index cbb39bc6b..b6406b770 100644
--- a/src/libslic3r/Rasterizer/Rasterizer.hpp
+++ b/src/libslic3r/Rasterizer/Rasterizer.hpp
@@ -18,7 +18,7 @@ class ExPolygon;
*/
class Raster {
class Impl;
- std::unique_ptr<Impl> impl_;
+ std::unique_ptr<Impl> m_impl;
public:
/// Supported compression types
@@ -65,7 +65,7 @@ public:
/**
* Release the allocated resources. Drawing in this state ends in
- * unspecified behaviour.
+ * unspecified behavior.
*/
void reset();
diff --git a/src/libslic3r/Technologies.hpp b/src/libslic3r/Technologies.hpp
index 5c4f8617d..25e6b85e7 100644
--- a/src/libslic3r/Technologies.hpp
+++ b/src/libslic3r/Technologies.hpp
@@ -6,6 +6,10 @@
// Add z coordinate to model instances' offset
#define ENABLE_MODELINSTANCE_3D_OFFSET (1 && ENABLE_1_42_0)
+// Add double click on gizmo grabbers to reset transformation components to their default value
+#define ENABLE_GIZMOS_RESET (1 && ENABLE_1_42_0)
+// Add x and y rotation components to model instances' offset
+#define ENABLE_MODELINSTANCE_3D_ROTATION (1 && ENABLE_MODELINSTANCE_3D_OFFSET)
#endif // _technologies_h_
diff --git a/src/slic3r/AppController.cpp b/src/slic3r/AppController.cpp
index 6728c6c00..2bb79cec1 100644
--- a/src/slic3r/AppController.cpp
+++ b/src/slic3r/AppController.cpp
@@ -18,13 +18,10 @@
#include <Model.hpp>
#include <Utils.hpp>
-#include <wx/stdstream.h>
-#include <wx/wfstream.h>
-#include <wx/zipstrm.h>
namespace Slic3r {
-class AppControllerBoilerplate::PriData {
+class AppControllerGui::PriData {
public:
std::mutex m;
std::thread::id ui_thread;
@@ -32,16 +29,16 @@ public:
inline explicit PriData(std::thread::id uit): ui_thread(uit) {}
};
-AppControllerBoilerplate::AppControllerBoilerplate()
- :pri_data_(new PriData(std::this_thread::get_id())) {}
+AppControllerGui::AppControllerGui()
+ :m_pri_data(new PriData(std::this_thread::get_id())) {}
-AppControllerBoilerplate::~AppControllerBoilerplate() {
- pri_data_.reset();
+AppControllerGui::~AppControllerGui() {
+ m_pri_data.reset();
}
-bool AppControllerBoilerplate::is_main_thread() const
+bool AppControllerGui::is_main_thread() const
{
- return pri_data_->ui_thread == std::this_thread::get_id();
+ return m_pri_data->ui_thread == std::this_thread::get_id();
}
namespace GUI {
@@ -57,172 +54,32 @@ static const PrintStep STEP_SKIRT = psSkirt;
static const PrintStep STEP_BRIM = psBrim;
static const PrintStep STEP_WIPE_TOWER = psWipeTower;
-AppControllerBoilerplate::ProgresIndicatorPtr
-AppControllerBoilerplate::global_progress_indicator() {
+ProgresIndicatorPtr AppControllerGui::global_progress_indicator() {
ProgresIndicatorPtr ret;
- pri_data_->m.lock();
- ret = global_progressind_;
- pri_data_->m.unlock();
+ m_pri_data->m.lock();
+ ret = m_global_progressind;
+ m_pri_data->m.unlock();
return ret;
}
-void AppControllerBoilerplate::global_progress_indicator(
- AppControllerBoilerplate::ProgresIndicatorPtr gpri)
+void AppControllerGui::global_progress_indicator(ProgresIndicatorPtr gpri)
{
- pri_data_->m.lock();
- global_progressind_ = gpri;
- pri_data_->m.unlock();
+ m_pri_data->m.lock();
+ m_global_progressind = gpri;
+ m_pri_data->m.unlock();
}
-//void PrintController::make_skirt()
-//{
-// assert(print_ != nullptr);
-
-// // prerequisites
-// for(auto obj : print_->objects) make_perimeters(obj);
-// for(auto obj : print_->objects) infill(obj);
-// for(auto obj : print_->objects) gen_support_material(obj);
-
-// if(!print_->state.is_done(STEP_SKIRT)) {
-// print_->state.set_started(STEP_SKIRT);
-// print_->skirt.clear();
-// if(print_->has_skirt()) print_->_make_skirt();
-
-// print_->state.set_done(STEP_SKIRT);
-// }
-//}
-
-//void PrintController::make_brim()
-//{
-// assert(print_ != nullptr);
-
-// // prerequisites
-// for(auto obj : print_->objects) make_perimeters(obj);
-// for(auto obj : print_->objects) infill(obj);
-// for(auto obj : print_->objects) gen_support_material(obj);
-// make_skirt();
-
-// if(!print_->state.is_done(STEP_BRIM)) {
-// print_->state.set_started(STEP_BRIM);
-
-// // since this method must be idempotent, we clear brim paths *before*
-// // checking whether we need to generate them
-// print_->brim.clear();
-
-// if(print_->config.brim_width > 0) print_->_make_brim();
-
-// print_->state.set_done(STEP_BRIM);
-// }
-//}
-
-//void PrintController::make_wipe_tower()
-//{
-// assert(print_ != nullptr);
-
-// // prerequisites
-// for(auto obj : print_->objects) make_perimeters(obj);
-// for(auto obj : print_->objects) infill(obj);
-// for(auto obj : print_->objects) gen_support_material(obj);
-// make_skirt();
-// make_brim();
-
-// if(!print_->state.is_done(STEP_WIPE_TOWER)) {
-// print_->state.set_started(STEP_WIPE_TOWER);
-
-// // since this method must be idempotent, we clear brim paths *before*
-// // checking whether we need to generate them
-// print_->brim.clear();
-
-// if(print_->has_wipe_tower()) print_->_make_wipe_tower();
-
-// print_->state.set_done(STEP_WIPE_TOWER);
-// }
-//}
-
-//void PrintController::slice(PrintObject *pobj)
-//{
-// assert(pobj != nullptr && print_ != nullptr);
-
-// if(pobj->state.is_done(STEP_SLICE)) return;
-
-// pobj->state.set_started(STEP_SLICE);
-
-// pobj->_slice();
-
-// auto msg = pobj->_fix_slicing_errors();
-// if(!msg.empty()) report_issue(IssueType::WARN, msg);
-
-// // simplify slices if required
-// if (print_->config.resolution)
-// pobj->_simplify_slices(scale_(print_->config.resolution));
-
-
-// if(pobj->layers.empty())
-// report_issue(IssueType::ERR,
-// L("No layers were detected. You might want to repair your "
-// "STL file(s) or check their size or thickness and retry")
-// );
-
-// pobj->state.set_done(STEP_SLICE);
-//}
-
-//void PrintController::make_perimeters(PrintObject *pobj)
-//{
-// assert(pobj != nullptr);
-
-// slice(pobj);
-
-// if (!pobj->state.is_done(STEP_PERIMETERS)) {
-// pobj->_make_perimeters();
-// }
-//}
-
-//void PrintController::infill(PrintObject *pobj)
-//{
-// assert(pobj != nullptr);
-
-// make_perimeters(pobj);
-
-// if (!pobj->state.is_done(STEP_PREPARE_INFILL)) {
-// pobj->state.set_started(STEP_PREPARE_INFILL);
-
-// pobj->_prepare_infill();
-
-// pobj->state.set_done(STEP_PREPARE_INFILL);
-// }
-
-// pobj->_infill();
-//}
-
-//void PrintController::gen_support_material(PrintObject *pobj)
-//{
-// assert(pobj != nullptr);
-
-// // prerequisites
-// slice(pobj);
-
-// if(!pobj->state.is_done(STEP_SUPPORTMATERIAL)) {
-// pobj->state.set_started(STEP_SUPPORTMATERIAL);
-
-// pobj->clear_support_layers();
-
-// if((pobj->config.support_material || pobj->config.raft_layers > 0)
-// && pobj->layers.size() > 1) {
-// pobj->_generate_support_material();
-// }
-
-// pobj->state.set_done(STEP_SUPPORTMATERIAL);
-// }
-//}
-
PrintController::PngExportData
PrintController::query_png_export_data(const DynamicPrintConfig& conf)
{
PngExportData ret;
- auto zippath = query_destination_path("Output zip file", "*.zip", "out");
+ auto c = GUI::get_appctl();
+ auto zippath = c->query_destination_path("Output zip file", "*.zip",
+ "export-png",
+ "out");
ret.zippath = zippath;
@@ -246,98 +103,53 @@ PrintController::query_png_export_data(const DynamicPrintConfig& conf)
return ret;
}
-void PrintController::slice(AppControllerBoilerplate::ProgresIndicatorPtr pri)
+void PrintController::slice(ProgresIndicatorPtr pri)
{
- auto st = pri->state();
-
- Slic3r::trace(3, "Starting the slicing process.");
-
- pri->update(st+20, L("Generating perimeters"));
-// for(auto obj : print_->objects) make_perimeters(obj);
-
- pri->update(st+60, L("Infilling layers"));
-// for(auto obj : print_->objects) infill(obj);
-
- pri->update(st+70, L("Generating support material"));
-// for(auto obj : print_->objects) gen_support_material(obj);
-
-// pri->message_fmt(L("Weight: %.1fg, Cost: %.1f"),
-// print_->total_weight, print_->total_cost);
- pri->state(st+85);
-
-
- pri->update(st+88, L("Generating skirt"));
- make_skirt();
-
-
- pri->update(st+90, L("Generating brim"));
- make_brim();
-
- pri->update(st+95, L("Generating wipe tower"));
- make_wipe_tower();
-
- pri->update(st+100, L("Done"));
-
- // time to make some statistics..
