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authorVojtech Kral <vojtech@kral.hk>2019-03-26 18:38:13 +0300
committerVojtech Kral <vojtech@kral.hk>2019-03-26 18:38:13 +0300
commitdc30242cad1374d676a075075c4026236a2cb991 (patch)
tree5a23b0c787c233bbfddb55b59b7d0294776dce8f /doc
parent1fbdf7bdaa15127763624e9391cfb873989d79e8 (diff)
doc: Building on Windows: Add more detail
Diffstat (limited to 'doc')
-rw-r--r--doc/How to build - Windows.md5
1 files changed, 4 insertions, 1 deletions
diff --git a/doc/How to build - Windows.md b/doc/How to build - Windows.md
index dec85ae48..5de983dd7 100644
--- a/doc/How to build - Windows.md
+++ b/doc/How to build - Windows.md
@@ -92,7 +92,7 @@ The `DESTDIR` option is the location where the bundle will be installed.
This may be customized. If you leave it empty, the `DESTDIR` will be placed inside the same `build` directory.
Warning: If the `build` directory is nested too deep inside other folders, various file paths during the build
-become too long and the build might fail due to file writing errors. For this reason, it is recommended to
+become too long and the build might fail due to file writing errors (\*). For this reason, it is recommended to
place the `build` directory relatively close to the drive root.
Note that the build variant that you may choose using Visual Studio (i.e. _Release_ or _Debug_ etc.) when building the dependency package is **not relevant**.
@@ -100,3 +100,6 @@ The dependency build will by default build _both_ the _Release_ and _Debug_ vari
You can disable building of the debug variant by passing the `-DDEP_DEBUG=OFF` option to CMake, this will only produce a _Release_ build.
Refer to the CMake scripts inside the `deps` directory to see which dependencies are built in what versions and how this is done.
+
+\*) Specifically, the problem arises when building boost. Boost build tool appends all build options into paths of
+intermediate files, which are not handled correctly by either `b2.exe` or possibly `ninja` (?).