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authorenricoturri1966 <enricoturri@seznam.cz>2021-12-22 12:45:35 +0300
committerenricoturri1966 <enricoturri@seznam.cz>2021-12-22 12:45:35 +0300
commitcd4094743e57d0d9f3947068c48deae4c03b354b (patch)
tree579cc516d98e47d439a0803da704e63a9cf5e76c /src/slic3r/GUI
parent48098fbaff9702d102047e23812ccb9e590dbaa7 (diff)
Tech ENABLE_COLOR_CLASSES - 1st installment -> Introduction of classes ColorRGB and ColorRGBA to unify color data definition and manipulation
Diffstat (limited to 'src/slic3r/GUI')
-rw-r--r--src/slic3r/GUI/3DBed.cpp27
-rw-r--r--src/slic3r/GUI/3DScene.cpp117
-rw-r--r--src/slic3r/GUI/3DScene.hpp43
-rw-r--r--src/slic3r/GUI/AboutDialog.cpp19
-rw-r--r--src/slic3r/GUI/BitmapCache.cpp2
-rw-r--r--src/slic3r/GUI/BitmapCache.hpp13
-rw-r--r--src/slic3r/GUI/ConfigSnapshotDialog.cpp7
-rw-r--r--src/slic3r/GUI/ConfigWizard.cpp9
-rw-r--r--src/slic3r/GUI/DoubleSlider.cpp56
-rw-r--r--src/slic3r/GUI/DoubleSlider.hpp4
-rw-r--r--src/slic3r/GUI/DoubleSlider_Utils.hpp12
-rw-r--r--src/slic3r/GUI/Field.cpp6
-rw-r--r--src/slic3r/GUI/GCodeViewer.cpp198
-rw-r--r--src/slic3r/GUI/GCodeViewer.hpp46
-rw-r--r--src/slic3r/GUI/GLCanvas3D.cpp103
-rw-r--r--src/slic3r/GUI/GLCanvas3D.hpp2
-rw-r--r--src/slic3r/GUI/GLModel.cpp18
-rw-r--r--src/slic3r/GUI/GLModel.hpp15
-rw-r--r--src/slic3r/GUI/GLShader.cpp15
-rw-r--r--src/slic3r/GUI/GLShader.hpp13
-rw-r--r--src/slic3r/GUI/GUI_App.cpp11
-rw-r--r--src/slic3r/GUI/GUI_Utils.hpp2
-rw-r--r--src/slic3r/GUI/Gizmos/GLGizmoBase.cpp32
-rw-r--r--src/slic3r/GUI/Gizmos/GLGizmoBase.hpp35
-rw-r--r--src/slic3r/GUI/Gizmos/GLGizmoCut.cpp13
-rw-r--r--src/slic3r/GUI/Gizmos/GLGizmoCut.hpp2
-rw-r--r--src/slic3r/GUI/Gizmos/GLGizmoFlatten.cpp12
-rw-r--r--src/slic3r/GUI/Gizmos/GLGizmoHollow.cpp22
-rw-r--r--src/slic3r/GUI/Gizmos/GLGizmoMmuSegmentation.cpp70
-rw-r--r--src/slic3r/GUI/Gizmos/GLGizmoMmuSegmentation.hpp20
-rw-r--r--src/slic3r/GUI/Gizmos/GLGizmoMove.cpp14
-rw-r--r--src/slic3r/GUI/Gizmos/GLGizmoPainterBase.cpp28
-rw-r--r--src/slic3r/GUI/Gizmos/GLGizmoPainterBase.hpp9
-rw-r--r--src/slic3r/GUI/Gizmos/GLGizmoRotate.cpp18
-rw-r--r--src/slic3r/GUI/Gizmos/GLGizmoScale.cpp32
-rw-r--r--src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.cpp8
-rw-r--r--src/slic3r/GUI/Gizmos/GLGizmosCommon.cpp5
-rw-r--r--src/slic3r/GUI/ImGuiWrapper.cpp46
-rw-r--r--src/slic3r/GUI/ImGuiWrapper.hpp16
-rw-r--r--src/slic3r/GUI/MsgDialog.cpp8
-rw-r--r--src/slic3r/GUI/PresetComboBoxes.cpp27
-rw-r--r--src/slic3r/GUI/Selection.cpp33
-rw-r--r--src/slic3r/GUI/SendSystemInfoDialog.cpp9
-rw-r--r--src/slic3r/GUI/SysInfoDialog.cpp8
-rw-r--r--src/slic3r/GUI/UnsavedChangesDialog.cpp12
-rw-r--r--src/slic3r/GUI/WipeTowerDialog.cpp10
-rw-r--r--src/slic3r/GUI/wxExtensions.cpp14
47 files changed, 1181 insertions, 60 deletions
diff --git a/src/slic3r/GUI/3DBed.cpp b/src/slic3r/GUI/3DBed.cpp
index bd5ca9f52..ef99aeec0 100644
--- a/src/slic3r/GUI/3DBed.cpp
+++ b/src/slic3r/GUI/3DBed.cpp
@@ -19,8 +19,15 @@
#include <boost/log/trivial.hpp>
static const float GROUND_Z = -0.02f;
+#if ENABLE_COLOR_CLASSES
+static const Slic3r::ColorRGBA DEFAULT_MODEL_COLOR = Slic3r::ColorRGBA::DARK_GRAY();
+static const Slic3r::ColorRGBA PICKING_MODEL_COLOR = Slic3r::ColorRGBA::BLACK();
+static const Slic3r::ColorRGBA DEFAULT_SOLID_GRID_COLOR = { 0.9f, 0.9f, 0.9f, 1.0f };
+static const Slic3r::ColorRGBA DEFAULT_TRANSPARENT_GRID_COLOR = { 0.9f, 0.9f, 0.9f, 0.6f };
+#else
static const std::array<float, 4> DEFAULT_MODEL_COLOR = { 0.235f, 0.235f, 0.235f, 1.0f };
static const std::array<float, 4> PICKING_MODEL_COLOR = { 0.0f, 0.0f, 0.0f, 1.0f };
