diff options
author | enricoturri1966 <enricoturri@seznam.cz> | 2021-12-22 12:45:35 +0300 |
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committer | enricoturri1966 <enricoturri@seznam.cz> | 2021-12-22 12:45:35 +0300 |
commit | cd4094743e57d0d9f3947068c48deae4c03b354b (patch) | |
tree | 579cc516d98e47d439a0803da704e63a9cf5e76c /src/slic3r/GUI | |
parent | 48098fbaff9702d102047e23812ccb9e590dbaa7 (diff) |
Tech ENABLE_COLOR_CLASSES - 1st installment -> Introduction of classes ColorRGB and ColorRGBA to unify color data definition and manipulation
Diffstat (limited to 'src/slic3r/GUI')
47 files changed, 1181 insertions, 60 deletions
diff --git a/src/slic3r/GUI/3DBed.cpp b/src/slic3r/GUI/3DBed.cpp index bd5ca9f52..ef99aeec0 100644 --- a/src/slic3r/GUI/3DBed.cpp +++ b/src/slic3r/GUI/3DBed.cpp @@ -19,8 +19,15 @@ #include <boost/log/trivial.hpp> static const float GROUND_Z = -0.02f; +#if ENABLE_COLOR_CLASSES +static const Slic3r::ColorRGBA DEFAULT_MODEL_COLOR = Slic3r::ColorRGBA::DARK_GRAY(); +static const Slic3r::ColorRGBA PICKING_MODEL_COLOR = Slic3r::ColorRGBA::BLACK(); +static const Slic3r::ColorRGBA DEFAULT_SOLID_GRID_COLOR = { 0.9f, 0.9f, 0.9f, 1.0f }; +static const Slic3r::ColorRGBA DEFAULT_TRANSPARENT_GRID_COLOR = { 0.9f, 0.9f, 0.9f, 0.6f }; +#else static const std::array<float, 4> DEFAULT_MODEL_COLOR = { 0.235f, 0.235f, 0.235f, 1.0f }; static const std::array<float, 4> PICKING_MODEL_COLOR = { 0.0f, 0.0f, 0.0f, 1.0f }; +#endif // ENABLE_COLOR_CLASSES namespace Slic3r { namespace GUI { @@ -121,15 +128,27 @@ void Bed3D::Axes::render() const shader->set_uniform("emission_factor", 0.0f); // x axis +#if ENABLE_COLOR_CLASSES + const_cast<GLModel*>(&m_arrow)->set_color(-1, ColorRGBA::X()); +#else const_cast<GLModel*>(&m_arrow)->set_color(-1, { 0.75f, 0.0f, 0.0f, 1.0f }); +#endif // ENABLE_COLOR_CLASSES render_axis(Geometry::assemble_transform(m_origin, { 0.0, 0.5 * M_PI, 0.0 }).cast<float>()); // y axis +#if ENABLE_COLOR_CLASSES + const_cast<GLModel*>(&m_arrow)->set_color(-1, ColorRGBA::Y()); +#else const_cast<GLModel*>(&m_arrow)->set_color(-1, { 0.0f, 0.75f, 0.0f, 1.0f }); +#endif // ENABLE_COLOR_CLASSES render_axis(Geometry::assemble_transform(m_origin, { -0.5 * M_PI, 0.0, 0.0 }).cast<float>()); // z axis +#if ENABLE_COLOR_CLASSES + const_cast<GLModel*>(&m_arrow)->set_color(-1, ColorRGBA::Z()); +#else const_cast<GLModel*>(&m_arrow)->set_color(-1, { 0.0f, 0.0f, 0.75f, 1.0f }); +#endif // ENABLE_COLOR_CLASSES render_axis(Geometry::assemble_transform(m_origin).cast<float>()); shader->stop_using(); @@ -540,7 +559,11 @@ void Bed3D::render_default(bool bottom, bool picking) const if (!has_model && !bottom) { // draw background glsafe(::glDepthMask(GL_FALSE)); +#if ENABLE_COLOR_CLASSES glsafe(::glColor4fv(picking ? PICKING_MODEL_COLOR.data() : DEFAULT_MODEL_COLOR.data())); +#else + glsafe(::glColor4fv(picking ? PICKING_MODEL_COLOR.data() : DEFAULT_MODEL_COLOR.data())); +#endif // ENABLE_COLOR_CLASSES glsafe(::glNormal3d(0.0f, 0.0f, 1.0f)); glsafe(::glVertexPointer(3, GL_FLOAT, m_triangles.get_vertex_data_size(), (GLvoid*)m_triangles.get_vertices_data())); glsafe(::glDrawArrays(GL_TRIANGLES, 0, (GLsizei)triangles_vcount)); @@ -550,10 +573,14 @@ void Bed3D::render_default(bool bottom, bool picking) const if (!picking) { // draw grid glsafe(::glLineWidth(1.5f * m_scale_factor)); +#if ENABLE_COLOR_CLASSES + glsafe(::glColor4fv(has_model && !bottom ? DEFAULT_SOLID_GRID_COLOR.data() : DEFAULT_TRANSPARENT_GRID_COLOR.data())); +#else if (has_model && !bottom) glsafe(::glColor4f(0.9f, 0.9f, 0.9f, 1.0f)); else glsafe(::glColor4f(0.9f, 0.9f, 0.9f, 0.6f)); +#endif // ENABLE_COLOR_CLASSES glsafe(::glVertexPointer(3, GL_FLOAT, m_triangles.get_vertex_data_size(), (GLvoid*)m_gridlines.get_vertices_data())); glsafe(::glDrawArrays(GL_LINES, 0, (GLsizei)m_gridlines.get_vertices_count())); } diff --git a/src/slic3r/GUI/3DScene.cpp b/src/slic3r/GUI/3DScene.cpp index 94b1f3156..d6391ac9e 100644 --- a/src/slic3r/GUI/3DScene.cpp +++ b/src/slic3r/GUI/3DScene.cpp @@ -344,6 +344,23 @@ void GLVolume::SinkingContours::update() m_model.reset(); } +#if ENABLE_COLOR_CLASSES +const ColorRGBA GLVolume::SELECTED_COLOR = ColorRGBA::GREEN(); +const ColorRGBA GLVolume::HOVER_SELECT_COLOR = { 0.4f, 0.9f, 0.1f, 1.0f }; +const ColorRGBA GLVolume::HOVER_DESELECT_COLOR = { 1.0f, 0.75f, 0.75f, 1.0f }; +const ColorRGBA GLVolume::OUTSIDE_COLOR = { 0.0f, 0.38f, 0.8f, 1.0f }; +const ColorRGBA GLVolume::SELECTED_OUTSIDE_COLOR = { 0.19f, 0.58f, 1.0f, 1.0f }; +const ColorRGBA GLVolume::DISABLED_COLOR = ColorRGBA::DARK_GRAY(); +const ColorRGBA GLVolume::SLA_SUPPORT_COLOR = ColorRGBA::LIGHT_GRAY(); +const ColorRGBA GLVolume::SLA_PAD_COLOR = { 0.0f, 0.2f, 0.0f, 1.0f }; +const ColorRGBA GLVolume::NEUTRAL_COLOR = { 0.9f, 0.9f, 0.9f, 1.0f }; +const std::array<ColorRGBA, 4> GLVolume::MODEL_COLOR = { { + ColorRGBA::YELLOW(), + { 1.0f, 0.5f, 0.5f, 1.0f }, + { 0.5f, 1.0f, 0.5f, 1.0f }, + { 0.5f, 0.5f, 1.0f, 1.0f } +} }; +#else const std::array<float, 4> GLVolume::SELECTED_COLOR = { 0.0f, 1.0f, 0.0f, 1.0f }; const std::array<float, 4> GLVolume::HOVER_SELECT_COLOR = { 0.4f, 0.9f, 0.1f, 1.0f }; const std::array<float, 4> GLVolume::HOVER_DESELECT_COLOR = { 1.0f, 0.75f, 0.75f, 1.0f }; @@ -359,6 +376,7 @@ const std::array<std::array<float, 4>, 4> GLVolume::MODEL_COLOR = { { { 0.5f, 1.0f, 0.5f, 1.f }, { 0.5f, 0.5f, 1.0f, 1.f } } }; +#endif // ENABLE_COLOR_CLASSES GLVolume::GLVolume(float r, float g, float b, float a) : m_sla_shift_z(0.0) @@ -388,6 +406,7 @@ GLVolume::GLVolume(float r, float g, float b, float a) set_render_color(color); } +#if !ENABLE_COLOR_CLASSES void GLVolume::set_color(const std::array<float, 4>& rgba) { color = rgba; @@ -402,6 +421,7 @@ void GLVolume::set_render_color(const std::array<float, 4>& rgba) { render_color = rgba; } +#endif // !ENABLE_COLOR_CLASSES void GLVolume::set_render_color() { @@ -433,15 +453,46 @@ void GLVolume::set_render_color() } if (!printable) { +#if ENABLE_COLOR_CLASSES + render_color = saturate(render_color, 0.25f); +#else render_color[0] /= 4; render_color[1] /= 4; render_color[2] /= 4; +#endif // ENABLE_COLOR_CLASSES } if (force_transparent) +#if ENABLE_COLOR_CLASSES + render_color.a(color.a()); +#else render_color[3] = color[3]; +#endif // ENABLE_COLOR_CLASSES } +#if ENABLE_COLOR_CLASSES +ColorRGBA color_from_model_volume(const ModelVolume& model_volume) +{ + ColorRGBA color; + if (model_volume.is_negative_volume()) + color = { 0.2f, 0.2f, 0.2f, 1.0f }; + else if (model_volume.is_modifier()) +#if ENABLE_MODIFIERS_ALWAYS_TRANSPARENT + color = { 1.0, 1.0f, 0.2f, 1.0f }; +#else + color[0] = { 0.2f, 1.0f, 0.2f, 1.0f }; +#endif // ENABLE_MODIFIERS_ALWAYS_TRANSPARENT + else if (model_volume.is_support_blocker()) + color = { 1.0f, 0.2f, 0.2f, 1.0f }; + else if (model_volume.is_support_enforcer()) + color = { 0.2f, 0.2f, 1.0f, 1.0f }; + + if (!model_volume.is_model_part()) + color.a(0.5f); + + return color; +} +#else std::array<float, 4> color_from_model_volume(const ModelVolume& model_volume) { std::array<float, 4> color; @@ -474,6 +525,7 @@ std::array<float, 4> color_from_model_volume(const ModelVolume& model_volume) color[3] = model_volume.is_model_part() ? 1.f : 0.5f; return color; } +#endif // ENABLE_COLOR_CLASSES Transform3d GLVolume::world_matrix() const { @@ -631,8 +683,13 @@ int GLVolumeCollection::load_object_volume( const int extruder_id = model_volume->extruder_id(); const ModelInstance *instance = model_object->instances[instance_idx]; const TriangleMesh &mesh = model_volume->mesh(); +#if ENABLE_COLOR_CLASSES + ColorRGBA color = GLVolume::MODEL_COLOR[((color_by == "volume") ? volume_idx : obj_idx) % 4]; + color.a(model_volume->is_model_part() ? 1.0f : 0.5f); +#else std::array<float, 4> color = GLVolume::MODEL_COLOR[((color_by == "volume") ? volume_idx : obj_idx) % 4]; color[3] = model_volume->is_model_part() ? 1.f : 0.5f; +#endif // ENABLE_COLOR_CLASSES this->volumes.emplace_back(new GLVolume(color)); GLVolume& v = *this->volumes.back(); v.set_color(color_from_model_volume(*model_volume)); @@ -713,13 +770,22 @@ int GLVolumeCollection::load_wipe_tower_preview( height = 0.1f; TriangleMesh mesh; +#if ENABLE_COLOR_CLASSES + ColorRGBA color = ColorRGBA::DARK_YELLOW(); +#else std::array<float, 4> color = { 0.5f, 0.5f, 0.0f, 1.0f }; +#endif // ENABLE_COLOR_CLASSES // In case we don't know precise dimensions of the wipe tower yet, we'll draw // the box with different color with one side jagged: if (size_unknown) { +#if ENABLE_COLOR_CLASSES + color.r(0.9f); + color.g(0.6f); +#else color[0] = 0.9f; color[1] = 0.6f; +#endif // ENABLE_COLOR_CLASSES // Too narrow tower would interfere with the teeth. The estimate is not precise anyway. depth = std::max(depth, 10.f); @@ -775,14 +841,22 @@ int GLVolumeCollection::load_wipe_tower_preview( return int(volumes.size() - 1); } +#if ENABLE_COLOR_CLASSES +GLVolume* GLVolumeCollection::new_toolpath_volume(const ColorRGBA& rgba, size_t reserve_vbo_floats) +#else GLVolume* GLVolumeCollection::new_toolpath_volume(const std::array<float, 4>& rgba, size_t reserve_vbo_floats) +#endif // ENABLE_COLOR_CLASSES { GLVolume *out = new_nontoolpath_volume(rgba, reserve_vbo_floats); out->is_extrusion_path = true; return out; } +#if ENABLE_COLOR_CLASSES +GLVolume* GLVolumeCollection::new_nontoolpath_volume(const ColorRGBA& rgba, size_t reserve_vbo_floats) +#else GLVolume* GLVolumeCollection::new_nontoolpath_volume(const std::array<float, 4>& rgba, size_t reserve_vbo_floats) +#endif // ENABLE_COLOR_CLASSES { GLVolume *out = new GLVolume(rgba); out->is_extrusion_path = false; @@ -799,7 +873,11 @@ GLVolumeWithIdAndZList volumes_to_render(const GLVolumePtrs& volumes, GLVolumeCo for (unsigned int i = 0; i < (unsigned int)volumes.size(); ++i) { GLVolume* volume = volumes[i]; +#if ENABLE_COLOR_CLASSES + bool is_transparent = volume->render_color.is_transparent(); +#else bool is_transparent = (volume->render_color[3] < 1.0f); +#endif // ENABLE_COLOR_CLASSES if (((type == GLVolumeCollection::ERenderType::Opaque && !is_transparent) || (type == GLVolumeCollection::ERenderType::Transparent && is_transparent) || type == GLVolumeCollection::ERenderType::All) && @@ -991,6 +1069,10 @@ void GLVolumeCollection::reset_outside_state() void GLVolumeCollection::update_colors_by_extruder(const DynamicPrintConfig* config) { +#if ENABLE_COLOR_CLASSES + using ColorItem = std::pair<std::string, ColorRGBA>; + std::vector<ColorItem> colors; +#else static const float inv_255 = 1.0f / 255.0f; struct Color @@ -1018,19 +1100,24 @@ void GLVolumeCollection::update_colors_by_extruder(const DynamicPrintConfig* con unsigned char rgb[3]; std::vector<Color> colors; +#endif // ENABLE_COLOR_CLASSES - if (static_cast<PrinterTechnology>(config->opt_int("printer_technology")) == ptSLA) - { + if (static_cast<PrinterTechnology>(config->opt_int("printer_technology")) == ptSLA) { const std::string& txt_color = config->opt_string("material_colour").empty() ? print_config_def.get("material_colour")->get_default_value<ConfigOptionString>()->value : config->opt_string("material_colour"); +#if ENABLE_COLOR_CLASSES + ColorRGBA rgba; + if (decode_color(txt_color, rgba)) + colors.push_back({ txt_color, rgba }); +#else if (Slic3r::GUI::BitmapCache::parse_color(txt_color, rgb)) { colors.resize(1); colors[0].set(txt_color, rgb); } +#endif // ENABLE_COLOR_CLASSES } - else - { + else { const ConfigOptionStrings* extruders_opt = dynamic_cast<const ConfigOptionStrings*>(config->option("extruder_colour")); if (extruders_opt == nullptr) return; @@ -1039,12 +1126,23 @@ void GLVolumeCollection::update_colors_by_extruder(const DynamicPrintConfig* con if (filamemts_opt == nullptr) return; - unsigned int colors_count = std::max((unsigned int)extruders_opt->values.size(), (unsigned int)filamemts_opt->values.size()); + size_t colors_count = std::max(extruders_opt->values.size(), filamemts_opt->values.size()); if (colors_count == 0) return; colors.resize(colors_count); for (unsigned int i = 0; i < colors_count; ++i) { +#if ENABLE_COLOR_CLASSES + const std::string& ext_color = config->opt_string("extruder_colour", i); + ColorRGBA rgba; + if (decode_color(ext_color, rgba)) + colors[i] = { ext_color, rgba }; + else { + const std::string& fil_color = config->opt_string("filament_colour", i); + if (decode_color(fil_color, rgba)) + colors[i] = { fil_color, rgba }; + } +#else const std::string& txt_color = config->opt_string("extruder_colour", i); if (Slic3r::GUI::BitmapCache::parse_color(txt_color, rgb)) colors[i].set(txt_color, rgb); @@ -1053,23 +1151,30 @@ void GLVolumeCollection::update_colors_by_extruder(const DynamicPrintConfig* con if (Slic3r::GUI::BitmapCache::parse_color(txt_color, rgb)) colors[i].set(txt_color, rgb); } +#endif // ENABLE_COLOR_CLASSES } } for (GLVolume* volume : volumes) { - if (volume == nullptr || volume->is_modifier || volume->is_wipe_tower || (volume->volume_idx() < 0)) + if (volume == nullptr || volume->is_modifier || volume->is_wipe_tower || volume->volume_idx() < 0) continue; int extruder_id = volume->extruder_id - 1; if (extruder_id < 0 || (int)colors.size() <= extruder_id) extruder_id = 0; +#if ENABLE_COLOR_CLASSES + const ColorItem& color = colors[extruder_id]; + if (!color.first.empty()) + volume->color = color.second; +#else const Color& color = colors[extruder_id]; if (!color.text.empty()) { for (int i = 0; i < 3; ++i) { volume->color[i] = (float)color.rgb[i] * inv_255; } } +#endif // ENABLE_COLOR_CLASSES } } diff --git a/src/slic3r/GUI/3DScene.hpp b/src/slic3r/GUI/3DScene.hpp index 6d82e3bb7..843ad256e 100644 --- a/src/slic3r/GUI/3DScene.hpp +++ b/src/slic3r/GUI/3DScene.hpp @@ -7,6 +7,9 @@ #include "libslic3r/TriangleMesh.hpp" #include "libslic3r/Utils.hpp" #include "libslic3r/Geometry.hpp" +#if ENABLE_COLOR_CLASSES +#include "libslic3r/Color.hpp" +#endif // ENABLE_COLOR_CLASSES #include "GLModel.hpp" @@ -43,7 +46,11 @@ class ModelVolume; enum ModelInstanceEPrintVolumeState : unsigned char; // Return appropriate color based on the ModelVolume. +#if ENABLE_COLOR_CLASSES +extern ColorRGBA color_from_model_volume(const ModelVolume& model_volume); +#else std::array<float, 4> color_from_model_volume(const ModelVolume& model_volume); +#endif // ENABLE_COLOR_CLASSES // A container for interleaved arrays of 3D vertices and normals, // possibly indexed by triangles and / or quads. @@ -248,6 +255,18 @@ private: class GLVolume { public: +#if ENABLE_COLOR_CLASSES + static const ColorRGBA SELECTED_COLOR; + static const ColorRGBA HOVER_SELECT_COLOR; + static const ColorRGBA HOVER_DESELECT_COLOR; + static const ColorRGBA OUTSIDE_COLOR; + static const ColorRGBA SELECTED_OUTSIDE_COLOR; + static const ColorRGBA DISABLED_COLOR; + static const ColorRGBA SLA_SUPPORT_COLOR; + static const ColorRGBA SLA_PAD_COLOR; + static const ColorRGBA NEUTRAL_COLOR; + static const std::array<ColorRGBA, 4> MODEL_COLOR; +#else static const std::array<float, 4> SELECTED_COLOR; static const std::array<float, 4> HOVER_SELECT_COLOR; static const std::array<float, 4> HOVER_DESELECT_COLOR; @@ -258,6 +277,7 @@ public: static const std::array<float, 4> SLA_PAD_COLOR; static const std::array<float, 4> NEUTRAL_COLOR; static const std::array<std::array<float, 4>, 4> MODEL_COLOR; +#endif // ENABLE_COLOR_CLASSES enum EHoverState : unsigned char { @@ -267,8 +287,12 @@ public: HS_Deselect }; - GLVolume(float r = 1.f, float g = 1.f, float b = 1.f, float a = 1.f); + GLVolume(float r = 1.0f, float g = 1.0f, float b = 1.0f, float a = 1.0f); +#if ENABLE_COLOR_CLASSES + GLVolume(const ColorRGBA& color) : GLVolume(color.r(), color.g(), color.b(), color.a()) {} +#else GLVolume(const std::array<float, 4>& rgba) : GLVolume(rgba[0], rgba[1], rgba[2], rgba[3]) {} +#endif // ENABLE_COLOR_CLASSES private: Geometry::Transformation m_instance_transformation; @@ -304,10 +328,17 @@ private: SinkingContours m_sinking_contours; public: +#if ENABLE_COLOR_CLASSES + // Color of the triangles / quads held by this volume. + ColorRGBA color; + // Color used to render this volume. + ColorRGBA render_color; +#else // Color of the triangles / quads held by this volume. std::array<float, 4> color; // Color used to render this volume. std::array<float, 4> render_color; +#endif // ENABLE_COLOR_CLASSES struct CompositeID { CompositeID(int object_id, int volume_id, int instance_id) : object_id(object_id), volume_id(volume_id), instance_id(instance_id) {} @@ -393,9 +424,14 @@ public: return out; } +#if ENABLE_COLOR_CLASSES + void set_color(const ColorRGBA& rgba) { color = rgba; } + void set_render_color(const ColorRGBA& rgba) { render_color = rgba; } +#else void set_color(const std::array<float, 4>& rgba); void set_render_color(float