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authorAlessandro Ranellucci <aar@cpan.org>2011-10-07 21:07:57 +0400
committerAlessandro Ranellucci <aar@cpan.org>2011-10-07 21:07:57 +0400
commit743f2abcf2e361f8830de560d24d4bb095139aa9 (patch)
tree01d88d0a9361617d254363d57e3a43e2e1ab5739 /lib/Slic3r/Layer.pm
parent1cb515a8e522a31024f952c7b9b423ed48c4a15e (diff)
Detection of optimal infill direction for bridges. Includes many fixes and improvements.
Diffstat (limited to 'lib/Slic3r/Layer.pm')
-rw-r--r--lib/Slic3r/Layer.pm262
1 files changed, 239 insertions, 23 deletions
diff --git a/lib/Slic3r/Layer.pm b/lib/Slic3r/Layer.pm
index 2f25706d3..448927142 100644
--- a/lib/Slic3r/Layer.pm
+++ b/lib/Slic3r/Layer.pm
@@ -2,8 +2,11 @@ package Slic3r::Layer;
use Moo;
use Math::Clipper ':all';
+use Math::ConvexHull qw(convex_hull);
use XXX;
+use constant PI => 4 * atan2(1, 1);
+
# a sequential number of layer, starting at 0
has 'id' => (
is => 'ro',
@@ -26,17 +29,31 @@ has 'surfaces' => (
default => sub { [] },
);
+# collection of surfaces representing bridges
+has 'bridges' => (
+ is => 'rw',
+ #isa => 'ArrayRef[Slic3r::Surface::Bridge]',
+ default => sub { [] },
+);
+
+# collection of surfaces to make perimeters for
+has 'perimeter_surfaces' => (
+ is => 'rw',
+ #isa => 'ArrayRef[Slic3r::Surface]',
+ default => sub { [] },
+);
+
# ordered collection of extrusion paths to build all perimeters
has 'perimeters' => (
is => 'rw',
- #isa => 'ArrayRef[Slic3r::ExtrusionPath]',
+ #isa => 'ArrayRef[Slic3r::ExtrusionLoop]',
default => sub { [] },
);
# ordered collection of extrusion paths to build skirt loops
has 'skirts' => (
is => 'rw',
- #isa => 'ArrayRef[Slic3r::ExtrusionPath]',
+ #isa => 'ArrayRef[Slic3r::ExtrusionLoop]',
default => sub { [] },
);
@@ -44,7 +61,7 @@ has 'skirts' => (
# they represent boundaries of areas to fill
has 'fill_surfaces' => (
is => 'rw',
- #isa => 'ArrayRef[Slic3r::Surface]',
+ #isa => 'ArrayRef[Slic3r::Surface::Collection]',
default => sub { [] },
);
@@ -101,18 +118,34 @@ sub remove_surface {
}
# build polylines of lines which do not already belong to a surface
+# okay, this code is a mess. will need some refactoring. sorry.
sub make_polylines {
my $self = shift;
# remove line duplicates
- {
+ if (0) {
+ # this removes any couple of coinciding Slic3r::Line::FacetEdge
+ my %lines_map = ();
+ foreach my $line (grep $_->isa('Slic3r::Line::FacetEdge'), @{ $self->lines }) {
+ my $ordered_id = $line->ordered_id;
+ if (exists $lines_map{$ordered_id}) {
+ delete $lines_map{$ordered_id};
+ next;
+ }
+ $lines_map{$ordered_id} = $line;
+ }
+
+ @{ $self->lines } = (values(%lines_map), grep !$_->isa('Slic3r::Line::FacetEdge'), @{ $self->lines });
+ }
+ if (1) {
+ # this removes any duplicate, leaving one
my %lines_map = map { join(',', sort map $_->id, @{$_->points} ) => "$_" } @{ $self->lines };
%lines_map = reverse %lines_map;
@{ $self->lines } = grep $lines_map{"$_"}, @{ $self->lines };
}
# now remove lines that are already part of a surface
- {
+ if (1) {
my @lines = @{ $self->lines };
@{ $self->lines } = ();
LINE: foreach my $line (@lines) {
@@ -130,26 +163,31 @@ sub make_polylines {
}
# make a cache of line endpoints
- my %pointmap = ();
+ my (%pointmap) = ();
foreach my $line (@{ $self->lines }) {
for my $point (@{ $line->points }) {
$pointmap{$point->id} ||= [];
push @{ $pointmap{$point->id} }, $line;
}
}
-
- # defensive programming
- #die "No point should be endpoint of less or more than 2 lines!"