+#endif // ENABLE_COLOR_CLASSES
namespace Slic3r {
namespace GUI {
@@ -121,15 +128,27 @@ void Bed3D::Axes::render() const
shader->set_uniform("emission_factor", 0.0f);
// x axis
+#if ENABLE_COLOR_CLASSES
+ const_cast<GLModel*>(&m_arrow)->set_color(-1, ColorRGBA::X());
+#else
const_cast<GLModel*>(&m_arrow)->set_color(-1, { 0.75f, 0.0f, 0.0f, 1.0f });
+#endif // ENABLE_COLOR_CLASSES
render_axis(Geometry::assemble_transform(m_origin, { 0.0, 0.5 * M_PI, 0.0 }).cast<float>());
// y axis
+#if ENABLE_COLOR_CLASSES
+ const_cast<GLModel*>(&m_arrow)->set_color(-1, ColorRGBA::Y());
+#else
const_cast<GLModel*>(&m_arrow)->set_color(-1, { 0.0f, 0.75f, 0.0f, 1.0f });
+#endif // ENABLE_COLOR_CLASSES
render_axis(Geometry::assemble_transform(m_origin, { -0.5 * M_PI, 0.0, 0.0 }).cast<float>());
// z axis
+#if ENABLE_COLOR_CLASSES
+ const_cast<GLModel*>(&m_arrow)->set_color(-1, ColorRGBA::Z());
+#else
const_cast<GLModel*>(&m_arrow)->set_color(-1, { 0.0f, 0.0f, 0.75f, 1.0f });
+#endif // ENABLE_COLOR_CLASSES
render_axis(Geometry::assemble_transform(m_origin).cast<float>());
shader->stop_using();
@@ -540,7 +559,11 @@ void Bed3D::render_default(bool bottom, bool picking) const
if (!has_model && !bottom) {
// draw background
glsafe(::glDepthMask(GL_FALSE));
+#if ENABLE_COLOR_CLASSES
glsafe(::glColor4fv(picking ? PICKING_MODEL_COLOR.data() : DEFAULT_MODEL_COLOR.data()));
+#else
+ glsafe(::glColor4fv(picking ? PICKING_MODEL_COLOR.data() : DEFAULT_MODEL_COLOR.data()));
+#endif // ENABLE_COLOR_CLASSES
glsafe(::glNormal3d(0.0f, 0.0f, 1.0f));
glsafe(::glVertexPointer(3, GL_FLOAT, m_triangles.get_vertex_data_size(), (GLvoid*)m_triangles.get_vertices_data()));
glsafe(::glDrawArrays(GL_TRIANGLES, 0, (GLsizei)triangles_vcount));
@@ -550,10 +573,14 @@ void Bed3D::render_default(bool bottom, bool picking) const
if (!picking) {
// draw grid
glsafe(::glLineWidth(1.5f * m_scale_factor));
+#if ENABLE_COLOR_CLASSES
+ glsafe(::glColor4fv(has_model && !bottom ? DEFAULT_SOLID_GRID_COLOR.data() : DEFAULT_TRANSPARENT_GRID_COLOR.data()));
+#else
if (has_model && !bottom)
glsafe(::glColor4f(0.9f, 0.9f, 0.9f, 1.0f));
else
glsafe(::glColor4f(0.9f, 0.9f, 0.9f, 0.6f));
+#endif // ENABLE_COLOR_CLASSES
glsafe(::glVertexPointer(3, GL_FLOAT, m_triangles.get_vertex_data_size(), (GLvoid*)m_gridlines.get_vertices_data()));
glsafe(::glDrawArrays(GL_LINES, 0, (GLsizei)m_gridlines.get_vertices_count()));
}
diff --git a/src/slic3r/GUI/3DScene.cpp b/src/slic3r/GUI/3DScene.cpp
index 94b1f3156..d6391ac9e 100644
--- a/src/slic3r/GUI/3DScene.cpp
+++ b/src/slic3r/GUI/3DScene.cpp
@@ -344,6 +344,23 @@ void GLVolume::SinkingContours::update()
m_model.reset();
}
+#if ENABLE_COLOR_CLASSES
+const ColorRGBA GLVolume::SELECTED_COLOR = ColorRGBA::GREEN();
+const ColorRGBA GLVolume::HOVER_SELECT_COLOR = { 0.4f, 0.9f, 0.1f, 1.0f };
+const ColorRGBA GLVolume::HOVER_DESELECT_COLOR = { 1.0f, 0.75f, 0.75f, 1.0f };
+const ColorRGBA GLVolume::OUTSIDE_COLOR = { 0.0f, 0.38f, 0.8f, 1.0f };
+const ColorRGBA GLVolume::SELECTED_OUTSIDE_COLOR = { 0.19f, 0.58f, 1.0f, 1.0f };
+const ColorRGBA GLVolume::DISABLED_COLOR = ColorRGBA::DARK_GRAY();
+const ColorRGBA GLVolume::SLA_SUPPORT_COLOR = ColorRGBA::LIGHT_GRAY();
+const ColorRGBA GLVolume::SLA_PAD_COLOR = { 0.0f, 0.2f, 0.0f, 1.0f };
+const ColorRGBA GLVolume::NEUTRAL_COLOR = { 0.9f, 0.9f, 0.9f, 1.0f };
+const std::array<ColorRGBA, 4> GLVolume::MODEL_COLOR = { {
+ ColorRGBA::YELLOW(),
+ { 1.0f, 0.5f, 0.5f, 1.0f },
+ { 0.5f, 1.0f, 0.5f, 1.0f },
+ { 0.5f, 0.5f, 1.0f, 1.0f }
+} };
+#else
const std::array<float, 4> GLVolume::SELECTED_COLOR = { 0.0f, 1.0f, 0.0f, 1.0f };