+ m_print->set_status_callback([pri](int st, const std::string& msg){
+ pri->update(unsigned(st), msg);
+ });
- Slic3r::trace(3, L("Slicing process finished."));
+ m_print->process();
}
void PrintController::slice()
{
- auto pri = global_progress_indicator();
- if(!pri) pri = create_progress_indicator(100, L("Slicing"));
+ auto ctl = GUI::get_appctl();
+ auto pri = ctl->global_progress_indicator();
+ if(!pri) pri = ctl->create_progress_indicator(100, L("Slicing"));
slice(pri);
}
-struct wxZipper {};
-
-template<> class Zipper<wxZipper> {
- wxFileName m_fpath;
- wxFFileOutputStream m_zipfile;
- wxZipOutputStream m_zipstream;
- wxStdOutputStream m_pngstream;
+template<> class LayerWriter<Zipper> {
+ Zipper m_zip;
public:
- Zipper(const std::string& zipfile_path):
- m_fpath(zipfile_path),
- m_zipfile(zipfile_path),
- m_zipstream(m_zipfile),
- m_pngstream(m_zipstream)
- {
- if(!m_zipfile.IsOk())
- throw std::runtime_error(L("Cannot create zip file."));
- }
+ inline LayerWriter(const std::string& zipfile_path): m_zip(zipfile_path) {}
- void next_entry(const std::string& fname) {
- m_zipstream.PutNextEntry(fname);
- }
+ inline void next_entry(const std::string& fname) { m_zip.next_entry(fname); }
- std::string get_name() {
- return m_fpath.GetName().ToStdString();
- }
+ inline std::string get_name() const { return m_zip.get_name(); }
- template<class T> Zipper& operator<<(const T& arg) {
- m_pngstream << arg; return *this;
+ template<class T> inline LayerWriter& operator<<(const T& arg) {
+ m_zip.stream() << arg; return *this;
}
- void close() {
- m_zipstream.Close();
- m_zipfile.Close();
- }
+ inline void close() { m_zip.close(); }
};
void PrintController::slice_to_png()
{
using Pointf3 = Vec3d;
+ auto ctl = GUI::get_appctl();
auto presetbundle = GUI::get_preset_bundle();
assert(presetbundle);
+ // FIXME: this crashes in command line mode
auto pt = presetbundle->printers.get_selected_preset().printer_technology();
if(pt != ptSLA) {
- report_issue(IssueType::ERR, L("Printer technology is not SLA!"),
+ ctl->report_issue(IssueType::ERR, L("Printer technology is not SLA!"),
L("Error"));
return;
}
@@ -348,13 +160,13 @@ void PrintController::slice_to_png()
auto exd = query_png_export_data(conf);
if(exd.zippath.empty()) return;
- Print *print = print_;
+ Print *print = m_print;
try {
print->apply_config(conf);
print->validate();
} catch(std::exception& e) {
- report_issue(IssueType::ERR, e.what(), "Error");
+ ctl->report_issue(IssueType::ERR, e.what(), "Error");
return;
}
@@ -400,13 +212,13 @@ void PrintController::slice_to_png()
<< L("Width needed: ") << px(punsc) << " mm\n"
<< L("Height needed: ") << py(punsc) << " mm\n";
- if(!report_issue(IssueType::WARN_Q, ss.str(), L("Warning"))) {
+ if(!ctl->report_issue(IssueType::WARN_Q, ss.str(), L("Warning"))) {
scale_back();
return;
}
}
- auto pri = create_progress_indicator(
+ auto pri = ctl->create_progress_indicator(
200, L("Slicing to zipped png files..."));
pri->on_cancel([&print](){ print->cancel(); });
@@ -415,7 +227,7 @@ void PrintController::slice_to_png()
pri->update(0, L("Slicing..."));
slice(pri);
} catch (std::exception& e) {
- report_issue(IssueType::ERR, e.what(), L("Exception occurred"));
+ ctl->report_issue(IssueType::ERR, e.what(), L("Exception occurred"));
scale_back();
if(print->canceled()) print->restart();
return;
@@ -428,22 +240,23 @@ void PrintController::slice_to_png()
});
try {
- print_to<FilePrinterFormat::PNG, wxZipper>( *print, exd.zippath,
+ print_to<FilePrinterFormat::PNG, Zipper>( *print, exd.zippath,
exd.width_mm, exd.height_mm,
exd.width_px, exd.height_px,
exd.exp_time_s, exd.exp_time_first_s);
} catch (std::exception& e) {
- report_issue(IssueType::ERR, e.what(), L("Exception occurred"));
+ ctl->report_issue(IssueType::ERR, e.what(), L("Exception occurred"));
}
scale_back();
if(print->canceled()) print->restart();
+ print->set_status_default();
}
const PrintConfig &PrintController::config() const
{
- return print_->config();
+ return m_print->config();
}
void ProgressIndicator::message_fmt(
@@ -477,15 +290,17 @@ void AppController::arrange_model()
{
using Coord = libnest2d::TCoord<libnest2d::PointImpl>;
- if(arranging_.load()) return;
+ auto ctl = GUI::get_appctl();
+
+ if(m_arranging.load()) return;
// to prevent UI reentrancies
- arranging_.store(true);
+ m_arranging.store(true);
unsigned count = 0;
- for(auto obj : model_->objects) count += obj->instances.size();
+ for(auto obj : m_model->objects) count += obj->instances.size();
- auto pind = global_progress_indicator();
+ auto pind = ctl->global_progress_indicator();
float pmax = 1.0;
@@ -496,7 +311,7 @@ void AppController::arrange_model()
pind->max(count);
pind->on_cancel([this](){
- arranging_.store(false);
+ m_arranging.store(false);
});
}
@@ -517,20 +332,20 @@ void AppController::arrange_model()
// TODO: from Sasha from GUI
hint.type = arr::BedShapeType::WHO_KNOWS;
- arr::arrange(*model_,
+ arr::arrange(*m_model,
min_obj_distance,
bed,
hint,
false, // create many piles not just one pile
- [this, pind, count](unsigned rem) {
+ [this, pind, &ctl, count](unsigned rem) {
if(pind)
pind->update(count - rem, L("Arranging objects..."));
- process_events();
- }, [this] () { return !arranging_.load(); });
+ ctl->process_events();
+ }, [this] () { return !m_arranging.load(); });
} catch(std::exception& e) {
std::cerr << e.what() << std::endl;
- report_issue(IssueType::ERR,
+ ctl->report_issue(IssueType::ERR,
L("Could not arrange model objects! "
"Some geometries may be invalid."),
L("Exception occurred"));
@@ -539,13 +354,13 @@ void AppController::arrange_model()
// Restore previous max value
if(pind) {
pind->max(pmax);
- pind->update(0, arranging_.load() ? L("Arranging done.") :
+ pind->update(0, m_arranging.load() ? L("Arranging done.") :
L("Arranging canceled."));
pind->on_cancel(/*remove cancel function*/);
}
- arranging_.store(false);
+ m_arranging.store(false);
}
}
diff --git a/src/slic3r/AppController.hpp b/src/slic3r/AppController.hpp
index 88d1f0eca..a34e5d035 100644
--- a/src/slic3r/AppController.hpp
+++ b/src/slic3r/AppController.hpp
@@ -20,6 +20,21 @@ class PrintConfig;
class ProgressStatusBar;
class DynamicPrintConfig;
+/// A Progress indicator object smart pointer
+using ProgresIndicatorPtr = std::shared_ptr<ProgressIndicator>;
+
+using FilePath = std::string;
+using FilePathList = std::vector<FilePath>;
+
+/// Common runtime issue types
+enum class IssueType {
+ INFO,
+ WARN,
+ WARN_Q, // Warning with a question to continue
+ ERR,
+ FATAL
+};
+
/**
* @brief A boilerplate class for creating application logic. It should provide
* features as issue reporting and progress indication, etc...
@@ -32,34 +47,12 @@ class DynamicPrintConfig;
* UI toolkit dependencies. We can implement it with any UI framework or make it
* a cli client.
*/
-class AppControllerBoilerplate {
+class AppControllerBase {
public:
- /// A Progress indicator object smart pointer
- using ProgresIndicatorPtr = std::shared_ptr<ProgressIndicator>;
-
-private:
- class PriData; // Some structure to store progress indication data
+ using Ptr = std::shared_ptr<AppControllerBase>;
- // Pimpl data for thread safe progress indication features
- std::unique_ptr<PriData> pri_data_;
-
-public:
-
- AppControllerBoilerplate();
- ~AppControllerBoilerplate();
-
- using Path = std::string;
- using PathList = std::vector<Path>;
-
- /// Common runtime issue types
- enum class IssueType {
- INFO,
- WARN,
- WARN_Q, // Warning with a question to continue
- ERR,
- FATAL
- };
+ inline virtual ~AppControllerBase() {}
/**
* @brief Query some paths from the user.
@@ -67,25 +60,30 @@ public:
* It should display a file chooser dialog in case of a UI application.
* @param title Title of a possible query dialog.
* @param extensions Recognized file extensions.
- * @return Returns a list of paths choosed by the user.
+ * @return Returns a list of paths chosen by the user.
*/
- PathList query_destination_paths(
+ virtual FilePathList query_destination_paths(
const std::string& title,
- const std::string& extensions) const;
+ const std::string& extensions,
+ const std::string& functionid = "",
+ const std::string& hint = "") const = 0;
/**
* @brief Same as query_destination_paths but works for directories only.
*/
- PathList query_destination_dirs(
- const std::string& title) const;
+ virtual FilePathList query_destination_dirs(
+ const std::string& title,
+ const std::string& functionid = "",
+ const std::string& hint = "") const = 0;
/**
* @brief Same as query_destination_paths but returns only one path.
*/
- Path query_destination_path(
+ virtual FilePath query_destination_path(
const std::string& title,
const std::string& extensions,
- const std::string& hint = "") const;
+ const std::string& functionid = "",
+ const std::string& hint = "") const = 0;
/**
* @brief Report an issue to the user be it fatal or recoverable.
@@ -97,12 +95,9 @@ public:
* @param brief A very brief description. Can be used for message dialog
* title.
*/
- bool report_issue(IssueType issuetype,
- const std::string& description,
- const std::string& brief);
-
- bool report_issue(IssueType issuetype,
- const std::string& description);
+ virtual bool report_issue(IssueType issuetype,
+ const std::string& description,
+ const std::string& brief) = 0;
/**
* @brief Return the global progress indicator for the current controller.
@@ -110,9 +105,9 @@ public:
*
* Only one thread should use the global indicator at a time.
*/
- ProgresIndicatorPtr global_progress_indicator();
+ virtual ProgresIndicatorPtr global_progress_indicator() = 0;
- void global_progress_indicator(ProgresIndicatorPtr gpri);
+ virtual void global_progress_indicator(ProgresIndicatorPtr gpri) = 0;
/**
* @brief A predicate telling the caller whether it is the thread that
@@ -122,7 +117,7 @@ public:
* @return Return true for the same caller thread that created this
* object and false for every other.
*/
- bool is_main_thread() const;
+ virtual bool is_main_thread() const = 0;
/**
* @brief The frontend supports asynch execution.
@@ -138,11 +133,9 @@ public:
* @return true if a job or method can be executed asynchronously, false
* otherwise.
*/
- bool supports_asynch() const;
-
- void process_events();
+ virtual bool supports_asynch() const = 0;
-protected:
+ virtual void process_events() = 0;
/**
* @brief Create a new progress indicator and return a smart pointer to it.
@@ -151,36 +144,169 @@ protected:
* @param firstmsg The message for the first subtask to be displayed.
* @return Smart pointer to the created object.
*/
- ProgresIndicatorPtr create_progress_indicator(
+ virtual ProgresIndicatorPtr create_progress_indicator(
unsigned statenum,
const std::string& title,
- const std::string& firstmsg) const;
+ const std::string& firstmsg = "") const = 0;
+};
+
+/**
+ * @brief Implementation of AppControllerBase for the GUI app
+ */
+class AppControllerGui: public AppControllerBase {
+private:
+ class PriData; // Some structure to store progress indication data
+
+ // Pimpl data for thread safe progress indication features
+ std::unique_ptr<PriData> m_pri_data;
+
+public:
+
+ AppControllerGui();
+
+ virtual ~AppControllerGui();
+
+ virtual FilePathList query_destination_paths(
+ const std::string& title,
+ const std::string& extensions,
+ const std::string& functionid,
+ const std::string& hint) const override;
+
+ virtual FilePathList query_destination_dirs(
+ const std::string& /*title*/,
+ const std::string& /*functionid*/,
+ const std::string& /*hint*/) const override { return {}; }
+
+ virtual FilePath query_destination_path(
+ const std::string& title,
+ const std::string& extensions,
+ const std::string& functionid,
+ const std::string& hint) const override;
+
+ virtual bool report_issue(IssueType issuetype,
+ const std::string& description,
+ const std::string& brief = std::string()) override;
+
+ virtual ProgresIndicatorPtr global_progress_indicator() override;
+
+ virtual void global_progress_indicator(ProgresIndicatorPtr gpri) override;
+
+ virtual bool is_main_thread() const override;
+
+ virtual bool supports_asynch() const override;
- ProgresIndicatorPtr create_progress_indicator(
+ virtual void process_events() override;
+
+ virtual ProgresIndicatorPtr create_progress_indicator(
unsigned statenum,
- const std::string& title) const;
+ const std::string& title,
+ const std::string& firstmsg) const override;
+
+protected:
// This is a global progress indicator placeholder. In the Slic3r UI it can
// contain the progress indicator on the statusbar.
- ProgresIndicatorPtr global_progressind_;
+ ProgresIndicatorPtr m_global_progressind;
+};
+
+class AppControllerCli: public AppControllerBase {
+
+ class CliProgress : public ProgressIndicator {
+ std::string m_msg, m_title;
+ public:
+ virtual void message(const std::string& msg) override {
+ m_msg = msg;
+ }
+
+ virtual void title(const std::string& title) override {
+ m_title = title;
+ }
+ };
+
+public:
+
+ AppControllerCli() {
+ std::cout << "Cli AppController ready..." << std::endl;
+ m_global_progressind = std::make_shared<CliProgress>();
+ }
+
+ virtual ~AppControllerCli() {}
+
+ virtual FilePathList query_destination_paths(
+ const std::string& /*title*/,
+ const std::string& /*extensions*/,
+ const std::string& /*functionid*/,
+ const std::string& /*hint*/) const override { return {}; }
+
+ virtual FilePathList query_destination_dirs(
+ const std::string& /*title*/,
+ const std::string& /*functionid*/,
+ const std::string& /*hint*/) const override { return {}; }
+
+ virtual FilePath query_destination_path(
+ const std::string& /*title*/,
+ const std::string& /*extensions*/,
+ const std::string& /*functionid*/,
+ const std::string& /*hint*/) const override { return "out.zip"; }
+
+ virtual bool report_issue(IssueType /*issuetype*/,
+ const std::string& description,
+ const std::string& brief) override {
+ std::cerr << brief << ": " << description << std::endl;
+ return true;
+ }
+
+ virtual ProgresIndicatorPtr global_progress_indicator() override {
+ return m_global_progressind;
+ }
+
+ virtual void global_progress_indicator(ProgresIndicatorPtr) override {}
+
+ virtual bool is_main_thread() const override { return true; }
+
+ virtual bool supports_asynch() const override { return false; }
+
+ virtual void process_events() override {}
+
+ virtual ProgresIndicatorPtr create_progress_indicator(
+ unsigned /*statenum*/,
+ const std::string& /*title*/,
+ const std::string& /*firstmsg*/) const override {
+ return std::make_shared<CliProgress>();
+ }
+
+protected:
+
+ // This is a global progress indicator placeholder. In the Slic3r UI it can
+ // contain the progress indicator on the statusbar.