r, float g, float b, float a); void set_render_color(const std::array<float, 4>& rgba); +#endif // ENABLE_COLOR_CLASSES // Sets render color in dependence of current state void set_render_color(); // set color according to model volume @@ -595,8 +631,13 @@ public: int load_wipe_tower_preview( int obj_idx, float pos_x, float pos_y, float width, float depth, float height, float rotation_angle, bool size_unknown, float brim_width, bool opengl_initialized); +#if ENABLE_COLOR_CLASSES + GLVolume* new_toolpath_volume(const ColorRGBA& rgba, size_t reserve_vbo_floats = 0); + GLVolume* new_nontoolpath_volume(const ColorRGBA& rgba, size_t reserve_vbo_floats = 0); +#else GLVolume* new_toolpath_volume(const std::array<float, 4>& rgba, size_t reserve_vbo_floats = 0); GLVolume* new_nontoolpath_volume(const std::array<float, 4>& rgba, size_t reserve_vbo_floats = 0); +#endif // ENABLE_COLOR_CLASSES // Render the volumes by OpenGL. void render(ERenderType type, bool disable_cullface, const Transform3d& view_matrix, std::function<bool(const GLVolume&)> filter_func = std::function<bool(const GLVolume&)>()) const; diff --git a/src/slic3r/GUI/AboutDialog.cpp b/src/slic3r/GUI/AboutDialog.cpp index 05f301186..17c99708f 100644 --- a/src/slic3r/GUI/AboutDialog.cpp +++ b/src/slic3r/GUI/AboutDialog.cpp @@ -2,6 +2,9 @@ #include "I18N.hpp" #include "libslic3r/Utils.hpp" +#if ENABLE_COLOR_CLASSES +#include "libslic3r/Color.hpp" +#endif // ENABLE_COLOR_CLASSES #include "GUI.hpp" #include "GUI_App.hpp" #include "MainFrame.hpp" @@ -133,12 +136,17 @@ wxString CopyrightsDialog::get_html_text() wxColour bgr_clr = wxGetApp().get_window_default_clr();//wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW); const auto text_clr = wxGetApp().get_label_clr_default();// wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT); +#if ENABLE_COLOR_CLASSES + const auto text_clr_str = encode_color(ColorRGB(text_clr.Red(), text_clr.Green(), text_clr.Blue())); + const auto bgr_clr_str = encode_color(ColorRGB(bgr_clr.Red(), bgr_clr.Green(), bgr_clr.Blue())); +#else const auto text_clr_str = wxString::Format(wxT("#%02X%02X%02X"), text_clr.Red(), text_clr.Green(), text_clr.Blue()); const auto bgr_clr_str = wxString::Format(wxT("#%02X%02X%02X"), bgr_clr.Red(), bgr_clr.Green(), bgr_clr.Blue()); +#endif // ENABLE_COLOR_CLASSES - const wxString copyright_str = _(L("Copyright")) + "© "; + const wxString copyright_str = _L("Copyright") + "© "; // TRN "Slic3r _is licensed under the_ License" - const wxString header_str = _(L("License agreements of all following programs (libraries) are part of application license agreement")); + const wxString header_str = _L("License agreements of all following programs (libraries) are part of application license agreement"); wxString text = wxString::Format( "<html>" @@ -257,8 +265,13 @@ AboutDialog::AboutDialog() m_html->SetMinSize(wxSize(-1, 16 * wxGetApp().em_unit())); wxFont font = get_default_font(this); const auto text_clr = wxGetApp().get_label_clr_default();//wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT); - auto text_clr_str = wxString::Format(wxT("#%02X%02X%02X"), text_clr.Red(), text_clr.Green(), text_clr.Blue()); +#if ENABLE_COLOR_CLASSES + const auto text_clr_str = encode_color(ColorRGB(text_clr.Red(), text_clr.Green(), text_clr.Blue())); + const auto bgr_clr_str = encode_color(ColorRGB(bgr_clr.Red(), bgr_clr.Green(), bgr_clr.Blue())); +#else + auto text_clr_str = wxString::Format(wxT("#%02X%02X%02X"), text_clr.Red(), text_clr.Green(), text_clr.Blue()); auto bgr_clr_str = wxString::Format(wxT("#%02X%02X%02X"), bgr_clr.Red(), bgr_clr.Green(), bgr_clr.Blue()); +#endif // ENABLE_COLOR_CLASSES const int fs = font.GetPointSize()-1; int size[] = {fs,fs,fs,fs,fs,fs,fs}; diff --git a/src/slic3r/GUI/BitmapCache.cpp b/src/slic3r/GUI/BitmapCache.cpp index 39ba849d3..00516575b 100644 --- a/src/slic3r/GUI/BitmapCache.cpp +++ b/src/slic3r/GUI/BitmapCache.cpp @@ -395,6 +395,7 @@ wxBitmap BitmapCache::mksolid(size_t width, size_t height, unsigned char r, unsi return wxImage_to_wxBitmap_with_alpha(std::move(image), scale); } +#if !ENABLE_COLOR_CLASSES bool BitmapCache::parse_color(const std::string& scolor, unsigned char* rgb_out) { rgb_out[0] = rgb_out[1] = rgb_out[2] = 0; @@ -410,6 +411,7 @@ bool BitmapCache::parse_color(const std::string& scolor, unsigned char* rgb_out) } return true; } +#endif // !ENABLE_COLOR_CLASSES } // namespace GUI } // namespace Slic3r diff --git a/src/slic3r/GUI/BitmapCache.hpp b/src/slic3r/GUI/BitmapCache.hpp index 4d1d383c4..e2f5b6d31 100644 --- a/src/slic3r/GUI/BitmapCache.hpp +++ b/src/slic3r/GUI/BitmapCache.hpp @@ -9,9 +9,14 @@ #include <wx/wx.h> #endif +#if ENABLE_COLOR_CLASSES +#include "libslic3r/Color.hpp" +#endif // ENABLE_COLOR_CLASSES + struct NSVGimage; -namespace Slic3r { namespace GUI { +namespace Slic3r { +namespace GUI { class BitmapCache { @@ -43,10 +48,16 @@ public: wxBitmap* load_svg(const std::string &bitmap_key, unsigned width = 0, unsigned height = 0, const bool grayscale = false, const bool dark_mode = false, const std::string& new_color = ""); wxBitmap mksolid(size_t width, size_t height, unsigned char r, unsigned char g, unsigned char b, unsigned char transparency, bool suppress_scaling = false, size_t border_width = 0, bool dark_mode = false); +#if ENABLE_COLOR_CLASSES + wxBitmap mksolid(size_t width, size_t height, const ColorRGB& rgb, bool suppress_scaling = false, size_t border_width = 0, bool dark_mode = false) { return mksolid(width, height, rgb.r_uchar(), rgb.g_uchar(), rgb.b_uchar(), wxALPHA_OPAQUE, suppress_scaling, border_width, dark_mode); } +#else wxBitmap mksolid(size_t width, size_t height, const unsigned char rgb[3], bool suppress_scaling = false, size_t border_width = 0, bool dark_mode = false) { return mksolid(width, height, rgb[0], rgb[1], rgb[2], wxALPHA_OPAQUE, suppress_scaling, border_width, dark_mode); } +#endif // ENABLE_COLOR_CLASSES wxBitmap mkclear(size_t width, size_t height) { return mksolid(width, height, 0, 0, 0, wxALPHA_TRANSPARENT); } +#if !ENABLE_COLOR_CLASSES static bool parse_color(const std::string& scolor, unsigned char* rgb_out); +#endif // !ENABLE_COLOR_CLASSES private: std::map<std::string, wxBitmap*> m_map; diff --git a/src/slic3r/GUI/ConfigSnapshotDialog.cpp b/src/slic3r/GUI/ConfigSnapshotDialog.cpp index 7d2029e22..f194a2ade 100644 --- a/src/slic3r/GUI/ConfigSnapshotDialog.cpp +++ b/src/slic3r/GUI/ConfigSnapshotDialog.cpp @@ -5,6 +5,9 @@ #include "libslic3r/Utils.hpp" #include "libslic3r/Time.hpp" +#if ENABLE_COLOR_CLASSES +#include "libslic3r/Color.hpp" +#endif // ENABLE_COLOR_CLASSES #include "GUI_App.hpp" #include "MainFrame.hpp" #include "wxExtensions.hpp" @@ -31,8 +34,12 @@ static wxString format_reason(const Config::Snapshot::Reason reason) static std::string get_color(wxColour colour) { +#if ENABLE_COLOR_CLASSES + return encode_color(ColorRGB(colour.Red(), colour.Green(), colour.Blue())); +#else wxString clr_str = wxString::Format(wxT("#%02X%02X%02X"), colour.Red(), colour.Green(), colour.Blue()); return clr_str.ToStdString(); +#endif // ENABLE_COLOR_CLASSES }; diff --git a/src/slic3r/GUI/ConfigWizard.cpp b/src/slic3r/GUI/ConfigWizard.cpp index 842c690de..bb102f48f 100644 --- a/src/slic3r/GUI/ConfigWizard.cpp +++ b/src/slic3r/GUI/ConfigWizard.cpp @@ -36,6 +36,9 @@ #include "libslic3r/Config.hpp" #include "libslic3r/libslic3r.h" #include "libslic3r/Model.hpp" +#if ENABLE_COLOR_CLASSES +#include "libslic3r/Color.hpp" +#endif // ENABLE_COLOR_CLASSES #include "GUI.hpp" #include "GUI_App.hpp" #include "GUI_Utils.hpp" @@ -746,9 +749,15 @@ void PageMaterials::set_compatible_printers_html_window(const std::vector<std::s wxSystemSettings::GetColour(wxSYS_COLOUR_MENU); #endif #endif +#if ENABLE_COLOR_CLASSES + const auto text_clr = wxGetApp().get_label_clr_default();//wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT); + const auto bgr_clr_str = encode_color(ColorRGB(bgr_clr.Red(), bgr_clr.Green(), bgr_clr.Blue())); + const auto text_clr_str = encode_color(ColorRGB(text_clr.Red(), text_clr.Green(), text_clr.Blue())); +#else const auto bgr_clr_str = wxString::Format(wxT("#%02X%02X%02X"), bgr_clr.Red(), bgr_clr.Green(), bgr_clr.Blue()); const auto text_clr = wxGetApp().get_label_clr_default();//wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT); const auto text_clr_str = wxString::Format(wxT("#%02X%02X%02X"), text_clr.Red(), text_clr.Green(), text_clr.Blue()); +#endif // ENABLE_COLOR_CLASSES wxString first_line = format_wxstr(_L("%1% marked with <b>*</b> are <b>not</b> compatible with some installed printers."), materials->technology == T_FFF ? _L("Filaments") : _L("SLA materials")); wxString text; if (all_printers) { diff --git a/src/slic3r/GUI/DoubleSlider.cpp b/src/slic3r/GUI/DoubleSlider.cpp index 3d914d5b6..12dc022dd 100644 --- a/src/slic3r/GUI/DoubleSlider.cpp +++ b/src/slic3r/GUI/DoubleSlider.cpp @@ -2557,36 +2557,68 @@ bool Control::check_ticks_changed_event(Type type) std::string TickCodeInfo::get_color_for_tick(TickCode tick, Type type, const int extruder) { +#if ENABLE_COLOR_CLASSES + auto opposite_one_color = [](const std::string& color) { + ColorRGB rgb; + decode_color(color, rgb); + return encode_color(opposite(rgb)); + }; + auto opposite_two_colors = [](const std::string& a, const std::string& b) { + ColorRGB rgb1; decode_color(a, rgb1); + ColorRGB rgb2; decode_color(b, rgb2); + return encode_color(opposite(rgb1, rgb2)); + }; +#endif // ENABLE_COLOR_CLASSES + if (mode == SingleExtruder && type == ColorChange && m_use_default_colors) { #if 1 if (ticks.empty()) +#if ENABLE_COLOR_CLASSES + return opposite_one_color((*m_colors)[0]); +#else return color_generator.get_opposite_color((*m_colors)[0]); - +#endif // ENABLE_COLOR_CLASSES + auto before_tick_it = std::lower_bound(ticks.begin(), ticks.end(), tick); - if (before_tick_it == ticks.end()) - { + if (before_tick_it == ticks.end()) { while (before_tick_it != ticks.begin()) if (--before_tick_it; before_tick_it->type == ColorChange) break; if (before_tick_it->type == ColorChange) +#if ENABLE_COLOR_CLASSES + return opposite_one_color(before_tick_it->color); + + return opposite_one_color((*m_colors)[0]); +#else return color_generator.get_opposite_color(before_tick_it->color); + return color_generator.get_opposite_color((*m_colors)[0]); +#endif // ENABLE_COLOR_CLASSES } - if (before_tick_it == ticks.begin()) - { + if (before_tick_it == ticks.begin()) { const std::string& frst_color = (*m_colors)[0]; if (before_tick_it->type == ColorChange) +#if ENABLE_COLOR_CLASSES + return opposite_two_colors(frst_color, before_tick_it->color); +#else return color_generator.get_opposite_color(frst_color, before_tick_it->color); +#endif // ENABLE_COLOR_CLASSES auto next_tick_it = before_tick_it; while (next_tick_it != ticks.end()) if (++next_tick_it; next_tick_it->type == ColorChange) break; if (next_tick_it->type == ColorChange) +#if ENABLE_COLOR_CLASSES + return opposite_two_colors(frst_color, next_tick_it->color); + + return opposite_one_color(frst_color); +#else return color_generator.get_opposite_color(frst_color, next_tick_it->color); return color_generator.get_opposite_color(frst_color); +#endif // ENABLE_COLOR_CLASSES } std::string frst_color = ""; @@ -2607,13 +2639,27 @@ std::string TickCodeInfo::get_color_for_tick(TickCode tick, Type type, const int if (before_tick_it->type == ColorChange) { if (frst_color.empty()) +#if ENABLE_COLOR_CLASSES + return opposite_one_color(before_tick_it->color); + + return opposite_two_colors(before_tick_it->color, frst_color); +#else return color_generator.get_opposite_color(before_tick_it->color); + return color_generator.get_opposite_color(before_tick_it->color, frst_color); +#endif // ENABLE_COLOR_CLASSES } if (frst_color.empty()) +#if ENABLE_COLOR_CLASSES + return opposite_one_color((*m_colors)[0]); + + return opposite_two_colors((*m_colors)[0], frst_color); +#else return color_generator.get_opposite_color((*m_colors)[0]); + return color_generator.get_opposite_color((*m_colors)[0], frst_color); +#endif // ENABLE_COLOR_CLASSES #else const std::vector<std::string>& colors = ColorPrintColors::get(); if (ticks.empty()) diff --git a/src/slic3r/GUI/DoubleSlider.hpp b/src/slic3r/GUI/DoubleSlider.hpp index 23275cf2a..6783cd7e7 100644 --- a/src/slic3r/GUI/DoubleSlider.hpp +++ b/src/slic3r/GUI/DoubleSlider.hpp @@ -3,7 +3,9 @@ #include "libslic3r/CustomGCode.hpp" #include "wxExtensions.hpp" +#if !ENABLE_COLOR_CLASSES #include "DoubleSlider_Utils.hpp" +#endif // !ENABLE_COLOR_CLASSES #include <wx/window.h> #include <wx/control.h> @@ -119,7 +121,9 @@ class TickCodeInfo // int m_default_color_idx = 0; std::vector<std::string>* m_colors {nullptr}; +#if !ENABLE_COLOR_CLASSES ColorGenerator color_generator; +#endif // !ENABLE_COLOR_CLASSES std::string get_color_for_tick(TickCode tick, Type type, const int extruder); diff --git a/src/slic3r/GUI/DoubleSlider_Utils.hpp b/src/slic3r/GUI/DoubleSlider_Utils.hpp index b5955f2fc..83a9dae0b 100644 --- a/src/slic3r/GUI/DoubleSlider_Utils.hpp +++ b/src/slic3r/GUI/DoubleSlider_Utils.hpp @@ -1,6 +1,11 @@ +#ifndef slic3r_GUI_DoubleSlider_Utils_hpp_ +#define slic3r_GUI_DoubleSlider_Utils_hpp_ + #include <stdio.h> #include <random> +#if !ENABLE_COLOR_CLASSES + #include "wx/colour.h" class ColorGenerator @@ -158,7 +163,6 @@ public: hsv_clr.h += 65; // 65 instead 60 to avoid circle values hsv_clr.s = rand_val(); hsv_clr.v = rand_val(); - rgb rgb_opp_color = hsv2rgb(hsv_clr); wxString clr_str = wxString::Format(wxT("#%02X%02X%02X"), (unsigned char)(rgb_opp_color.r * 255), (unsigned char)(rgb_opp_color.g * 255), (unsigned char)(rgb_opp_color.b * 255)); @@ -188,4 +192,8 @@ public: return opp_color; } -};
\ No newline at end of file +}; + +#endif // !ENABLE_COLOR_CLASSES + +#endif // slic3r_GUI_DoubleSlider_Utils_hpp_ diff --git a/src/slic3r/GUI/Field.cpp b/src/slic3r/GUI/Field.cpp index 5ec622b87..005cef8ec 100644 --- a/src/slic3r/GUI/Field.cpp +++ b/src/slic3r/GUI/Field.cpp @@ -1390,8 +1390,12 @@ boost::any& ColourPicker::get_value() if (colour == wxTransparentColour) m_value = std::string(""); else { - auto clr_str = wxString::Format(wxT("#%02X%02X%02X"), colour.Red(), colour.Green(), colour.Blue()); +#if ENABLE_COLOR_CLASSES + m_value = encode_color(ColorRGB(colour.Red(), colour.Green(), colour.Blue())); +#else + auto clr_str = wxString::Format(wxT("#%02X%02X%02X"), colour.Red(), colour.Green(), colour.Blue()); m_value = clr_str.ToStdString(); +#endif // ENABLE_COLOR_CLASSES } return m_value; } diff --git a/src/slic3r/GUI/GCodeViewer.cpp b/src/slic3r/GUI/GCodeViewer.cpp index 42dd0954b..590ef341a 100644 --- a/src/slic3r/GUI/GCodeViewer.cpp +++ b/src/slic3r/GUI/GCodeViewer.cpp @@ -47,6 +47,7 @@ static EMoveType buffer_type(unsigned char id) { return static_cast<EMoveType>(static_cast<unsigned char>(EMoveType::Retract) + id); } +#if !ENABLE_COLOR_CLASSES static std::array<float, 4> decode_color(const std::string& color) { static const float INV_255 = 1.0f / 255.0f; @@ -72,6 +73,7 @@ static std::vector<std::array<float, 4>> decode_colors(const std::vector<std::st } return output; } +#endif // !ENABLE_COLOR_CLASSES static float round_to_nearest_percent(float value) { @@ -176,7 +178,11 @@ void GCodeViewer::TBuffer::add_path(const GCodeProcessorResult::MoveVertex& move move.volumetric_rate(), move.extruder_id, move.cp_color_id, { { endpoint, endpoint } } }); } +#if ENABLE_COLOR_CLASSES +ColorRGBA GCodeViewer::Extrusions::Range::get_color_at(float value) const +#else GCodeViewer::Color GCodeViewer::Extrusions::Range::get_color_at(float value) const +#endif // ENABLE_COLOR_CLASSES { // Input value scaled to the colors range const float step = step_size(); @@ -188,6 +194,10 @@ GCodeViewer::Color GCodeViewer::Extrusions::Range::get_color_at(float value) con const size_t color_low_idx = std::clamp<size_t>(static_cast<size_t>(global_t), 0, color_max_idx); const size_t color_high_idx = std::clamp<size_t>(color_low_idx + 1, 0, color_max_idx); +#if ENABLE_COLOR_CLASSES + // Interpolate between the low and high colors to find exactly which color the input value should get + return lerp(Range_Colors[color_low_idx], Range_Colors[color_high_idx], global_t - static_cast<float>(color_low_idx)); +#else // Compute how far the value is between the low and high colors so that they can be interpolated const float local_t = std::clamp(global_t - static_cast<float>(color_low_idx), 0.0f, 1.0f); @@ -197,6 +207,7 @@ GCodeViewer::Color GCodeViewer::Extrusions::Range::get_color_at(float value) con ret[i] = lerp(Range_Colors[color_low_idx][i], Range_Colors[color_high_idx][i], local_t); } return ret; +#endif // ENABLE_COLOR_CLASSES } GCodeViewer::SequentialRangeCap::~SequentialRangeCap() { @@ -346,11 +357,11 @@ void GCodeViewer::SequentialView::GCodeWindow::render(float top, float bottom, u return ret; }; - static const ImVec4 LINE_NUMBER_COLOR = ImGuiWrapper::COL_ORANGE_LIGHT; + static const ImVec4 LINE_NUMBER_COLOR = ImGuiWrapper::COL_ORANGE_LIGHT; static const ImVec4 SELECTION_RECT_COLOR = ImGuiWrapper::COL_ORANGE_DARK; - static const ImVec4 COMMAND_COLOR = { 0.8f, 0.8f, 0.0f, 1.0f }; - static const ImVec4 PARAMETERS_COLOR = { 1.0f, 1.0f, 1.0f, 1.0f }; - static const ImVec4 COMMENT_COLOR = { 0.7f, 0.7f, 0.7f, 1.0f }; + static const ImVec4 COMMAND_COLOR = { 0.8f, 0.8f, 0.0f, 1.0f }; + static const ImVec4 PARAMETERS_COLOR = { 1.0f, 1.0f, 1.0f, 1.0f }; + static const ImVec4 COMMENT_COLOR = { 0.7f, 0.7f, 0.7f, 1.0f }; if (!m_visible || m_filename.empty() || m_lines_ends.empty() || curr_line_id == 0) return; @@ -475,7 +486,11 @@ void GCodeViewer::SequentialView::render(float legend_height) const gcode_window.render(legend_height, bottom, static_cast<uint64_t>(gcode_ids[current.last])); } +#if ENABLE_COLOR_CLASSES +const std::vector<ColorRGBA> GCodeViewer::Extrusion_Role_Colors{ { +#else const std::vector<GCodeViewer::Color> GCodeViewer::Extrusion_Role_Colors {{ +#endif // ENABLE_COLOR_CLASSES { 0.90f, 0.70f, 0.70f, 1.0f }, // erNone { 1.00f, 0.90f, 0.30f, 1.0f }, // erPerimeter { 1.00f, 0.49f, 0.22f, 1.0f }, // erExternalPerimeter @@ -494,7 +509,11 @@ const std::vector<GCodeViewer::Color> GCodeViewer::Extrusion_Role_Colors {{ { 0.00f, 0.00f, 0.00f, 1.0f } // erMixed }}; +#if ENABLE_COLOR_CLASSES +const std::vector<ColorRGBA> GCodeViewer::Options_Colors{ { +#else const std::vector<GCodeViewer::Color> GCodeViewer::Options_Colors {{ +#endif // ENABLE_COLOR_CLASSES { 0.803f, 0.135f, 0.839f, 1.0f }, // Retractions { 0.287f, 0.679f, 0.810f, 1.0f }, // Unretractions { 0.900f, 0.900f, 0.900f, 1.0f }, // Seams @@ -504,7 +523,11 @@ const std::vector<GCodeViewer::Color> GCodeViewer::Options_Colors {{ { 0.886f, 0.825f, 0.262f, 1.0f } // CustomGCodes }}; +#if ENABLE_COLOR_CLASSES +const std::vector<ColorRGBA> GCodeViewer::Travel_Colors{ { +#else const std::vector<GCodeViewer::Color> GCodeViewer::Travel_Colors {{ +#endif // ENABLE_COLOR_CLASSES { 0.219f, 0.282f, 0.609f, 1.0f }, // Move { 0.112f, 0.422f, 0.103f, 1.0f }, // Extrude { 0.505f, 0.064f, 0.028f, 1.0f } // Retract @@ -512,7 +535,11 @@ const std::vector<GCodeViewer::Color> GCodeViewer::Travel_Colors {{ #if 1 // Normal ranges +#if ENABLE_COLOR_CLASSES +const std::vector<ColorRGBA> GCodeViewer::Range_Colors{ { +#else const std::vector<GCodeViewer::Color> GCodeViewer::Range_Colors {{ +#endif // ENABLE_COLOR_CLASSES { 0.043f, 0.173f, 0.478f, 1.0f }, // bluish { 0.075f, 0.349f, 0.522f, 1.0f }, { 0.110f, 0.533f, 0.569f, 1.0f }, @@ -527,7 +554,11 @@ const std::vector<GCodeViewer::Color> GCodeViewer::Range_Colors {{ }}; #else // Detailed ranges +#if ENABLE_COLOR_CLASSES +const std::vector<ColorRGBA> GCodeViewer::Range_Colors{ { +#else const std::vector<GCodeViewer::Color> GCodeViewer::Range_Colors{ { +#endif // ENABLE_COLOR_CLASSES { 0.043f, 0.173f, 0.478f, 1.0f }, // bluish { 0.5f * (0.043f + 0.075f), 0.5f * (0.173f + 0.349f), 0.5f * (0.478f + 0.522f), 1.0f }, { 0.075f, 0.349f, 0.522f, 1.0f }, @@ -552,8 +583,13 @@ const std::vector<GCodeViewer::Color> GCodeViewer::Range_Colors{ { } }; #endif +#if ENABLE_COLOR_CLASSES +const ColorRGBA GCodeViewer::Wipe_Color = ColorRGBA::YELLOW(); +const ColorRGBA GCodeViewer::Neutral_Color = ColorRGBA::DARK_GRAY(); +#else const GCodeViewer::Color GCodeViewer::Wipe_Color = { 1.0f, 1.0f, 0.0f, 1.0f }; const GCodeViewer::Color GCodeViewer::Neutral_Color = { 0.25f, 0.25f, 0.25f, 1.0f }; +#endif // ENABLE_COLOR_CLASSES GCodeViewer::GCodeViewer() { @@ -724,14 +760,31 @@ void GCodeViewer::refresh(const GCodeProcessorResult& gcode_result, const std::v if (m_view_type == EViewType::Tool && !gcode_result.extruder_colors.empty()) // update tool colors from config stored in the gcode +#if ENABLE_COLOR_CLASSES + decode_colors(gcode_result.extruder_colors, m_tool_colors); +#else m_tool_colors = decode_colors(gcode_result.extruder_colors); +#endif // ENABLE_COLOR_CLASSES else // update tool colors +#if ENABLE_COLOR_CLASSES + decode_colors(str_tool_colors, m_tool_colors); +#else m_tool_colors = decode_colors(str_tool_colors); +#endif // ENABLE_COLOR_CLASSES + +#if ENABLE_COLOR_CLASSES + ColorRGBA default_color; + decode_color("#FF8000", default_color); +#endif // ENABLE_COLOR_CLASSES // ensure there are enough colors defined while (m_tool_colors.size() < std::max(size_t(1), gcode_result.extruders_count)) +#if ENABLE_COLOR_CLASSES + m_tool_colors.push_back(default_color); +#else m_tool_colors.push_back(decode_color("#FF8000")); +#endif // ENABLE_COLOR_CLASSES // update ranges for coloring / legend m_extrusions.reset_ranges(); @@ -795,7 +848,11 @@ void GCodeViewer::reset() m_paths_bounding_box = BoundingBoxf3(); m_max_bounding_box = BoundingBoxf3(); m_max_print_height = 0.0f; +#if ENABLE_COLOR_CLASSES + m_tool_colors = std::vector<ColorRGBA>(); +#else m_tool_colors = std::vector<Color>(); +#endif // ENABLE_COLOR_CLASSES m_extruders_count = 0; m_extruder_ids = std::vector<unsigned char>(); m_filament_diameters = std::vector<float>(); @@ -973,7 +1030,11 @@ void GCodeViewer::export_toolpaths_to_obj(const char* filename) const return; // collect color information to generate materials +#if ENABLE_COLOR_CLASSES + std::vector<ColorRGBA> colors; +#else std::vector<Color> colors; +#endif // ENABLE_COLOR_CLASSES for (const RenderPath& path : t_buffer.render_paths) { colors.push_back(path.color); } @@ -995,12 +1056,21 @@ void GCodeViewer::export_toolpaths_to_obj(const char* filename) const fprintf(fp, "# Generated by %s-%s based on Slic3r\n", SLIC3R_APP_NAME, SLIC3R_VERSION); unsigned int colors_count = 1; +#if ENABLE_COLOR_CLASSES + for (const ColorRGBA& color : colors) { + fprintf(fp, "\nnewmtl material_%d\n", colors_count++); + fprintf(fp, "Ka 1 1 1\n"); + fprintf(fp, "Kd %g %g %g\n", color.r(), color.g(), color.b()); + fprintf(fp, "Ks 0 0 0\n"); + } +#else for (const Color& color : colors) { fprintf(fp, "\nnewmtl material_%d\n", colors_count++); fprintf(fp, "Ka 1 1 1\n"); fprintf(fp, "Kd %g %g %g\n", color[0], color[1], color[2]); fprintf(fp, "Ks 0 0 0\n"); } +#endif // ENABLE_COLOR_CLASSES fclose(fp); @@ -1059,7 +1129,11 @@ void GCodeViewer::export_toolpaths_to_obj(const char* filename) const } size_t i = 0; +#if ENABLE_COLOR_CLASSES + for (const ColorRGBA& color : colors) { +#else for (const Color& color : colors) { +#endif // ENABLE_COLOR_CLASSES // save material triangles to file fprintf(fp, "\nusemtl material_%zu\n", i + 1); fprintf(fp, "# triangles material %zu\n", i + 1); @@ -2111,7 +2185,11 @@ void GCodeViewer::load_shells(const Print& print, bool initialized) for (GLVolume* volume : m_shells.volumes.volumes) { volume->zoom_to_volumes = false; +#if ENABLE_COLOR_CLASSES + volume->color.a(0.25f); +#else volume->color[3] = 0.25f; +#endif // ENABLE_COLOR_CLASSES volume->force_native_color = true; volume->set_render_color(); } @@ -2124,7 +2202,11 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool #endif // ENABLE_GCODE_VIEWER_STATISTICS auto extrusion_color = [this](const Path& path) { +#if ENABLE_COLOR_CLASSES + ColorRGBA color; +#else Color color; +#endif // ENABLE_COLOR_CLASSES switch (m_view_type) { case EViewType::FeatureType: { color = Extrusion_Role_Colors[static_cast<unsigned int>(path.role)]; break; } @@ -2137,13 +2219,21 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool case EViewType::Tool: { color = m_tool_colors[path.extruder_id]; break; } case EViewType::ColorPrint: { if (path.cp_color_id >= static_cast<unsigned char>(m_tool_colors.size())) +#if ENABLE_COLOR_CLASSES + color = ColorRGBA::GRAY(); +#else color = { 0.5f, 0.5f, 0.5f, 1.0f }; +#endif // ENABLE_COLOR_CLASSES else color = m_tool_colors[path.cp_color_id]; break; } +#if ENABLE_COLOR_CLASSES + default: { color = ColorRGBA::WHITE(); break; } +#else default: { color = { 1.0f, 1.0f, 1.0f, 1.0f }; break; } +#endif // ENABLE_COLOR_CLASSES } return color; @@ -2342,7 +2432,11 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool if (m_sequential_view.current.last < sub_path.first.s_id || sub_path.last.s_id < m_sequential_view.current.first) continue; +#if ENABLE_COLOR_CLASSES + ColorRGBA color; +#else Color color; +#endif // ENABLE_COLOR_CLASSES switch (path.type) { case EMoveType::Tool_change: @@ -2984,7 +3078,11 @@ void GCodeViewer::render_legend(float& legend_height) bool imperial_units = wxGetApp().app_config->get("use_inches") == "1"; +#if ENABLE_COLOR_CLASSES + auto append_item = [icon_size, percent_bar_size, &imgui, imperial_units](EItemType type, const ColorRGBA& color, const std::string& label, +#else auto append_item = [icon_size, percent_bar_size, &imgui, imperial_units](EItemType type, const Color& color, const std::string& label, +#endif // ENABLE_COLOR_CLASSES bool visible = true, const std::string& time = "", float percent = 0.0f, float max_percent = 0.0f, const std::array<float, 4>& offsets = { 0.0f, 0.0f, 0.0f, 0.0f }, double used_filament_m = 0.0, double used_filament_g = 0.0, std::function<void()> callback = nullptr) { @@ -2997,21 +3095,37 @@ void GCodeViewer::render_legend(float& legend_height) default: case EItemType::Rect: { draw_list->AddRectFilled({ pos.x + 1.0f, pos.y + 1.0f }, { pos.x + icon_size - 1.0f, pos.y + icon_size - 1.0f }, +#if ENABLE_COLOR_CLASSES + ImGuiWrapper::to_ImU32(color)); +#else ImGui::GetColorU32({ color[0], color[1], color[2], 1.0f })); +#endif // ENABLE_COLOR_CLASSES break; } case EItemType::Circle: { ImVec2 center(0.5f * (pos.x + pos.x + icon_size), 0.5f * (pos.y + pos.y + icon_size)); +#if ENABLE_COLOR_CLASSES + draw_list->AddCircleFilled(center, 0.5f * icon_size, ImGuiWrapper::to_ImU32(color), 16); +#else draw_list->AddCircleFilled(center, 0.5f * icon_size, ImGui::GetColorU32({ color[0], color[1], color[2], 1.0f }), 16); +#endif // ENABLE_COLOR_CLASSES break; } case EItemType::Hexagon: { ImVec2 center(0.5f * (pos.x + pos.x + icon_size), 0.5f * (pos.y + pos.y + icon_size)); +#if ENABLE_COLOR_CLASSES + draw_list->AddNgonFilled(center, 0.5f * icon_size, ImGuiWrapper::to_ImU32(color), 6); +#else draw_list->AddNgonFilled(center, 0.5f * icon_size, ImGui::GetColorU32({ color[0], color[1], color[2], 1.0f }), 6); +#endif // ENABLE_COLOR_CLASSES break; } case EItemType::Line: { +#if ENABLE_COLOR_CLASSES + draw_list->AddLine({ pos.x + 1, pos.y + icon_size - 1 }, { pos.x + icon_size - 1, pos.y + 1 }, ImGuiWrapper::to_ImU32(color), 3.0f); +#else draw_list->AddLine({ pos.x + 1, pos.y + icon_size - 1 }, { pos.x + icon_size - 1, pos.y + 1 }, ImGui::GetColorU32({ color[0], color[1], color[2], 1.0f }), 3.0f); +#endif // ENABLE_COLOR_CLASSES break; } } @@ -3134,7 +3248,11 @@ void GCodeViewer::render_legend(float& legend_height) }; auto color_print_ranges = [this](unsigned char extruder_id, const std::vector<CustomGCode::Item>& custom_gcode_per_print_z) { +#if ENABLE_COLOR_CLASSES + std::vector<std::pair<ColorRGBA, std::pair<double, double>>> ret; +#else std::vector<std::pair<Color, std::pair<double, double>>> ret; +#endif // ENABLE_COLOR_CLASSES ret.reserve(custom_gcode_per_print_z.size()); for (const auto& item : custom_gcode_per_print_z) { @@ -3154,7 +3272,15 @@ void GCodeViewer::render_legend(float& legend_height) // to avoid duplicate values, check adding values if (ret.empty() || !(ret.back().second.first == previous_z && ret.back().second.second == current_z)) +#if ENABLE_COLOR_CLASSES + { + ColorRGBA color; + decode_color(item.color, color); + ret.push_back({ color, { previous_z, current_z } }); + } +#else ret.push_back({ decode_color(item.color), { previous_z, current_z } }); +#endif // ENABLE_COLOR_CLASSES } return ret; @@ -3349,7 +3475,11 @@ void GCodeViewer::render_legend(float& legend_height) if (need_scrollable) ImGui::BeginChild("color_prints", { -1.0f, child_height }, false); if (m_extruders_count == 1) { // single extruder use case +#if ENABLE_COLOR_CLASSES + const std::vector<std::pair<ColorRGBA, std::pair<double, double>>> cp_values = color_print_ranges(0, custom_gcode_per_print_z); +#else const std::vector<std::pair<Color, std::pair<double, double>>> cp_values = color_print_ranges(0, custom_gcode_per_print_z); +#endif // ENABLE_COLOR_CLASSES const int items_cnt = static_cast<int>(cp_values.size()); if (items_cnt == 0) { // There are no color changes, but there are some pause print or custom Gcode append_item(EItemType::Rect, m_tool_colors.front(), _u8L("Default color")); @@ -3372,11 +3502,15 @@ void GCodeViewer::render_legend(float& legend_height) else { // multi extruder use case // shows only extruders actually used for (unsigned char i : m_extruder_ids) { +#if ENABLE_COLOR_CLASSES + const std::vector<std::pair<ColorRGBA, std::pair<double, double>>> cp_values = color_print_ranges(i, custom_gcode_per_print_z); +#else const std::vector<std::pair<Color, std::pair<double, double>>> cp_values = color_print_ranges(i, custom_gcode_per_print_z); +#endif // ENABLE_COLOR_CLASSES const int items_cnt = static_cast<int>(cp_values.size()); - if (items_cnt == 0) { // There are no color changes, but there are some pause print or custom Gcode + if (items_cnt == 0) + // There are no color changes, but there are some pause print or custom Gcode append_item(EItemType::Rect, m_tool_colors[i], _u8L("Extruder") + " " + std::to_string(i + 1) + " " + _u8L("default color")); - } else { for (int j = items_cnt; j >= 0; --j) { // create label for color change item @@ -3422,10 +3556,15 @@ void GCodeViewer::render_legend(float& legend_height) }; EType type; int extruder_id; +#if ENABLE_COLOR_CLASSES + ColorRGBA color1; + ColorRGBA color2; +#else Color color1; Color color2; +#endif // ENABLE_COLOR_CLASSES Times times; - std::pair<double, double> used_filament {0.0f, 0.0f}; + std::pair<double, double> used_filament{ 0.0f, 0.0f }; }; using PartialTimes = std::vector<PartialTime>; @@ -3434,7 +3573,11 @@ void GCodeViewer::render_legend(float& legend_height) std::vector<CustomGCode::Item> custom_gcode_per_print_z = wxGetApp().is_editor() ? wxGetApp().plater()->model().custom_gcode_per_print_z.gcodes : m_custom_gcode_per_print_z; int extruders_count = wxGetApp().extruders_edited_cnt(); +#if ENABLE_COLOR_CLASSES + std::vector<ColorRGBA> last_color(extruders_count); +#else std::vector<Color> last_color(extruders_count); +#endif // ENABLE_COLOR_CLASSES for (int i = 0; i < extruders_count; ++i) { last_color[i] = m_tool_colors[i]; } @@ -3446,8 +3589,13 @@ void GCodeViewer::render_legend(float& legend_height) case CustomGCode::PausePrint: { auto it = std::find_if(custom_gcode_per_print_z.begin(), custom_gcode_per_print_z.end(), [time_rec](const CustomGCode::Item& item) { return item.type == time_rec.first; }); if (it != custom_gcode_per_print_z.end()) { +#if ENABLE_COLOR_CLASSES + items.push_back({ PartialTime::EType::Print, it->extruder, last_color[it->extruder - 1], ColorRGBA::BLACK(), time_rec.second }); + items.push_back({ PartialTime::EType::Pause, it->extruder, ColorRGBA::BLACK(), ColorRGBA::BLACK(), time_rec.second }); +#else items.push_back({ PartialTime::EType::Print, it->extruder, last_color[it->extruder - 1], Color(), time_rec.second }); items.push_back({ PartialTime::EType::Pause, it->extruder, Color(), Color(), time_rec.second }); +#endif // ENABLE_COLOR_CLASSES custom_gcode_per_print_z.erase(it); } break; @@ -3455,14 +3603,26 @@ void GCodeViewer::render_legend(float& legend_height) case CustomGCode::ColorChange: { auto it = std::find_if(custom_gcode_per_print_z.begin(), custom_gcode_per_print_z.end(), [time_rec](const CustomGCode::Item& item) { return item.type == time_rec.first; }); if (it != custom_gcode_per_print_z.end()) { +#if ENABLE_COLOR_CLASSES + items.push_back({ PartialTime::EType::Print, it->extruder, last_color[it->extruder - 1], ColorRGBA::BLACK(), time_rec.second, get_used_filament_from_volume(used_filaments[color_change_idx++], it->extruder - 1) }); + ColorRGBA color; + decode_color(it->color, color); + items.push_back({ PartialTime::EType::ColorChange, it->extruder, last_color[it->extruder - 1], color, time_rec.second }); + last_color[it->extruder - 1] = color; +#else items.push_back({ PartialTime::EType::Print, it->extruder, last_color[it->extruder - 1], Color(), time_rec.second, get_used_filament_from_volume(used_filaments[color_change_idx++], it->extruder-1) }); items.push_back({ PartialTime::EType::ColorChange, it->extruder, last_color[it->extruder - 1], decode_color(it->color), time_rec.second }); last_color[it->extruder - 1] = decode_color(it->color); +#endif // ENABLE_COLOR_CLASSES last_extruder_id = it->extruder; custom_gcode_per_print_z.erase(it); } else +#if ENABLE_COLOR_CLASSES + items.push_back({ PartialTime::EType::Print, last_extruder_id, last_color[last_extruder_id - 1], ColorRGBA::BLACK(), time_rec.second, get_used_filament_from_volume(used_filaments[color_change_idx++], last_extruder_id - 1) }); +#else items.push_back({ PartialTime::EType::Print, last_extruder_id, last_color[last_extruder_id - 1], Color(), time_rec.second, get_used_filament_from_volume(used_filaments[color_change_idx++], last_extruder_id -1) }); +#endif // ENABLE_COLOR_CLASSES break; } @@ -3473,7 +3633,11 @@ void GCodeViewer::render_legend(float& legend_height) return items; }; +#if ENABLE_COLOR_CLASSES + auto append_color_change = [&imgui](const ColorRGBA& color1, const ColorRGBA& color2, const std::array<float, 4>& offsets, const Times& times) { +#else auto append_color_change = [&imgui](const Color& color1, const Color& color2, const std::array<float, 4>& offsets, const Times& times) { +#endif // ENABLE_COLOR_CLASSES imgui.text(_u8L("Color change")); ImGui::SameLine(); @@ -3483,16 +3647,28 @@ void GCodeViewer::render_legend(float& legend_height) pos.x -= 0.5f * ImGui::GetStyle().ItemSpacing.x; draw_list->AddRectFilled({ pos.x + 1.0f, pos.y + 1.0f }, { pos.x + icon_size - 1.0f, pos.y + icon_size - 1.0f }, +#if ENABLE_COLOR_CLASSES + ImGuiWrapper::to_ImU32(color1)); +#else ImGui::GetColorU32({ color1[0], color1[1], color1[2], 1.0f })); +#endif // ENABLE_COLOR_CLASSES pos.x += icon_size; draw_list->AddRectFilled({ pos.x + 1.0f, pos.y + 1.0f }, { pos.x + icon_size - 1.0f, pos.y + icon_size - 1.0f }, +#if ENABLE_COLOR_CLASSES + ImGuiWrapper::to_ImU32(color2)); +#else ImGui::GetColorU32({ color2[0], color2[1], color2[2], 1.0f })); +#endif // ENABLE_COLOR_CLASSES ImGui::SameLine(offsets[0]); imgui.text(short_time(get_time_dhms(times.second - times.first))); }; +#if ENABLE_COLOR_CLASSES + auto append_print = [&imgui, imperial_units](const ColorRGBA& color, const std::array<float, 4>& offsets, const Times& times, std::pair<double, double> used_filament) { +#else auto append_print = [&imgui, imperial_units](const Color& color, const std::array<float, 4>& offsets, const Times& times, std::pair<double, double> used_filament) { +#endif // ENABLE_COLOR_CLASSES imgui.text(_u8L("Print")); ImGui::SameLine(); @@ -3502,7 +3678,11 @@ void GCodeViewer::render_legend(float& legend_height) pos.x -= 0.5f * ImGui::GetStyle().ItemSpacing.x; draw_list->AddRectFilled({ pos.x + 1.0f, pos.y + 1.0f }, { pos.x + icon_size - 1.0f, pos.y + icon_size - 1.0f }, +#if ENABLE_COLOR_CLASSES + ImGuiWrapper::to_ImU32(color)); +#else ImGui::GetColorU32({ color[0], color[1], color[2], 1.0f })); +#endif // ENABLE_COLOR_CLASSES ImGui::SameLine(offsets[0]); imgui.text(short_time(get_time_dhms(times.second))); @@ -3924,7 +4104,11 @@ void GCodeViewer::log_memory_used(const std::string& label, int64_t additional) } } +#if ENABLE_COLOR_CLASSES +ColorRGBA GCodeViewer::option_color(EMoveType move_type) const +#else GCodeViewer::Color GCodeViewer::option_color(EMoveType move_type) const +#endif // ENABLE_COLOR_CLASSES { switch (move_type) { diff --git a/src/slic3r/GUI/GCodeViewer.hpp b/src/slic3r/GUI/GCodeViewer.hpp index c56e88c88..1a8c8838c 100644 --- a/src/slic3r/GUI/GCodeViewer.hpp +++ b/src/slic3r/GUI/GCodeViewer.hpp @@ -22,7 +22,9 @@ namespace GUI { class GCodeViewer { using IBufferType = unsigned short; +#if !ENABLE_COLOR_CLASSES using Color = std::array<float, 4>; +#endif // !ENABLE_COLOR_CLASSES using VertexBuffer = std::vector<float>; using MultiVertexBuffer = std::vector<VertexBuffer>; using IndexBuffer = std::vector<IBufferType>; @@ -31,12 +33,21 @@ class GCodeViewer using InstanceIdBuffer = std::vector<size_t>; using InstancesOffsets = std::vector<Vec3f>; +#if ENABLE_COLOR_CLASSES + static const std::vector<ColorRGBA> Extrusion_Role_Colors; + static const std::vector<ColorRGBA> Options_Colors; + static const std::vector<ColorRGBA> Travel_Colors; + static const std::vector<ColorRGBA> Range_Colors; + static const ColorRGBA Wipe_Color; + static const ColorRGBA Neutral_Color; +#else static const std::vector<Color> Extrusion_Role_Colors; static const std::vector<Color> Options_Colors; static const std::vector<Color> Travel_Colors; static const std::vector<Color> Range_Colors; static const Color Wipe_Color; static const Color Neutral_Color; +#endif // ENABLE_COLOR_CLASSES enum class EOptionsColors : unsigned char { @@ -121,7 +132,11 @@ class GCodeViewer // vbo id unsigned int vbo{ 0 }; // Color to apply to the instances +#if ENABLE_COLOR_CLASSES + ColorRGBA color; +#else Color color; +#endif // ENABLE_COLOR_CLASSES }; std::vector<Range> ranges; @@ -243,7 +258,11 @@ class GCodeViewer // Index of the parent tbuffer unsigned char tbuffer_id; // Render path property +#if ENABLE_COLOR_CLASSES + ColorRGBA color; +#else Color color; +#endif // ENABLE_COLOR_CLASSES // Index of the buffer in TBuffer::indices unsigned int ibuffer_id; // Render path content @@ -263,12 +282,19 @@ class GCodeViewer bool operator() (const RenderPath &l, const RenderPath &r) const { if (l.tbuffer_id < r.tbuffer_id) return true; +#if ENABLE_COLOR_CLASSES + if (l.color < r.color) + return true; + else if (l.color > r.color) + return false; +#else for (int i = 0; i < 3; ++i) { if (l.color[i] < r.color[i]) return true; else if (l.color[i] > r.color[i]) return false; } +#endif // ENABLE_COLOR_CLASSES return l.ibuffer_id < r.ibuffer_id; } }; @@ -299,7 +325,11 @@ class GCodeViewer struct Model { GLModel model; +#if ENABLE_COLOR_CLASSES + ColorRGBA color; +#else Color color; +#endif // ENABLE_COLOR_CLASSES InstanceVBuffer instances; GLModel::InitializationData data; @@ -399,7 +429,11 @@ class GCodeViewer void reset() { min = FLT_MAX; max = -FLT_MAX; count = 0; } float step_size() const { return (max - min) / (static_cast<float>(Range_Colors.size()) - 1.0f); } +#if ENABLE_COLOR_CLASSES + ColorRGBA get_color_at(float value) const; +#else Color get_color_at(float value) const; +#endif // ENABLE_COLOR_CLASSES }; struct Ranges @@ -493,7 +527,11 @@ class GCodeViewer TBuffer* buffer{ nullptr }; unsigned int ibo{ 0 }; unsigned int vbo{ 0 }; +#if ENABLE_COLOR_CLASSES + ColorRGBA color; +#else Color color; +#endif // ENABLE_COLOR_CLASSES ~SequentialRangeCap(); bool is_renderable() const { return buffer != nullptr; } @@ -697,7 +735,11 @@ private: // bounding box of toolpaths + marker tools BoundingBoxf3 m_max_bounding_box; float m_max_print_height{ 0.0f }; +#if ENABLE_COLOR_CLASSES + std::vector<ColorRGBA> m_tool_colors; +#else std::vector<Color> m_tool_colors; +#endif // ENABLE_COLOR_CLASSES Layers m_layers; std::array<unsigned int, 2> m_layers_z_range; std::vector<ExtrusionRole> m_roles; @@ -792,7 +834,11 @@ private: } bool is_visible(const Path& path) const { return is_visible(path.role); } void log_memory_used(const std::string& label, int64_t additional = 0) const; +#if ENABLE_COLOR_CLASSES + ColorRGBA option_color(EMoveType move_type) const; +#else Color option_color(EMoveType move_type) const; +#endif // ENABLE_COLOR_CLASSES }; } // namespace GUI diff --git a/src/slic3r/GUI/GLCanvas3D.cpp b/src/slic3r/GUI/GLCanvas3D.cpp index 622f5b3e2..73936f431 100644 --- a/src/slic3r/GUI/GLCanvas3D.cpp +++ b/src/slic3r/GUI/GLCanvas3D.cpp @@ -72,11 +72,18 @@ static constexpr const float TRACKBALLSIZE = 0.8f; +#if ENABLE_COLOR_CLASSES +static const Slic3r::ColorRGB DEFAULT_BG_DARK_COLOR = { 0.478f, 0.478f, 0.478f }; +static const Slic3r::ColorRGB DEFAULT_BG_LIGHT_COLOR = { 0.753f, 0.753f, 0.753f }; +static const Slic3r::ColorRGB ERROR_BG_DARK_COLOR = { 0.478f, 0.192f, 0.039f }; +static const Slic3r::ColorRGB ERROR_BG_LIGHT_COLOR = { 0.753f, 0.192f, 0.039f }; +#else static constexpr const float DEFAULT_BG_DARK_COLOR[3] = { 0.478f, 0.478f, 0.478f }; static constexpr const float DEFAULT_BG_LIGHT_COLOR[3] = { 0.753f, 0.753f, 0.753f }; static constexpr const float ERROR_BG_DARK_COLOR[3] = { 0.478f, 0.192f, 0.039f }; static constexpr const float ERROR_BG_LIGHT_COLOR[3] = { 0.753f, 0.192f, 0.039f }; //static constexpr const float AXES_COLOR[3][3] = { { 1.0f, 0.0f, 0.0f }, { 0.0f, 1.0f, 0.0f }, { 0.0f, 0.0f, 1.0f } }; +#endif // ENABLE_COLOR_CLASSES // Number of floats static constexpr const size_t MAX_VERTEX_BUFFER_SIZE = 131072 * 6; // 3.15MB @@ -859,8 +866,13 @@ void GLCanvas3D::SequentialPrintClearance::set_polygons(const Polygons& polygons void GLCanvas3D::SequentialPrintClearance::render() { +#if ENABLE_COLOR_CLASSES + const ColorRGBA FILL_COLOR = { 1.0f, 0.0f, 0.0f, 0.5f }; + const ColorRGBA NO_FILL_COLOR = { 1.0f, 1.0f, 1.0f, 0.75f }; +#else std::array<float, 4> FILL_COLOR = { 1.0f, 0.0f, 0.0f, 0.5f }; std::array<float, 4> NO_FILL_COLOR = { 1.0f, 1.0f, 1.0f, 0.75f }; +#endif // ENABLE_COLOR_CLASSES GLShaderProgram* shader = wxGetApp().get_shader("gouraud_light"); if (shader == nullptr) @@ -4119,8 +4131,10 @@ void GLCanvas3D::_render_thumbnail_internal(ThumbnailData& thumbnail_data, const return ret; }; +#if !ENABLE_COLOR_CLASSES static const std::array<float, 4> orange = { 0.923f, 0.504f, 0.264f, 1.0f }; static const std::array<float, 4> gray = { 0.64f, 0.64f, 0.64f, 1.0f }; +#endif // !ENABLE_COLOR_CLASSES GLVolumePtrs visible_volumes; @@ -4176,7 +4190,11 @@ void GLCanvas3D::_render_thumbnail_internal(ThumbnailData& thumbnail_data, const shader->set_uniform("emission_factor", 0.0f); for (GLVolume* vol : visible_volumes) { +#if ENABLE_COLOR_CLASSES + shader->set_uniform("uniform_color", (vol->printable && !vol->is_outside) ? (current_printer_technology() == ptSLA ? vol->color : ColorRGBA::ORANGE()) : ColorRGBA::GRAY()); +#else shader->set_uniform("uniform_color", (vol->printable && !vol->is_outside) ? (current_printer_technology() == ptSLA ? vol->color : orange) : gray); +#endif // ENABLE_COLOR_CLASSES // the volume may have been deactivated by an active gizmo bool is_active = vol->is_active; vol->is_active = true; @@ -4907,19 +4925,34 @@ void GLCanvas3D::_picking_pass() int volume_id = -1; int gizmo_id = -1; +#if ENABLE_COLOR_CLASSES + std::array<GLubyte, 4> color = { 0, 0, 0, 0 }; +#else GLubyte color[4] = { 0, 0, 0, 0 }; +#endif // ENABLE_COLOR_CLASSES const Size& cnv_size = get_canvas_size(); bool inside = 0 <= m_mouse.position(0) && m_mouse.position(0) < cnv_size.get_width() && 0 <= m_mouse.position(1) && m_mouse.position(1) < cnv_size.get_height(); if (inside) { +#if ENABLE_COLOR_CLASSES + glsafe(::glReadPixels(m_mouse.position(0), cnv_size.get_height() - m_mouse.position.y() - 1, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, (void*)color.data())); +#else glsafe(::glReadPixels(m_mouse.position(0), cnv_size.get_height() - m_mouse.position(1) - 1, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, (void*)color)); +#endif // ENABLE_COLOR_CLASSES if (picking_checksum_alpha_channel(color[0], color[1], color[2]) == color[3]) { // Only non-interpolated colors are valid, those have their lowest three bits zeroed. // we reserve color = (0,0,0) for occluders (as the printbed) // volumes' id are shifted by 1 // see: _render_volumes_for_picking() +#if ENABLE_COLOR_CLASSES + unsigned int id = picking_encode(color[0], color[1], color[2]); + volume_id = id - 1; + // gizmos' id are instead properly encoded by the color + gizmo_id = id; +#else volume_id = color[0] + (color[1] << 8) + (color[2] << 16) - 1; // gizmos' id are instead properly encoded by the color gizmo_id = color[0] + (color[1] << 8) + (color[2] << 16); +#endif // ENABLE_COLOR_CLASSES } } if (0 <= volume_id && volume_id < (int)m_volumes.volumes.size()) { @@ -5035,18 +5068,26 @@ void GLCanvas3D::_render_background() const glsafe(::glDisable(GL_DEPTH_TEST)); ::glBegin(GL_QUADS); +#if ENABLE_COLOR_CLASSES + ::glColor3fv(use_error_color ? ERROR_BG_DARK_COLOR.data(): DEFAULT_BG_DARK_COLOR.data()); +#else if (use_error_color) ::glColor3fv(ERROR_BG_DARK_COLOR); else ::glColor3fv(DEFAULT_BG_DARK_COLOR); +#endif // ENABLE_COLOR_CLASSES ::glVertex2f(-1.0f, -1.0f); ::glVertex2f(1.0f, -1.0f); +#if ENABLE_COLOR_CLASSES + ::glColor3fv(use_error_color ? ERROR_BG_LIGHT_COLOR.data() : DEFAULT_BG_LIGHT_COLOR.data()); +#else if (use_error_color) ::glColor3fv(ERROR_BG_LIGHT_COLOR); else ::glColor3fv(DEFAULT_BG_LIGHT_COLOR); +#endif // ENABLE_COLOR_CLASSES ::glVertex2f(1.0f, 1.0f); ::glVertex2f(-1.0f, 1.0f); @@ -5346,13 +5387,18 @@ void GLCanvas3D::_render_volumes_for_picking() const // Object picking mode. Render the object with a color encoding the object index. // we reserve color = (0,0,0) for occluders (as the printbed) // so we shift volumes' id by 1 to get the proper color +#if ENABLE_COLOR_CLASSES + const unsigned int id = 1 + volume.second.first; + glsafe(::glColor4fv(picking_decode(id).data())); +#else unsigned int id = 1 + volume.second.first; unsigned int r = (id & (0x000000FF << 0)) << 0; unsigned int g = (id & (0x000000FF << 8)) >> 8; unsigned int b = (id & (0x000000FF << 16)) >> 16; unsigned int a = picking_checksum_alpha_channel(r, g, b); glsafe(::glColor4f((GLfloat)r * INV_255, (GLfloat)g * INV_255, (GLfloat)b * INV_255, (GLfloat)a * INV_255)); - volume.first->render(); +#endif // ENABLE_COLOR_CLASSES + volume.first->render(); } } @@ -5771,7 +5817,11 @@ void GLCanvas3D::_load_print_toolpaths(const BuildVolume &build_volume) if (!print->has_skirt() && !print->has_brim()) return; +#if ENABLE_COLOR_CLASSES + const ColorRGBA color = ColorRGBA::GREENISH(); +#else const std::array<float, 4> color = { 0.5f, 1.0f, 0.5f, 1.0f }; // greenish +#endif // ENABLE_COLOR_CLASSES // number of skirt layers size_t total_layer_count = 0; @@ -5818,7 +5868,12 @@ void GLCanvas3D::_load_print_toolpaths(const BuildVolume &build_volume) void GLCanvas3D::_load_print_object_toolpaths(const PrintObject& print_object, const BuildVolume& build_volume, const std::vector<std::string>& str_tool_colors, const std::vector<CustomGCode::Item>& color_print_values) { +#if ENABLE_COLOR_CLASSES + std::vector<ColorRGBA> tool_colors; + decode_colors(str_tool_colors, tool_colors); +#else std::vector<std::array<float, 4>> tool_colors = _parse_colors(str_tool_colors); +#endif // ENABLE_COLOR_CLASSES struct Ctxt { @@ -5827,20 +5882,35 @@ void GLCanvas3D::_load_print_object_toolpaths(const PrintObject& print_object, c bool has_perimeters; bool has_infill; bool has_support; +#if ENABLE_COLOR_CLASSES + const std::vector<ColorRGBA>* tool_colors; +#else const std::vector<std::array<float, 4>>* tool_colors; +#endif // ENABLE_COLOR_CLASSES bool is_single_material_print; int extruders_cnt; const std::vector<CustomGCode::Item>* color_print_values; +#if ENABLE_COLOR_CLASSES + static ColorRGBA color_perimeters() { return ColorRGBA::YELLOW(); } + static ColorRGBA color_infill() { return ColorRGBA::REDISH(); } + static ColorRGBA color_support() { return ColorRGBA::GREENISH(); } + static ColorRGBA color_pause_or_custom_code() { return ColorRGBA::GRAY(); } +#else static const std::array<float, 4>& color_perimeters() { static std::array<float, 4> color = { 1.0f, 1.0f, 0.0f, 1.f }; return color; } // yellow static const std::array<float, 4>& color_infill() { static std::array<float, 4> color = { 1.0f, 0.5f, 0.5f, 1.f }; return color; } // redish static const std::array<float, 4>& color_support() { static std::array<float, 4> color = { 0.5f, 1.0f, 0.5f, 1.f }; return color; } // greenish static const std::array<float, 4>& color_pause_or_custom_code() { static std::array<float, 4> color = { 0.5f, 0.5f, 0.5f, 1.f }; return color; } // gray +#endif // ENABLE_COLOR_CLASSES // For cloring by a tool, return a parsed color. bool color_by_tool() const { return tool_colors != nullptr; } size_t number_tools() const { return color_by_tool() ? tool_colors->size() : 0; } +#if ENABLE_COLOR_CLASSES + const ColorRGBA& color_tool(size_t tool) const { return (*tool_colors)[tool]; } +#else const std::array<float, 4>& color_tool(size_t tool) const { return (*tool_colors)[tool]; } +#endif // ENABLE_COLOR_CLASSES // For coloring by a color_print(M600), return a parsed color. bool color_by_color_print() const { return color_print_values!