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authorenricoturri1966 <enricoturri@seznam.cz>2021-02-22 17:27:40 +0300
committerenricoturri1966 <enricoturri@seznam.cz>2021-04-13 12:53:37 +0300
commit81b35955ba8b13757a62bafc882fe4050297ccd4 (patch)
tree40b836d0a0a4b1f05286458f0e1e5a25d06f6da3
parente4dd16f5c304b7c468b822ea3ae9f50dbb48e954 (diff)
#6095 - Fixed toolpaths generation
-rw-r--r--src/slic3r/GUI/GCodeViewer.cpp113
-rw-r--r--src/slic3r/GUI/GCodeViewer.hpp39
2 files changed, 99 insertions, 53 deletions
diff --git a/src/slic3r/GUI/GCodeViewer.cpp b/src/slic3r/GUI/GCodeViewer.cpp
index e6c5f21de..396a5a185 100644
--- a/src/slic3r/GUI/GCodeViewer.cpp
+++ b/src/slic3r/GUI/GCodeViewer.cpp
@@ -888,7 +888,7 @@ void GCodeViewer::export_toolpaths_to_obj(const char* filename) const
if (render_path.color != color)
continue;
- const IBuffer& ibuffer = t_buffer.indices[render_path.index_buffer_id];
+ const IBuffer& ibuffer = t_buffer.indices[render_path.ibuffer_id];
size_t vertices_offset = 0;
for (size_t j = 0; j < vertices_offsets.size(); ++j) {
const VerticesOffset& offset = vertices_offsets[j];
@@ -993,7 +993,7 @@ void GCodeViewer::export_toolpaths_to_obj(const char* filename) const
size_t i = 0;
for (const RenderPath& render_path : t_buffer.render_paths) {
// get paths segments from buffer paths
- const IndexBuffer& ibuffer = indices[render_path.index_buffer_id];
+ const IndexBuffer& ibuffer = indices[render_path.ibuffer_id];
const Path& path = t_buffer.paths[render_path.path_id];
float half_width = 0.5f * path.width;
@@ -2073,8 +2073,8 @@ void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result)
vertices.push_back(curr.position[2]);
};
auto add_indices_as_point = [](const GCodeProcessor::MoveVertex& curr, TBuffer& buffer,
- unsigned int index_buffer_id, IndexBuffer& indices, size_t move_id) {
- buffer.add_path(curr, index_buffer_id, indices.size(), move_id);
+ unsigned int ibuffer_id, IndexBuffer& indices, size_t move_id) {
+ buffer.add_path(curr, ibuffer_id, indices.size(), move_id);
indices.push_back(static_cast<unsigned int>(indices.size()));
};
@@ -2099,11 +2099,11 @@ void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result)
add_vertex(curr);
};
auto add_indices_as_line = [](const GCodeProcessor::MoveVertex& prev, const GCodeProcessor::MoveVertex& curr, TBuffer& buffer,
- unsigned int index_buffer_id, IndexBuffer& indices, size_t move_id) {
+ unsigned int ibuffer_id, IndexBuffer& indices, size_t move_id) {
if (prev.type != curr.type || !buffer.paths.back().matches(curr)) {
// add starting index
indices.push_back(static_cast<unsigned int>(indices.size()));
- buffer.add_path(curr, index_buffer_id, indices.size() - 1, move_id - 1);
+ buffer.add_path(curr, ibuffer_id, indices.size() - 1, move_id - 1);
buffer.paths.back().first.position = prev.position;
}
@@ -2115,7 +2115,7 @@ void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result)
// add current index
indices.push_back(static_cast<unsigned int>(indices.size()));
- last_path.last = { index_buffer_id, indices.size() - 1, move_id, curr.position };
+ last_path.last = { ibuffer_id, indices.size() - 1, move_id, curr.position };
};
// format data into the buffers to be rendered as solid
@@ -2265,7 +2265,7 @@ void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result)
prev_length = length;
};
auto add_indices_as_solid = [](const GCodeProcessor::MoveVertex& prev, const GCodeProcessor::MoveVertex& curr, TBuffer& buffer,
- size_t& buffer_vertices_size, unsigned int index_buffer_id, IndexBuffer& indices, size_t move_id) {
+ size_t& buffer_vertices_size, unsigned int ibuffer_id, IndexBuffer& indices, size_t move_id) {
static Vec3f prev_dir;
static Vec3f prev_up;