+ ProgresIndicatorPtr m_global_progressind;
+};
+
+class Zipper {
+ struct Impl;
+ std::unique_ptr<Impl> m_impl;
+public:
+
+ Zipper(const std::string& zipfilepath);
+ ~Zipper();
+
+ void next_entry(const std::string& fname);
+
+ std::string get_name() const;
+
+ std::ostream& stream();
+
+ void close();
};
/**
* @brief Implementation of the printing logic.
*/
-class PrintController: public AppControllerBoilerplate {
- Print *print_ = nullptr;
- std::function<void()> rempools_;
+class PrintController {
+ Print *m_print = nullptr;
+ std::function<void()> m_rempools;
protected:
- void make_skirt() {}
- void make_brim() {}
- void make_wipe_tower() {}
-
- void make_perimeters(PrintObject *pobj) {}
- void infill(PrintObject *pobj) {}
- void gen_support_material(PrintObject *pobj) {}
-
// Data structure with the png export input data
struct PngExportData {
std::string zippath; // output zip file
@@ -198,20 +324,14 @@ protected:
PngExportData query_png_export_data(const DynamicPrintConfig&);
// The previous export data, to pre-populate the dialog
- PngExportData prev_expdata_;
-
- /**
- * @brief Slice one pront object.
- * @param pobj The print object.
- */
- void slice(PrintObject *pobj);
+ PngExportData m_prev_expdata;
void slice(ProgresIndicatorPtr pri);
public:
// Must be public for perl to use it
- explicit inline PrintController(Print *print): print_(print) {}
+ explicit inline PrintController(Print *print): m_print(print) {}
PrintController(const PrintController&) = delete;
PrintController(PrintController&&) = delete;
@@ -238,10 +358,10 @@ public:
/**
* @brief Top level controller.
*/
-class AppController: public AppControllerBoilerplate {
- Model *model_ = nullptr;
+class AppController {
+ Model *m_model = nullptr;
PrintController::Ptr printctl;
- std::atomic<bool> arranging_;
+ std::atomic<bool> m_arranging;
public:
/**
@@ -258,7 +378,7 @@ public:
* @param model A raw pointer to the model object. This can be used from
* perl.
*/
- void set_model(Model *model) { model_ = model; }
+ void set_model(Model *model) { m_model = model; }
/**
* @brief Set the print object from perl.
diff --git a/src/slic3r/AppControllerWx.cpp b/src/slic3r/AppControllerWx.cpp
index 4d67d5f66..25cd739f3 100644
--- a/src/slic3r/AppControllerWx.cpp
+++ b/src/slic3r/AppControllerWx.cpp
@@ -1,5 +1,9 @@
#include "AppController.hpp"
+#include <wx/stdstream.h>
+#include <wx/wfstream.h>
+#include <wx/zipstrm.h>
+
#include <thread>
#include <future>
@@ -21,40 +25,43 @@
namespace Slic3r {
-bool AppControllerBoilerplate::supports_asynch() const
+bool AppControllerGui::supports_asynch() const
{
return true;
}
-void AppControllerBoilerplate::process_events()
+void AppControllerGui::process_events()
{
wxYieldIfNeeded();
}
-AppControllerBoilerplate::PathList
-AppControllerBoilerplate::query_destination_paths(
+FilePathList AppControllerGui::query_destination_paths(
const std::string &title,
- const std::string &extensions) const
+ const std::string &extensions,
+ const std::string &/*functionid*/,
+ const std::string& hint) const
{
wxFileDialog dlg(wxTheApp->GetTopWindow(), _(title) );
dlg.SetWildcard(extensions);
- dlg.ShowModal();
+ dlg.SetFilename(hint);
- wxArrayString paths;
- dlg.GetPaths(paths);
+ FilePathList ret;
- PathList ret(paths.size(), "");
- for(auto& p : paths) ret.push_back(p.ToStdString());
+ if(dlg.ShowModal() == wxID_OK) {
+ wxArrayString paths;
+ dlg.GetPaths(paths);
+ for(auto& p : paths) ret.push_back(p.ToStdString());
+ }
return ret;
}
-AppControllerBoilerplate::Path
-AppControllerBoilerplate::query_destination_path(
+FilePath AppControllerGui::query_destination_path(
const std::string &title,
const std::string &extensions,
+ const std::string &/*functionid*/,
const std::string& hint) const
{
wxFileDialog dlg(wxTheApp->GetTopWindow(), _(title) );
@@ -62,16 +69,16 @@ AppControllerBoilerplate::query_destination_path(
dlg.SetFilename(hint);
- Path ret;
+ FilePath ret;
if(dlg.ShowModal() == wxID_OK) {
- ret = Path(dlg.GetPath());
+ ret = FilePath(dlg.GetPath());
}
return ret;
}
-bool AppControllerBoilerplate::report_issue(IssueType issuetype,
+bool AppControllerGui::report_issue(IssueType issuetype,
const std::string &description,
const std::string &brief)
{
@@ -89,14 +96,52 @@ bool AppControllerBoilerplate::report_issue(IssueType issuetype,
return ret != wxCANCEL;
}
-bool AppControllerBoilerplate::report_issue(
- AppControllerBoilerplate::IssueType issuetype,
- const std::string &description)
+wxDEFINE_EVENT(PROGRESS_STATUS_UPDATE_EVENT, wxCommandEvent);
+
+struct Zipper::Impl {
+ wxFileName fpath;
+ wxFFileOutputStream zipfile;
+ wxZipOutputStream zipstream;
+ wxStdOutputStream pngstream;
+
+ Impl(const std::string& zipfile_path):
+ fpath(zipfile_path),
+ zipfile(zipfile_path),
+ zipstream(zipfile),
+ pngstream(zipstream)
+ {
+ if(!zipfile.IsOk())
+ throw std::runtime_error(L("Cannot create zip file."));
+ }
+};
+
+Zipper::Zipper(const std::string &zipfilepath)
{
- return report_issue(issuetype, description, std::string());
+ m_impl.reset(new Impl(zipfilepath));
}
-wxDEFINE_EVENT(PROGRESS_STATUS_UPDATE_EVENT, wxCommandEvent);
+Zipper::~Zipper() {}
+
+void Zipper::next_entry(const std::string &fname)
+{
+ m_impl->zipstream.PutNextEntry(fname);
+}
+
+std::string Zipper::get_name() const
+{
+ return m_impl->fpath.GetName().ToStdString();
+}
+
+std::ostream &Zipper::stream()
+{
+ return m_impl->pngstream;
+}
+
+void Zipper::close()
+{
+ m_impl->zipstream.Close();
+ m_impl->zipfile.Close();
+}
namespace {
@@ -107,26 +152,26 @@ namespace {
class GuiProgressIndicator:
public ProgressIndicator, public wxEvtHandler {
- wxProgressDialog gauge_;
+ wxProgressDialog m_gauge;
using Base = ProgressIndicator;
- wxString message_;
- int range_; wxString title_;
- bool is_asynch_ = false;
+ wxString m_message;
+ int m_range; wxString m_title;
+ bool m_is_asynch = false;
- const int id_ = wxWindow::NewControlId();
+ const int m_id = wxWindow::NewControlId();
// status update handler
void _state( wxCommandEvent& evt) {
unsigned st = evt.GetInt();
- message_ = evt.GetString();
+ m_message = evt.GetString();
_state(st);
}
// Status update implementation
void _state( unsigned st) {
- if(!gauge_.IsShown()) gauge_.ShowModal();
+ if(!m_gauge.IsShown()) m_gauge.ShowModal();
Base::state(st);
- if(!gauge_.Update(static_cast<int>(st), message_)) {
+ if(!m_gauge.Update(static_cast<int>(st), m_message)) {
cancel();
}
}
@@ -134,25 +179,25 @@ class GuiProgressIndicator:
public:
/// Setting whether it will be used from the UI thread or some worker thread
- inline void asynch(bool is) { is_asynch_ = is; }
+ inline void asynch(bool is) { m_is_asynch = is; }
/// Get the mode of parallel operation.
- inline bool asynch() const { return is_asynch_; }
+ inline bool asynch() const { return m_is_asynch; }
inline GuiProgressIndicator(int range, const wxString& title,
const wxString& firstmsg) :
- gauge_(title, firstmsg, range, wxTheApp->GetTopWindow(),
+ m_gauge(title, firstmsg, range, wxTheApp->GetTopWindow(),
wxPD_APP_MODAL | wxPD_AUTO_HIDE | wxPD_CAN_ABORT),
- message_(firstmsg),
- range_(range), title_(title)
+ m_message(firstmsg),
+ m_range(range), m_title(title)
{
Base::max(static_cast<float>(range));
Base::states(static_cast<unsigned>(range));
Bind(PROGRESS_STATUS_UPDATE_EVENT,
&GuiProgressIndicator::_state,
- this, id_);
+ this, m_id);
}
virtual void state(float val) override {
@@ -161,33 +206,32 @@ public:
void state(unsigned st) {
// send status update event
- if(is_asynch_) {
- auto evt = new wxCommandEvent(PROGRESS_STATUS_UPDATE_EVENT, id_);
+ if(m_is_asynch) {
+ auto evt = new wxCommandEvent(PROGRESS_STATUS_UPDATE_EVENT, m_id);
evt->SetInt(st);
- evt->SetString(message_);
+ evt->SetString(m_message);
wxQueueEvent(this, evt);
} else _state(st);
}
virtual void message(const std::string & msg) override {
- message_ = _(msg);
+ m_message = _(msg);
}
virtual void messageFmt(const std::string& fmt, ...) {
va_list arglist;
va_start(arglist, fmt);
- message_ = wxString::Format(_(fmt), arglist);
+ m_message = wxString::Format(_(fmt), arglist);
va_end(arglist);
}
virtual void title(const std::string & title) override {
- title_ = _(title);
+ m_title = _(title);
}
};
}
-AppControllerBoilerplate::ProgresIndicatorPtr
-AppControllerBoilerplate::create_progress_indicator(
+ProgresIndicatorPtr AppControllerGui::create_progress_indicator(
unsigned statenum,
const std::string& title,
const std::string& firstmsg) const
@@ -202,30 +246,23 @@ AppControllerBoilerplate::create_progress_indicator(
return pri;
}
-AppControllerBoilerplate::ProgresIndicatorPtr
-AppControllerBoilerplate::create_progress_indicator(