const std::array<float, 4> GLVolume::HOVER_SELECT_COLOR = { 0.4f, 0.9f, 0.1f, 1.0f };
const std::array<float, 4> GLVolume::HOVER_DESELECT_COLOR = { 1.0f, 0.75f, 0.75f, 1.0f };
@@ -359,6 +376,7 @@ const std::array<std::array<float, 4>, 4> GLVolume::MODEL_COLOR = { {
{ 0.5f, 1.0f, 0.5f, 1.f },
{ 0.5f, 0.5f, 1.0f, 1.f }
} };
+#endif // ENABLE_COLOR_CLASSES
GLVolume::GLVolume(float r, float g, float b, float a)
: m_sla_shift_z(0.0)
@@ -388,6 +406,7 @@ GLVolume::GLVolume(float r, float g, float b, float a)
set_render_color(color);
}
+#if !ENABLE_COLOR_CLASSES
void GLVolume::set_color(const std::array<float, 4>& rgba)
{
color = rgba;
@@ -402,6 +421,7 @@ void GLVolume::set_render_color(const std::array<float, 4>& rgba)
{
render_color = rgba;
}
+#endif // !ENABLE_COLOR_CLASSES
void GLVolume::set_render_color()
{
@@ -433,15 +453,46 @@ void GLVolume::set_render_color()
}
if (!printable) {
+#if ENABLE_COLOR_CLASSES
+ render_color = saturate(render_color, 0.25f);
+#else
render_color[0] /= 4;
render_color[1] /= 4;
render_color[2] /= 4;
+#endif // ENABLE_COLOR_CLASSES
}
if (force_transparent)
+#if ENABLE_COLOR_CLASSES
+ render_color.a(color.a());
+#else
render_color[3] = color[3];
+#endif // ENABLE_COLOR_CLASSES
}
+#if ENABLE_COLOR_CLASSES
+ColorRGBA color_from_model_volume(const ModelVolume& model_volume)
+{
+ ColorRGBA color;
+ if (model_volume.is_negative_volume())
+ color = { 0.2f, 0.2f, 0.2f, 1.0f };
+ else if (model_volume.is_modifier())
+#if ENABLE_MODIFIERS_ALWAYS_TRANSPARENT
+ color = { 1.0, 1.0f, 0.2f, 1.0f };
+#else
+ color[0] = { 0.2f, 1.0f, 0.2f, 1.0f };
+#endif // ENABLE_MODIFIERS_ALWAYS_TRANSPARENT
+ else if (model_volume.is_support_blocker())
+ color = { 1.0f, 0.2f, 0.2f, 1.0f };
+ else if (model_volume.is_support_enforcer())
+ color = { 0.2f, 0.2f, 1.0f, 1.0f };
+
+ if (!model_volume.is_model_part())
+ color.a(0.5f);
+
+ return color;
+}
+#else
std::array<float, 4> color_from_model_volume(const ModelVolume& model_volume)
{
std::array<float, 4> color;
@@ -474,6 +525,7 @@ std::array<float, 4> color_from_model_volume(const ModelVolume& model_volume)
color[3] = model_volume.is_model_part() ? 1.f : 0.5f;
return color;
}
+#endif // ENABLE_COLOR_CLASSES
Transform3d GLVolume::world_matrix() const
{
@@ -631,8 +683,13 @@ int GLVolumeCollection::load_object_volume(
const int extruder_id = model_volume->extruder_id();
const ModelInstance *instance = model_object->instances[instance_idx];
const TriangleMesh &mesh = model_volume->mesh();
+#if ENABLE_COLOR_CLASSES
+ ColorRGBA color = GLVolume::MODEL_COLOR[((color_by == "volume") ? volume_idx : obj_idx) % 4];
+ color.a(model_volume->is_model_part() ? 1.0f : 0.5f);
+#else
std::array<float, 4> color = GLVolume::MODEL_COLOR[((color_by == "volume") ? volume_idx : obj_idx) % 4];
color[3] = model_volume->is_model_part() ? 1.f : 0.5f;
+#endif // ENABLE_COLOR_CLASSES
this->volumes.emplace_back(new GLVolume(color));
GLVolume& v = *this->volumes.back();
v.set_color(color_from_model_volume(*model_volume));
@@ -713,13 +770,22 @@ int GLVolumeCollection::load_wipe_tower_preview(
height = 0.1f;
TriangleMesh mesh;
+#if ENABLE_COLOR_CLASSES
+ ColorRGBA color = ColorRGBA::DARK_YELLOW();
+#else
std::array<float, 4> color = { 0.5f, 0.5f, 0.0f, 1.0f };
+#endif // ENABLE_COLOR_CLASSES
// In case we don't know precise dimensions of the wipe tower yet, we'll draw
// the box with different color with one side jagged:
if (size_unknown) {
+#if ENABLE_COLOR_CLASSES
+ color.r(0.9f);
+ color.g(0.6f);
+#else
color[0] = 0.9f;
color[1] = 0.6f;
+#endif // ENABLE_COLOR_CLASSES
// Too narrow tower would interfere with the teeth. The estimate is not precise anyway.