static float prev_length;
@@ -2280,7 +2280,7 @@ void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result)
};
if (prev.type != curr.type || !buffer.paths.back().matches(curr)) {
- buffer.add_path(curr, index_buffer_id, indices.size(), move_id - 1);
+ buffer.add_path(curr, ibuffer_id, indices.size(), move_id - 1);
buffer.paths.back().first.position = prev.position;
}
@@ -2393,7 +2393,7 @@ void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result)
buffer_vertices_size += 6;
}
- last_path.last = { index_buffer_id, indices.size() - 1, move_id, curr.position };
+ last_path.last = { ibuffer_id, indices.size() - 1, move_id, curr.position };
prev_dir = dir;
prev_up = up;
prev_length = length;
@@ -2825,7 +2825,11 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool
if (!keep_sequential_current_last) sequential_view->current.last = m_moves_count;
// first pass: collect visible paths and update sequential view data
+#if ENABLE_REDUCED_TOOLPATHS_SEGMENT_CAPS
+ std::vector<std::tuple<unsigned char, unsigned int, unsigned int, unsigned int>> paths;
+#else
std::vector<std::tuple<TBuffer*, unsigned int, unsigned int, unsigned int>> paths;
+#endif // ENABLE_REDUCED_TOOLPATHS_SEGMENT_CAPS
for (size_t b = 0; b < m_buffers.size(); ++b) {
TBuffer& buffer = const_cast<TBuffer&>(m_buffers[b]);
// reset render paths
@@ -2848,7 +2852,11 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool
// store valid path
for (size_t j = 0; j < path.sub_paths.size(); ++j) {
+#if ENABLE_REDUCED_TOOLPATHS_SEGMENT_CAPS
+ paths.push_back({ static_cast<unsigned char>(b), path.sub_paths[j].first.b_id, static_cast<unsigned int>(i), static_cast<unsigned int>(j) });
+#else
paths.push_back({ &buffer, path.sub_paths[j].first.b_id, static_cast<unsigned int>(i), static_cast<unsigned int>(j) });
+#endif // ENABLE_REDUCED_TOOLPATHS_SEGMENT_CAPS
}
global_endpoints.first = std::min(global_endpoints.first, path.sub_paths.front().first.s_id);
@@ -2923,8 +2931,14 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool
// second pass: filter paths by sequential data and collect them by color
RenderPath* render_path = nullptr;
+#if ENABLE_REDUCED_TOOLPATHS_SEGMENT_CAPS
+ for (const auto& [tbuffer_id, ibuffer_id, path_id, sub_path_id] : paths) {
+ TBuffer& buffer = const_cast<TBuffer&>(m_buffers[tbuffer_id]);
+ const Path& path = buffer.paths[path_id];
+#else
for (const auto& [buffer, ibuffer_id, path_id, sub_path_id] : paths) {
const Path& path = buffer->paths[path_id];
+#endif // ENABLE_REDUCED_TOOLPATHS_SEGMENT_CAPS
const Path::Sub_Path& sub_path = path.sub_paths[sub_path_id];
if (m_sequential_view.current.last <= sub_path.first.s_id || sub_path.last.s_id <= m_sequential_view.current.first)
continue;
@@ -2960,27 +2974,43 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool
default: { color = { 0.0f, 0.0f, 0.0f }; break; }
}
- RenderPath key{ color, static_cast<unsigned int>(ibuffer_id), path_id };
+#if ENABLE_REDUCED_TOOLPATHS_SEGMENT_CAPS
+ RenderPath key{ tbuffer_id, color, static_cast<unsigned int>(ibuffer_id), path_id };
if (render_path == nullptr || !RenderPathPropertyEqual()(*render_path, key))
- render_path = const_cast<RenderPath*>(&(*buffer->render_paths.emplace(key).first));
+ render_path = const_cast<RenderPath*>(&(*buffer.render_paths.emplace(key).first));
-#if ENABLE_REDUCED_TOOLPATHS_SEGMENT_CAPS
unsigned int delta_1st = 0;
if (sub_path.first.s_id < m_sequential_view.current.first && m_sequential_view.current.first <= sub_path.last.s_id)
delta_1st = static_cast<unsigned int>(m_sequential_view.current.first - sub_path.first.s_id);
+#else
+ RenderPath key{ color, static_cast<unsigned int>(ibuffer_id), path_id };
+ if (render_path == nullptr || !RenderPathPropertyEqual()(*render_path, key))