- unsigned statenum, const std::string &title) const
-{
- return create_progress_indicator(statenum, title, std::string());
-}
-
namespace {
class Wrapper: public ProgressIndicator, public wxEvtHandler {
- ProgressStatusBar *sbar_;
+ ProgressStatusBar *m_sbar;
using Base = ProgressIndicator;
- wxString message_;
- AppControllerBoilerplate& ctl_;
+ wxString m_message;
+ AppControllerBase& m_ctl;
void showProgress(bool show = true) {
- sbar_->show_progress(show);
+ m_sbar->show_progress(show);
}
void _state(unsigned st) {
if( st <= ProgressIndicator::max() ) {
Base::state(st);
- sbar_->set_status_text(message_);
- sbar_->set_progress(st);
+ m_sbar->set_status_text(m_message);
+ m_sbar->set_progress(st);
}
}
@@ -239,11 +276,11 @@ class Wrapper: public ProgressIndicator, public wxEvtHandler {
public:
inline Wrapper(ProgressStatusBar *sbar,
- AppControllerBoilerplate& ctl):
- sbar_(sbar), ctl_(ctl)
+ AppControllerBase& ctl):
+ m_sbar(sbar), m_ctl(ctl)
{
- Base::max(static_cast<float>(sbar_->get_range()));
- Base::states(static_cast<unsigned>(sbar_->get_range()));
+ Base::max(static_cast<float>(m_sbar->get_range()));
+ Base::states(static_cast<unsigned>(m_sbar->get_range()));
Bind(PROGRESS_STATUS_UPDATE_EVENT,
&Wrapper::_state,
@@ -256,13 +293,13 @@ public:
virtual void max(float val) override {
if(val > 1.0) {
- sbar_->set_range(static_cast<int>(val));
+ m_sbar->set_range(static_cast<int>(val));
ProgressIndicator::max(val);
}
}
void state(unsigned st) {
- if(!ctl_.is_main_thread()) {
+ if(!m_ctl.is_main_thread()) {
auto evt = new wxCommandEvent(PROGRESS_STATUS_UPDATE_EVENT, id_);
evt->SetInt(st);
wxQueueEvent(this, evt);
@@ -272,20 +309,20 @@ public:
}
virtual void message(const std::string & msg) override {
- message_ = _(msg);
+ m_message = _(msg);
}
virtual void message_fmt(const std::string& fmt, ...) override {
va_list arglist;
va_start(arglist, fmt);
- message_ = wxString::Format(_(fmt), arglist);
+ m_message = wxString::Format(_(fmt), arglist);
va_end(arglist);
}
virtual void title(const std::string & /*title*/) override {}
virtual void on_cancel(CancelFn fn) override {
- sbar_->set_cancel_callback(fn);
+ m_sbar->set_cancel_callback(fn);
Base::on_cancel(fn);
}
@@ -295,7 +332,8 @@ public:
void AppController::set_global_progress_indicator(ProgressStatusBar *prsb)
{
if(prsb) {
- global_progress_indicator(std::make_shared<Wrapper>(prsb, *this));
+ auto ctl = GUI::get_appctl();
+ ctl->global_progress_indicator(std::make_shared<Wrapper>(prsb, *ctl));
}
}
diff --git a/src/slic3r/GUI/3DScene.cpp b/src/slic3r/GUI/3DScene.cpp
index e6f038042..5b830b30d 100644
--- a/src/slic3r/GUI/3DScene.cpp
+++ b/src/slic3r/GUI/3DScene.cpp
@@ -196,7 +196,11 @@ const float GLVolume::SELECTED_OUTSIDE_COLOR[4] = { 0.19f, 0.58f, 1.0f, 1.0f };
GLVolume::GLVolume(float r, float g, float b, float a)
: m_offset(Vec3d::Zero())
+#if ENABLE_MODELINSTANCE_3D_ROTATION
+ , m_rotation(Vec3d::Zero())
+#else
, m_rotation(0.0)
+#endif // ENABLE_MODELINSTANCE_3D_ROTATION
, m_scaling_factor(1.0)
, m_world_matrix(Transform3f::Identity())
, m_world_matrix_dirty(true)
@@ -255,7 +259,24 @@ void GLVolume::set_render_color()
set_render_color(color, 4);
}
-double GLVolume::get_rotation()
+#if ENABLE_MODELINSTANCE_3D_ROTATION
+const Vec3d& GLVolume::get_rotation() const
+{
+ return m_rotation;
+}
+
+void GLVolume::set_rotation(const Vec3d& rotation)
+{
+ if (m_rotation != rotation)
+ {
+ m_rotation = rotation;
+ m_world_matrix_dirty = true;
+ m_transformed_bounding_box_dirty = true;
+ m_transformed_convex_hull_bounding_box_dirty = true;
+ }
+}
+#else
+double GLVolume::get_rotation() const
{
return m_rotation;
}
@@ -270,6 +291,7 @@ void GLVolume::set_rotation(double rotation)
m_transformed_convex_hull_bounding_box_dirty = true;
}
}
+#endif // ENABLE_MODELINSTANCE_3D_ROTATION
const Vec3d& GLVolume::get_offset() const
{
@@ -327,7 +349,13 @@ const Transform3f& GLVolume::world_matrix() const
{
m_world_matrix = Transform3f::Identity();
m_world_matrix.translate(m_offset.cast<float>());
+#if ENABLE_MODELINSTANCE_3D_ROTATION
+ m_world_matrix.rotate(Eigen::AngleAxisf((float)m_rotation(2), Vec3f::UnitZ()));
+ m_world_matrix.rotate(Eigen::AngleAxisf((float)m_rotation(1), Vec3f::UnitY()));
+ m_world_matrix.rotate(Eigen::AngleAxisf((float)m_rotation(0), Vec3f::UnitX()));
+#else
m_world_matrix.rotate(Eigen::AngleAxisf((float)m_rotation, Vec3f::UnitZ()));
+#endif // ENABLE_MODELINSTANCE_3D_ROTATION
m_world_matrix.scale((float)m_scaling_factor);
m_world_matrix_dirty = false;
}
@@ -403,7 +431,13 @@ void GLVolume::render() const
::glCullFace(GL_BACK);
::glPushMatrix();
::glTranslated(m_offset(0), m_offset(1), m_offset(2));
+#if ENABLE_MODELINSTANCE_3D_ROTATION
+ ::glRotated(m_rotation(2) * 180.0 / (double)PI, 0.0, 0.0, 1.0);
+ ::glRotated(m_rotation(1) * 180.0 / (double)PI, 0.0, 1.0, 0.0);
+ ::glRotated(m_rotation(0) * 180.0 / (double)PI, 1.0, 0.0, 0.0);
+#else
::glRotated(m_rotation * 180.0 / (double)PI, 0.0, 0.0, 1.0);
+#endif // ENABLE_MODELINSTANCE_3D_ROTATION
::glScaled(m_scaling_factor, m_scaling_factor, m_scaling_factor);
if (this->indexed_vertex_array.indexed())
this->indexed_vertex_array.render(this->tverts_range, this->qverts_range);
@@ -529,7 +563,13 @@ void GLVolume::render_VBOs(int color_id, int detection_id, int worldmatrix_id) c
::glPushMatrix();
::glTranslated(m_offset(0), m_offset(1), m_offset(2));
+#if ENABLE_MODELINSTANCE_3D_ROTATION
+ ::glRotated(m_rotation(2) * 180.0 / (double)PI, 0.0, 0.0, 1.0);
+ ::glRotated(m_rotation(1) * 180.0 / (double)PI, 0.0, 1.0, 0.0);
+ ::glRotated(m_rotation(0) * 180.0 / (double)PI, 1.0, 0.0, 0.0);
+#else
::glRotated(m_rotation * 180.0 / (double)PI, 0.0, 0.0, 1.0);
+#endif // ENABLE_MODELINSTANCE_3D_ROTATION
::glScaled(m_scaling_factor, m_scaling_factor, m_scaling_factor);
if (n_triangles > 0)
@@ -574,7 +614,13 @@ void GLVolume::render_legacy() const
::glPushMatrix();
::glTranslated(m_offset(0), m_offset(1), m_offset(2));
+#if ENABLE_MODELINSTANCE_3D_ROTATION
+ ::glRotated(m_rotation(2) * 180.0 / (double)PI, 0.0, 0.0, 1.0);
+ ::glRotated(m_rotation(1) * 180.0 / (double)PI, 0.0, 1.0, 0.0);
+ ::glRotated(m_rotation(0) * 180.0 / (double)PI, 1.0, 0.0, 0.0);
+#else
::glRotated(m_rotation * 180.0 / (double)PI, 0.0, 0.0, 1.0);
+#endif // ENABLE_MODELINSTANCE_3D_ROTATION
::glScaled(m_scaling_factor, m_scaling_factor, m_scaling_factor);
if (n_triangles > 0)
@@ -698,7 +744,11 @@ std::vector<int> GLVolumeCollection::load_object(
#else
v.set_offset(Vec3d(instance->offset(0), instance->offset(1), 0.0));
#endif // ENABLE_MODELINSTANCE_3D_OFFSET
+#if ENABLE_MODELINSTANCE_3D_ROTATION
+ v.set_rotation(instance->get_rotation());
+#else
v.set_rotation(instance->rotation);
+#endif // ENABLE_MODELINSTANCE_3D_ROTATION
v.set_scaling_factor(instance->scaling_factor);
}
}
@@ -2067,12 +2117,30 @@ void _3DScene::register_on_gizmo_scale_uniformly_callback(wxGLCanvas* canvas, vo
void _3DScene::register_on_gizmo_rotate_callback(wxGLCanvas* canvas, void* callback)
{
+#if !ENABLE_MODELINSTANCE_3D_ROTATION
s_canvas_mgr.register_on_gizmo_rotate_callback(canvas, callback);
+#endif // !ENABLE_MODELINSTANCE_3D_ROTATION
+}
+
+void _3DScene::register_on_gizmo_rotate_3D_callback(wxGLCanvas* canvas, void* callback)
+{
+#if ENABLE_MODELINSTANCE_3D_ROTATION
+ s_canvas_mgr.register_on_gizmo_rotate_3D_callback(canvas, callback);
+#endif // ENABLE_MODELINSTANCE_3D_ROTATION
}
void _3DScene::register_on_gizmo_flatten_callback(wxGLCanvas* canvas, void* callback)
{
+#if !ENABLE_MODELINSTANCE_3D_ROTATION
s_canvas_mgr.register_on_gizmo_flatten_callback(canvas, callback);
+#endif // !ENABLE_MODELINSTANCE_3D_ROTATION
+}
+
+void _3DScene::register_on_gizmo_flatten_3D_callback(wxGLCanvas* canvas, void* callback)
+{
+#if ENABLE_MODELINSTANCE_3D_ROTATION
+ s_canvas_mgr.register_on_gizmo_flatten_3D_callback(canvas, callback);
+#endif // ENABLE_MODELINSTANCE_3D_ROTATION
}
void _3DScene::register_on_update_geometry_info_callback(wxGLCanvas* canvas, void* callback)
diff --git a/src/slic3r/GUI/3DScene.hpp b/src/slic3r/GUI/3DScene.hpp
index f2d1c0786..8fc1661fc 100644
--- a/src/slic3r/GUI/3DScene.hpp
+++ b/src/slic3r/GUI/3DScene.hpp
@@ -256,8 +256,13 @@ public:
private:
// Offset of the volume to be rendered.
Vec3d m_offset;
+#if ENABLE_MODELINSTANCE_3D_ROTATION
+ // Rotation around three axes of the volume to be rendered.
+ Vec3d m_rotation;
+#else
// Rotation around Z axis of the volume to be rendered.
double m_rotation;
+#endif // ENABLE_MODELINSTANCE_3D_ROTATION
// Scale factor of the volume to be rendered.
double m_scaling_factor;
// World matrix of the volume to be rendered.