- # if grep @$_ != 2, values %pointmap;
+ foreach my $point_id (keys %pointmap) {
+ $pointmap{$point_id} = [
+ sort { $a->isa('Slic3r::Line::FacetEdge') <=> $b->isa('Slic3r::Line::FacetEdge') }
+ @{$pointmap{$point_id}} ];
+ }
if (0) {
# defensive programming
for (keys %pointmap) {
next if @{$pointmap{$_}} == 2;
- #use Slic3r::SVG;
- #Slic3r::SVG::output_points($main::print, "points.svg", [ map [split /,/], keys %pointmap ], [ [split /,/, $_ ] ]);
- #Slic3r::SVG::output_lines($main::print, "lines.svg", [ map $_->p, @{$self->lines} ]);
+ use Slic3r::SVG;
+ Slic3r::SVG::output(undef, "lines_and_points.svg",
+ lines => [ map $_->p, grep !$_->isa('Slic3r::Line::FacetEdge'), @{$self->lines} ],
+ red_lines => [ map $_->p, grep $_->isa('Slic3r::Line::FacetEdge'), @{$self->lines} ],
+ points => [ map [split /,/], keys %pointmap ],
+ red_points => [ [split /,/, $_ ] ],
+ );
YYY $pointmap{$_};
@@ -198,6 +236,11 @@ sub make_polylines {
# remove last point as it coincides with first one
pop @$points;
+ if (@$points == 1 && $first_line->isa('Slic3r::Line::FacetEdge')) {
+ Slic3r::debugf "Skipping spare facet edge";
+ next;
+ }
+
die sprintf "Invalid polyline with only %d points\n", scalar(@$points) if @$points < 3;
Slic3r::debugf "Discovered polyline of %d points (%s)\n", scalar @$points,
@@ -336,6 +379,21 @@ sub merge_contiguous_surfaces {
$resulting_surfaces{$type} = $result2;
}
+ # remove overlapping surfaces
+ # (remove anything that is not internal from areas covered by internal surfaces)
+ # this may happen because of rounding of Z coordinates: the model could have
+ # features smaller than our layer height, so we'd get more things on a single
+ # layer
+ if (0) { # not proven to be necessary until now
+ my $clipper = Math::Clipper->new;
+ foreach my $type (qw(bottom top)) {
+ $clipper->clear;
+ $clipper->add_subject_polygons([ map { $_->{outer}, @{$_->{holes}} } @{$resulting_surfaces{$type}} ]);
+ $clipper->add_clip_polygons([ map { $_->{outer}, @{$_->{holes}} } @{$resulting_surfaces{internal}} ]);
+ $resulting_surfaces{$type} = $clipper->ex_execute(CT_DIFFERENCE, PFT_NONZERO, PFT_NONZERO);
+ }
+ }
+
# save surfaces
@{ $self->surfaces } = ();
foreach my $type (keys %resulting_surfaces) {
@@ -357,23 +415,181 @@ sub merge_contiguous_surfaces {
}
}
-sub remove_small_features {
+sub remove_small_surfaces {
my $self = shift;
+ my @good_surfaces = ();
- # for each perimeter, try to get an inwards offset
- # for a distance equal to half of the extrusion width;
- # if no offset is possible, then feature is not printable
- my @good_perimeters = ();
- foreach my $loop (@{$self->perimeters}) {
- my $p = $loop->p;
- @$p = reverse @$p if !is_counter_clockwise($p);
- my $offsets = offset([$p], -($Slic3r::flow_width / 2 / $Slic3r::resolution), $Slic3r::resolution * 100000, JT_MITER, 2);
- push @good_perimeters, $loop if @$offsets;
+ foreach my $surface (@{$self->surfaces}) {
+ next if !$surface->contour->is_printable;
+ @{$surface->holes} = grep $_->is_printable, @{$surface->holes};
+ push @good_surfaces, $surface;
}
+
+ @{$self->surfaces} = @good_surfaces;
+}
+