+ render_path = const_cast<RenderPath*>(&(*buffer->render_paths.emplace(key).first));
#endif // ENABLE_REDUCED_TOOLPATHS_SEGMENT_CAPS
unsigned int size_in_indices = 0;
+#if ENABLE_REDUCED_TOOLPATHS_SEGMENT_CAPS
+ switch (buffer.render_primitive_type)
+#else
switch (buffer->render_primitive_type)
+#endif // ENABLE_REDUCED_TOOLPATHS_SEGMENT_CAPS
{
case TBuffer::ERenderPrimitiveType::Point: {
+#if ENABLE_REDUCED_TOOLPATHS_SEGMENT_CAPS
+ size_in_indices = buffer.indices_per_segment();
+#else
size_in_indices = buffer->indices_per_segment();
+#endif // ENABLE_REDUCED_TOOLPATHS_SEGMENT_CAPS
break;
}
case TBuffer::ERenderPrimitiveType::Line:
case TBuffer::ERenderPrimitiveType::Triangle: {
unsigned int segments_count = std::min(m_sequential_view.current.last, sub_path.last.s_id) - std::max(m_sequential_view.current.first, sub_path.first.s_id);
+#if ENABLE_REDUCED_TOOLPATHS_SEGMENT_CAPS
+ size_in_indices = buffer.indices_per_segment() * segments_count;
+#else
size_in_indices = buffer->indices_per_segment() * segments_count;
+#endif // ENABLE_REDUCED_TOOLPATHS_SEGMENT_CAPS
break;
}
}
@@ -2989,7 +3019,7 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool
if (size_in_indices == 0)
continue;
- if (buffer->render_primitive_type == TBuffer::ERenderPrimitiveType::Triangle) {
+ if (buffer.render_primitive_type == TBuffer::ERenderPrimitiveType::Triangle) {
if (sub_path_id == 0 && delta_1st == 0)
size_in_indices += 6; // add 2 triangles for starting cap
if (sub_path_id == path.sub_paths.size() - 1 && path.sub_paths.back().last.s_id <= m_sequential_view.current.last)
@@ -3008,8 +3038,8 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool
#endif // !ENABLE_REDUCED_TOOLPATHS_SEGMENT_CAPS
#if ENABLE_REDUCED_TOOLPATHS_SEGMENT_CAPS
- if (buffer->render_primitive_type == TBuffer::ERenderPrimitiveType::Triangle) {
- delta_1st *= buffer->indices_per_segment();
+ if (buffer.render_primitive_type == TBuffer::ERenderPrimitiveType::Triangle) {
+ delta_1st *= buffer.indices_per_segment();
if (delta_1st > 0) {
delta_1st += 6; // skip 2 triangles for corner cap
if (sub_path_id == 0)
@@ -3026,7 +3056,7 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool
#if 0
// check sizes and offsets against index buffer size on gpu
GLint buffer_size;
- glsafe(::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, buffer->indices[render_path->index_buffer_id].ibo));
+ glsafe(::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, buffer->indices[render_path->ibuffer_id].ibo));
glsafe(::glGetBufferParameteriv(GL_ELEMENT_ARRAY_BUFFER, GL_BUFFER_SIZE, &buffer_size));
glsafe(::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0));
if (render_path->offsets.back() + render_path->sizes.back() * sizeof(IBufferType) > buffer_size)
@@ -3045,11 +3075,12 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool
(*sequential_range_caps)[1].reset();
if (m_sequential_view.current.first != m_sequential_view.current.last) {
- for (const auto& [buffer, ibuffer_id, path_id, sub_path_id] : paths) {
- if (buffer->render_primitive_type != TBuffer::ERenderPrimitiveType::Triangle)
+ for (const auto& [tbuffer_id, ibuffer_id, path_id, sub_path_id] : paths) {
+ TBuffer& buffer = const_cast<TBuffer&>(m_buffers[tbuffer_id]);
+ if (buffer.render_primitive_type != TBuffer::ERenderPrimitiveType::Triangle)
continue;
- const Path& path = buffer->paths[path_id];
+ const Path& path = buffer.paths[path_id];
const Path::Sub_Path& sub_path = path.sub_paths[sub_path_id];
if (m_sequential_view.current.last <= sub_path.first.s_id || sub_path.last.s_id <= m_sequential_view.current.first)
continue;
@@ -3057,14 +3088,14 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool
// update cap for first endpoint of current range
if (m_sequential_view.current.first > sub_path.first.s_id) {
SequentialRangeCap& cap = (*sequential_range_caps)[0];
- const IBuffer& i_buffer = buffer->indices[ibuffer_id];
- cap.buffer = buffer;
+ const IBuffer& i_buffer = buffer.indices[ibuffer_id];
+ cap.buffer = &buffer;
cap.vbo = i_buffer.vbo;
// calculate offset into the index buffer
unsigned int offset = sub_path.first.i_id;
offset += 6; // add 2 triangles for corner cap
- offset += static_cast<unsigned int>(m_sequential_view.current.first - sub_path.first.s_id) * buffer->indices_per_segment();
+ offset += static_cast<unsigned int>(m_sequential_view.current.first - sub_path.first.s_id) * buffer.indices_per_segment();
if (sub_path_id == 0)
offset += 6; // add 2 triangles for starting cap
@@ -3087,8 +3118,8 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool
// extract color from render path
size_t offset_bytes = offset * sizeof(IBufferType);
- for (const RenderPath& render_path : buffer->render_paths) {
- if (render_path.index_buffer_id == ibuffer_id) {
+ for (const RenderPath& render_path : buffer.render_paths) {
+ if (render_path.ibuffer_id == ibuffer_id) {
for (size_t j = 0; j < render_path.offsets.size(); ++j) {
if (render_path.contains(offset_bytes)) {
cap.color = render_path.color;
@@ -3102,14 +3133,14 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool
// update cap for last endpoint of current range
if (m_sequential_view.current.last < sub_path.last.s_id) {
SequentialRangeCap& cap = (*sequential_range_caps)[1];
- const IBuffer& i_buffer = buffer->indices[ibuffer_id];
- cap.buffer = buffer;
+ const IBuffer& i_buffer = buffer.indices[ibuffer_id];
+ cap.buffer = &buffer;
cap.vbo = i_buffer.vbo;
// calculate offset into the index buffer
unsigned int offset = sub_path.first.i_id;
offset += 6; // add 2 triangles for corner cap
- offset += static_cast<unsigned int>(m_sequential_view.current.last - 1 - sub_path.first.s_id) * buffer->indices_per_segment();
+ offset += static_cast<unsigned int>(m_sequential_view.current.last - 1 - sub_path.first.s_id) * buffer.indices_per_segment();
if (sub_path_id == 0)
offset += 6; // add 2 triangles for starting cap
@@ -3132,8 +3163,8 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool
// extract color from render path
size_t offset_bytes = offset * sizeof(IBufferType);
- for (const RenderPath& render_path : buffer->render_paths) {
- if (render_path.index_buffer_id == ibuffer_id) {
+ for (const RenderPath& render_path : buffer.render_paths) {
+ if (render_path.ibuffer_id == ibuffer_id) {
for (size_t j = 0; j < render_path.offsets.size(); ++j) {
if (render_path.contains(offset_bytes)) {
cap.color = render_path.color;
@@ -3344,7 +3375,7 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool
// second pass: filter paths by sequential data and collect them by color
RenderPath *render_path = nullptr;
- for (const auto& [buffer, index_buffer_id, path_id] : paths) {
+ for (const auto& [buffer, ibuffer_id, path_id] : paths) {
const Path& path = buffer->paths[path_id];
if (m_sequential_view.current.last <= path.first.s_id || path.last.s_id <= m_sequential_view.current.first)
continue;
@@ -3374,7 +3405,7 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool
default: { color = { 0.0f, 0.0f, 0.0f }; break; }
}
- RenderPath key{ color, static_cast<unsigned int>(index_buffer_id), path_id };
+ RenderPath key{ color, static_cast<unsigned int>(ibuffer_id), path_id };
if (render_path == nullptr || ! RenderPathPropertyEqual()(*render_path, key))
render_path = const_cast<RenderPath*>(&(*buffer->render_paths.emplace(key).first));
unsigned int segments_count = std::min(m_sequential_view.current.last, path.last.s_id) - std::max(m_sequential_view.current.first, path.first.s_id) + 1;