@@ -327,8 +332,13 @@ public:
// Sets render color in dependence of current state
void set_render_color();
- double get_rotation();
+#if ENABLE_MODELINSTANCE_3D_ROTATION
+ const Vec3d& get_rotation() const;
+ void set_rotation(const Vec3d& rotation);
+#else
+ double get_rotation() const;
void set_rotation(double rotation);
+#endif // ENABLE_MODELINSTANCE_3D_ROTATION
const Vec3d& get_offset() const;
void set_offset(const Vec3d& offset);
@@ -558,7 +568,9 @@ public:
static void register_on_enable_action_buttons_callback(wxGLCanvas* canvas, void* callback);
static void register_on_gizmo_scale_uniformly_callback(wxGLCanvas* canvas, void* callback);
static void register_on_gizmo_rotate_callback(wxGLCanvas* canvas, void* callback);
+ static void register_on_gizmo_rotate_3D_callback(wxGLCanvas* canvas, void* callback);
static void register_on_gizmo_flatten_callback(wxGLCanvas* canvas, void* callback);
+ static void register_on_gizmo_flatten_3D_callback(wxGLCanvas* canvas, void* callback);
static void register_on_update_geometry_info_callback(wxGLCanvas* canvas, void* callback);
static void register_action_add_callback(wxGLCanvas* canvas, void* callback);
diff --git a/src/slic3r/GUI/GLCanvas3D.cpp b/src/slic3r/GUI/GLCanvas3D.cpp
index cb3250916..658e1731a 100644
--- a/src/slic3r/GUI/GLCanvas3D.cpp
+++ b/src/slic3r/GUI/GLCanvas3D.cpp
@@ -1095,6 +1095,9 @@ GLCanvas3D::Mouse::Drag::Drag()
GLCanvas3D::Mouse::Mouse()
: dragging(false)
, position(DBL_MAX, DBL_MAX)
+#if ENABLE_GIZMOS_RESET
+ , ignore_up_event(false)
+#endif // ENABLE_GIZMOS_RESET
{
}
@@ -1181,9 +1184,11 @@ bool GLCanvas3D::Gizmos::init(GLCanvas3D& parent)
return false;
}
+#if !ENABLE_MODELINSTANCE_3D_ROTATION
// temporary disable x and y grabbers
gizmo->disable_grabber(0);
gizmo->disable_grabber(1);
+#endif // !ENABLE_MODELINSTANCE_3D_ROTATION
m_gizmos.insert(GizmosMap::value_type(Rotate, gizmo));
@@ -1349,6 +1354,18 @@ void GLCanvas3D::Gizmos::update(const Linef3& mouse_ray)
curr->update(mouse_ray);
}
+#if ENABLE_GIZMOS_RESET
+void GLCanvas3D::Gizmos::process_double_click()
+{
+ if (!m_enabled)
+ return;
+
+ GLGizmoBase* curr = _get_current();
+ if (curr != nullptr)
+ curr->process_double_click();
+}
+#endif // ENABLE_GIZMOS_RESET
+
GLCanvas3D::Gizmos::EType GLCanvas3D::Gizmos::get_current_type() const
{
return m_current;
@@ -1421,6 +1438,35 @@ void GLCanvas3D::Gizmos::set_scale(float scale)
reinterpret_cast<GLGizmoScale3D*>(it->second)->set_scale(scale);
}
+#if ENABLE_MODELINSTANCE_3D_ROTATION
+Vec3d GLCanvas3D::Gizmos::get_rotation() const
+{
+ if (!m_enabled)
+ return Vec3d::Zero();
+
+ GizmosMap::const_iterator it = m_gizmos.find(Rotate);
+ return (it != m_gizmos.end()) ? reinterpret_cast<GLGizmoRotate3D*>(it->second)->get_rotation() : Vec3d::Zero();
+}
+
+void GLCanvas3D::Gizmos::set_rotation(const Vec3d& rotation)
+{
+ if (!m_enabled)
+ return;
+
+ GizmosMap::const_iterator it = m_gizmos.find(Rotate);
+ if (it != m_gizmos.end())
+ reinterpret_cast<GLGizmoRotate3D*>(it->second)->set_rotation(rotation);
+}
+
+Vec3d GLCanvas3D::Gizmos::get_flattening_rotation() const
+{
+ if (!m_enabled)
+ return Vec3d::Zero();
+
+ GizmosMap::const_iterator it = m_gizmos.find(Flatten);
+ return (it != m_gizmos.end()) ? reinterpret_cast<GLGizmoFlatten*>(it->second)->get_flattening_rotation() : Vec3d::Zero();
+}
+#else
float GLCanvas3D::Gizmos::get_angle_z() const
{
if (!m_enabled)
@@ -1448,6 +1494,7 @@ Vec3d GLCanvas3D::Gizmos::get_flattening_normal() const
GizmosMap::const_iterator it = m_gizmos.find(Flatten);
return (it != m_gizmos.end()) ? reinterpret_cast<GLGizmoFlatten*>(it->second)->get_flattening_normal() : Vec3d::Zero();
}
+#endif // ENABLE_MODELINSTANCE_3D_ROTATION
void GLCanvas3D::Gizmos::set_flattening_data(const ModelObject* model_object)
{
@@ -2385,7 +2432,11 @@ void GLCanvas3D::update_gizmos_data()
m_gizmos.set_position(Vec3d(model_instance->offset(0), model_instance->offset(1), 0.0));
#endif // ENABLE_MODELINSTANCE_3D_OFFSET
m_gizmos.set_scale(model_instance->scaling_factor);
+#if ENABLE_MODELINSTANCE_3D_ROTATION
+ m_gizmos.set_rotation(model_instance->get_rotation());
+#else
m_gizmos.set_angle_z(model_instance->rotation);
+#endif // ENABLE_MODELINSTANCE_3D_ROTATION
m_gizmos.set_flattening_data(model_object);
}
}
@@ -2394,7 +2445,11 @@ void GLCanvas3D::update_gizmos_data()
{
m_gizmos.set_position(Vec3d::Zero());
m_gizmos.set_scale(1.0f);
+#if ENABLE_MODELINSTANCE_3D_ROTATION
+ m_gizmos.set_rotation(Vec3d::Zero());
+#else
m_gizmos.set_angle_z(0.0f);
+#endif // ENABLE_MODELINSTANCE_3D_ROTATION
m_gizmos.set_flattening_data(nullptr);
}
}
@@ -2757,6 +2812,19 @@ void GLCanvas3D::register_on_gizmo_scale_uniformly_callback(void* callback)
m_on_gizmo_scale_uniformly_callback.register_callback(callback);
}
+#if ENABLE_MODELINSTANCE_3D_ROTATION
+void GLCanvas3D::register_on_gizmo_rotate_3D_callback(void* callback)
+{
+ if (callback != nullptr)
+ m_on_gizmo_rotate_3D_callback.register_callback(callback);
+}
+
+void GLCanvas3D::register_on_gizmo_flatten_3D_callback(void* callback)
+{
+ if (callback != nullptr)
+ m_on_gizmo_flatten_3D_callback.register_callback(callback);
+}
+#else
void GLCanvas3D::register_on_gizmo_rotate_callback(void* callback)
{
if (callback != nullptr)
@@ -2768,6 +2836,7 @@ void GLCanvas3D::register_on_gizmo_flatten_callback(void* callback)
if (callback != nullptr)
m_on_gizmo_flatten_callback.register_callback(callback);
}
+#endif // ENABLE_MODELINSTANCE_3D_ROTATION
void GLCanvas3D::register_on_update_geometry_info_callback(void* callback)
{
@@ -3043,6 +3112,41 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
m_toolbar_action_running = true;
m_toolbar.do_action((unsigned int)toolbar_contains_mouse);
}
+#if ENABLE_GIZMOS_RESET
+ else if (evt.LeftDClick() && m_gizmos.grabber_contains_mouse())
+ {
+#if ENABLE_GIZMOS_RESET
+ m_mouse.ignore_up_event = true;
+#endif // ENABLE_GIZMOS_RESET
+ m_gizmos.process_double_click();
+ switch (m_gizmos.get_current_type())
+ {
+ case Gizmos::Scale:
+ {
+ m_on_gizmo_scale_uniformly_callback.call((double)m_gizmos.get_scale());
+ update_scale_values();
+ m_dirty = true;
+ break;
+ }
+ case Gizmos::Rotate:
+ {
+#if ENABLE_MODELINSTANCE_3D_ROTATION
+ const Vec3d& rotation = m_gizmos.get_rotation();
+ m_on_gizmo_rotate_3D_callback.call(rotation(0), rotation(1), rotation(2));
+#else
+ m_on_gizmo_rotate_callback.call((double)m_gizmos.get_angle_z());
+#endif // ENABLE_MODELINSTANCE_3D_ROTATION
+ update_rotation_values();
+ m_dirty = true;
+ break;
+ }
+ default:
+ {
+ break;
+ }
+ }
+ }
+#endif // ENABLE_GIZMOS_RESET
else if (evt.LeftDown() || evt.RightDown())
{
// If user pressed left or right button we first check whether this happened
@@ -3083,6 +3187,11 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
m_mouse.drag.gizmo_volume_idx = _get_first_selected_volume_id(selected_object_idx);
if (m_gizmos.get_current_type() == Gizmos::Flatten) {
+#if ENABLE_MODELINSTANCE_3D_ROTATION
+ // Rotate the object so the normal points downward:
+ const Vec3d& rotation = m_gizmos.get_flattening_rotation();
+ m_on_gizmo_flatten_3D_callback.call(rotation(0), rotation(1), rotation(2));
+#else
// Rotate the object so the normal points downward:
Vec3d normal = m_gizmos.get_flattening_normal();
if (normal(0) != 0.0 || normal(1) != 0.0 || normal(2) != 0.0) {
@@ -3090,6 +3199,7 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
float angle = acos(clamp(-1.0, 1.0, -normal(2)));
m_on_gizmo_flatten_callback.call(angle, (float)axis(0), (float)axis(1), (float)axis(2));
}
+#endif // ENABLE_MODELINSTANCE_3D_ROTATION
}
m_dirty = true;
@@ -3272,6 +3382,15 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
}
case Gizmos::Rotate:
{
+#if ENABLE_MODELINSTANCE_3D_ROTATION
+ // Apply new temporary rotation
+ Vec3d rotation = m_gizmos.get_rotation();
+ for (GLVolume* v : volumes)
+ {
+ v->set_rotation(rotation);
+ }
+ update_rotation_value(rotation);
+#else
// Apply new temporary angle_z
float angle_z = m_gizmos.get_angle_z();
for (GLVolume* v : volumes)
@@ -3279,6 +3398,7 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
v->set_rotation((double)angle_z);
}
update_rotation_value((double)angle_z, Z);
+#endif // ENABLE_MODELINSTANCE_3D_ROTATION
break;
}
default:
@@ -3377,12 +3497,20 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
else if (evt.LeftUp() && !m_mouse.dragging && (m_hover_volume_id == -1) && !gizmos_overlay_contains_mouse && !m_gizmos.is_dragging() && !is_layers_editing_enabled())
{
// deselect and propagate event through callback
+#if ENABLE_GIZMOS_RESET
+ if (!m_mouse.ignore_up_event && m_picking_enabled && !m_toolbar_action_running)
+#else
if (m_picking_enabled && !m_toolbar_action_running)
+#endif // ENABLE_GIZMOS_RESET
{
deselect_volumes();
_on_select(-1, -1);
update_gizmos_data();
}
+#if ENABLE_GIZMOS_RESET
+ else if (m_mouse.ignore_up_event)
+ m_mouse.ignore_up_event = false;
+#endif // ENABLE_GIZMOS_RESET
}
else if (evt.LeftUp() && m_gizmos.is_dragging())
{
@@ -3416,14 +3544,19 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
}
case Gizmos::Rotate:
{
+#if ENABLE_MODELINSTANCE_3D_ROTATION
+ const Vec3d& rotation = m_gizmos.get_rotation();
+ m_on_gizmo_rotate_3D_callback.call(rotation(0), rotation(1), rotation(2));
+#else
m_on_gizmo_rotate_callback.call((double)m_gizmos.get_angle_z());
+#endif // ENABLE_MODELINSTANCE_3D_ROTATION
break;
}
default:
break;
}
m_gizmos.stop_dragging();
- Slic3r::GUI::update_settings_value();
+ update_settings_value();
}
m_mouse.drag.move_volume_idx = -1;
@@ -3863,8 +3996,13 @@ void GLCanvas3D::_deregister_callbacks()
m_on_wipe_tower_moved_callback.deregister_callback();
m_on_enable_action_buttons_callback.deregister_callback();
m_on_gizmo_scale_uniformly_callback.deregister_callback();
+#if ENABLE_MODELINSTANCE_3D_ROTATION
+ m_on_gizmo_rotate_3D_callback.deregister_callback();
+ m_on_gizmo_flatten_3D_callback.deregister_callback();
+#else
m_on_gizmo_rotate_callback.deregister_callback();
m_on_gizmo_flatten_callback.deregister_callback();
+#endif // ENABLE_MODELINSTANCE_3D_ROTATION
m_on_update_geometry_info_callback.deregister_callback();
m_action_add_callback.deregister_callback();
diff --git a/src/slic3r/GUI/GLCanvas3D.hpp b/src/slic3r/GUI/GLCanvas3D.hpp
index 528f73fc1..712ffbefc 100644
--- a/src/slic3r/GUI/GLCanvas3D.hpp
+++ b/src/slic3r/GUI/GLCanvas3D.hpp
@@ -315,6 +315,9 @@ class GLCanvas3D
bool dragging;
Vec2d position;
Drag drag;
+#if ENABLE_GIZMOS_RESET
+ bool ignore_up_event;
+#endif // ENABLE_GIZMOS_RESET
Mouse();
@@ -366,6 +369,9 @@ class GLCanvas3D