+sub remove_small_perimeters {
+ my $self = shift;
+ my @good_perimeters = grep $_->is_printable, @{$self->perimeters};
Slic3r::debugf "removed %d unprintable perimeters\n", (@{$self->perimeters} - @good_perimeters)
if @good_perimeters != @{$self->perimeters};
@{$self->perimeters} = @good_perimeters;
}
+# make bridges printable
+sub process_bridges {
+ my $self = shift;
+ return if $self->id == 0;
+
+ # a bottom surface on a layer > 0 is either a bridge or a overhang
+ # or a combination of both
+
+ my @bottom_surfaces = grep $_->surface_type eq 'bottom', @{$self->surfaces} or return;
+ my @supporting_surfaces = grep $_->surface_type =~ /internal/, @{$self->surfaces};
+
+ SURFACE: foreach my $surface (@bottom_surfaces) {
+ # since we can't print concave bridges, we transform the surface
+ # in a convex polygon; this will print thin membranes eventually
+ my $surface_p = convex_hull($surface->contour->p);
+
+ # find all supported edges (as polylines, thus keeping notion of
+ # consecutive supported edges)
+ my @supported_polylines = ();
+ {
+ my @current_polyline = ();
+ EDGE: foreach my $edge (Slic3r::Geometry::polygon_lines($surface_p)) {
+ for (@supporting_surfaces) {
+ local $Slic3r::Geometry::epsilon = 1E+7;
+ if (Slic3r::Geometry::polygon_has_subsegment($_->contour->p, $edge)) {
+ push @current_polyline, $edge;
+ next EDGE;
+ }
+ }
+ if (@current_polyline) {
+ push @supported_polylines, [@current_polyline];
+ @current_polyline = ();
+ }
+ }
+ push @supported_polylines, [@current_polyline] if @current_polyline;
+ }
+
+ # defensive programming, this shouldn't happen
+ if (@supported_polylines == 0) {
+ Slic3r::debugf "Found bridge/overhang with no supports on layer %d; ignoring\n", $self->id;
+ next SURFACE;
+ }
+
+ if (@supported_polylines == 1) {
+ Slic3r::debugf "Found bridge/overhang with only one support on layer %d; ignoring\n", $self->id;
+ next SURFACE;
+ }
+
+ # now connect the first point to the last of each polyline
+ @supported_polylines = map [ $_->[0]->[0], $_->[-1]->[-1] ], @supported_polylines;
+
+ # if we got more than two supports, get the longest two
+ if (@supported_polylines > 2) {
+ my %lengths = map { "$_" => Slic3r::Geometry::line_length($_) }, @supported_polylines;
+ @supported_polylines = sort { $lengths{"$a"} <=> $lengths{"$b"} } @supported_polylines;
+ @supported_polylines = @supported_polylines[0,1];
+ }
+
+ # connect the midpoints, that will give the the optimal infill direction
+ my @midpoints = map Slic3r::Geometry::midpoint($_), @supported_polylines;
+ my $bridge_angle = -Slic3r::Geometry::rad2deg(Slic3r::Geometry::line_atan(\@midpoints) + PI/2);
+ Slic3r::debugf "Optimal infill angle of bridge on layer %d is %d degrees\n", $self->id, $bridge_angle;
+
+ # detect which neighbor surfaces are now supporting our bridge
+ my @supporting_neighbor_surfaces = ();
+ foreach my $supporting_surface (@supporting_surfaces) {
+ local $Slic3r::Geometry::epsilon = 1E+7;
+ push @supporting_neighbor_surfaces, $supporting_surface
+ if grep Slic3r::Geometry::polygon_has_vertex($supporting_surface->contour->p, $_),
+ map $_->[0], @supported_polylines;