=nullptr; } @@ -5980,7 +6050,11 @@ void GLCanvas3D::_load_print_object_toolpaths(const PrintObject& print_object, c //FIXME Improve the heuristics for a grain size. size_t grain_size = std::max(ctxt.layers.size() / 16, size_t(1)); tbb::spin_mutex new_volume_mutex; +#if ENABLE_COLOR_CLASSES + auto new_volume = [this, &new_volume_mutex](const ColorRGBA& color) { +#else auto new_volume = [this, &new_volume_mutex](const std::array<float, 4>& color) { +#endif // ENABLE_COLOR_CLASSES // Allocate the volume before locking. GLVolume *volume = new GLVolume(color); volume->is_extrusion_path = true; @@ -6121,21 +6195,38 @@ void GLCanvas3D::_load_wipe_tower_toolpaths(const BuildVolume& build_volume, con if (!print->is_step_done(psWipeTower)) return; +#if ENABLE_COLOR_CLASSES + std::vector<ColorRGBA> tool_colors; + decode_colors(str_tool_colors, tool_colors); +#else std::vector<std::array<float, 4>> tool_colors = _parse_colors(str_tool_colors); +#endif // ENABLE_COLOR_CLASSES struct Ctxt { const Print *print; +#if ENABLE_COLOR_CLASSES + const std::vector<ColorRGBA>* tool_colors; +#else const std::vector<std::array<float, 4>>* tool_colors; +#endif // ENABLE_COLOR_CLASSES Vec2f wipe_tower_pos; float wipe_tower_angle; +#if ENABLE_COLOR_CLASSES + static ColorRGBA color_support() { return ColorRGBA::GREENISH(); } +#else static const std::array<float, 4>& color_support() { static std::array<float, 4> color = { 0.5f, 1.0f, 0.5f, 1.f }; return color; } // greenish +#endif // ENABLE_COLOR_CLASSES // For cloring by a tool, return a parsed color. bool color_by_tool() const { return tool_colors != nullptr; } size_t number_tools() const { return this->color_by_tool() ? tool_colors->size() : 0; } +#if ENABLE_COLOR_CLASSES + const ColorRGBA& color_tool(size_t tool) const { return (*tool_colors)[tool]; } +#else const std::array<float, 4>& color_tool(size_t tool) const { return (*tool_colors)[tool]; } +#endif // ENABLE_COLOR_CLASSES int volume_idx(int tool, int feature) const { return this->color_by_tool() ? std::min<int>(this->number_tools() - 1, std::max<int>(tool, 0)) : feature; } @@ -6167,7 +6258,11 @@ void GLCanvas3D::_load_wipe_tower_toolpaths(const BuildVolume& build_volume, con size_t n_items = print->wipe_tower_data().tool_changes.size() + (ctxt.priming.empty() ? 0 : 1); size_t grain_size = std::max(n_items / 128, size_t(1)); tbb::spin_mutex new_volume_mutex; +#if ENABLE_COLOR_CLASSES + auto new_volume = [this, &new_volume_mutex](const ColorRGBA& color) { +#else auto new_volume = [this, &new_volume_mutex](const std::array<float, 4>& color) { +#endif // ENABLE_COLOR_CLASSES auto *volume = new GLVolume(color); volume->is_extrusion_path = true; tbb::spin_mutex::scoped_lock lock; @@ -6286,7 +6381,11 @@ void GLCanvas3D::_load_sla_shells() return; auto add_volume = [this](const SLAPrintObject &object, int volume_id, const SLAPrintObject::Instance& instance, +#if ENABLE_COLOR_CLASSES + const TriangleMesh& mesh, const ColorRGBA& color, bool outside_printer_detection_enabled) { +#else const TriangleMesh& mesh, const std::array<float, 4>& color, bool outside_printer_detection_enabled) { +#endif // ENABLE_COLOR_CLASSES m_volumes.volumes.emplace_back(new GLVolume(color)); GLVolume& v = *m_volumes.volumes.back(); #if ENABLE_SMOOTH_NORMALS @@ -6348,6 +6447,7 @@ void GLCanvas3D::_set_warning_notification_if_needed(EWarning warning) _set_warning_notification(warning, show); } +#if !ENABLE_COLOR_CLASSES std::vector<std::array<float, 4>> GLCanvas3D::_parse_colors(const std::vector<std::string>& colors) { static const float INV_255 = 1.0f / 255.0f; @@ -6369,6 +6469,7 @@ std::vector<std::array<float, 4>> GLCanvas3D::_parse_colors(const std::vector<st } return output; } +#endif // !ENABLE_COLOR_CLASSES void GLCanvas3D::_set_warning_notification(EWarning warning, bool state) { diff --git a/src/slic3r/GUI/GLCanvas3D.hpp b/src/slic3r/GUI/GLCanvas3D.hpp index 605d75ddd..1bae29d10 100644 --- a/src/slic3r/GUI/GLCanvas3D.hpp +++ b/src/slic3r/GUI/GLCanvas3D.hpp @@ -982,7 +982,9 @@ private: float get_overlay_window_width() { return LayersEditing::get_overlay_window_width(); } +#if !ENABLE_COLOR_CLASSES static std::vector<std::array<float, 4>> _parse_colors(const std::vector<std::string>& colors); +#endif // !ENABLE_COLOR_CLASSES }; } // namespace GUI diff --git a/src/slic3r/GUI/GLModel.cpp b/src/slic3r/GUI/GLModel.cpp index 422b65408..f18cb0a23 100644 --- a/src/slic3r/GUI/GLModel.cpp +++ b/src/slic3r/GUI/GLModel.cpp @@ -165,6 +165,15 @@ bool GLModel::init_from_file(const std::string& filename) return true; } +#if ENABLE_COLOR_CLASSES +void GLModel::set_color(int entity_id, const ColorRGBA& color) +{ + for (size_t i = 0; i < m_render_data.size(); ++i) { + if (entity_id == -1 || static_cast<int>(i) == entity_id) + m_render_data[i].color = color; + } +} +#else void GLModel::set_color(int entity_id, const std::array<float, 4>& color) { for (size_t i = 0; i < m_render_data.size(); ++i) { @@ -172,6 +181,7 @@ void GLModel::set_color(int entity_id, const std::array<float, 4>& color) m_render_data[i].color = color; } } +#endif // ENABLE_COLOR_CLASSES void GLModel::reset() { @@ -216,7 +226,11 @@ void GLModel::render() const if (shader != nullptr) shader->set_uniform("uniform_color", data.color); else +#if ENABLE_COLOR_CLASSES glsafe(::glColor4fv(data.color.data())); +#else + glsafe(::glColor4fv(data.color.data())); +#endif // ENABLE_COLOR_CLASSES glsafe(::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, data.ibo_id)); glsafe(::glDrawElements(mode, static_cast<GLsizei>(data.indices_count), GL_UNSIGNED_INT, (const void*)0)); @@ -276,7 +290,11 @@ void GLModel::render_instanced(unsigned int instances_vbo, unsigned int instance if (shader != nullptr) shader->set_uniform("uniform_color", data.color); else +#if ENABLE_COLOR_CLASSES + glsafe(::glColor4fv(data.color.data())); +#else glsafe(::glColor4fv(data.color.data())); +#endif // ENABLE_COLOR_CLASSES glsafe(::glBindBuffer(GL_ARRAY_BUFFER, data.vbo_id)); if (position_id != -1) { diff --git a/src/slic3r/GUI/GLModel.hpp b/src/slic3r/GUI/GLModel.hpp index d47c56fd9..8bb60ba79 100644 --- a/src/slic3r/GUI/GLModel.hpp +++ b/src/slic3r/GUI/GLModel.hpp @@ -3,6 +3,9 @@ #include "libslic3r/Point.hpp" #include "libslic3r/BoundingBox.hpp" +#if ENABLE_COLOR_CLASSES +#include "libslic3r/Color.hpp" +#endif // ENABLE_COLOR_CLASSES #include <vector> #include <string> @@ -33,7 +36,11 @@ namespace GUI { unsigned int vbo_id{ 0 }; unsigned int ibo_id{ 0 }; size_t indices_count{ 0 }; +#if ENABLE_COLOR_CLASSES + ColorRGBA color; +#else std::array<float, 4> color{ 1.0f, 1.0f, 1.0f, 1.0f }; +#endif // ENABLE_COLOR_CLASSES }; struct InitializationData @@ -44,7 +51,11 @@ namespace GUI { std::vector<Vec3f> positions; std::vector<Vec3f> normals; std::vector<unsigned int> indices; +#if ENABLE_COLOR_CLASSES + ColorRGBA color; +#else std::array<float, 4> color{ 1.0f, 1.0f, 1.0f, 1.0f }; +#endif // ENABLE_COLOR_CLASSES }; std::vector<Entity> entities; @@ -74,7 +85,11 @@ namespace GUI { bool init_from_file(const std::string& filename); // if entity_id == -1 set the color of all entities +#if ENABLE_COLOR_CLASSES + void set_color(int entity_id, const ColorRGBA& color); +#else void set_color(int entity_id, const std::array<float, 4>& color); +#endif // ENABLE_COLOR_CLASSES void reset(); void render() const; diff --git a/src/slic3r/GUI/GLShader.cpp b/src/slic3r/GUI/GLShader.cpp index 4c36efdd9..42dcbeca0 100644 --- a/src/slic3r/GUI/GLShader.cpp +++ b/src/slic3r/GUI/GLShader.cpp @@ -4,6 +4,9 @@ #include "3DScene.hpp" #include "libslic3r/Utils.hpp" #include "libslic3r/format.hpp" +#if ENABLE_COLOR_CLASSES +#include "libslic3r/Color.hpp" +#endif // ENABLE_COLOR_CLASSES #include <boost/nowide/fstream.hpp> #include <GL/glew.h> @@ -306,6 +309,18 @@ void GLShaderProgram::set_uniform(int id, const Vec3d& value) const set_uniform(id, static_cast<Vec3f>(value.cast<float>())); } +#if ENABLE_COLOR_CLASSES +void GLShaderProgram::set_uniform(int id, const ColorRGB& value) const +{ + set_uniform(id, value.data(), 3); +} + +void GLShaderProgram::set_uniform(int id, const ColorRGBA& value) const +{ + set_uniform(id, value.data(), 4); +} +#endif // ENABLE_COLOR_CLASSES + int GLShaderProgram::get_attrib_location(const char* name) const { assert(m_id > 0); diff --git a/src/slic3r/GUI/GLShader.hpp b/src/slic3r/GUI/GLShader.hpp index 46e46b4f0..0a41461e2 100644 --- a/src/slic3r/GUI/GLShader.hpp +++ b/src/slic3r/GUI/GLShader.hpp @@ -9,6 +9,11 @@ namespace Slic3r { +#if ENABLE_COLOR_CLASSES +class ColorRGB; +class ColorRGBA; +#endif // ENABLE_COLOR_CLASSES + class GLShaderProgram { public: @@ -60,6 +65,10 @@ public: void set_uniform(const char* name, const Matrix3f& value) const { set_uniform(get_uniform_location(name), value); } void set_uniform(const char* name, const Vec3f& value) const { set_uniform(get_uniform_location(name), value); } void set_uniform(const char* name, const Vec3d& value) const { set_uniform(get_uniform_location(name), value); } +#if ENABLE_COLOR_CLASSES + void set_uniform(const char* name, const ColorRGB& value) const { set_uniform(get_uniform_location(name), value); } + void set_uniform(const char* name, const ColorRGBA& value) const { set_uniform(get_uniform_location(name), value); } +#endif // ENABLE_COLOR_CLASSES void set_uniform(int id, int value) const; void set_uniform(int id, bool value) const; @@ -77,6 +86,10 @@ public: void set_uniform(int id, const Matrix3f& value) const; void set_uniform(int id, const Vec3f& value) const; void set_uniform(int id, const Vec3d& value) const; +#if ENABLE_COLOR_CLASSES + void set_uniform(int id, const ColorRGB& value) const; + void set_uniform(int id, const ColorRGBA& value) const; +#endif // ENABLE_COLOR_CLASSES // returns -1 if not found int get_attrib_location(const char* name) const; diff --git a/src/slic3r/GUI/GUI_App.cpp b/src/slic3r/GUI/GUI_App.cpp index 0436ab1e6..131b9df2a 100644 --- a/src/slic3r/GUI/GUI_App.cpp +++ b/src/slic3r/GUI/GUI_App.cpp @@ -44,6 +44,9 @@ #include "libslic3r/Model.hpp" #include "libslic3r/I18N.hpp" #include "libslic3r/PresetBundle.hpp" +#if ENABLE_COLOR_CLASSES +#include "libslic3r/Color.hpp" +#endif // ENABLE_COLOR_CLASSES #include "GUI.hpp" #include "GUI_Utils.hpp" @@ -1520,8 +1523,12 @@ void GUI_App::set_label_clr_modified(const wxColour& clr) if (m_color_label_modified == clr) return; m_color_label_modified = clr; +#if ENABLE_COLOR_CLASSES + const std::string str = encode_color(ColorRGB(clr.Red(), clr.Green(), clr.Blue())); +#else auto clr_str = wxString::Format(wxT("#%02X%02X%02X"), clr.Red(), clr.Green(), clr.Blue()); std::string str = clr_str.ToStdString(); +#endif // ENABLE_COLOR_CLASSES app_config->set("label_clr_modified", str); app_config->save(); } @@ -1531,8 +1538,12 @@ void GUI_App::set_label_clr_sys(const wxColour& clr) if (m_color_label_sys == clr) return; m_color_label_sys = clr; +#if ENABLE_COLOR_CLASSES + const std::string str = encode_color(ColorRGB(clr.Red(), clr.Green(), clr.Blue())); +#else auto clr_str = wxString::Format(wxT("#%02X%02X%02X"), clr.Red(), clr.Green(), clr.Blue()); std::string str = clr_str.ToStdString(); +#endif // ENABLE_COLOR_CLASSES app_config->set("label_clr_sys", str); app_config->save(); } diff --git a/src/slic3r/GUI/GUI_Utils.hpp b/src/slic3r/GUI/GUI_Utils.hpp index a5ba218b5..4b4bc2396 100644 --- a/src/slic3r/GUI/GUI_Utils.hpp +++ b/src/slic3r/GUI/GUI_Utils.hpp @@ -406,6 +406,7 @@ public: std::ostream& operator<<(std::ostream &os, const WindowMetrics& metrics); +#if !ENABLE_COLOR_CLASSES inline int hex_digit_to_int(const char c) { return @@ -413,6 +414,7 @@ inline int hex_digit_to_int(const char c) (c >= 'A' && c <= 'F') ? int(c - 'A') + 10 : (c >= 'a' && c <= 'f') ? int(c - 'a') + 10 : -1; } +#endif // !ENABLE_COLOR_CLASSES class TaskTimer { diff --git a/src/slic3r/GUI/Gizmos/GLGizmoBase.cpp b/src/slic3r/GUI/Gizmos/GLGizmoBase.cpp index 97ab7094c..3d697942c 100644 --- a/src/slic3r/GUI/Gizmos/GLGizmoBase.cpp +++ b/src/slic3r/GUI/Gizmos/GLGizmoBase.cpp @@ -25,6 +25,11 @@ GLGizmoBase::Grabber::Grabber() void GLGizmoBase::Grabber::render(bool hover, float size) const { +#if ENABLE_COLOR_CLASSES + ColorRGBA render_color = color; + if (hover) + render_color = complementary(render_color); +#else std::array<float, 4> render_color; if (hover) { render_color[0] = (1.0f - color[0]); @@ -34,6 +39,7 @@ void GLGizmoBase::Grabber::render(bool hover, float size) const } else render_color = color; +#endif // ENABLE_COLOR_CLASSES render(size, render_color, false); } @@ -48,7 +54,11 @@ float GLGizmoBase::Grabber::get_dragging_half_size(float size) const return get_half_size(size) * DraggingScaleFactor; } +#if ENABLE_COLOR_CLASSES +void GLGizmoBase::Grabber::render(float size, const ColorRGBA& render_color, bool picking) const +#else void GLGizmoBase::Grabber::render(float size, const std::array<float, 4>& render_color, bool picking) const +#endif // ENABLE_COLOR_CLASSES { if (!cube.is_initialized()) { // This cannot be done in constructor, OpenGL is not yet @@ -99,10 +109,12 @@ void GLGizmoBase::set_hover_id(int id) } } +#if !ENABLE_COLOR_CLASSES void GLGizmoBase::set_highlight_color(const std::array<float, 4>& color) { m_highlight_color = color; } +#endif // !ENABLE_COLOR_CLASSES void GLGizmoBase::enable_grabber(unsigned int id) { @@ -157,15 +169,21 @@ bool GLGizmoBase::update_items_state() return res; }; +#if ENABLE_COLOR_CLASSES +ColorRGBA GLGizmoBase::picking_color_component(unsigned int id) const +{ +#else std::array<float, 4> GLGizmoBase::picking_color_component(unsigned int id) const { static const float INV_255 = 1.0f / 255.0f; - +#endif // ENABLE_COLOR_CLASSES id = BASE_ID - id; - if (m_group_id > -1) id -= m_group_id; +#if ENABLE_COLOR_CLASSES + return picking_decode(id); +#else // color components are encoded to match the calculation of volume_id made into GLCanvas3D::_picking_pass() return std::array<float, 4> { float((id >> 0) & 0xff) * INV_255, // red @@ -173,6 +191,7 @@ std::array<float, 4> GLGizmoBase::picking_color_component(unsigned int id) const float((id >> 16) & 0xff) * INV_255, // blue float(picking_checksum_alpha_channel(id & 0xff, (id >> 8) & 0xff, (id >> 16) & 0xff))* INV_255 // checksum for validating against unwanted alpha blending and multi sampling }; +#endif // ENABLE_COLOR_CLASSES } void GLGizmoBase::render_grabbers(const BoundingBoxf3& box) const @@ -200,8 +219,12 @@ void GLGizmoBase::render_grabbers_for_picking(const BoundingBoxf3& box) const for (unsigned int i = 0; i < (unsigned int)m_grabbers.size(); ++i) { if (m_grabbers[i].enabled) { +#if ENABLE_COLOR_CLASSES + m_grabbers[i].color = picking_color_component(i); +#else std::array<float, 4> color = picking_color_component(i); m_grabbers[i].color = color; +#endif // ENABLE_COLOR_CLASSES m_grabbers[i].render_for_picking(mean_size); } } @@ -238,8 +261,7 @@ std::string GLGizmoBase::get_name(bool include_shortcut) const return out; } - - +#if !ENABLE_COLOR_CLASSES // Produce an alpha channel checksum for the red green blue components. The alpha channel may then be used to verify, whether the rgb components // were not interpolated by alpha blending or multi sampling. unsigned char picking_checksum_alpha_channel(unsigned char red, unsigned char green, unsigned char blue) @@ -254,7 +276,7 @@ unsigned char picking_checksum_alpha_channel(unsigned char red, unsigned char gr b ^= 0x55; return b; } - +#endif // !ENABLE_COLOR_CLASSES } // namespace GUI } // namespace Slic3r diff --git a/src/slic3r/GUI/Gizmos/GLGizmoBase.hpp b/src/slic3r/GUI/Gizmos/GLGizmoBase.hpp index 1e2cd93fb..ef0a91b3e 100644 --- a/src/slic3r/GUI/Gizmos/GLGizmoBase.hpp +++ b/src/slic3r/GUI/Gizmos/GLGizmoBase.hpp @@ -2,6 +2,9 @@ #define slic3r_GLGizmoBase_hpp_ #include "libslic3r/Point.hpp" +#if ENABLE_COLOR_CLASSES +#include "libslic3r/Color.hpp" +#endif // ENABLE_COLOR_CLASSES #include "slic3r/GUI/I18N.hpp" #include "slic3r/GUI/GLModel.hpp" @@ -18,6 +21,13 @@ class ModelObject; namespace GUI { +#if ENABLE_COLOR_CLASSES + static const ColorRGBA DEFAULT_BASE_COLOR = { 0.625f, 0.625f, 0.625f, 1.0f }; + static const ColorRGBA DEFAULT_DRAG_COLOR = ColorRGBA::WHITE(); + static const ColorRGBA DEFAULT_HIGHLIGHT_COLOR = ColorRGBA::ORANGE(); + static const std::array<ColorRGBA, 3> AXES_COLOR = {{ ColorRGBA::X(), ColorRGBA::Y(), ColorRGBA::Z() }}; + static const ColorRGBA CONSTRAINED_COLOR = ColorRGBA::GRAY(); +#else static const std::array<float, 4> DEFAULT_BASE_COLOR = { 0.625f, 0.625f, 0.625f, 1.0f }; static const std::array<float, 4> DEFAULT_DRAG_COLOR = { 1.0f, 1.0f, 1.0f, 1.0f }; static const std::array<float, 4> DEFAULT_HIGHLIGHT_COLOR = { 1.0f, 0.38f, 0.0f, 1.0f }; @@ -27,6 +37,7 @@ static const std::array<std::array<float, 4>, 3> AXES_COLOR = {{ { 0.0f, 0.0f, 0.75f, 1.0f } }}; static const std::array<float, 4> CONSTRAINED_COLOR = { 0.5f, 0.5f, 0.5f, 1.0f }; +#endif // ENABLE_COLOR_CLASSES class ImGuiWrapper; class GLCanvas3D; @@ -50,7 +61,11 @@ protected: Vec3d center; Vec3d angles; +#if ENABLE_COLOR_CLASSES + ColorRGBA color; +#else std::array<float, 4> color; +#endif // ENABLE_COLOR_CLASSES bool enabled; bool dragging; @@ -63,7 +78,11 @@ protected: float get_dragging_half_size(float size) const; private: +#if ENABLE_COLOR_CLASSES + void render(float