bool overlay_contains_mouse(const GLCanvas3D& canvas, const Vec2d& mouse_pos) const;
bool grabber_contains_mouse() const;
void update(const Linef3& mouse_ray);
+#if ENABLE_GIZMOS_RESET
+ void process_double_click();
+#endif // ENABLE_GIZMOS_RESET
EType get_current_type() const;
@@ -381,11 +387,20 @@ class GLCanvas3D
float get_scale() const;
void set_scale(float scale);
+#if ENABLE_MODELINSTANCE_3D_ROTATION
+ Vec3d get_rotation() const;
+ void set_rotation(const Vec3d& rotation);
+#else
float get_angle_z() const;
void set_angle_z(float angle_z);
+#endif // ENABLE_MODELINSTANCE_3D_ROTATION
- void set_flattening_data(const ModelObject* model_object);
+#if ENABLE_MODELINSTANCE_3D_ROTATION
+ Vec3d get_flattening_rotation() const;
+#else
Vec3d get_flattening_normal() const;
+#endif // ENABLE_MODELINSTANCE_3D_ROTATION
+ void set_flattening_data(const ModelObject* model_object);
void render_current_gizmo(const BoundingBoxf3& box) const;
@@ -501,8 +516,13 @@ class GLCanvas3D
PerlCallback m_on_wipe_tower_moved_callback;
PerlCallback m_on_enable_action_buttons_callback;
PerlCallback m_on_gizmo_scale_uniformly_callback;
+#if ENABLE_MODELINSTANCE_3D_ROTATION
+ PerlCallback m_on_gizmo_rotate_3D_callback;
+ PerlCallback m_on_gizmo_flatten_3D_callback;
+#else
PerlCallback m_on_gizmo_rotate_callback;
PerlCallback m_on_gizmo_flatten_callback;
+#endif // ENABLE_MODELINSTANCE_3D_ROTATION
PerlCallback m_on_update_geometry_info_callback;
PerlCallback m_action_add_callback;
@@ -626,8 +646,13 @@ public:
void register_on_wipe_tower_moved_callback(void* callback);
void register_on_enable_action_buttons_callback(void* callback);
void register_on_gizmo_scale_uniformly_callback(void* callback);
+#if ENABLE_MODELINSTANCE_3D_ROTATION
+ void register_on_gizmo_rotate_3D_callback(void* callback);
+ void register_on_gizmo_flatten_3D_callback(void* callback);
+#else
void register_on_gizmo_rotate_callback(void* callback);
void register_on_gizmo_flatten_callback(void* callback);
+#endif // ENABLE_MODELINSTANCE_3D_ROTATION
void register_on_update_geometry_info_callback(void* callback);
void register_action_add_callback(void* callback);
diff --git a/src/slic3r/GUI/GLCanvas3DManager.cpp b/src/slic3r/GUI/GLCanvas3DManager.cpp
index 495f49425..1ac588f6c 100644
--- a/src/slic3r/GUI/GLCanvas3DManager.cpp
+++ b/src/slic3r/GUI/GLCanvas3DManager.cpp
@@ -699,6 +699,21 @@ void GLCanvas3DManager::register_on_gizmo_scale_uniformly_callback(wxGLCanvas* c
it->second->register_on_gizmo_scale_uniformly_callback(callback);
}
+#if ENABLE_MODELINSTANCE_3D_ROTATION
+void GLCanvas3DManager::register_on_gizmo_rotate_3D_callback(wxGLCanvas* canvas, void* callback)
+{
+ CanvasesMap::iterator it = _get_canvas(canvas);
+ if (it != m_canvases.end())
+ it->second->register_on_gizmo_rotate_3D_callback(callback);
+}
+
+void GLCanvas3DManager::register_on_gizmo_flatten_3D_callback(wxGLCanvas* canvas, void* callback)
+{
+ CanvasesMap::iterator it = _get_canvas(canvas);
+ if (it != m_canvases.end())
+ it->second->register_on_gizmo_flatten_3D_callback(callback);
+}
+#else
void GLCanvas3DManager::register_on_gizmo_rotate_callback(wxGLCanvas* canvas, void* callback)
{
CanvasesMap::iterator it = _get_canvas(canvas);
@@ -712,6 +727,7 @@ void GLCanvas3DManager::register_on_gizmo_flatten_callback(wxGLCanvas* canvas, v
if (it != m_canvases.end())
it->second->register_on_gizmo_flatten_callback(callback);
}
+#endif // ENABLE_MODELINSTANCE_3D_ROTATION
void GLCanvas3DManager::register_on_update_geometry_info_callback(wxGLCanvas* canvas, void* callback)
{
diff --git a/src/slic3r/GUI/GLCanvas3DManager.hpp b/src/slic3r/GUI/GLCanvas3DManager.hpp
index 4922b6171..2331ec3f5 100644
--- a/src/slic3r/GUI/GLCanvas3DManager.hpp
+++ b/src/slic3r/GUI/GLCanvas3DManager.hpp
@@ -163,8 +163,13 @@ public:
void register_on_wipe_tower_moved_callback(wxGLCanvas* canvas, void* callback);
void register_on_enable_action_buttons_callback(wxGLCanvas* canvas, void* callback);
void register_on_gizmo_scale_uniformly_callback(wxGLCanvas* canvas, void* callback);
+#if ENABLE_MODELINSTANCE_3D_ROTATION
+ void register_on_gizmo_rotate_3D_callback(wxGLCanvas* canvas, void* callback);
+ void register_on_gizmo_flatten_3D_callback(wxGLCanvas* canvas, void* callback);
+#else
void register_on_gizmo_rotate_callback(wxGLCanvas* canvas, void* callback);
void register_on_gizmo_flatten_callback(wxGLCanvas* canvas, void* callback);
+#endif // ENABLE_MODELINSTANCE_3D_ROTATION
void register_on_update_geometry_info_callback(wxGLCanvas* canvas, void* callback);
void register_action_add_callback(wxGLCanvas* canvas, void* callback);
diff --git a/src/slic3r/GUI/GLGizmo.cpp b/src/slic3r/GUI/GLGizmo.cpp
index e23958c1d..f9b481a31 100644
--- a/src/slic3r/GUI/GLGizmo.cpp
+++ b/src/slic3r/GUI/GLGizmo.cpp
@@ -759,6 +759,20 @@ void GLGizmoScale3D::on_update(const Linef3& mouse_ray)
do_scale_uniform(mouse_ray);
}
+#if ENABLE_GIZMOS_RESET
+void GLGizmoScale3D::on_process_double_click()
+{
+ if ((m_hover_id == 0) || (m_hover_id == 1))
+ m_scale(0) = 1.0;
+ else if ((m_hover_id == 2) || (m_hover_id == 3))
+ m_scale(1) = 1.0;
+ else if ((m_hover_id == 4) || (m_hover_id == 5))
+ m_scale(2) = 1.0;
+ else if (m_hover_id >= 6)
+ m_scale = Vec3d::Ones();
+}
+#endif // ENABLE_GIZMOS_RESET
+
void GLGizmoScale3D::on_render(const BoundingBoxf3& box) const
{
if (m_grabbers[0].dragging || m_grabbers[1].dragging)
@@ -1237,15 +1251,28 @@ void GLGizmoFlatten::on_render(const BoundingBoxf3& box) const
::glColor4f(0.9f, 0.9f, 0.9f, 0.5f);
#if ENABLE_MODELINSTANCE_3D_OFFSET
+#if ENABLE_MODELINSTANCE_3D_ROTATION
+ for (const InstanceData& inst : m_instances) {
+ Vec3d position = inst.position + dragged_offset;
+#else
for (Vec3d offset : m_instances_positions) {
offset += dragged_offset;
+#endif // ENABLE_MODELINSTANCE_3D_ROTATION
#else
for (Vec2d offset : m_instances_positions) {
offset += to_2d(dragged_offset);
#endif // ENABLE_MODELINSTANCE_3D_OFFSET
::glPushMatrix();
#if ENABLE_MODELINSTANCE_3D_OFFSET
+#if ENABLE_MODELINSTANCE_3D_ROTATION
+ ::glTranslated(position(0), position(1), position(2));
+ ::glRotated(inst.rotation(2) * 180.0 / (double)PI, 0.0, 0.0, 1.0);
+ ::glRotated(inst.rotation(1) * 180.0 / (double)PI, 0.0, 1.0, 0.0);
+ ::glRotated(inst.rotation(0) * 180.0 / (double)PI, 1.0, 0.0, 0.0);
+ ::glScaled(inst.scaling_factor, inst.scaling_factor, inst.scaling_factor);
+#else
::glTranslated(offset(0), offset(1), offset(2));
+#endif // ENABLE_MODELINSTANCE_3D_ROTATION
#else
::glTranslatef((GLfloat)offset(0), (GLfloat)offset(1), 0.0f);
#endif // ENABLE_MODELINSTANCE_3D_OFFSET
@@ -1268,13 +1295,25 @@ void GLGizmoFlatten::on_render_for_picking(const BoundingBoxf3& box) const
{
::glColor3f(1.0f, 1.0f, picking_color_component(i));
#if ENABLE_MODELINSTANCE_3D_OFFSET
+#if ENABLE_MODELINSTANCE_3D_ROTATION
+ for (const InstanceData& inst : m_instances) {
+#else
for (const Vec3d& offset : m_instances_positions) {
+#endif // ENABLE_MODELINSTANCE_3D_ROTATION
#else
for (const Vec2d& offset : m_instances_positions) {
#endif // ENABLE_MODELINSTANCE_3D_OFFSET
::glPushMatrix();
#if ENABLE_MODELINSTANCE_3D_OFFSET
+#if ENABLE_MODELINSTANCE_3D_ROTATION
+ ::glTranslated(inst.position(0), inst.position(1), inst.position(2));
+ ::glRotated(inst.rotation(2) * 180.0 / (double)PI, 0.0, 0.0, 1.0);
+ ::glRotated(inst.rotation(1) * 180.0 / (double)PI, 0.0, 1.0, 0.0);
+ ::glRotated(inst.rotation(0) * 180.0 / (double)PI, 1.0, 0.0, 0.0);
+ ::glScaled(inst.scaling_factor, inst.scaling_factor, inst.scaling_factor);
+#else
::glTranslated(offset(0), offset(1), offset(2));
+#endif // ENABLE_MODELINSTANCE_3D_ROTATION
#else
::glTranslatef((GLfloat)offset(0), (GLfloat)offset(1), 0.0f);
#endif // ENABLE_MODELINSTANCE_3D_OFFSET
@@ -1293,10 +1332,18 @@ void GLGizmoFlatten::set_flattening_data(const ModelObject* model_object)
// ...and save the updated positions of the object instances:
if (m_model_object && !m_model_object->instances.empty()) {
+#if ENABLE_MODELINSTANCE_3D_ROTATION
+ m_instances.clear();
+#else
m_instances_positions.clear();
+#endif // ENABLE_MODELINSTANCE_3D_ROTATION
for (const auto* instance : m_model_object->instances)
#if ENABLE_MODELINSTANCE_3D_OFFSET
+#if ENABLE_MODELINSTANCE_3D_ROTATION
+ m_instances.emplace_back(instance->get_offset(), instance->get_rotation(), instance->scaling_factor);
+#else
m_instances_positions.emplace_back(instance->get_offset());
+#endif // ENABLE_MODELINSTANCE_3D_ROTATION
#else
m_instances_positions.emplace_back(instance->offset);
#endif // ENABLE_MODELINSTANCE_3D_OFFSET
@@ -1312,8 +1359,10 @@ void GLGizmoFlatten::update_planes()
for (const ModelVolume* vol : m_model_object->volumes)
ch.merge(vol->get_convex_hull());
ch = ch.convex_hull_3d();
+#if !ENABLE_MODELINSTANCE_3D_ROTATION
ch.scale(m_model_object->instances.front()->scaling_factor);
ch.rotate_z(m_model_object->instances.front()->rotation);
+#endif // !ENABLE_MODELINSTANCE_3D_ROTATION
m_planes.clear();
@@ -1358,8 +1407,8 @@ void GLGizmoFlatten::update_planes()
// if this is a just a very small triangle, remove it to speed up further calculations (it would be rejected anyway):
if (m_planes.back().vertices.size() == 3 &&
(m_planes.back().vertices[0] - m_planes.back().vertices[1]).norm() < 1.f
- || (m_planes.back().vertices[0] - m_planes.back().vertices[2]).norm() < 1.f)
- m_planes.pop_back();
+ || (m_planes.back().vertices[0] - m_planes.back().vertices[2]).norm() < 1.f)
+ m_planes.pop_back();
}
// Now we'll go through all the polygons, transform the points into xy plane to process them:
@@ -1462,8 +1511,10 @@ void GLGizmoFlatten::update_planes()
m_source_data.bounding_boxes.clear();
for (const auto& vol : m_model_object->volumes)
m_source_data.bounding_boxes.push_back(vol->get_convex_hull().bounding_box());
+#if !ENABLE_MODELINSTANCE_3D_ROTATION
m_source_data.scaling_factor = m_model_object->instances.front()->scaling_factor;
m_source_data.rotation = m_model_object->instances.front()->rotation;
+#endif // !ENABLE_MODELINSTANCE_3D_ROTATION
const float* first_vertex = m_model_object->volumes.front()->get_convex_hull().first_vertex();
m_source_data.mesh_first_point = Vec3d((double)first_vertex[0], (double)first_vertex[1], (double)first_vertex[2]);
}
@@ -1475,10 +1526,14 @@ bool GLGizmoFlatten::is_plane_update_necessary() const
if (m_state != On || !m_model_object || m_model_object->instances.empty())
return false;
+#if ENABLE_MODELINSTANCE_3D_ROTATION
+ if (m_model_object->volumes.size() != m_source_data.bounding_boxes.size())
+#else
if (m_model_object->volumes.size() != m_source_data.bounding_boxes.size()