depth = std::max(depth, 10.f);
@@ -775,14 +841,22 @@ int GLVolumeCollection::load_wipe_tower_preview(
return int(volumes.size() - 1);
}
+#if ENABLE_COLOR_CLASSES
+GLVolume* GLVolumeCollection::new_toolpath_volume(const ColorRGBA& rgba, size_t reserve_vbo_floats)
+#else
GLVolume* GLVolumeCollection::new_toolpath_volume(const std::array<float, 4>& rgba, size_t reserve_vbo_floats)
+#endif // ENABLE_COLOR_CLASSES
{
GLVolume *out = new_nontoolpath_volume(rgba, reserve_vbo_floats);
out->is_extrusion_path = true;
return out;
}
+#if ENABLE_COLOR_CLASSES
+GLVolume* GLVolumeCollection::new_nontoolpath_volume(const ColorRGBA& rgba, size_t reserve_vbo_floats)
+#else
GLVolume* GLVolumeCollection::new_nontoolpath_volume(const std::array<float, 4>& rgba, size_t reserve_vbo_floats)
+#endif // ENABLE_COLOR_CLASSES
{
GLVolume *out = new GLVolume(rgba);
out->is_extrusion_path = false;
@@ -799,7 +873,11 @@ GLVolumeWithIdAndZList volumes_to_render(const GLVolumePtrs& volumes, GLVolumeCo
for (unsigned int i = 0; i < (unsigned int)volumes.size(); ++i) {
GLVolume* volume = volumes[i];
+#if ENABLE_COLOR_CLASSES
+ bool is_transparent = volume->render_color.is_transparent();
+#else
bool is_transparent = (volume->render_color[3] < 1.0f);
+#endif // ENABLE_COLOR_CLASSES
if (((type == GLVolumeCollection::ERenderType::Opaque && !is_transparent) ||
(type == GLVolumeCollection::ERenderType::Transparent && is_transparent) ||
type == GLVolumeCollection::ERenderType::All) &&
@@ -991,6 +1069,10 @@ void GLVolumeCollection::reset_outside_state()
void GLVolumeCollection::update_colors_by_extruder(const DynamicPrintConfig* config)
{
+#if ENABLE_COLOR_CLASSES
+ using ColorItem = std::pair<std::string, ColorRGBA>;
+ std::vector<ColorItem> colors;
+#else
static const float inv_255 = 1.0f / 255.0f;
struct Color
@@ -1018,19 +1100,24 @@ void GLVolumeCollection::update_colors_by_extruder(const DynamicPrintConfig* con
unsigned char rgb[3];
std::vector<Color> colors;
+#endif // ENABLE_COLOR_CLASSES
- if (static_cast<PrinterTechnology>(config->opt_int("printer_technology")) == ptSLA)
- {
+ if (static_cast<PrinterTechnology>(config->opt_int("printer_technology")) == ptSLA) {
const std::string& txt_color = config->opt_string("material_colour").empty() ?
print_config_def.get("material_colour")->get_default_value<ConfigOptionString>()->value :
config->opt_string("material_colour");
+#if ENABLE_COLOR_CLASSES
+ ColorRGBA rgba;
+ if (decode_color(txt_color, rgba))
+ colors.push_back({ txt_color, rgba });
+#else
if (Slic3r::GUI::BitmapCache::parse_color(txt_color, rgb)) {
colors.resize(1);
colors[0].set(txt_color, rgb);
}
+#endif // ENABLE_COLOR_CLASSES
}
- else
- {
+ else {
const ConfigOptionStrings* extruders_opt = dynamic_cast<const ConfigOptionStrings*>(config->option("extruder_colour"));
if (extruders_opt == nullptr)
return;
@@ -1039,12 +1126,23 @@ void GLVolumeCollection::update_colors_by_extruder(const DynamicPrintConfig* con
if (filamemts_opt == nullptr)
return;
- unsigned int colors_count = std::max((unsigned int)extruders_opt->values.size(), (unsigned int)filamemts_opt->values.size());
+ size_t colors_count = std::max(extruders_opt->values.size(), filamemts_opt->values.size());
if (colors_count == 0)
return;
colors.resize(colors_count);
for (unsigned int i = 0; i < colors_count; ++i) {
+#if ENABLE_COLOR_CLASSES
+ const std::string& ext_color = config->opt_string("extruder_colour", i);
+ ColorRGBA rgba;
+ if (decode_color(ext_color, rgba))
+ colors[i] = { ext_color, rgba };
+ else {
+ const std::string& fil_color = config->opt_string("filament_colour", i);
+ if (decode_color(fil_color, rgba))
+ colors[i] = { fil_color, rgba };
+ }
+#else
const std::string& txt_color = config->opt_string("extruder_colour", i);
if (Slic3r::GUI::BitmapCache::parse_color(txt_color, rgb))
colors[i].set(txt_color, rgb);
@@ -1053,23 +1151,30 @@ void GLVolumeCollection::update_colors_by_extruder(const DynamicPrintConfig* con
if (Slic3r::GUI::BitmapCache::parse_color(txt_color, rgb))
colors[i].set(txt_color, rgb);
}
+#endif // ENABLE_COLOR_CLASSES
}
}
for (GLVolume* volume : volumes) {
- if (volume == nullptr || volume->is_modifier || volume->is_wipe_tower || (volume->volume_idx() < 0))
+ if (volume == nullptr || volume->is_modifier || volume->is_wipe_tower || volume->volume_idx() < 0)
continue;
int extruder_id = volume->extruder_id - 1;
if (extruder_id < 0 || (int)colors.size() <= extruder_id)
extruder_id = 0;
+#if ENABLE_COLOR_CLASSES
+ const ColorItem& color = colors[extruder_id];
+ if (!color.first.empty())
+ volume->color = color.second;
+#else
const Color& color = colors[extruder_id];
if (!color.text.empty()) {
for (int i = 0; i < 3; ++i) {
volume->color[i] = (float)color.rgb[i] * inv_255;
}
}
+#endif // ENABLE_COLOR_CLASSES
}
}
diff --git a/src/slic3r/GUI/3DScene.hpp b/src/slic3r/GUI/3DScene.hpp
index 6d82e3bb7..843ad256e 100644
--- a/src/slic3r/GUI/3DScene.hpp
+++ b/src/slic3r/GUI/3DScene.hpp
@@ -7,6 +7,9 @@
#include "libslic3r/TriangleMesh.hpp"
#include "libslic3r/Utils.hpp"
#include "libslic3r/Geometry.hpp"
+#if ENABLE_COLOR_CLASSES
+#include "libslic3r/Color.hpp"
+#endif // ENABLE_COLOR_CLASSES
#include "GLModel.hpp"
@@ -43,7 +46,11 @@ class ModelVolume;
enum ModelInstanceEPrintVolumeState : unsigned char;
// Return appropriate color based on the ModelVolume.