@@ -3453,7 +3484,7 @@ void GCodeViewer::render_toolpaths() const
glsafe(::glEnable(GL_POINT_SPRITE));
for (const RenderPath& path : buffer.render_paths) {
- if (path.index_buffer_id == ibuffer_id) {
+ if (path.ibuffer_id == ibuffer_id) {
set_uniform_color(path.color, shader);
glsafe(::glMultiDrawElements(GL_POINTS, (const GLsizei*)path.sizes.data(), GL_UNSIGNED_SHORT, (const void* const*)path.offsets.data(), (GLsizei)path.sizes.size()));
#if ENABLE_GCODE_VIEWER_STATISTICS
@@ -3469,7 +3500,7 @@ void GCodeViewer::render_toolpaths() const
auto render_as_lines = [this, light_intensity, set_uniform_color](const TBuffer& buffer, unsigned int ibuffer_id, GLShaderProgram& shader) {
shader.set_uniform("light_intensity", light_intensity);
for (const RenderPath& path : buffer.render_paths) {
- if (path.index_buffer_id == ibuffer_id) {
+ if (path.ibuffer_id == ibuffer_id) {
set_uniform_color(path.color, shader);
glsafe(::glMultiDrawElements(GL_LINES, (const GLsizei*)path.sizes.data(), GL_UNSIGNED_SHORT, (const void* const*)path.offsets.data(), (GLsizei)path.sizes.size()));
#if ENABLE_GCODE_VIEWER_STATISTICS
@@ -3481,7 +3512,7 @@ void GCodeViewer::render_toolpaths() const
auto render_as_triangles = [this, set_uniform_color](const TBuffer& buffer, unsigned int ibuffer_id, GLShaderProgram& shader) {
for (const RenderPath& path : buffer.render_paths) {
- if (path.index_buffer_id == ibuffer_id) {
+ if (path.ibuffer_id == ibuffer_id) {
set_uniform_color(path.color, shader);
glsafe(::glMultiDrawElements(GL_TRIANGLES, (const GLsizei*)path.sizes.data(), GL_UNSIGNED_SHORT, (const void* const*)path.offsets.data(), (GLsizei)path.sizes.size()));
#if ENABLE_GCODE_VIEWER_STATISTICS
@@ -3614,7 +3645,7 @@ void GCodeViewer::render_toolpaths() const
};
auto render_as_points = [this, zoom, point_size, near_plane_height, set_uniform_color]
- (const TBuffer& buffer, unsigned int index_buffer_id, EOptionsColors color_id, GLShaderProgram& shader) {
+ (const TBuffer& buffer, unsigned int ibuffer_id, EOptionsColors color_id, GLShaderProgram& shader) {
set_uniform_color(Options_Colors[static_cast<unsigned int>(color_id)], shader);
#if ENABLE_FIXED_SCREEN_SIZE_POINT_MARKERS
shader.set_uniform("use_fixed_screen_size", 1);
@@ -3631,7 +3662,7 @@ void GCodeViewer::render_toolpaths() const
glsafe(::glEnable(GL_POINT_SPRITE));
for (const RenderPath& path : buffer.render_paths) {
- if (path.index_buffer_id == index_buffer_id) {
+ if (path.ibuffer_id == ibuffer_id) {
glsafe(::glMultiDrawElements(GL_POINTS, (const GLsizei*)path.sizes.data(), GL_UNSIGNED_INT, (const void* const*)path.offsets.data(), (GLsizei)path.sizes.size()));
#if ENABLE_GCODE_VIEWER_STATISTICS
++const_cast<Statistics*>(&m_statistics)->gl_multi_points_calls_count;
@@ -3643,10 +3674,10 @@ void GCodeViewer::render_toolpaths() const
glsafe(::glDisable(GL_VERTEX_PROGRAM_POINT_SIZE));
};
- auto render_as_lines = [this, light_intensity, set_uniform_color](const TBuffer& buffer, unsigned int index_buffer_id, GLShaderProgram& shader) {
+ auto render_as_lines = [this, light_intensity, set_uniform_color](const TBuffer& buffer, unsigned int ibuffer_id, GLShaderProgram& shader) {
shader.set_uniform("light_intensity", light_intensity);
for (const RenderPath& path : buffer.render_paths) {
- if (path.index_buffer_id == index_buffer_id) {
+ if (path.ibuffer_id == ibuffer_id) {
set_uniform_color(path.color, shader);
glsafe(::glMultiDrawElements(GL_LINES, (const GLsizei*)path.sizes.data(), GL_UNSIGNED_INT, (const void* const*)path.offsets.data(), (GLsizei)path.sizes.size()));
#if ENABLE_GCODE_VIEWER_STATISTICS
@@ -3656,9 +3687,9 @@ void GCodeViewer::render_toolpaths() const
}
};