|| m_model_object->instances.front()->scaling_factor != m_source_data.scaling_factor
|| m_model_object->instances.front()->rotation != m_source_data.rotation)
- return true;
+#endif // ENABLE_MODELINSTANCE_3D_ROTATION
+ return true;
// now compare the bounding boxes:
for (unsigned int i=0; i<m_model_object->volumes.size(); ++i)
@@ -1493,11 +1548,22 @@ bool GLGizmoFlatten::is_plane_update_necessary() const
return false;
}
+#if ENABLE_MODELINSTANCE_3D_ROTATION
+Vec3d GLGizmoFlatten::get_flattening_rotation() const
+{
+ // calculates the rotations in model space
+ Eigen::Quaterniond q;
+ Vec3d angles = q.setFromTwoVectors(m_normal, -Vec3d::UnitZ()).toRotationMatrix().eulerAngles(2, 1, 0);
+ m_normal = Vec3d::Zero();
+ return Vec3d(angles(2), angles(1), angles(0));
+}
+#else
Vec3d GLGizmoFlatten::get_flattening_normal() const {
Vec3d normal = m_model_object->instances.front()->world_matrix(true).matrix().block(0, 0, 3, 3).inverse() * m_normal;
m_normal = Vec3d::Zero();
return normal.normalized();
}
+#endif // ENABLE_MODELINSTANCE_3D_ROTATION
} // namespace GUI
} // namespace Slic3r
diff --git a/src/slic3r/GUI/GLGizmo.hpp b/src/slic3r/GUI/GLGizmo.hpp
index 2430b5af5..e0f2c73d0 100644
--- a/src/slic3r/GUI/GLGizmo.hpp
+++ b/src/slic3r/GUI/GLGizmo.hpp
@@ -94,6 +94,10 @@ public:
void update(const Linef3& mouse_ray);
+#if ENABLE_GIZMOS_RESET
+ void process_double_click() { on_process_double_click(); }
+#endif // ENABLE_GIZMOS_RESET
+
void render(const BoundingBoxf3& box) const { on_render(box); }
void render_for_picking(const BoundingBoxf3& box) const { on_render_for_picking(box); }
@@ -106,6 +110,9 @@ protected:
virtual void on_start_dragging(const BoundingBoxf3& box) {}
virtual void on_stop_dragging() {}
virtual void on_update(const Linef3& mouse_ray) = 0;
+#if ENABLE_GIZMOS_RESET
+ virtual void on_process_double_click() {}
+#endif // ENABLE_GIZMOS_RESET
virtual void on_render(const BoundingBoxf3& box) const = 0;
virtual void on_render_for_picking(const BoundingBoxf3& box) const = 0;
@@ -155,6 +162,9 @@ protected:
virtual bool on_init();
virtual void on_start_dragging(const BoundingBoxf3& box);
virtual void on_update(const Linef3& mouse_ray);
+#if ENABLE_GIZMOS_RESET
+ virtual void on_process_double_click() { m_angle = 0.0; }
+#endif // ENABLE_GIZMOS_RESET
virtual void on_render(const BoundingBoxf3& box) const;
virtual void on_render_for_picking(const BoundingBoxf3& box) const;
@@ -178,6 +188,10 @@ class GLGizmoRotate3D : public GLGizmoBase
public:
explicit GLGizmoRotate3D(GLCanvas3D& parent);
+#if ENABLE_MODELINSTANCE_3D_ROTATION
+ Vec3d get_rotation() const { return Vec3d(m_gizmos[X].get_angle(), m_gizmos[Y].get_angle(), m_gizmos[Z].get_angle()); }
+ void set_rotation(const Vec3d& rotation) { m_gizmos[X].set_angle(rotation(0)); m_gizmos[Y].set_angle(rotation(1)); m_gizmos[Z].set_angle(rotation(2)); }
+#else
double get_angle_x() const { return m_gizmos[X].get_angle(); }
void set_angle_x(double angle) { m_gizmos[X].set_angle(angle); }
@@ -186,6 +200,7 @@ public:
double get_angle_z() const { return m_gizmos[Z].get_angle(); }
void set_angle_z(double angle) { m_gizmos[Z].set_angle(angle); }
+#endif // ENABLE_MODELINSTANCE_3D_ROTATION
protected:
virtual bool on_init();
@@ -222,6 +237,13 @@ protected:
g.update(mouse_ray);
}
}
+#if ENABLE_GIZMOS_RESET
+ virtual void on_process_double_click()
+ {
+ if (m_hover_id != -1)
+ m_gizmos[m_hover_id].process_double_click();
+ }
+#endif // ENABLE_GIZMOS_RESET
virtual void on_render(const BoundingBoxf3& box) const;
virtual void on_render_for_picking(const BoundingBoxf3& box) const
{
@@ -265,6 +287,9 @@ protected:
virtual void on_start_dragging(const BoundingBoxf3& box);
virtual void on_stop_dragging() { m_show_starting_box = false; }
virtual void on_update(const Linef3& mouse_ray);
+#if ENABLE_GIZMOS_RESET
+ virtual void on_process_double_click();
+#endif // ENABLE_GIZMOS_RESET
virtual void on_render(const BoundingBoxf3& box) const;
virtual void on_render_for_picking(const BoundingBoxf3& box) const;
@@ -320,8 +345,10 @@ private:
};
struct SourceDataSummary {
std::vector<BoundingBoxf3> bounding_boxes; // bounding boxes of convex hulls of individual volumes
+#if !ENABLE_MODELINSTANCE_3D_ROTATION
float scaling_factor;
float rotation;
+#endif // !ENABLE_MODELINSTANCE_3D_ROTATION
Vec3d mesh_first_point;
};
@@ -330,7 +357,19 @@ private:
std::vector<PlaneData> m_planes;
#if ENABLE_MODELINSTANCE_3D_OFFSET
+#if ENABLE_MODELINSTANCE_3D_ROTATION
+ struct InstanceData
+ {
+ Vec3d position;
+ Vec3d rotation;
+ double scaling_factor;
+
+ InstanceData(const Vec3d& position, const Vec3d& rotation, double scaling_factor) : position(position), rotation(rotation), scaling_factor(scaling_factor) {}
+ };
+ std::vector<InstanceData> m_instances;
+#else
Pointf3s m_instances_positions;
+#endif // ENABLE_MODELINSTANCE_3D_ROTATION
#else
std::vector<Vec2d> m_instances_positions;
#endif // ENABLE_MODELINSTANCE_3D_OFFSET
@@ -344,7 +383,11 @@ public:
explicit GLGizmoFlatten(GLCanvas3D& parent);
void set_flattening_data(const ModelObject* model_object);
+#if ENABLE_MODELINSTANCE_3D_ROTATION
+ Vec3d get_flattening_rotation() const;
+#else
Vec3d get_flattening_normal() const;
+#endif // ENABLE_MODELINSTANCE_3D_ROTATION
protected:
virtual bool on_init();
diff --git a/src/slic3r/GUI/GUI.cpp b/src/slic3r/GUI/GUI.cpp
index e5ed917b3..2ad155b7d 100644
--- a/src/slic3r/GUI/GUI.cpp
+++ b/src/slic3r/GUI/GUI.cpp
@@ -1,4 +1,5 @@
#include "GUI.hpp"
+#include "../AppController.hpp"
#include "WipeTowerDialog.hpp"
#include <assert.h>
@@ -1405,4 +1406,23 @@ void desktop_open_datadir_folder()
#endif
}
+namespace {
+AppControllerPtr g_appctl;
+}
+
+AppControllerPtr get_appctl()
+{
+ return g_appctl;
+}
+
+void set_cli_appctl()
+{
+ g_appctl = std::make_shared<AppControllerCli>();
+}
+
+void set_gui_appctl()
+{
+ g_appctl = std::make_shared<AppControllerGui>();
+}
+
} }
diff --git a/src/slic3r/GUI/GUI.hpp b/src/slic3r/GUI/GUI.hpp
index 9b2fce5b4..7f470432d 100644
--- a/src/slic3r/GUI/GUI.hpp
+++ b/src/slic3r/GUI/GUI.hpp
@@ -42,6 +42,9 @@ class TabIface;
class PreviewIface;
class Print;
class GCodePreviewData;
+class AppControllerBase;
+
+using AppControllerPtr = std::shared_ptr<AppControllerBase>;
#define _(s) Slic3r::GUI::I18N::translate((s))
@@ -129,6 +132,10 @@ ProgressStatusBar* get_progress_status_bar();
wxNotebook * get_tab_panel();
wxNotebook* get_tab_panel();
+AppControllerPtr get_appctl();
+void set_cli_appctl();
+void set_gui_appctl();
+
const wxColour& get_label_clr_modified();
const wxColour& get_label_clr_sys();
const wxColour& get_label_clr_default();
diff --git a/src/slic3r/GUI/GUI_ObjectParts.cpp b/src/slic3r/GUI/GUI_ObjectParts.cpp
index 4fc3b88c0..96483721b 100644
--- a/src/slic3r/GUI/GUI_ObjectParts.cpp
+++ b/src/slic3r/GUI/GUI_ObjectParts.cpp
@@ -1802,11 +1802,15 @@ void update_scale_values(double scaling_factor)
void update_rotation_values()
{
+#if ENABLE_MODELINSTANCE_3D_ROTATION
+ update_rotation_value((*m_objects)[m_selected_object_id]->instances.front()->get_rotation());
+#else
auto og = get_optgroup(ogFrequentlyObjectSettings);
auto instance = (*m_objects)[m_selected_object_id]->instances.front();
og->set_value("rotation_x", 0);
og->set_value("rotation_y", 0);
og->set_value("rotation_z", int(Geometry::rad2deg(instance->rotation)));
+#endif // ENABLE_MODELINSTANCE_3D_ROTATION
}
void update_rotation_value(double angle, Axis axis)
@@ -1836,6 +1840,16 @@ void update_rotation_value(double angle, Axis axis)
og->set_value(axis_str, int(Geometry::rad2deg(angle)));
}
+#if ENABLE_MODELINSTANCE_3D_ROTATION
+void update_rotation_value(const Vec3d& rotation)
+{
+ auto og = get_optgroup(ogFrequentlyObjectSettings);
+ og->set_value("rotation_x", int(Geometry::rad2deg(rotation(0))));
+ og->set_value("rotation_y", int(Geometry::rad2deg(rotation(1))));
+ og->set_value("rotation_z", int(Geometry::rad2deg(rotation(2))));
+}
+#endif // ENABLE_MODELINSTANCE_3D_ROTATION
+
void set_uniform_scaling(const bool uniform_scale)
{
g_is_uniform_scale = uniform_scale;
diff --git a/src/slic3r/GUI/GUI_ObjectParts.hpp b/src/slic3r/GUI/GUI_ObjectParts.hpp
index e66b4d1db..fdeb7a629 100644
--- a/src/slic3r/GUI/GUI_ObjectParts.hpp
+++ b/src/slic3r/GUI/GUI_ObjectParts.hpp
@@ -124,6 +124,9 @@ void update_scale_values(double scaling_factor);
void update_rotation_values();
// update rotation value after "gizmos"
void update_rotation_value(double angle, Axis axis);
+#if ENABLE_MODELINSTANCE_3D_ROTATION
+void update_rotation_value(const Vec3d& rotation);
+#endif // ENABLE_MODELINSTANCE_3D_ROTATION
void set_uniform_scaling(const bool uniform_scale);
void on_begin_drag(wxDataViewEvent &event);
diff --git a/src/slic3r/GUI/GUI_Preview.cpp b/src/slic3r/GUI/GUI_Preview.cpp
index bfc8b5623..c66d1fd1f 100644
--- a/src/slic3r/GUI/GUI_Preview.cpp
+++ b/src/slic3r/GUI/GUI_Preview.cpp
@@ -152,20 +152,20 @@ bool Preview::init(wxNotebook* notebook, DynamicPrintConfig* config, Print* prin
bind_event_handlers();
// sets colors for gcode preview extrusion roles
- std::vector<std::string> extrusion_roles_colors = {
- "FFFF66", // Perimeter
- "FFA500", // External perimeter
- "0000FF", // Overhang perimeter
- "B1302A", // Internal infill
- "D732D7", // Solid infill
- "FF1A1A", // Top solid infill
- "9999FF", // Bridge infill
- "FFFFFF", // Gap fill
- "845321", // Skirt
- "00FF00", // Support material
- "008000", // Support material interface
- "B3E3AB", // Wipe tower
- "28CC94" // Custom
+ std::vector<std::string> extrusion_roles_colors = {
+ "Perimeter", "FFFF66",
+ "External perimeter", "FFA500",
+ "Overhang perimeter", "0000FF",
+ "Internal infill", "B1302A",
+ "Solid infill", "D732D7",
+ "Top solid infill", "FF1A1A",
+ "Bridge infill", "9999FF",
+ "Gap fill", "FFFFFF",
+ "Skirt", "845321",
+ "Support material", "00FF00",
+ "Support material interface", "008000",
+ "Wipe tower", "B3E3AB",
+ "Custom", "28CC94"
};
m_gcode_preview_data->set_extrusion_paths_colors(extrusion_roles_colors);
diff --git a/src/slic3r/GUI/ProgressIndicator.hpp b/src/slic3r/GUI/ProgressIndicator.hpp
index 0cf8b4a17..280ba63ac 100644
--- a/src/slic3r/GUI/ProgressIndicator.hpp
+++ b/src/slic3r/GUI/ProgressIndicator.hpp
@@ -14,31 +14,31 @@ public:
using CancelFn = std::function<void(void)>; // Cancel function signature.
private:
- float state_ = .0f, max_ = 1.f, step_;
- CancelFn cancelfunc_ = [](){};
+ float m_state = .0f, m_max = 1.f, m_step;
+ CancelFn m_cancelfunc = [](){};
public:
inline virtual ~ProgressIndicator() {}
/// Get the maximum of the progress range.