size, const ColorRGBA& render_color, bool picking) const; +#else void render(float size, const std::array<float, 4>& render_color, bool picking) const; +#endif // ENABLE_COLOR_CLASSES GLModel cube; }; @@ -96,9 +115,15 @@ protected: unsigned int m_sprite_id; int m_hover_id; bool m_dragging; +#if ENABLE_COLOR_CLASSES + ColorRGBA m_base_color; + ColorRGBA m_drag_color; + ColorRGBA m_highlight_color; +#else std::array<float, 4> m_base_color; std::array<float, 4> m_drag_color; std::array<float, 4> m_highlight_color; +#endif // ENABLE_COLOR_CLASSES mutable std::vector<Grabber> m_grabbers; ImGuiWrapper* m_imgui; bool m_first_input_window_render; @@ -142,7 +167,11 @@ public: int get_hover_id() const { return m_hover_id; } void set_hover_id(int id); +#if ENABLE_COLOR_CLASSES + void set_highlight_color(const ColorRGBA& color) { m_highlight_color = color; } +#else void set_highlight_color(const std::array<float, 4>& color); +#endif // ENABLE_COLOR_CLASSES void enable_grabber(unsigned int id); void disable_grabber(unsigned int id); @@ -184,7 +213,11 @@ protected: // Returns the picking color for the given id, based on the BASE_ID constant // No check is made for clashing with other picking color (i.e. GLVolumes) +#if ENABLE_COLOR_CLASSES + ColorRGBA picking_color_component(unsigned int id) const; +#else std::array<float, 4> picking_color_component(unsigned int id) const; +#endif // ENABLE_COLOR_CLASSES void render_grabbers(const BoundingBoxf3& box) const; void render_grabbers(float size) const; void render_grabbers_for_picking(const BoundingBoxf3& box) const; @@ -199,9 +232,11 @@ private: bool m_dirty; }; +#if !ENABLE_COLOR_CLASSES // Produce an alpha channel checksum for the red green blue components. The alpha channel may then be used to verify, whether the rgb components // were not interpolated by alpha blending or multi sampling. extern unsigned char picking_checksum_alpha_channel(unsigned char red, unsigned char green, unsigned char blue); +#endif // !ENABLE_COLOR_CLASSES } // namespace GUI } // namespace Slic3r diff --git a/src/slic3r/GUI/Gizmos/GLGizmoCut.cpp b/src/slic3r/GUI/Gizmos/GLGizmoCut.cpp index d2c32d488..3b5cc2908 100644 --- a/src/slic3r/GUI/Gizmos/GLGizmoCut.cpp +++ b/src/slic3r/GUI/Gizmos/GLGizmoCut.cpp @@ -23,7 +23,12 @@ namespace GUI { const double GLGizmoCut::Offset = 10.0; const double GLGizmoCut::Margin = 20.0; +#if ENABLE_COLOR_CLASSES +static const ColorRGBA GRABBER_COLOR = ColorRGBA::ORANGE(); +static const ColorRGBA PLANE_COLOR = { 0.8f, 0.8f, 0.8f, 0.5f }; +#else const std::array<float, 4> GLGizmoCut::GrabberColor = { 1.0, 0.5, 0.0, 1.0 }; +#endif // ENABLE_COLOR_CLASSES GLGizmoCut::GLGizmoCut(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id) : GLGizmoBase(parent, icon_filename, sprite_id) @@ -103,7 +108,11 @@ void GLGizmoCut::on_render() // Draw the cutting plane ::glBegin(GL_QUADS); +#if ENABLE_COLOR_CLASSES + ::glColor4fv(PLANE_COLOR.data()); +#else ::glColor4f(0.8f, 0.8f, 0.8f, 0.5f); +#endif // ENABLE_COLOR_CLASSES ::glVertex3f(min_x, min_y, plane_center.z()); ::glVertex3f(max_x, min_y, plane_center.z()); ::glVertex3f(max_x, max_y, plane_center.z()); @@ -134,7 +143,11 @@ void GLGizmoCut::on_render() shader->start_using(); shader->set_uniform("emission_factor", 0.1f); +#if ENABLE_COLOR_CLASSES + m_grabbers[0].color = GRABBER_COLOR; +#else m_grabbers[0].color = GrabberColor; +#endif // ENABLE_COLOR_CLASSES m_grabbers[0].render(m_hover_id == 0, (float)((box.size().x() + box.size().y() + box.size().z()) / 3.0)); shader->stop_using(); diff --git a/src/slic3r/GUI/Gizmos/GLGizmoCut.hpp b/src/slic3r/GUI/Gizmos/GLGizmoCut.hpp index 4007f89d4..fde5d71b9 100644 --- a/src/slic3r/GUI/Gizmos/GLGizmoCut.hpp +++ b/src/slic3r/GUI/Gizmos/GLGizmoCut.hpp @@ -13,7 +13,9 @@ class GLGizmoCut : public GLGizmoBase { static const double Offset; static const double Margin; +#if !ENABLE_COLOR_CLASSES static const std::array<float, 4> GrabberColor; +#endif // !ENABLE_COLOR_CLASSES double m_cut_z{ 0.0 }; double m_max_z{ 0.0 }; diff --git a/src/slic3r/GUI/Gizmos/GLGizmoFlatten.cpp b/src/slic3r/GUI/Gizmos/GLGizmoFlatten.cpp index 9034d78d8..e3eea101c 100644 --- a/src/slic3r/GUI/Gizmos/GLGizmoFlatten.cpp +++ b/src/slic3r/GUI/Gizmos/GLGizmoFlatten.cpp @@ -13,6 +13,10 @@ namespace Slic3r { namespace GUI { +#if ENABLE_COLOR_CLASSES +static const Slic3r::ColorRGBA DEFAULT_PLANE_COLOR = { 0.9f, 0.9f, 0.9f, 0.5f }; +static const Slic3r::ColorRGBA DEFAULT_HOVER_PLANE_COLOR = { 0.9f, 0.9f, 0.9f, 0.75f }; +#endif // ENABLE_COLOR_CLASSES GLGizmoFlatten::GLGizmoFlatten(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id) : GLGizmoBase(parent, icon_filename, sprite_id) @@ -74,10 +78,14 @@ void GLGizmoFlatten::on_render() if (this->is_plane_update_necessary()) update_planes(); for (int i = 0; i < (int)m_planes.size(); ++i) { +#if ENABLE_COLOR_CLASSES + glsafe(::glColor4fv(i == m_hover_id ? DEFAULT_HOVER_PLANE_COLOR.data() : DEFAULT_PLANE_COLOR.data())); +#else if (i == m_hover_id) glsafe(::glColor4f(0.9f, 0.9f, 0.9f, 0.75f)); else glsafe(::glColor4f(0.9f, 0.9f, 0.9f, 0.5f)); +#endif // ENABLE_COLOR_CLASSES if (m_planes[i].vbo.has_VBOs()) m_planes[i].vbo.render(); @@ -104,7 +112,11 @@ void GLGizmoFlatten::on_render_for_picking() if (this->is_plane_update_necessary()) update_planes(); for (int i = 0; i < (int)m_planes.size(); ++i) { +#if ENABLE_COLOR_CLASSES glsafe(::glColor4fv(picking_color_component(i).data())); +#else + glsafe(::glColor4fv(picking_color_component(i).data())); +#endif // ENABLE_COLOR_CLASSES m_planes[i].vbo.render(); } glsafe(::glPopMatrix()); diff --git a/src/slic3r/GUI/Gizmos/GLGizmoHollow.cpp b/src/slic3r/GUI/Gizmos/GLGizmoHollow.cpp index a001d5a81..5c151e0ad 100644 --- a/src/slic3r/GUI/Gizmos/GLGizmoHollow.cpp +++ b/src/slic3r/GUI/Gizmos/GLGizmoHollow.cpp @@ -116,7 +116,11 @@ void GLGizmoHollow::render_points(const Selection& selection, bool picking) cons glsafe(::glTranslated(0.0, 0.0, m_c->selection_info()->get_sla_shift())); glsafe(::glMultMatrixd(instance_matrix.data())); +#if ENABLE_COLOR_CLASSES + ColorRGBA render_color; +#else std::array<float, 4> render_color; +#endif // ENABLE_COLOR_CLASSES const sla::DrainHoles& drain_holes = m_c->selection_info()->model_object()->sla_drain_holes; size_t cache_size = drain_holes.size(); @@ -129,24 +133,30 @@ void GLGizmoHollow::render_points(const Selection& selection, bool picking) cons // First decide about the color of the point. if (picking) { +#if ENABLE_COLOR_CLASSES + render_color = picking_color_component(i); +#else std::array<float, 4> color = picking_color_component(i); render_color = color; +#endif // ENABLE_COLOR_CLASSES } else { - if (size_t(m_hover_id) == i) { - render_color = {0.f, 1.f, 1.f, 1.f}; - } + if (size_t(m_hover_id) == i) + render_color = {0.0f, 1.0f, 1.0f, 1.0f}; else if (m_c->hollowed_mesh() && i < m_c->hollowed_mesh()->get_drainholes().size() && m_c->hollowed_mesh()->get_drainholes()[i].failed) { - render_color = {1.f, 0.f, 0.f, .5f}; + render_color = {1.0f, 0.0f, 0.0f, 0.5f}; } - else { // neigher hover nor picking - + else { // neither hover nor picking +#if ENABLE_COLOR_CLASSES + render_color = point_selected ? ColorRGBA(1.0f, 0.3f, 0.3f, 0.5f) : ColorRGBA(1.0f, 1.0f, 1.0f, 0.5f); +#else render_color[0] = point_selected ? 1.0f : 1.f; render_color[1] = point_selected ? 0.3f : 1.f; render_color[2] = point_selected ? 0.3f : 1.f; render_color[3] = 0.5f; +#endif // ENABLE_COLOR_CLASSES } } diff --git a/src/slic3r/GUI/Gizmos/GLGizmoMmuSegmentation.cpp b/src/slic3r/GUI/Gizmos/GLGizmoMmuSegmentation.cpp index 285089357..a315d0e97 100644 --- a/src/slic3r/GUI/Gizmos/GLGizmoMmuSegmentation.cpp +++ b/src/slic3r/GUI/Gizmos/GLGizmoMmuSegmentation.cpp @@ -56,10 +56,20 @@ bool GLGizmoMmuSegmentation::on_is_activable() const return GLGizmoPainterBase::on_is_activable() && wxGetApp().extruders_edited_cnt() > 1; } +#if ENABLE_COLOR_CLASSES +static std::vector<ColorRGBA> get_extruders_colors() +{ +#else static std::vector<std::array<float, 4>> get_extruders_colors() { unsigned char rgb_color[3] = {}; - std::vector<std::string> colors = Slic3r::GUI::wxGetApp().plater()->get_extruder_colors_from_plater_config(); +#endif // ENABLE_COLOR_CLASSES + std::vector<std::string> colors = Slic3r::GUI::wxGetApp().plater()->get_extruder_colors_from_plater_config(); +#if ENABLE_COLOR_CLASSES + std::vector<ColorRGBA> ret; + decode_colors(colors, ret); + return ret; +#else std::vector<std::array<float, 4>> colors_out(colors.size()); for (const std::string &color : colors) { Slic3r::GUI::BitmapCache::parse_color(color, rgb_color); @@ -68,6 +78,7 @@ static std::vector<std::array<float, 4>> get_extruders_colors() } return colors_out; +#endif // ENABLE_COLOR_CLASSES } static std::vector<std::string> get_extruders_names() @@ -212,17 +223,26 @@ void GLGizmoMmuSegmentation::render_triangles(const Selection &selection) const } } +#if ENABLE_COLOR_CLASSES +static void render_extruders_combo(const std::string& label, + const std::vector<std::string>& extruders, + const std::vector<ColorRGBA>& extruders_colors, + size_t& selection_idx) +#else static void render_extruders_combo(const std::string &label, const std::vector<std::string> &extruders, const std::vector<std::array<float, 4>> &extruders_colors, size_t &selection_idx) +#endif // ENABLE_COLOR_CLASSES { assert(!extruders_colors.empty()); assert(extruders_colors.size() == extruders_colors.size()); +#if !ENABLE_COLOR_CLASSES auto convert_to_imu32 = [](const std::array<float, 4> &color) -> ImU32 { return IM_COL32(uint8_t(color[0] * 255.f), uint8_t(color[1] * 255.f), uint8_t(color[2] * 255.f), uint8_t(color[3] * 255.f)); }; +#endif // !ENABLE_COLOR_CLASSES size_t selection_out = selection_idx; // It is necessary to use BeginGroup(). Otherwise, when using SameLine() is called, then other items will be drawn inside the combobox. @@ -239,7 +259,11 @@ static void render_extruders_combo(const std::string &labe ImGui::SameLine(); ImGuiStyle &style = ImGui::GetStyle(); float height = ImGui::GetTextLineHeight(); +#if ENABLE_COLOR_CLASSES + ImGui::GetWindowDrawList()->AddRectFilled(start_position, ImVec2(start_position.x + height + height / 2, start_position.y + height), ImGuiWrapper::to_ImU32(extruders_colors[extruder_idx])); +#else ImGui::GetWindowDrawList()->AddRectFilled(start_position, ImVec2(start_position.x + height + height / 2, start_position.y + height), convert_to_imu32(extruders_colors[extruder_idx])); +#endif // ENABLE_COLOR_CLASSES ImGui::GetWindowDrawList()->AddRect(start_position, ImVec2(start_position.x + height + height / 2, start_position.y + height), IM_COL32_BLACK); ImGui::SetCursorScreenPos(ImVec2(start_position.x + height + height / 2 + style.FramePadding.x, start_position.y)); @@ -257,7 +281,11 @@ static void render_extruders_combo(const std::string &labe ImVec2 p = ImGui::GetCursorScreenPos(); float height = ImGui::GetTextLineHeight(); +#if ENABLE_COLOR_CLASSES + ImGui::GetWindowDrawList()->AddRectFilled(p, ImVec2(p.x + height + height / 2, p.y + height), ImGuiWrapper::to_ImU32(extruders_colors[selection_idx])); +#else ImGui::GetWindowDrawList()->AddRectFilled(p, ImVec2(p.x + height + height / 2, p.y + height), convert_to_imu32(extruders_colors[selection_idx])); +#endif // ENABLE_COLOR_CLASSES ImGui::GetWindowDrawList()->AddRect(p, ImVec2(p.x + height + height / 2, p.y + height), IM_COL32_BLACK); ImGui::SetCursorScreenPos(ImVec2(p.x + height + height / 2 + style.FramePadding.x, p.y)); @@ -343,10 +371,17 @@ void GLGizmoMmuSegmentation::on_render_input_window(float x, float y, float bott render_extruders_combo("##first_color_combo", m_original_extruders_names, m_original_extruders_colors, m_first_selected_extruder_idx); ImGui::SameLine(); +#if ENABLE_COLOR_CLASSES + const ColorRGBA& select_first_color = m_modified_extruders_colors[m_first_selected_extruder_idx]; + ImVec4 first_color = ImGuiWrapper::to_ImVec4(select_first_color); + if (ImGui::ColorEdit4("First color##color_picker", (float*)&first_color, ImGuiColorEditFlags_NoAlpha | ImGuiColorEditFlags_NoInputs | ImGuiColorEditFlags_NoLabel)) + m_modified_extruders_colors[m_first_selected_extruder_idx] = ImGuiWrapper::from_ImVec4(first_color); +#else const std::array<float, 4> &select_first_color = m_modified_extruders_colors[m_first_selected_extruder_idx]; - ImVec4 first_color = ImVec4(select_first_color[0], select_first_color[1], select_first_color[2], select_first_color[3]); - if(ImGui::ColorEdit4("First color##color_picker", (float*)&first_color, ImGuiColorEditFlags_NoAlpha | ImGuiColorEditFlags_NoInputs | ImGuiColorEditFlags_NoLabel)) - m_modified_extruders_colors[m_first_selected_extruder_idx] = {first_color.x, first_color.y, first_color.z, first_color.w}; + ImVec4 first_color = ImVec4(select_first_color[0], select_first_color[1], select_first_color[2], select_first_color[3]); + if (ImGui::ColorEdit4("First color##color_picker", (float*)&first_color, ImGuiColorEditFlags_NoAlpha | ImGuiColorEditFlags_NoInputs | ImGuiColorEditFlags_NoLabel)) + m_modified_extruders_colors[m_first_selected_extruder_idx] = { first_color.x, first_color.y, first_color.z, first_color.w }; +#endif // ENABLE_COLOR_CLASSES ImGui::AlignTextToFramePadding(); m_imgui->text(m_desc.at("second_color")); @@ -355,10 +390,17 @@ void GLGizmoMmuSegmentation::on_render_input_window(float x, float y, float bott render_extruders_combo("##second_color_combo", m_original_extruders_names, m_original_extruders_colors, m_second_selected_extruder_idx); ImGui::SameLine(); +#if ENABLE_COLOR_CLASSES + const ColorRGBA& select_second_color = m_modified_extruders_colors[m_second_selected_extruder_idx]; + ImVec4 second_color = ImGuiWrapper::to_ImVec4(select_second_color); + if (ImGui::ColorEdit4("Second color##color_picker", (float*)&second_color, ImGuiColorEditFlags_NoAlpha | ImGuiColorEditFlags_NoInputs | ImGuiColorEditFlags_NoLabel)) + m_modified_extruders_colors[m_second_selected_extruder_idx] = ImGuiWrapper::from_ImVec4(second_color); +#else const std::array<float, 4> &select_second_color = m_modified_extruders_colors[m_second_selected_extruder_idx]; ImVec4 second_color = ImVec4(select_second_color[0], select_second_color[1], select_second_color[2], select_second_color[3]); - if(ImGui::ColorEdit4("Second color##color_picker", (float*)&second_color, ImGuiColorEditFlags_NoAlpha | ImGuiColorEditFlags_NoInputs | ImGuiColorEditFlags_NoLabel)) - m_modified_extruders_colors[m_second_selected_extruder_idx] = {second_color.x, second_color.y, second_color.z, second_color.w}; + if (ImGui::ColorEdit4("Second color##color_picker", (float*)&second_color, ImGuiColorEditFlags_NoAlpha | ImGuiColorEditFlags_NoInputs | ImGuiColorEditFlags_NoLabel)) + m_modified_extruders_colors[m_second_selected_extruder_idx] = { second_color.x, second_color.y, second_color.z, second_color.w }; +#endif // ENABLE_COLOR_CLASSES const float max_tooltip_width = ImGui::GetFontSize() * 20.0f; @@ -595,6 +637,21 @@ PainterGizmoType GLGizmoMmuSegmentation::get_painter_type() const return PainterGizmoType::MMU_SEGMENTATION; } +#if ENABLE_COLOR_CLASSES +ColorRGBA GLGizmoMmuSegmentation::get_cursor_sphere_left_button_color() const +{ + ColorRGBA color = m_modified_extruders_colors[m_first_selected_extruder_idx]; + color.a(0.25f); + return color; +} + +ColorRGBA GLGizmoMmuSegmentation::get_cursor_sphere_right_button_color() const +{ + ColorRGBA color = m_modified_extruders_colors[m_second_selected_extruder_idx]; + color.a(0.25f); + return color; +} +#else std::array<float, 4> GLGizmoMmuSegmentation::get_cursor_sphere_left_button_color() const { const std::array<float, 4> &color = m_modified_extruders_colors[m_first_selected_extruder_idx]; @@ -606,6 +663,7 @@ std::array<float, 4> GLGizmoMmuSegmentation::get_cursor_sphere_right_button_colo const std::array<float, 4> &color = m_modified_extruders_colors[m_second_selected_extruder_idx]; return {color[0], color[1], color[2], 0.25f}; } +#endif // ENABLE_COLOR_CLASSES void TriangleSelectorMmGui::render(ImGuiWrapper *imgui) { diff --git a/src/slic3r/GUI/Gizmos/GLGizmoMmuSegmentation.hpp b/src/slic3r/GUI/Gizmos/GLGizmoMmuSegmentation.hpp index 577db8ed5..cde33d99c 100644 --- a/src/slic3r/GUI/Gizmos/GLGizmoMmuSegmentation.hpp +++ b/src/slic3r/GUI/Gizmos/GLGizmoMmuSegmentation.hpp @@ -62,8 +62,13 @@ public: class TriangleSelectorMmGui : public TriangleSelectorGUI { public: // Plus 1 in the initialization of m_gizmo_scene is because the first position is allocated for non-painted triangles, and the indices above colors.size() are allocated for seed fill. +#if ENABLE_COLOR_CLASSES + TriangleSelectorMmGui(const TriangleMesh& mesh, const std::vector<ColorRGBA>& colors, const