- auto render_as_triangles = [this, set_uniform_color](const TBuffer& buffer, unsigned int index_buffer_id, GLShaderProgram& shader) {
+ auto render_as_triangles = [this, set_uniform_color](const TBuffer& buffer, unsigned int ibuffer_id, GLShaderProgram& shader) {
for (const RenderPath& path : buffer.render_paths) {
- if (path.index_buffer_id == index_buffer_id) {
+ if (path.ibuffer_id == ibuffer_id) {
set_uniform_color(path.color, shader);
glsafe(::glMultiDrawElements(GL_TRIANGLES, (const GLsizei*)path.sizes.data(), GL_UNSIGNED_INT, (const void* const*)path.offsets.data(), (GLsizei)path.sizes.size()));
#if ENABLE_GCODE_VIEWER_STATISTICS
diff --git a/src/slic3r/GUI/GCodeViewer.hpp b/src/slic3r/GUI/GCodeViewer.hpp
index 1d86cf55a..f5436dacc 100644
--- a/src/slic3r/GUI/GCodeViewer.hpp
+++ b/src/slic3r/GUI/GCodeViewer.hpp
@@ -218,14 +218,19 @@ class GCodeViewer
// Used to batch the indices needed to render the paths
struct RenderPath
{
+#if ENABLE_REDUCED_TOOLPATHS_SEGMENT_CAPS
+ // Index of the parent tbuffer
+ unsigned char tbuffer_id;
+#endif // ENABLE_REDUCED_TOOLPATHS_SEGMENT_CAPS
// Render path property
Color color;
// Index of the buffer in TBuffer::indices
- unsigned int index_buffer_id;
+ unsigned int ibuffer_id;
// Render path content
+ // Index of the path in TBuffer::paths
unsigned int path_id;
std::vector<unsigned int> sizes;
- std::vector<size_t> offsets; // use size_t because we need an unsigned int whose size matches pointer's size (used in the call glMultiDrawElements())
+ std::vector<size_t> offsets; // use size_t because we need an unsigned integer whose size matches pointer's size (used in the call glMultiDrawElements())
#if ENABLE_REDUCED_TOOLPATHS_SEGMENT_CAPS
bool contains(size_t offset) const {
for (size_t i = 0; i < offsets.size(); ++i) {
@@ -236,26 +241,36 @@ class GCodeViewer
}
#endif // ENABLE_REDUCED_TOOLPATHS_SEGMENT_CAPS
};
- struct RenderPathPropertyHash {
- size_t operator() (const RenderPath &p) const {
- // Conver the RGB value to an integer hash.
-// return (size_t(int(p.color[0] * 255) + 255 * int(p.color[1] * 255) + (255 * 255) * int(p.color[2] * 255)) * 7919) ^ size_t(p.index_buffer_id);
- return size_t(int(p.color[0] * 255) + 255 * int(p.color[1] * 255) + (255 * 255) * int(p.color[2] * 255)) ^ size_t(p.index_buffer_id);
- }
- };
+// // for unordered_set implementation of render_paths
+// struct RenderPathPropertyHash {
+// size_t operator() (const RenderPath &p) const {
+// // Convert the RGB value to an integer hash.
+//// return (size_t(int(p.color[0] * 255) + 255 * int(p.color[1] * 255) + (255 * 255) * int(p.color[2] * 255)) * 7919) ^ size_t(p.ibuffer_id);
+// return size_t(int(p.color[0] * 255) + 255 * int(p.color[1] * 255) + (255 * 255) * int(p.color[2] * 255)) ^ size_t(p.ibuffer_id);
+// }
+// };
struct RenderPathPropertyLower {
bool operator() (const RenderPath &l, const RenderPath &r) const {
- for (int i = 0; i < 3; ++ i)
+#if ENABLE_REDUCED_TOOLPATHS_SEGMENT_CAPS
+ if (l.tbuffer_id < r.tbuffer_id)
+ return true;
+#endif // ENABLE_REDUCED_TOOLPATHS_SEGMENT_CAPS
+ for (int i = 0; i < 3; ++i) {
if (l.color[i] < r.color[i])
return true;
else if (l.color[i] > r.color[i])
return false;
- return l.index_buffer_id < r.index_buffer_id;
+ }
+ return l.ibuffer_id < r.ibuffer_id;
}
};
struct RenderPathPropertyEqual {
bool operator() (const RenderPath &l, const RenderPath &r) const {
- return l.color == r.color && l.index_buffer_id == r.index_buffer_id;
+#if ENABLE_REDUCED_TOOLPATHS_SEGMENT_CAPS
+ return l.tbuffer_id == r.tbuffer_id && l.ibuffer_id == r.ibuffer_id && l.color == r.color;
+#else
+ return l.color == r.color && l.ibuffer_id == r.ibuffer_id;
+#endif // ENABLE_REDUCED_TOOLPATHS_SEGMENT_CAPS
}
};