+#if ENABLE_COLOR_CLASSES
+extern ColorRGBA color_from_model_volume(const ModelVolume& model_volume);
+#else
std::array<float, 4> color_from_model_volume(const ModelVolume& model_volume);
+#endif // ENABLE_COLOR_CLASSES
// A container for interleaved arrays of 3D vertices and normals,
// possibly indexed by triangles and / or quads.
@@ -248,6 +255,18 @@ private:
class GLVolume {
public:
+#if ENABLE_COLOR_CLASSES
+ static const ColorRGBA SELECTED_COLOR;
+ static const ColorRGBA HOVER_SELECT_COLOR;
+ static const ColorRGBA HOVER_DESELECT_COLOR;
+ static const ColorRGBA OUTSIDE_COLOR;
+ static const ColorRGBA SELECTED_OUTSIDE_COLOR;
+ static const ColorRGBA DISABLED_COLOR;
+ static const ColorRGBA SLA_SUPPORT_COLOR;
+ static const ColorRGBA SLA_PAD_COLOR;
+ static const ColorRGBA NEUTRAL_COLOR;
+ static const std::array<ColorRGBA, 4> MODEL_COLOR;
+#else
static const std::array<float, 4> SELECTED_COLOR;
static const std::array<float, 4> HOVER_SELECT_COLOR;
static const std::array<float, 4> HOVER_DESELECT_COLOR;
@@ -258,6 +277,7 @@ public:
static const std::array<float, 4> SLA_PAD_COLOR;
static const std::array<float, 4> NEUTRAL_COLOR;
static const std::array<std::array<float, 4>, 4> MODEL_COLOR;
+#endif // ENABLE_COLOR_CLASSES
enum EHoverState : unsigned char
{
@@ -267,8 +287,12 @@ public:
HS_Deselect
};
- GLVolume(float r = 1.f, float g = 1.f, float b = 1.f, float a = 1.f);
+ GLVolume(float r = 1.0f, float g = 1.0f, float b = 1.0f, float a = 1.0f);
+#if ENABLE_COLOR_CLASSES
+ GLVolume(const ColorRGBA& color) : GLVolume(color.r(), color.g(), color.b(), color.a()) {}
+#else
GLVolume(const std::array<float, 4>& rgba) : GLVolume(rgba[0], rgba[1], rgba[2], rgba[3]) {}
+#endif // ENABLE_COLOR_CLASSES
private:
Geometry::Transformation m_instance_transformation;
@@ -304,10 +328,17 @@ private:
SinkingContours m_sinking_contours;
public:
+#if ENABLE_COLOR_CLASSES
+ // Color of the triangles / quads held by this volume.
+ ColorRGBA color;
+ // Color used to render this volume.
+ ColorRGBA render_color;
+#else
// Color of the triangles / quads held by this volume.
std::array<float, 4> color;
// Color used to render this volume.
std::array<float, 4> render_color;
+#endif // ENABLE_COLOR_CLASSES
struct CompositeID {
CompositeID(int object_id, int volume_id, int instance_id) : object_id(object_id), volume_id(volume_id), instance_id(instance_id) {}
@@ -393,9 +424,14 @@ public:
return out;
}
+#if ENABLE_COLOR_CLASSES
+ void set_color(const ColorRGBA& rgba) { color = rgba; }
+ void set_render_color(const ColorRGBA& rgba) { render_color = rgba; }
+#else
void set_color(const std::array<float, 4>& rgba);
void set_render_color(float r, float g, float b, float a);
void set_render_color(const std::array<float, 4>& rgba);
+#endif // ENABLE_COLOR_CLASSES
// Sets render color in dependence of current state
void set_render_color();
// set color according to model volume
@@ -595,8 +631,13 @@ public:
int load_wipe_tower_preview(
int obj_idx, float pos_x, float pos_y, float width, float depth, float height, float rotation_angle, bool size_unknown, float brim_width, bool opengl_initialized);
+#if ENABLE_COLOR_CLASSES
+ GLVolume* new_toolpath_volume(const ColorRGBA& rgba, size_t reserve_vbo_floats = 0);
+ GLVolume* new_nontoolpath_volume(const ColorRGBA& rgba, size_t reserve_vbo_floats = 0);
+#else
GLVolume* new_toolpath_volume(const std::array<float, 4>& rgba, size_t reserve_vbo_floats = 0);
GLVolume* new_nontoolpath_volume(const std::array<float, 4>& rgba, size_t reserve_vbo_floats = 0);
+#endif // ENABLE_COLOR_CLASSES
// Render the volumes by OpenGL.
