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author | tamasmeszaros <meszaros.q@gmail.com> | 2019-02-13 20:21:27 +0300 |
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committer | tamasmeszaros <meszaros.q@gmail.com> | 2019-02-13 20:22:00 +0300 |
commit | daa8f7ef1bfb9f501e99872b9b300bc3696565e6 (patch) | |
tree | fb6c8341e111c63fb2ef3ec38bbb1280714f62b4 /sandboxes | |
parent | 0d13ecdce80567378566b28b6fc48611370a569d (diff) |
Refactored version of the wall triangulation algorithm, initial integration.
Diffstat (limited to 'sandboxes')
-rw-r--r-- | sandboxes/slabasebed/slabasebed.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/sandboxes/slabasebed/slabasebed.cpp b/sandboxes/slabasebed/slabasebed.cpp index 569af4faa..323741609 100644 --- a/sandboxes/slabasebed/slabasebed.cpp +++ b/sandboxes/slabasebed/slabasebed.cpp @@ -15,9 +15,9 @@ const std::string USAGE_STR = { namespace Slic3r { namespace sla { Contour3D convert(const Polygons& triangles, coord_t z, bool dir); -Contour3D walls(const ExPolygon& floor_plate, const ExPolygon& ceiling, +Contour3D walls(const Polygon& floor_plate, const Polygon& ceiling, double floor_z_mm, double ceiling_z_mm, - ThrowOnCancel thr, double offset_difference_mm = 0.0); + double offset_difference_mm, ThrowOnCancel thr); void offset(ExPolygon& sh, coord_t distance); @@ -64,7 +64,7 @@ int main(const int argc, const char *argv[]) { mesh.merge(bottom_plate_mesh); mesh.merge(top_plate_mesh); - sla::Contour3D w = sla::walls(bottom_plate, top_plate, 0, 3, [](){}, 2.0); + sla::Contour3D w = sla::walls(bottom_plate.contour, top_plate.contour, 0, 3, 2.0, [](){}); mesh.merge(w); // sla::create_base_pool(ground_slice, basepool); |