ColorRGBA& default_volume_color) + : TriangleSelectorGUI(mesh), m_colors(colors), m_default_volume_color(default_volume_color), m_gizmo_scene(2 * (colors.size() + 1)) {} +#else explicit TriangleSelectorMmGui(const TriangleMesh &mesh, const std::vector<std::array<float, 4>> &colors, const std::array<float, 4> &default_volume_color) : TriangleSelectorGUI(mesh), m_colors(colors), m_default_volume_color(default_volume_color), m_gizmo_scene(2 * (colors.size() + 1)) {} +#endif // ENABLE_COLOR_CLASSES ~TriangleSelectorMmGui() override = default; // Render current selection. Transformation matrices are supposed @@ -73,8 +78,13 @@ public: private: void update_render_data(); +#if ENABLE_COLOR_CLASSES + const std::vector<ColorRGBA>& m_colors; + const ColorRGBA m_default_volume_color; +#else const std::vector<std::array<float, 4>> &m_colors; const std::array<float, 4> m_default_volume_color; +#endif // ENABLE_COLOR_CLASSES GLMmSegmentationGizmo3DScene m_gizmo_scene; }; @@ -100,8 +110,13 @@ public: const float get_cursor_radius_min() const override { return CursorRadiusMin; } protected: +#if ENABLE_COLOR_CLASSES + ColorRGBA get_cursor_sphere_left_button_color() const override; + ColorRGBA get_cursor_sphere_right_button_color() const override; +#else std::array<float, 4> get_cursor_sphere_left_button_color() const override; std::array<float, 4> get_cursor_sphere_right_button_color() const override; +#endif // ENABLE_COLOR_CLASSES EnforcerBlockerType get_left_button_state_type() const override { return EnforcerBlockerType(m_first_selected_extruder_idx + 1); } EnforcerBlockerType get_right_button_state_type() const override { return EnforcerBlockerType(m_second_selected_extruder_idx + 1); } @@ -121,8 +136,13 @@ protected: size_t m_first_selected_extruder_idx = 0; size_t m_second_selected_extruder_idx = 1; std::vector<std::string> m_original_extruders_names; +#if ENABLE_COLOR_CLASSES + std::vector<ColorRGBA> m_original_extruders_colors; + std::vector<ColorRGBA> m_modified_extruders_colors; +#else std::vector<std::array<float, 4>> m_original_extruders_colors; std::vector<std::array<float, 4>> m_modified_extruders_colors; +#endif // ENABLE_COLOR_CLASSES std::vector<int> m_original_volumes_extruder_idxs; static const constexpr float CursorRadiusMin = 0.1f; // cannot be zero diff --git a/src/slic3r/GUI/Gizmos/GLGizmoMove.cpp b/src/slic3r/GUI/Gizmos/GLGizmoMove.cpp index d16f0ff2d..c36d448cd 100644 --- a/src/slic3r/GUI/Gizmos/GLGizmoMove.cpp +++ b/src/slic3r/GUI/Gizmos/GLGizmoMove.cpp @@ -117,7 +117,11 @@ void GLGizmoMove3D::on_render() // draw axes for (unsigned int i = 0; i < 3; ++i) { if (m_grabbers[i].enabled) { +#if ENABLE_COLOR_CLASSES glsafe(::glColor4fv(AXES_COLOR[i].data())); +#else + glsafe(::glColor4fv(AXES_COLOR[i].data())); +#endif // ENABLE_COLOR_CLASSES ::glBegin(GL_LINES); ::glVertex3dv(center.data()); ::glVertex3dv(m_grabbers[i].center.data()); @@ -134,7 +138,11 @@ void GLGizmoMove3D::on_render() } else { // draw axis +#if ENABLE_COLOR_CLASSES + glsafe(::glColor4fv(AXES_COLOR[m_hover_id].data())); +#else glsafe(::glColor4fv(AXES_COLOR[m_hover_id].data())); +#endif // ENABLE_COLOR_CLASSES ::glBegin(GL_LINES); ::glVertex3dv(center.data()); ::glVertex3dv(m_grabbers[m_hover_id].center.data()); @@ -195,6 +203,11 @@ void GLGizmoMove3D::render_grabber_extension(Axis axis, const BoundingBoxf3& box float mean_size = (float)((box.size().x() + box.size().y() + box.size().z()) / 3.0); double size = m_dragging ? (double)m_grabbers[axis].get_dragging_half_size(mean_size) : (double)m_grabbers[axis].get_half_size(mean_size); +#if ENABLE_COLOR_CLASSES + ColorRGBA color = m_grabbers[axis].color; + if (!picking && m_hover_id != -1) + color = complementary(color); +#else std::array<float, 4> color = m_grabbers[axis].color; if (!picking && m_hover_id != -1) { color[0] = 1.0f - color[0]; @@ -202,6 +215,7 @@ void GLGizmoMove3D::render_grabber_extension(Axis axis, const BoundingBoxf3& box color[2] = 1.0f - color[2]; color[3] = color[3]; } +#endif // ENABLE_COLOR_CLASSES GLShaderProgram* shader = wxGetApp().get_shader("gouraud_light"); if (shader == nullptr) diff --git a/src/slic3r/GUI/Gizmos/GLGizmoPainterBase.cpp b/src/slic3r/GUI/Gizmos/GLGizmoPainterBase.cpp index fa59d7646..bfb2d6fef 100644 --- a/src/slic3r/GUI/Gizmos/GLGizmoPainterBase.cpp +++ b/src/slic3r/GUI/Gizmos/GLGizmoPainterBase.cpp @@ -207,12 +207,20 @@ void GLGizmoPainterBase::render_cursor_sphere(const Transform3d& trafo) const if (is_left_handed) glFrontFace(GL_CW); +#if ENABLE_COLOR_CLASSES + ColorRGBA render_color = { 0.0f, 0.0f, 0.0f, 0.25f }; +#else std::array<float, 4> render_color = {0.f, 0.f, 0.f, 0.25f}; +#endif // ENABLE_COLOR_CLASSES if (m_button_down == Button::Left) render_color = this->get_cursor_sphere_left_button_color(); else if (m_button_down == Button::Right) render_color = this->get_cursor_sphere_right_button_color(); +#if ENABLE_COLOR_CLASSES glsafe(::glColor4fv(render_color.data())); +#else + glsafe(::glColor4fv(render_color.data())); +#endif // ENABLE_COLOR_CLASSES assert(s_sphere != nullptr); s_sphere->render(); @@ -709,15 +717,27 @@ TriangleSelector::ClippingPlane GLGizmoPainterBase::get_clipping_plane_in_volume return TriangleSelector::ClippingPlane({float(normal_transformed.x()), float(normal_transformed.y()), float(normal_transformed.z()), offset_transformed}); } +#if ENABLE_COLOR_CLASSES +ColorRGBA TriangleSelectorGUI::get_seed_fill_color(const ColorRGBA& base_color) +{ + return saturate(base_color, 0.75f); +} +#else std::array<float, 4> TriangleSelectorGUI::get_seed_fill_color(const std::array<float, 4> &base_color) { - return {base_color[0] * 0.75f, base_color[1] * 0.75f, base_color[2] * 0.75f, 1.f}; + return { base_color[0] * 0.75f, base_color[1] * 0.75f, base_color[2] * 0.75f, 1.f }; } +#endif // ENABLE_COLOR_CLASSES void TriangleSelectorGUI::render(ImGuiWrapper* imgui) { +#if ENABLE_COLOR_CLASSES + static const ColorRGBA enforcers_color = { 0.47f, 0.47f, 1.0f, 1.0f }; + static const ColorRGBA blockers_color = { 1.0f, 0.44f, 0.44f, 1.0f }; +#else static constexpr std::array<float, 4> enforcers_color{0.47f, 0.47f, 1.f, 1.f}; static constexpr std::array<float, 4> blockers_color{1.f, 0.44f, 0.44f, 1.f}; +#endif // ENABLE_COLOR_CLASSES if (m_update_render_data) { update_render_data(); @@ -741,9 +761,15 @@ void TriangleSelectorGUI::render(ImGuiWrapper* imgui) for (auto &iva : m_iva_seed_fills) if (iva.has_VBOs()) { size_t color_idx = &iva - &m_iva_seed_fills.front(); +#if ENABLE_COLOR_CLASSES + const ColorRGBA& color = TriangleSelectorGUI::get_seed_fill_color(color_idx == 1 ? enforcers_color : + color_idx == 2 ? blockers_color : + GLVolume::NEUTRAL_COLOR); +#else const std::array<float, 4> &color = TriangleSelectorGUI::get_seed_fill_color(color_idx == 1 ? enforcers_color : color_idx == 2 ? blockers_color : GLVolume::NEUTRAL_COLOR); +#endif // ENABLE_COLOR_CLASSES shader->set_uniform("uniform_color", color); iva.render(); } diff --git a/src/slic3r/GUI/Gizmos/GLGizmoPainterBase.hpp b/src/slic3r/GUI/Gizmos/GLGizmoPainterBase.hpp index ea6760a17..2822ec292 100644 --- a/src/slic3r/GUI/Gizmos/GLGizmoPainterBase.hpp +++ b/src/slic3r/GUI/Gizmos/GLGizmoPainterBase.hpp @@ -86,7 +86,11 @@ public: protected: bool m_update_render_data = false; +#if ENABLE_COLOR_CLASSES + static ColorRGBA get_seed_fill_color(const ColorRGBA& base_color); +#else static std::array<float, 4> get_seed_fill_color(const std::array<float, 4> &base_color); +#endif // ENABLE_COLOR_CLASSES private: void update_render_data(); @@ -135,8 +139,13 @@ protected: virtual void update_model_object() const = 0; virtual void update_from_model_object() = 0; +#if ENABLE_COLOR_CLASSES + virtual ColorRGBA get_cursor_sphere_left_button_color() const { return { 0.0f, 0.0f, 1.0f, 0.25f }; } + virtual ColorRGBA get_cursor_sphere_right_button_color() const { return { 1.0f, 0.0f, 0.0f, 0.25f }; } +#else virtual std::array<float, 4> get_cursor_sphere_left_button_color() const { return {0.f, 0.f, 1.f, 0.25f}; } virtual std::array<float, 4> get_cursor_sphere_right_button_color() const { return {1.f, 0.f, 0.f, 0.25f}; } +#endif // ENABLE_COLOR_CLASSES virtual EnforcerBlockerType get_left_button_state_type() const { return EnforcerBlockerType::ENFORCER; } virtual EnforcerBlockerType get_right_button_state_type() const { return EnforcerBlockerType::BLOCKER; } diff --git a/src/slic3r/GUI/Gizmos/GLGizmoRotate.cpp b/src/slic3r/GUI/Gizmos/GLGizmoRotate.cpp index a234a19ff..bfad56c59 100644 --- a/src/slic3r/GUI/Gizmos/GLGizmoRotate.cpp +++ b/src/slic3r/GUI/Gizmos/GLGizmoRotate.cpp @@ -137,7 +137,11 @@ void GLGizmoRotate::on_render() transform_to_local(selection); glsafe(::glLineWidth((m_hover_id != -1) ? 2.0f : 1.5f)); +#if ENABLE_COLOR_CLASSES glsafe(::glColor4fv((m_hover_id != -1) ? m_drag_color.data() : m_highlight_color.data())); +#else + glsafe(::glColor4fv((m_hover_id != -1) ? m_drag_color.data() : m_highlight_color.data())); +#endif // ENABLE_COLOR_CLASSES render_circle(); @@ -147,7 +151,11 @@ void GLGizmoRotate::on_render() render_reference_radius(); } +#if ENABLE_COLOR_CLASSES + glsafe(::glColor4fv(m_highlight_color.data())); +#else glsafe(::glColor4fv(m_highlight_color.data())); +#endif // ENABLE_COLOR_CLASSES if (m_hover_id != -1) render_angle(); @@ -298,7 +306,11 @@ void GLGizmoRotate::render_grabber(const BoundingBoxf3& box) const m_grabbers[0].center = Vec3d(::cos(m_angle) * grabber_radius, ::sin(m_angle) * grabber_radius, 0.0); m_grabbers[0].angles(2) = m_angle; +#if ENABLE_COLOR_CLASSES + glsafe(::glColor4fv((m_hover_id != -1) ? m_drag_color.data() : m_highlight_color.data())); +#else glsafe(::glColor4fv((m_hover_id != -1) ? m_drag_color.data() : m_highlight_color.data())); +#endif // ENABLE_COLOR_CLASSES ::glBegin(GL_LINES); ::glVertex3f(0.0f, 0.0f, 0.0f); @@ -314,12 +326,18 @@ void GLGizmoRotate::render_grabber_extension(const BoundingBoxf3& box, bool pick float mean_size = (float)((box.size()(0) + box.size()(1) + box.size()(2)) / 3.0); double size = m_dragging ? (double)m_grabbers[0].get_dragging_half_size(mean_size) : (double)m_grabbers[0].get_half_size(mean_size); +#if ENABLE_COLOR_CLASSES + ColorRGBA color = m_grabbers[0].color; + if (!picking && m_hover_id != -1) + color = complementary(color); +#else std::array<float, 4> color = m_grabbers[0].color; if (!picking && m_hover_id != -1) { color[0] = 1.0f - color[0]; color[1] = 1.0f - color[1]; color[2] = 1.0f - color[2]; } +#endif // ENABLE_COLOR_CLASSES GLShaderProgram* shader = wxGetApp().get_shader("gouraud_light"); if (shader == nullptr) diff --git a/src/slic3r/GUI/Gizmos/GLGizmoScale.cpp b/src/slic3r/GUI/Gizmos/GLGizmoScale.cpp index b97507166..44d0f7dc5 100644 --- a/src/slic3r/GUI/Gizmos/GLGizmoScale.cpp +++ b/src/slic3r/GUI/Gizmos/GLGizmoScale.cpp @@ -209,18 +209,34 @@ void GLGizmoScale3D::on_render() if (m_hover_id == -1) { // draw connections if (m_grabbers[0].enabled && m_grabbers[1].enabled) { +#if ENABLE_COLOR_CLASSES glsafe(::glColor4fv(m_grabbers[0].color.data())); +#else + glsafe(::glColor4fv(m_grabbers[0].color.data())); +#endif // ENABLE_COLOR_CLASSES render_grabbers_connection(0, 1); } if (m_grabbers[2].enabled && m_grabbers[3].enabled) { +#if ENABLE_COLOR_CLASSES + glsafe(::glColor4fv(m_grabbers[2].color.data())); +#else glsafe(::glColor4fv(m_grabbers[2].color.data())); +#endif // ENABLE_COLOR_CLASSES render_grabbers_connection(2, 3); } if (m_grabbers[4].enabled && m_grabbers[5].enabled) { +#if ENABLE_COLOR_CLASSES glsafe(::glColor4fv(m_grabbers[4].color.data())); +#else + glsafe(::glColor4fv(m_grabbers[4].color.data())); +#endif // ENABLE_COLOR_CLASSES render_grabbers_connection(4, 5); } +#if ENABLE_COLOR_CLASSES + glsafe(::glColor4fv(m_base_color.data())); +#else glsafe(::glColor4fv(m_base_color.data())); +#endif // ENABLE_COLOR_CLASSES render_grabbers_connection(6, 7); render_grabbers_connection(7, 8); render_grabbers_connection(8, 9); @@ -230,7 +246,11 @@ void GLGizmoScale3D::on_render() } else if (m_hover_id == 0 || m_hover_id == 1) { // draw connection +#if ENABLE_COLOR_CLASSES glsafe(::glColor4fv(m_grabbers[0].color.data())); +#else + glsafe(::glColor4fv(m_grabbers[0].color.data())); +#endif // ENABLE_COLOR_CLASSES render_grabbers_connection(0, 1); GLShaderProgram* shader = wxGetApp().get_shader("gouraud_light"); @@ -245,7 +265,11 @@ void GLGizmoScale3D::on_render() } else if (m_hover_id == 2 || m_hover_id == 3) { // draw connection +#if ENABLE_COLOR_CLASSES + glsafe(::glColor4fv(m_grabbers[2].color.data())); +#else glsafe(::glColor4fv(m_grabbers[2].color.data())); +#endif // ENABLE_COLOR_CLASSES render_grabbers_connection(2, 3); GLShaderProgram* shader = wxGetApp().get_shader("gouraud_light"); @@ -260,7 +284,11 @@ void GLGizmoScale3D::on_render() } else if (m_hover_id == 4 || m_hover_id == 5) { // draw connection +#if ENABLE_COLOR_CLASSES glsafe(::glColor4fv(m_grabbers[4].color.data())); +#else + glsafe(::glColor4fv(m_grabbers[4].color.data())); +#endif // ENABLE_COLOR_CLASSES render_grabbers_connection(4, 5); GLShaderProgram* shader = wxGetApp().get_shader("gouraud_light"); @@ -275,7 +303,11 @@ void GLGizmoScale3D::on_render() } else if (m_hover_id >= 6) { // draw connection +#if ENABLE_COLOR_CLASSES + glsafe(::glColor4fv(m_drag_color.data())); +#else glsafe(::glColor4fv(m_drag_color.data())); +#endif // ENABLE_COLOR_CLASSES render_grabbers_connection(6, 7); render_grabbers_connection(7, 8); render_grabbers_connection(8, 9); diff --git a/src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.cpp b/src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.cpp index 51551281a..16f3bd729 100644 --- a/src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.cpp +++ b/src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.cpp @@ -144,7 +144,11 @@ void GLGizmoSlaSupports::render_points(const Selection& selection, bool picking) glsafe(::glTranslated(0.0, 0.0, z_shift)); glsafe(::glMultMatrixd(instance_matrix.data())); +#if ENABLE_COLOR_CLASSES + ColorRGBA render_color; +#else std::array<float, 4> render_color; +#endif // ENABLE_COLOR_CLASSES for (size_t i = 0; i < cache_size; ++i) { const sla::SupportPoint& support_point = m_editing_mode ? m_editing_cache[i].support_point : m_normal_cache[i]; const bool& point_selected = m_editing_mode ? m_editing_cache[i].selected : false; @@ -226,10 +230,14 @@ void GLGizmoSlaSupports::render_points(const Selection& selection, bool picking) // Now render the drain holes: if (has_holes && ! picking) { +#if ENABLE_COLOR_CLASSES + render_color = { 0.7f, 0.7f, 0.7f, 0.7f }; +#else render_color[0] = 0.7f; render_color[1] = 0.7f; render_color[2] = 0.7f; render_color[3] = 0.7f; +#endif // ENABLE_COLOR_CLASSES const_cast<GLModel*>(&m_cylinder)->set_color(-1, render_color); if (shader) shader->set_uniform("emission_factor", 0.5f); diff --git a/src/slic3r/GUI/Gizmos/GLGizmosCommon.cpp b/src/slic3r/GUI/Gizmos/GLGizmosCommon.cpp index d2a7e0d73..405d3bc1e 100644 --- a/src/slic3r/GUI/Gizmos/GLGizmosCommon.cpp +++ b/src/slic3r/GUI/Gizmos/GLGizmosCommon.cpp @@ -216,8 +216,13 @@ void InstancesHider::render_cut() const if (mv->is_model_part()) glsafe(::glColor3f(0.8f, 0.3f, 0.0f)); else { +#if ENABLE_COLOR_CLASSES + const ColorRGBA color = color_from_model_volume(*mv); + glsafe(::glColor4fv(color.data())); +#else const std::array<float, 4>& c = color_from_model_volume(*mv); glsafe(::glColor4f(c[0], c[1], c[2], c[3])); +#endif // ENABLE_COLOR_CLASSES } glsafe(::glPushAttrib(GL_DEPTH_TEST)); glsafe(::glDisable(GL_DEPTH_TEST)); diff --git a/src/slic3r/GUI/ImGuiWrapper.cpp b/src/slic3r/GUI/ImGuiWrapper.cpp index a01e2ed69..7722d6a46 100644 --- a/src/slic3r/GUI/ImGuiWrapper.cpp +++ b/src/slic3r/GUI/ImGuiWrapper.cpp @@ -27,6 +27,9 @@ #include "libslic3r/libslic3r.h" #include "libslic3r/Utils.hpp" +#if ENABLE_COLOR_CLASSES +#include "libslic3r/Color.hpp" +#endif // ENABLE_COLOR_CLASSES #include "3DScene.hpp" #include "GUI.hpp" #include "I18N.hpp" @@ -82,14 +85,25 @@ static const std::map<const wchar_t, std::string> font_icons_extra_large = { }; -const ImVec4 ImGuiWrapper::COL_GREY_DARK = { 0.333f, 0.333f, 0.333f, 1.0f }; +#if ENABLE_COLOR_CLASSES +const ImVec4 ImGuiWrapper::COL_GREY_DARK = { 0.33f, 0.33f, 0.33f, 1.0f }; const ImVec4 ImGuiWrapper::COL_GREY_LIGHT = { 0.4f, 0.4f, 0.4f, 1.0f }; -const ImVec4 ImGuiWrapper::COL_ORANGE_DARK = { 0.757f, 0.404f, 0.216f, 1.0f }; -const ImVec4 ImGuiWrapper::COL_ORANGE_LIGHT = { 1.0f, 0.49f, 0.216f, 1.0f }; -const ImVec4 ImGuiWrapper::COL_WINDOW_BACKGROUND = { 0.133f, 0.133f, 0.133f, 0.8f }; +const ImVec4 ImGuiWrapper::COL_ORANGE_DARK = { 0.67f, 0.36f, 0.19f, 1.0f }; +const ImVec4 ImGuiWrapper::COL_ORANGE_LIGHT = to_ImVec4(ColorRGBA::ORANGE()); +const ImVec4 ImGuiWrapper::COL_WINDOW_BACKGROUND = { 0.13f, 0.13f, 0.13f, 0.8f }; const ImVec4 ImGuiWrapper::COL_BUTTON_BACKGROUND = COL_ORANGE_DARK; const ImVec4 ImGuiWrapper::COL_BUTTON_HOVERED = COL_ORANGE_LIGHT; -const ImVec4 ImGuiWrapper::COL_BUTTON_ACTIVE = ImGuiWrapper::COL_BUTTON_HOVERED; +const ImVec4 ImGuiWrapper::COL_BUTTON_ACTIVE = COL_BUTTON_HOVERED; +#else +const ImVec4 ImGuiWrapper::COL_GREY_DARK = { 0.333f, 0.333f, 0.333f, 1.0f }; +const ImVec4 ImGuiWrapper::COL_GREY_LIGHT = { 0.4f, 0.4f, 0.4f, 1.0f }; +const ImVec4 ImGuiWrapper::COL_ORANGE_DARK = { 0.757f, 0.404f, 0.216f, 1.0f }; +const ImVec4 ImGuiWrapper::COL_ORANGE_LIGHT = { 1.0f, 0.49f, 0.216f, 1.0f }; +const ImVec4 ImGuiWrapper::COL_WINDOW_BACKGROUND = { 0.133f, 0.133f, 0.133f, 0.8f }; +const ImVec4 ImGuiWrapper::COL_BUTTON_BACKGROUND = COL_ORANGE_DARK; +const ImVec4 ImGuiWrapper::COL_BUTTON_HOVERED = COL_ORANGE_LIGHT; +const ImVec4 ImGuiWrapper::COL_BUTTON_ACTIVE = ImGuiWrapper::COL_BUTTON_HOVERED; +#endif // ENABLE_COLOR_CLASSES ImGuiWrapper::ImGuiWrapper() { @@ -1035,6 +1049,28 @@ bool ImGuiWrapper::want_any_input() const return io.WantCaptureMouse || io.WantCaptureKeyboard || io.WantTextInput; } +#if ENABLE_COLOR_CLASSES +ImU32 ImGuiWrapper::to_ImU32(const ColorRGBA& color) +{ + return ImGui::GetColorU32({ color.r(), color.g(), color.b(), color.a() }); +} + +ImVec4 ImGuiWrapper::to_ImVec4(const ColorRGBA& color) +{ + return { color.r(), color.g(), color.b(), color.a() }; +} + +ColorRGBA ImGuiWrapper::from_ImU32(const ImU32& color) +{ + return from_ImVec4(ImGui::ColorConvertU32ToFloat4(color)); +} + +ColorRGBA ImGuiWrapper::from_ImVec4(const ImVec4& color) +{ + return { color.x, color.y, color.z, color.w }; +} +#endif // ENABLE_COLOR_CLASSES + #ifdef __APPLE__ static const ImWchar ranges_keyboard_shortcuts[] = { diff --git a/src/slic3r/GUI/ImGuiWrapper.hpp b/src/slic3r/GUI/ImGuiWrapper.hpp index 255c4171b..a9b3c4c49 100644 --- a/src/slic3r/GUI/ImGuiWrapper.hpp +++ b/src/slic3r/GUI/ImGuiWrapper.hpp @@ -10,9 +10,14 @@ #include "libslic3r/Point.hpp" -namespace Slic3r {namespace Search { +namespace Slic3r { +#if ENABLE_COLOR_CLASSES +class ColorRGBA; +#endif // ENABLE_COLOR_CLASSES +namespace Search { struct OptionViewParameters; -}} +} // namespace Search +} // namespace Slic3r class wxString; class wxMouseEvent; @@ -134,6 +139,13 @@ public: void reset_requires_extra_frame() { m_requires_extra_frame = false; } #endif // ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT +#if ENABLE_COLOR_CLASSES + static ImU32 to_ImU32(const ColorRGBA& color); + static ImVec4 to_ImVec4(const ColorRGBA& color); + static ColorRGBA from_ImU32(const ImU32& color); + static ColorRGBA from_ImVec4(const ImVec4& color); +#endif // ENABLE_COLOR_CLASSES + static const ImVec4 COL_GREY_DARK; static const ImVec4 COL_GREY_LIGHT; static const ImVec4 COL_ORANGE_DARK; diff --git a/src/slic3r/GUI/MsgDialog.cpp b/src/slic3r/GUI/MsgDialog.cpp index a70a9b172..9ec6114e9 100644 --- a/src/slic3r/GUI/MsgDialog.cpp +++ b/src/slic3r/GUI/MsgDialog.cpp @@ -14,6 +14,9 @@ #include "libslic3r/libslic3r.h" #include "libslic3r/Utils.hpp" +#if ENABLE_COLOR_CLASSES +#include "libslic3r/Color.hpp" +#endif // ENABLE_COLOR_CLASSES #include "GUI.hpp" #include "I18N.hpp" #include "ConfigWizard.hpp" @@ -137,8 +140,13 @@ static void add_msg_content(wxWindow* parent, wxBoxSizer* content_sizer, wxStrin wxColour text_clr = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT); #endif wxColour bgr_clr = parent->GetBackgroundColour(); //wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW); +#if ENABLE_COLOR_CLASSES + auto text_clr_str = encode_color(ColorRGB(text_clr.Red(), text_clr.Green(), text_clr.Blue())); + auto bgr_clr_str = encode_color(ColorRGB(bgr_clr.Red(), bgr_clr.Green(), bgr_clr.Blue())); +#else auto text_clr_str = wxString::Format(wxT("#%02X%02X%02X"), text_clr.Red(), text_clr.Green(), text_clr.Blue()); auto bgr_clr_str = wxString::Format(wxT("#%02X%02X%02X"), bgr_clr.Red(), bgr_clr.Green(), bgr_clr.Blue()); +#endif // ENABLE_COLOR_CLASSES const int font_size = font.GetPointSize(); int size[] = { font_size, font_size, font_size, font_size, font_size, font_size, font_size }; html->SetFonts(font.GetFaceName(), monospace.GetFaceName(), size); diff --git a/src/slic3r/GUI/PresetComboBoxes.cpp b/src/slic3r/GUI/PresetComboBoxes.cpp index 2b53883be..bbf7a66cc 100644 --- a/src/slic3r/GUI/PresetComboBoxes.cpp +++ b/src/slic3r/GUI/PresetComboBoxes.cpp @@ -24,6 +24,9 @@ #include "libslic3r/libslic3r.h" #include "libslic3r/PrintConfig.hpp" #include "libslic3r/PresetBundle.hpp" +#if ENABLE_COLOR_CLASSES +#include "libslic3r/Color.hpp" +#endif // ENABLE_COLOR_CLASSES #include "GUI.hpp" #include "GUI_App.hpp" @@ -441,15 +444,26 @@ wxBitmap* PresetComboBox::get_bmp( std::string bitmap_key, bool wide_icons, con // Paint a red flag for incompatible presets. bmps.emplace_back(is_compatible ? bitmap_cache().mkclear(norm_icon_width, icon_height) : m_bitmapIncompatible.bmp()); - if (m_type == Preset::TYPE_FILAMENT && !filament_rgb.empty()) - { + if (m_type == Preset::TYPE_FILAMENT && !filament_rgb.empty()) { +#if ENABLE_COLOR_CLASSES + // Paint the color bars. + ColorRGB color; + decode_color(filament_rgb, color); + bmps.emplace_back(bitmap_cache().mksolid(is_single_bar ? wide_icon_width : norm_icon_width, icon_height, color, false, 1, dark_mode)); +#else unsigned char rgb[3]; // Paint the color bars. bitmap_cache().parse_color(filament_rgb, rgb); bmps.emplace_back(bitmap_cache().mksolid(is_single_bar ? wide_icon_width : norm_icon_width, icon_height, rgb, false, 1, dark_mode)); +#endif // ENABLE_COLOR_CLASSES if (!is_single_bar) { +#if ENABLE_COLOR_CLASSES + decode_color(extruder_rgb, color); + bmps.emplace_back(bitmap_cache().mksolid(thin_icon_width, icon_height, color, false, 1, dark_mode)); +#else bitmap_cache().parse_color(extruder_rgb, rgb); bmps.emplace_back(bitmap_cache().mksolid(thin_icon_width, icon_height, rgb, false, 1, dark_mode)); +#endif // ENABLE_COLOR_CLASSES } // Paint a lock at the system presets. bmps.emplace_back(bitmap_cache().mkclear(space_icon_width, icon_height)); @@ -767,11 +781,16 @@ void PlaterPresetComboBox::update() const Preset* selected_filament_preset = nullptr; std::string extruder_color; - if (m_type == Preset::TYPE_FILAMENT) - { + if (m_type == Preset::TYPE_FILAMENT) { +#if !ENABLE_COLOR_CLASSES unsigned char rgb[3]; +#endif // !ENABLE_COLOR_CLASSES extruder_color = m_preset_bundle->printers.get_edited_preset().config.opt_string("extruder_colour", (unsigned int)m_extruder_idx); +#if ENABLE_COLOR_CLASSES + if (!can_decode_color(extruder_color)) +#else if (!bitmap_cache().parse_color(extruder_color, rgb)) +#endif // ENABLE_COLOR_CLASSES // Extruder color is not defined. extruder_color.clear(); selected_filament_preset = m_collection->find_preset(m_preset_bundle->filament_presets[m_extruder_idx]); diff --git a/src/slic3r/GUI/Selection.cpp b/src/slic3r/GUI/Selection.cpp index 406617d5a..3133ad9fc 100644 --- a/src/slic3r/GUI/Selection.cpp +++ b/src/slic3r/GUI/Selection.cpp @@ -24,7 +24,13 @@ #include <boost/algorithm/string/predicate.hpp> #include <boost/log/trivial.hpp> +#if ENABLE_COLOR_CLASSES +static const Slic3r::ColorRGBA UNIFORM_SCALE_COLOR = Slic3r::ColorRGBA::ORANGE(); +static const Slic3r::ColorRGBA SOLID_PLANE_COLOR = Slic3r::ColorRGBA::ORANGE(); +static const Slic3r::ColorRGBA TRANSPARENT_PLANE_COLOR = { 0.8f, 0.8f, 0.8f, 0.5f }; +#else static const std::array<float, 4> UNIFORM_SCALE_COLOR = { 0.923f, 0.504f, 0.264f, 1.0f }; +#endif // ENABLE_COLOR_CLASSES namespace Slic3r { namespace GUI { @@ -453,11 +459,15 @@ void Selection::clear() for (unsigned int i : m_list) { GLVolume& volume = *(*m_volumes)[i]; volume.selected = false; - bool transparent = volume.color[3] < 1.0f; - if (transparent) +#if ENABLE_COLOR_CLASSES + bool is_transparent = volume.color.is_transparent(); +#else + bool is_transparent = volume.color[3] < 1.0f; +#endif // ENABLE_COLOR_CLASSES + if (is_transparent) volume.force_transparent = true; volume.set_render_color(); - if (transparent) + if (is_transparent) volume.force_transparent = false; } #else @@ -1919,10 +1929,17 @@ void Selection::render_bounding_box(const BoundingBoxf3& box, float* color) cons glsafe(::glEnd()); } +#if ENABLE_COLOR_CLASSES +static ColorRGBA get_color(Axis axis) +{ + return AXES_COLOR[axis]; +}; +#else static std::array<float, 4> get_color(Axis axis) { return { AXES_COLOR[axis][0], AXES_COLOR[axis][1], AXES_COLOR[axis][2], AXES_COLOR[axis][3] }; }; +#endif // ENABLE_COLOR_CLASSES void Selection::render_sidebar_position_hints(const std::string& sidebar_field) const { @@ -2052,10 +2069,15 @@ void Selection::render_sidebar_layers_hints(const std::string& sidebar_field) co glsafe(::glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA)); ::glBegin(GL_QUADS); +#if ENABLE_COLOR_CLASSES + ::glColor4fv((camera_on_top && type == 1) || (!camera_on_top && type == 2) ? + SOLID_PLANE_COLOR.data() : TRANSPARENT_PLANE_COLOR.data()); +#else if ((camera_on_top && type == 1) || (!camera_on_top && type == 2)) ::glColor4f(1.0f, 0.38f, 0.0f, 1.0f); else ::glColor4f(0.8f, 0.8f, 0.8f, 0.5f); +#endif // ENABLE_COLOR_CLASSES ::glVertex3f(min_x, min_y, z1); ::glVertex3f(max_x, min_y, z1); ::glVertex3f(max_x, max_y, z1); @@ -2063,10 +2085,15 @@ void Selection::render_sidebar_layers_hints(const std::string& sidebar_field) co glsafe(::glEnd()); ::glBegin(GL_QUADS); +#if ENABLE_COLOR_CLASSES + ::glColor4fv((camera_on_top && type == 2) || (!camera_on_top && type == 1) ? + SOLID_PLANE_COLOR.data() : TRANSPARENT_PLANE_COLOR.data()); +#else if ((camera_on_top && type == 2) || (!camera_on_top && type == 1)) ::glColor4f(1.0f, 0.38f, 0.0f, 1.0f); else ::glColor4f(0.8f, 0.8f, 0.8f, 0.5f); +#endif // ENABLE_COLOR_CLASSES ::glVertex3f(min_x, min_y, z2); ::glVertex3f(max_x, min_y, z2); ::glVertex3f(max_x, max_y, z2); diff --git a/src/slic3r/GUI/SendSystemInfoDialog.cpp b/src/slic3r/GUI/SendSystemInfoDialog.cpp index 0bfb343b8..0c61888f4 100644 --- a/src/slic3r/GUI/SendSystemInfoDialog.cpp +++ b/src/slic3r/GUI/SendSystemInfoDialog.cpp @@ -4,6 +4,9 @@ #include "libslic3r/BlacklistedLibraryCheck.hpp" #include "libslic3r/Platform.hpp" #include "libslic3r/Utils.hpp" +#if ENABLE_COLOR_CLASSES +#include "libslic3r/Color.hpp" +#endif // ENABLE_COLOR_CLASSES #include "slic3r/GUI/format.hpp" #include "slic3r/Utils/Http.hpp" @@ -571,9 +574,13 @@ SendSystemInfoDialog::SendSystemInfoDialog(wxWindow* parent) wxColour bgr_clr = wxGetApp().get_window_default_clr(); SetBackgroundColour(bgr_clr); const auto text_clr = wxGetApp().get_label_clr_default(); +#if ENABLE_COLOR_CLASSES + auto text_clr_str = encode_color(ColorRGB(text_clr.Red(), text_clr.Green(), text_clr.Blue())); + auto bgr_clr_str = encode_color(ColorRGB(bgr_clr.Red(), bgr_clr.Green(), bgr_clr.Blue())); +#else auto text_clr_str = wxString::Format(wxT("#%02X%02X%02X"), text_clr.Red(), text_clr.Green(), text_clr.Blue()); auto bgr_clr_str = wxString::Format(wxT("#%02X%02X%02X"), bgr_clr.Red(), bgr_clr.Green(), bgr_clr.Blue()); - +#endif // ENABLE_COLOR_CLASSES auto *topSizer = new wxBoxSizer(wxVERTICAL); auto *vsizer = new wxBoxSizer(wxVERTICAL); diff --git a/src/slic3r/GUI/SysInfoDialog.cpp b/src/slic3r/GUI/SysInfoDialog.cpp index 1a8542438..13d45759e 100644 --- a/src/slic3r/GUI/SysInfoDialog.cpp +++ b/src/slic3r/GUI/SysInfoDialog.cpp @@ -15,6 +15,9 @@ #include "MainFrame.hpp" #include "wxExtensions.hpp" #include "../libslic3r/BlacklistedLibraryCheck.hpp" +#if ENABLE_COLOR_CLASSES +#include "../libslic3r/Color.hpp" +#endif // ENABLE_COLOR_CLASSES #include "format.hpp" #ifdef _WIN32 @@ -114,8 +117,13 @@ SysInfoDialog::SysInfoDialog() // main_info_text wxFont font = get_default_font(this); const auto text_clr = wxGetApp().get_label_clr_default();//wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT); +#if ENABLE_COLOR_CLASSES + auto text_clr_str = encode_color(ColorRGB(text_clr.Red(), text_clr.Green(), text_clr.Blue())); + auto bgr_clr_str = encode_color(ColorRGB(bgr_clr.Red(), bgr_clr.Green(), bgr_clr.Blue())); +#else auto text_clr_str = wxString::Format(wxT("#%02X%02X%02X"), text_clr.Red(), text_clr.Green(), text_clr.Blue()); auto bgr_clr_str = wxString::Format(wxT("#%02X%02X%02X"), bgr_clr.Red(), bgr_clr.Green(), bgr_clr.Blue()); +#endif // ENABLE_COLOR_CLASSES const int fs = font.GetPointSize() - 1; int size[] = { static_cast<int>(fs*1.5), static_cast<int>(fs*1.4), static_cast<int>(fs*1.3), fs, fs, fs, fs }; diff --git a/src/slic3r/GUI/UnsavedChangesDialog.cpp b/src/slic3r/GUI/UnsavedChangesDialog.cpp index 38440b16a..b1cfb09e7 100644 --- a/src/slic3r/GUI/UnsavedChangesDialog.cpp +++ b/src/slic3r/GUI/UnsavedChangesDialog.cpp @@ -11,6 +11,9 @@ #include "libslic3r/PrintConfig.hpp" #include "libslic3r/PresetBundle.hpp" +#if ENABLE_COLOR_CLASSES +#include "libslic3r/Color.hpp" +#endif // ENABLE_COLOR_CLASSES #include "format.hpp" #include "GUI_App.hpp" #include "Plater.hpp" @@ -58,8 +61,12 @@ static std::string get_icon_name(Preset::Type type, PrinterTechnology pt) { static std::string def_text_color() { wxColour def_colour = wxGetApp().get_label_clr_default();//wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT); +#if ENABLE_COLOR_CLASSES + return encode_color(ColorRGB(def_colour.Red(), def_colour.Green(), def_colour.Blue())); +#else auto clr_str = wxString::Format(wxT("#%02X%02X%02X"), def_colour.Red(), def_colour.Green(), def_colour.Blue()); return clr_str.ToStdString(); +#endif // ENABLE_COLOR_CLASSES } static std::string grey = "#808080"; static std::string orange = "#ed6b21"; @@ -124,8 +131,13 @@ wxBitmap ModelNode::get_bitmap(const wxString& color) const int icon_height = lround(1.6 * em); BitmapCache bmp_cache; +#if ENABLE_COLOR_CLASSES + ColorRGB rgb; + decode_color(into_u8(color), rgb); +#else unsigned char rgb[3]; BitmapCache::parse_color(into_u8(color), rgb); +#endif // ENABLE_COLOR_CLASSES // there is no need to scale created solid bitmap #ifndef __linux__ return bmp_cache.mksolid(icon_width, icon_height, rgb, true); diff --git a/src/slic3r/GUI/WipeTowerDialog.cpp b/src/slic3r/GUI/WipeTowerDialog.cpp index 71b87322f..e984738db 100644 --- a/src/slic3r/GUI/WipeTowerDialog.cpp +++ b/src/slic3r/GUI/WipeTowerDialog.cpp @@ -7,6 +7,10 @@ #include "GUI_App.hpp" #include "MsgDialog.hpp" +#if ENABLE_COLOR_CLASSES +#include "libslic3r/Color.hpp" +#endif // ENABLE_COLOR_CLASSES + #include <wx/sizer.h> int scale(const int val) { return val * Slic3r::GUI::wxGetApp().em_unit(); } @@ -226,9 +230,15 @@ WipingPanel::WipingPanel(wxWindow* parent, const std::vector<float>& matrix, con m_number_of_extruders = (int)(sqrt(matrix.size())+0.001); for (const std::string& color : extruder_colours) { +#if ENABLE_COLOR_CLASSES + Slic3r::ColorRGB rgb; + Slic3r::decode_color(color, rgb); + m_colours.push_back(wxColor(rgb.r_uchar(), rgb.g_uchar(), rgb.b_uchar())); +#else unsigned char rgb[3]; Slic3r::GUI::BitmapCache::parse_color(color, rgb); m_colours.push_back(wxColor(rgb[0], rgb[1], rgb[2])); +#endif // ENABLE_COLOR_CLASSES } // Create two switched panels with their own sizers diff --git a/src/slic3r/GUI/wxExtensions.cpp b/src/slic3r/GUI/wxExtensions.cpp index 01a553a81..9712a41b3 100644 --- a/src/slic3r/GUI/wxExtensions.cpp +++ b/src/slic3r/GUI/wxExtensions.cpp @@ -17,6 +17,10 @@ #include "../Utils/MacDarkMode.hpp" #include "BitmapComboBox.hpp" +#if ENABLE_COLOR_CLASSES +#include "libslic3r/Color.hpp" +#endif // ENABLE_COLOR_CLASSES + #ifndef __linux__ // msw_menuitem_bitmaps is used for MSW and OSX static std::map<int, std::string> msw_menuitem_bitmaps; @@ -471,7 +475,9 @@ std::vector<wxBitmap*> get_extruder_color_icons(bool thin_icon/* = false*/) if (colors.empty()) return bmps; +#if !ENABLE_COLOR_CLASSES unsigned char rgb[3]; +#endif // !ENABLE_COLOR_CLASSES /* It's supposed that standard size of an icon is 36px*16px for 100% scaled display. * So set sizes for solid_colored icons used for filament preset @@ -489,10 +495,18 @@ std::vector<wxBitmap*> get_extruder_color_icons(bool thin_icon/* = false*/) wxBitmap* bitmap = bmp_cache.find(bitmap_key); if (bitmap == nullptr) { +#if ENABLE_COLOR_CLASSES + // Paint the color icon. + Slic3r::ColorRGB rgb; + Slic3r::decode_color(color, rgb); + // there is no neede to scale created solid bitmap + bitmap = bmp_cache.insert(bitmap_key, bmp_cache.mksolid(icon_width, icon_height, rgb, true, 1, dark_mode)); +#else // Paint the color icon. Slic3r::GUI::BitmapCache::parse_color(color, rgb); // there is no neede to scale created solid bitmap bitmap = bmp_cache.insert(bitmap_key, bmp_cache.mksolid(icon_width, icon_height, rgb, true, 1, dark_mode)); +#endif // ENABLE_COLOR_CLASSES } bmps.emplace_back(bitmap); } |