void render(ERenderType type, bool disable_cullface, const Transform3d& view_matrix, std::function<bool(const GLVolume&)> filter_func = std::function<bool(const GLVolume&)>()) const;
diff --git a/src/slic3r/GUI/AboutDialog.cpp b/src/slic3r/GUI/AboutDialog.cpp
index 05f301186..17c99708f 100644
--- a/src/slic3r/GUI/AboutDialog.cpp
+++ b/src/slic3r/GUI/AboutDialog.cpp
@@ -2,6 +2,9 @@
#include "I18N.hpp"
#include "libslic3r/Utils.hpp"
+#if ENABLE_COLOR_CLASSES
+#include "libslic3r/Color.hpp"
+#endif // ENABLE_COLOR_CLASSES
#include "GUI.hpp"
#include "GUI_App.hpp"
#include "MainFrame.hpp"
@@ -133,12 +136,17 @@ wxString CopyrightsDialog::get_html_text()
wxColour bgr_clr = wxGetApp().get_window_default_clr();//wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW);
const auto text_clr = wxGetApp().get_label_clr_default();// wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT);
+#if ENABLE_COLOR_CLASSES
+ const auto text_clr_str = encode_color(ColorRGB(text_clr.Red(), text_clr.Green(), text_clr.Blue()));
+ const auto bgr_clr_str = encode_color(ColorRGB(bgr_clr.Red(), bgr_clr.Green(), bgr_clr.Blue()));
+#else
const auto text_clr_str = wxString::Format(wxT("#%02X%02X%02X"), text_clr.Red(), text_clr.Green(), text_clr.Blue());
const auto bgr_clr_str = wxString::Format(wxT("#%02X%02X%02X"), bgr_clr.Red(), bgr_clr.Green(), bgr_clr.Blue());
+#endif // ENABLE_COLOR_CLASSES
- const wxString copyright_str = _(L("Copyright")) + "&copy; ";
+ const wxString copyright_str = _L("Copyright") + "&copy; ";
// TRN "Slic3r _is licensed under the_ License"
- const wxString header_str = _(L("License agreements of all following programs (libraries) are part of application license agreement"));
+ const wxString header_str = _L("License agreements of all following programs (libraries) are part of application license agreement");
wxString text = wxString::Format(
"<html>"
@@ -257,8 +265,13 @@ AboutDialog::AboutDialog()
m_html->SetMinSize(wxSize(-1, 16 * wxGetApp().em_unit()));
wxFont font = get_default_font(this);
const auto text_clr = wxGetApp().get_label_clr_default();//wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT);
- auto text_clr_str = wxString::Format(wxT("#%02X%02X%02X"), text_clr.Red(), text_clr.Green(), text_clr.Blue());
+#if ENABLE_COLOR_CLASSES
+ const auto text_clr_str = encode_color(ColorRGB(text_clr.Red(), text_clr.Green(), text_clr.Blue()));
+ const auto bgr_clr_str = encode_color(ColorRGB(bgr_clr.Red(), bgr_clr.Green(), bgr_clr.Blue()));
+#else
+ auto text_clr_str = wxString::Format(wxT("#%02X%02X%02X"), text_clr.Red(), text_clr.Green(), text_clr.Blue());
auto bgr_clr_str = wxString::Format(wxT("#%02X%02X%02X"), bgr_clr.Red(), bgr_clr.Green(), bgr_clr.Blue());
+#endif // ENABLE_COLOR_CLASSES
const int fs = font.GetPointSize()-1;
int size[] = {fs,fs,fs,fs,fs,fs,fs};
diff --git a/src/slic3r/GUI/BitmapCache.cpp b/src/slic3r/GUI/BitmapCache.cpp
index 39ba849d3..00516575b 100644
--- a/src/slic3r/GUI/BitmapCache.cpp
+++ b/src/slic3r/GUI/BitmapCache.cpp
@@ -395,6 +395,7 @@ wxBitmap BitmapCache::mksolid(size_t width, size_t height, unsigned char r, unsi
return wxImage_to_wxBitmap_with_alpha(std::move(image), scale);
}
+#if !ENABLE_COLOR_CLASSES
bool BitmapCache::parse_color(const std::string& scolor, unsigned char* rgb_out)
{
rgb_out[0] = rgb_out[1] = rgb_out[2] = 0;
@@ -410,6 +411,7 @@ bool BitmapCache::parse_color(const std::string& scolor, unsigned char* rgb_out)
}
return true;
}
+#endif // !ENABLE_COLOR_CLASSES
} // namespace GUI
} // namespace Slic3r
diff --git a/src/slic3r/GUI/BitmapCache.hpp b/src/slic3r/GUI/BitmapCache.hpp
index 4d1d383c4..e2f5b6d31 100644
--- a/src/slic3r/GUI/BitmapCache.hpp
+++ b/src/slic3r/GUI/BitmapCache.hpp
@@ -9,9 +9,14 @@
#include <wx/wx.h>
#endif
+#if ENABLE_COLOR_CLASSES
+#include "libslic3r/Color.hpp"
+#endif // ENABLE_COLOR_CLASSES
+
struct NSVGimage;
-namespace Slic3r { namespace GUI {
+namespace Slic3r {
+namespace GUI {
class BitmapCache
{
@@ -43,10 +48,16 @@ public:
wxBitmap* load_svg(const std::string &bitmap_key, unsigned width = 0, unsigned height = 0, const bool grayscale = false, const bool dark_mode = false, const std::string& new_color = "");