- float max() const { return max_; }
+ float max() const { return m_max; }
/// Get the current progress state
- float state() const { return state_; }
+ float state() const { return m_state; }
/// Set the maximum of the progress range
- virtual void max(float maxval) { max_ = maxval; }
+ virtual void max(float maxval) { m_max = maxval; }
/// Set the current state of the progress.
- virtual void state(float val) { state_ = val; }
+ virtual void state(float val) { m_state = val; }
/**
* @brief Number of states int the progress. Can be used instead of giving a
* maximum value.
*/
virtual void states(unsigned statenum) {
- step_ = max_ / statenum;
+ m_step = m_max / statenum;
}
/// Message shown on the next status update.
@@ -51,13 +51,13 @@ public:
virtual void message_fmt(const std::string& fmt, ...);
/// Set up a cancel callback for the operation if feasible.
- virtual void on_cancel(CancelFn func = CancelFn()) { cancelfunc_ = func; }
+ virtual void on_cancel(CancelFn func = CancelFn()) { m_cancelfunc = func; }
/**
* Explicitly shut down the progress indicator and call the associated
* callback.
*/
- virtual void cancel() { cancelfunc_(); }
+ virtual void cancel() { m_cancelfunc(); }
/// Convenience function to call message and status update in one function.
void update(float st, const std::string& msg) {
diff --git a/src/slic3r/GUI/ProgressStatusBar.cpp b/src/slic3r/GUI/ProgressStatusBar.cpp
index 363e34cb2..0ca86084b 100644
--- a/src/slic3r/GUI/ProgressStatusBar.cpp
+++ b/src/slic3r/GUI/ProgressStatusBar.cpp
@@ -14,117 +14,117 @@ namespace Slic3r {
ProgressStatusBar::ProgressStatusBar(wxWindow *parent, int id):
self(new wxStatusBar(parent ? parent : GUI::get_main_frame(),
id == -1? wxID_ANY : id)),
- timer_(new wxTimer(self)),
- prog_ (new wxGauge(self,
+ m_timer(new wxTimer(self)),
+ m_prog (new wxGauge(self,
wxGA_HORIZONTAL,
100,
wxDefaultPosition,
wxDefaultSize)),
- cancelbutton_(new wxButton(self,
+ m_cancelbutton(new wxButton(self,
-1,
"Cancel",
wxDefaultPosition,
wxDefaultSize))
{
- prog_->Hide();
- cancelbutton_->Hide();
+ m_prog->Hide();
+ m_cancelbutton->Hide();
self->SetFieldsCount(3);
int w[] = {-1, 150, 155};
self->SetStatusWidths(3, w);
self->Bind(wxEVT_TIMER, [this](const wxTimerEvent&) {
- if (prog_->IsShown()) timer_->Stop();
- if(is_busy()) prog_->Pulse();
+ if (m_prog->IsShown()) m_timer->Stop();
+ if(is_busy()) m_prog->Pulse();
});
self->Bind(wxEVT_SIZE, [this](wxSizeEvent& event){
wxRect rect;
self->GetFieldRect(1, rect);
auto offset = 0;
- cancelbutton_->Move(rect.GetX() + offset, rect.GetY() + offset);
- cancelbutton_->SetSize(rect.GetWidth() - offset, rect.GetHeight());
+ m_cancelbutton->Move(rect.GetX() + offset, rect.GetY() + offset);
+ m_cancelbutton->SetSize(rect.GetWidth() - offset, rect.GetHeight());
self->GetFieldRect(2, rect);
- prog_->Move(rect.GetX() + offset, rect.GetY() + offset);
- prog_->SetSize(rect.GetWidth() - offset, rect.GetHeight());
+ m_prog->Move(rect.GetX() + offset, rect.GetY() + offset);
+ m_prog->SetSize(rect.GetWidth() - offset, rect.GetHeight());
event.Skip();
});
- cancelbutton_->Bind(wxEVT_BUTTON, [this](const wxCommandEvent&) {
- if(cancel_cb_) cancel_cb_();
+ m_cancelbutton->Bind(wxEVT_BUTTON, [this](const wxCommandEvent&) {
+ if(m_cancel_cb) m_cancel_cb();
m_perl_cancel_callback.call();
- cancelbutton_->Hide();
+ m_cancelbutton->Hide();
});
}
ProgressStatusBar::~ProgressStatusBar() {
- if(timer_->IsRunning()) timer_->Stop();
+ if(m_timer->IsRunning()) m_timer->Stop();
}
int ProgressStatusBar::get_progress() const
{
- return prog_->GetValue();
+ return m_prog->GetValue();
}
void ProgressStatusBar::set_progress(int val)
{
- if(!prog_->IsShown()) show_progress(true);
+ if(!m_prog->IsShown()) show_progress(true);
- if(val == prog_->GetRange()) {
- prog_->SetValue(0);
+ if(val == m_prog->GetRange()) {
+ m_prog->SetValue(0);
show_progress(false);
} else {
- prog_->SetValue(val);
+ m_prog->SetValue(val);
}
}
int ProgressStatusBar::get_range() const
{
- return prog_->GetRange();
+ return m_prog->GetRange();
}
void ProgressStatusBar::set_range(int val)
{
- if(val != prog_->GetRange()) {
- prog_->SetRange(val);
+ if(val != m_prog->GetRange()) {
+ m_prog->SetRange(val);
}
}
void ProgressStatusBar::show_progress(bool show)
{
- prog_->Show(show);
- prog_->Pulse();
+ m_prog->Show(show);
+ m_prog->Pulse();
}
void ProgressStatusBar::start_busy(int rate)
{
- busy_ = true;
+ m_busy = true;
show_progress(true);
- if (!timer_->IsRunning()) {
- timer_->Start(rate);
+ if (!m_timer->IsRunning()) {
+ m_timer->Start(rate);
}
}
void ProgressStatusBar::stop_busy()
{
- timer_->Stop();
+ m_timer->Stop();
show_progress(false);
- prog_->SetValue(0);
- busy_ = false;
+ m_prog->SetValue(0);
+ m_busy = false;
}
void ProgressStatusBar::set_cancel_callback(ProgressStatusBar::CancelFn ccb) {
- cancel_cb_ = ccb;
- if(ccb) cancelbutton_->Show();
- else cancelbutton_->Hide();
+ m_cancel_cb = ccb;
+ if(ccb) m_cancelbutton->Show();
+ else m_cancelbutton->Hide();
}
void ProgressStatusBar::run(int rate)
{
- if(!timer_->IsRunning()) {
- timer_->Start(rate);
+ if(!m_timer->IsRunning()) {
+ m_timer->Start(rate);
}
}
@@ -141,12 +141,12 @@ void ProgressStatusBar::set_status_text(const wxString& txt)
void ProgressStatusBar::show_cancel_button()
{
- cancelbutton_->Show();
+ m_cancelbutton->Show();
}
void ProgressStatusBar::hide_cancel_button()
{
- cancelbutton_->Hide();
+ m_cancelbutton->Hide();
}
}
diff --git a/src/slic3r/GUI/ProgressStatusBar.hpp b/src/slic3r/GUI/ProgressStatusBar.hpp
index 7c2171a5e..57ec9ae2b 100644
--- a/src/slic3r/GUI/ProgressStatusBar.hpp
+++ b/src/slic3r/GUI/ProgressStatusBar.hpp
@@ -24,9 +24,9 @@ namespace Slic3r {
*/
class ProgressStatusBar {
wxStatusBar *self; // we cheat! It should be the base class but: perl!
- wxTimer *timer_;
- wxGauge *prog_;
- wxButton *cancelbutton_;
+ wxTimer *m_timer;
+ wxGauge *m_prog;
+ wxButton *m_cancelbutton;
public:
/// Cancel callback function type
@@ -42,7 +42,7 @@ public:
void show_progress(bool);
void start_busy(int = 100);
void stop_busy();
- inline bool is_busy() const { return busy_; }
+ inline bool is_busy() const { return m_busy; }
void set_cancel_callback(CancelFn = CancelFn());
inline void remove_cancel_callback() { set_cancel_callback(); }
void run(int rate);
@@ -55,8 +55,8 @@ public:
PerlCallback m_perl_cancel_callback;
private:
- bool busy_ = false;
- CancelFn cancel_cb_;
+ bool m_busy = false;
+ CancelFn m_cancel_cb;
};
namespace GUI {
diff --git a/xs/xsp/GUI.xsp b/xs/xsp/GUI.xsp
index 22e2ff1d7..a1e3e4670 100644
--- a/xs/xsp/GUI.xsp
+++ b/xs/xsp/GUI.xsp
@@ -35,6 +35,12 @@ bool is_windows10()
void set_wxapp(SV *ui)
%code%{ Slic3r::GUI::set_wxapp((wxApp*)wxPli_sv_2_object(aTHX_ ui, "Wx::App")); %};
+void set_gui_appctl()
+ %code%{ Slic3r::GUI::set_gui_appctl(); %};
+
+void set_cli_appctl()
+ %code%{ Slic3r::GUI::set_cli_appctl(); %};
+
void set_progress_status_bar(ProgressStatusBar *prs)
%code%{ Slic3r::GUI::set_progress_status_bar(prs); %};
diff --git a/xs/xsp/GUI_3DScene.xsp b/xs/xsp/GUI_3DScene.xsp
index c3e4ba3b7..0a3d11ed6 100644
--- a/xs/xsp/GUI_3DScene.xsp
+++ b/xs/xsp/GUI_3DScene.xsp
@@ -652,6 +652,13 @@ register_on_gizmo_rotate_callback(canvas, callback)
_3DScene::register_on_gizmo_rotate_callback((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), (void*)callback);
void
+register_on_gizmo_rotate_3D_callback(canvas, callback)
+ SV *canvas;
+ SV *callback;
+ CODE:
+ _3DScene::register_on_gizmo_rotate_3D_callback((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), (void*)callback);
+
+void
register_on_gizmo_flatten_callback(canvas, callback)
SV *canvas;
SV *callback;
@@ -659,6 +666,13 @@ register_on_gizmo_flatten_callback(canvas, callback)
_3DScene::register_on_gizmo_flatten_callback((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), (void*)callback);
void
+register_on_gizmo_flatten_3D_callback(canvas, callback)
+ SV *canvas;
+ SV *callback;
+ CODE:
+ _3DScene::register_on_gizmo_flatten_3D_callback((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), (void*)callback);
+
+void
register_on_update_geometry_info_callback(canvas, callback)
SV *canvas;
SV *callback;
diff --git a/xs/xsp/Model.xsp b/xs/xsp/Model.xsp
index 101faf564..892ecd861 100644
--- a/xs/xsp/Model.xsp
+++ b/xs/xsp/Model.xsp
@@ -364,8 +364,13 @@ ModelMaterial::attributes()
Ref<ModelObject> object()
%code%{ RETVAL = THIS->get_object(); %};
+#if ENABLE_MODELINSTANCE_3D_ROTATION
+ double rotation()
+ %code%{ RETVAL = THIS->get_rotation(Z); %};
+#else
double rotation()
%code%{ RETVAL = THIS->rotation; %};
+#endif // ENABLE_MODELINSTANCE_3D_ROTATION
double scaling_factor()
%code%{ RETVAL = THIS->scaling_factor; %};
#if ENABLE_MODELINSTANCE_3D_OFFSET
@@ -376,8 +381,17 @@ ModelMaterial::attributes()
%code%{ RETVAL = &THIS->offset; %};
#endif // ENABLE_MODELINSTANCE_3D_OFFSET
+#if ENABLE_MODELINSTANCE_3D_ROTATION
+ void set_rotation(double val)
+ %code%{ THIS->set_rotation(Z, val); THIS->get_object()->invalidate_bounding_box(); %};
+
+ void set_rotations(Vec3d *rotation)
+ %code%{ THIS->set_rotation(*rotation); THIS->get_object()->invalidate_bounding_box(); %};
+
+#else
void set_rotation(double val)
%code%{ THIS->rotation = val; THIS->get_object()->invalidate_bounding_box(); %};
+#endif // ENABLE_MODELINSTANCE_3D_ROTATION
void set_scaling_factor(double val)
%code%{ THIS->scaling_factor = val; THIS->get_object()->invalidate_bounding_box(); %};
#if ENABLE_MODELINSTANCE_3D_OFFSET