+ }
+
+ # defensive programming, this shouldn't happen
+ if (@supporting_neighbor_surfaces == 0) {
+ Slic3r::debugf "Couldn't find supporting surfaces on layer %d; ignoring\n", $self->id;
+ next SURFACE;
+ }
+
+ # now, extend our bridge by taking a portion of supporting surfaces
+ {
+ # offset the bridge by 5mm
+ my $bridge_offset = ${ offset([$surface_p], 5 / $Slic3r::resolution, $Slic3r::resolution * 100, JT_MITER, 2) }[0];
+
+ # calculate the new bridge
+ my $clipper = Math::Clipper->new;
+ $clipper->add_subject_polygon($surface_p);
+ $clipper->add_subject_polygons([ map $_->p, @supporting_neighbor_surfaces ]);
+ $clipper->add_clip_polygon($bridge_offset);
+ my $intersection = $clipper->execute(CT_INTERSECTION, PFT_NONZERO, PFT_NONZERO);
+
+ push @{$self->bridges}, map Slic3r::Surface::Bridge->cast_from_polygon($_,
+ surface_type => 'bottom',
+ bridge_angle => $bridge_angle,
+ ), @$intersection;
+ }
+ }
+}
+
+# generates a set of surfaces that will be used to make perimeters
+# thus, we need to merge internal surfaces and bridges
+sub detect_perimeter_surfaces {
+ my $self = shift;
+
+ # little optimization: skip the Clipper UNION if we have no bridges
+ if (!@{$self->bridges}) {
+ push @{$self->perimeter_surfaces}, @{$self->surfaces};
+ } else {
+ my $clipper = Math::Clipper->new;
+ $clipper->add_subject_polygons([ map $_->p, grep $_->surface_type =~ /internal/, @{$self->surfaces} ]);
+ $clipper->add_clip_polygons([ map $_->p, @{$self->bridges} ]);
+ my $union = $clipper->ex_execute(CT_UNION, PFT_NONZERO, PFT_NONZERO);
+
+ push @{$self->perimeter_surfaces},
+ map Slic3r::Surface->cast_from_expolygon($_, surface_type => 'internal'),
+ @$union;
+
+ push @{$self->perimeter_surfaces},
+ grep $_->surface_type !~ /internal/ && ($_->surface_type ne 'bottom' || $self->id == 0),
+ @{$self->surfaces};
+ }
+}
+
+# splits fill_surfaces in internal and bridge surfaces
+sub split_bridges_fills {
+ my $self = shift;
+
+ my $clipper = Math::Clipper->new;
+ foreach my $surf_coll (@{$self->fill_surfaces}) {
+ my @surfaces = @{$surf_coll->surfaces};
+ @{$surf_coll->surfaces} = ();
+
+ # intersect fill_surfaces with bridges to get actual bridges
+ foreach my $bridge (@{$self->bridges}) {
+ $clipper->clear;
+ $clipper->add_subject_polygons([ map $_->p, @surfaces ]);
+ $clipper->add_clip_polygon($bridge->contour->p);
+ my $intersection = $clipper->ex_execute(CT_INTERSECTION, PFT_NONZERO, PFT_NONZERO);
+ push @{$surf_coll->surfaces}, map Slic3r::Surface::Bridge->cast_from_expolygon($_,
+ surface_type => 'bottom',
+ bridge_angle => $bridge->bridge_angle,
+ ), @$intersection;
+ }
+
+ # difference between fill_surfaces and bridges are the other surfaces
+ foreach my $surface (@surfaces) {
+ $clipper->clear;
+ $clipper->add_subject_polygons([ $surface->p ]);
+ $clipper->add_clip_polygons([ map $_->contour->p, @{$self->bridges} ]);
+ my $difference = $clipper->ex_execute(CT_DIFFERENCE, PFT_NONZERO, PFT_NONZERO);
+ push @{$surf_coll->surfaces}, map Slic3r::Surface->cast_from_expolygon($_,
+ surface_type => $surface->surface_type), @$difference;
+ }
+ }
+}
+
1;