wxBitmap mksolid(size_t width, size_t height, unsigned char r, unsigned char g, unsigned char b, unsigned char transparency, bool suppress_scaling = false, size_t border_width = 0, bool dark_mode = false);
+#if ENABLE_COLOR_CLASSES
+ wxBitmap mksolid(size_t width, size_t height, const ColorRGB& rgb, bool suppress_scaling = false, size_t border_width = 0, bool dark_mode = false) { return mksolid(width, height, rgb.r_uchar(), rgb.g_uchar(), rgb.b_uchar(), wxALPHA_OPAQUE, suppress_scaling, border_width, dark_mode); }
+#else
wxBitmap mksolid(size_t width, size_t height, const unsigned char rgb[3], bool suppress_scaling = false, size_t border_width = 0, bool dark_mode = false) { return mksolid(width, height, rgb[0], rgb[1], rgb[2], wxALPHA_OPAQUE, suppress_scaling, border_width, dark_mode); }
+#endif // ENABLE_COLOR_CLASSES
wxBitmap mkclear(size_t width, size_t height) { return mksolid(width, height, 0, 0, 0, wxALPHA_TRANSPARENT); }
+#if !ENABLE_COLOR_CLASSES
static bool parse_color(const std::string& scolor, unsigned char* rgb_out);
+#endif // !ENABLE_COLOR_CLASSES
private:
std::map<std::string, wxBitmap*> m_map;
diff --git a/src/slic3r/GUI/ConfigSnapshotDialog.cpp b/src/slic3r/GUI/ConfigSnapshotDialog.cpp
index 7d2029e22..f194a2ade 100644
--- a/src/slic3r/GUI/ConfigSnapshotDialog.cpp
+++ b/src/slic3r/GUI/ConfigSnapshotDialog.cpp
@@ -5,6 +5,9 @@
#include "libslic3r/Utils.hpp"
#include "libslic3r/Time.hpp"
+#if ENABLE_COLOR_CLASSES
+#include "libslic3r/Color.hpp"
+#endif // ENABLE_COLOR_CLASSES
#include "GUI_App.hpp"
#include "MainFrame.hpp"
#include "wxExtensions.hpp"
@@ -31,8 +34,12 @@ static wxString format_reason(const Config::Snapshot::Reason reason)
static std::string get_color(wxColour colour)
{
+#if ENABLE_COLOR_CLASSES
+ return encode_color(ColorRGB(colour.Red(), colour.Green(), colour.Blue()));
+#else
wxString clr_str = wxString::Format(wxT("#%02X%02X%02X"), colour.Red(), colour.Green(), colour.Blue());
return clr_str.ToStdString();
+#endif // ENABLE_COLOR_CLASSES
};
diff --git a/src/slic3r/GUI/ConfigWizard.cpp b/src/slic3r/GUI/ConfigWizard.cpp
index 842c690de..bb102f48f 100644
--- a/src/slic3r/GUI/ConfigWizard.cpp
+++ b/src/slic3r/GUI/ConfigWizard.cpp
@@ -36,6 +36,9 @@
#include "libslic3r/Config.hpp"
#include "libslic3r/libslic3r.h"
#include "libslic3r/Model.hpp"
+#if ENABLE_COLOR_CLASSES
+#include "libslic3r/Color.hpp"
+#endif // ENABLE_COLOR_CLASSES
#include "GUI.hpp"
#include "GUI_App.hpp"
#include "GUI_Utils.hpp"
@@ -746,9 +749,15 @@ void PageMaterials::set_compatible_printers_html_window(const std::vector<std::s
wxSystemSettings::GetColour(wxSYS_COLOUR_MENU);
#endif
#endif
+#if ENABLE_COLOR_CLASSES
+ const auto text_clr = wxGetApp().get_label_clr_default();//wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT);
+ const auto bgr_clr_str = encode_color(ColorRGB(bgr_clr.Red(), bgr_clr.Green(), bgr_clr.Blue()));
+ const auto text_clr_str = encode_color(ColorRGB(text_clr.Red(), text_clr.Green(), text_clr.Blue()));
+#else
const auto bgr_clr_str = wxString::Format(wxT("#%02X%02X%02X"), bgr_clr.Red(), bgr_clr.Green(), bgr_clr.Blue());
const auto text_clr = wxGetApp().get_label_clr_default();//wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT);
const auto text_clr_str = wxString::Format(wxT("#%02X%02X%02X"), text_clr.Red(), text_clr.Green(), text_clr.Blue());
+#endif // ENABLE_COLOR_CLASSES
wxString first_line = format_wxstr(_L("%1% marked with <b>*</b> are <b>not</b> compatible with some installed printers."), materials->technology == T_FFF ? _L("Filaments") : _L("SLA materials"));
wxString text;
if (all_printers) {
diff --git a/src/slic3r/GUI/DoubleSlider.cpp b/src/slic3r/GUI/DoubleSlider.cpp
index 3d914d5b6..12dc022dd 100644
--- a/src/slic3r/GUI/DoubleSlider.cpp
+++ b/src/slic3r/GUI/DoubleSlider.cpp
@@ -2557,36 +2557,68 @@ bool Control::check_ticks_changed_event(Type type)
std::string TickCodeInfo::get_color_for_tick(TickCode tick, Type type, const int extruder)
{
+#if ENABLE_COLOR_CLASSES
+ auto opposite_one_color = [](const std::string& color) {
+ ColorRGB rgb;
+ decode_color(color, rgb);
+ return encode_color(opposite(rgb));
+ };
+ auto opposite_two_colors = [](const std::string& a, const std::string& b) {
+ ColorRGB rgb1; decode_color(a, rgb1);
+ ColorRGB rgb2; decode_color(b, rgb2);
+ return encode_color(opposite(rgb1, rgb2));
+ };
+#endif // ENABLE_COLOR_CLASSES
+
if (mode == SingleExtruder && type == ColorChange && m_use_default_colors) {
#if 1
if (ticks.empty())
+#if ENABLE_COLOR_CLASSES
+ return opposite_one_color((*m_colors)[0]);
+#else
return color_generator.get_opposite_color((*m_colors)[0]);
-
+#endif // ENABLE_COLOR_CLASSES
+
auto before_tick_it = std::lower_bound(ticks.begin(), ticks.end(), tick);
- if (before_tick_it == ticks.end())
- {
+ if (before_tick_it == ticks.end()) {
while (before_tick_it != ticks.begin())
if (--before_tick_it; before_tick_it->type == ColorChange)
break;
if (before_tick_it->type == ColorChange)
+#if ENABLE_COLOR_CLASSES
+ return opposite_one_color(before_tick_it->color);
+
+ return opposite_one_color((*m_colors)[0]);
+#else
return color_generator.get_opposite_color(before_tick_it->color);
+
return color_generator.get_opposite_color((*m_colors)[0]);
+#endif // ENABLE_COLOR_CLASSES
}
- if (before_tick_it == ticks.begin())
- {
+ if (before_tick_it == ticks.begin()) {
const std::string& frst_color = (*m_colors)[0];
if (before_tick_it->type == ColorChange)
+#if ENABLE_COLOR_CLASSES
+ return opposite_two_colors(frst_color, before_tick_it->color);
+#else
return color_generator.get_opposite_color(frst_color, before_tick_it->color);
+#endif // ENABLE_COLOR_CLASSES
auto next_tick_it = before_tick_it;
while (next_tick_it != ticks.end())
if (++next_tick_it; next_tick_it->type == ColorChange)
break;
if (next_tick_it->type == ColorChange)
+#if ENABLE_COLOR_CLASSES
+ return opposite_two_colors(frst_color, next_tick_it->color);
+
+ return opposite_one_color(frst_color);
+#else
return color_generator.get_opposite_color(frst_color, next_tick_it->color);
return color_generator.get_opposite_color(frst_color);
+#endif // ENABLE_COLOR_CLASSES
}
std::string frst_color = "";
@@ -2607,13 +2639,27 @@ std::string TickCodeInfo::get_color_for_tick(TickCode tick, Type type, const int
if (before_tick_it->type == ColorChange) {
if (frst_color.empty())
+#if ENABLE_COLOR_CLASSES
+ return opposite_one_color(before_tick_it->color);
+
+ return opposite_two_colors(before_tick_it->color, frst_color);
+#else
return color_generator.get_opposite_color(before_tick_it->color);
+
return color_generator.get_opposite_color(before_tick_it->color, frst_color);
+#endif // ENABLE_COLOR_CLASSES
}
if (frst_color.empty())
+#if ENABLE_COLOR_CLASSES
+ return opposite_one_color((*m_colors)[0]);
+
+ return opposite_two_colors((*m_colors)[0], frst_color);
+#else
return color_generator.get_opposite_color((*m_colors)[0]);
+
return color_generator.get_opposite_color((*m_colors)[0], frst_color);
+#endif // ENABLE_COLOR_CLASSES
#else
const std::vector<std::string>& colors = ColorPrintColors::get();
if (ticks.empty())
diff --git a/src/slic3r/GUI/DoubleSlider.hpp b/src/slic3r/GUI/DoubleSlider.hpp
index 23275cf2a..6783cd7e7 100644
--- a/src/slic3r/GUI/DoubleSlider.hpp
+++ b/src/slic3r/GUI/DoubleSlider.hpp
@@ -3,7 +3,9 @@
#include "libslic3r/CustomGCode.hpp"
#include "wxExtensions.hpp"
+#if !ENABLE_COLOR_CLASSES
#include "DoubleSlider_Utils.hpp"
+#endif // !ENABLE_COLOR_CLASSES
#include <wx/window.h>
#include <wx/control.h>
@@ -119,7 +121,9 @@ class TickCodeInfo
// int m_default_color_idx = 0;
std::vector<std::string>* m_colors {nullptr};
+#if !ENABLE_COLOR_CLASSES
ColorGenerator color_generator;
+#endif // !ENABLE_COLOR_CLASSES
std::string get_color_for_tick(TickCode tick, Type type, const int extruder);
diff --git a/src/slic3r/GUI/DoubleSlider_Utils.hpp b/src/slic3r/GUI/DoubleSlider_Utils.hpp
index b5955f2fc..83a9dae0b 100644
--- a/src/slic3r/GUI/DoubleSlider_Utils.hpp
+++ b/src/slic3r/GUI/DoubleSlider_Utils.hpp
@@ -1,6 +1,11 @@
+#ifndef slic3r_GUI_DoubleSlider_Utils_hpp_
+#define slic3r_GUI_DoubleSlider_Utils_hpp_
+
#include <stdio.h>
#include <random>
+#if !ENABLE_COLOR_CLASSES
+
#include "wx/colour.h"
class ColorGenerator
@@ -158,7 +163,6 @@ public:
hsv_clr.h += 65; // 65 instead 60 to avoid circle values
hsv_clr.s = rand_val();
hsv_clr.v = rand_val();
-
rgb rgb_opp_color = hsv2rgb(hsv_clr);
wxString clr_str = wxString::Format(wxT("#%02X%02X%02X"), (unsigned char)(rgb_opp_color.r * 255), (unsigned char)(rgb_opp_color.g * 255), (unsigned char)(rgb_opp_color.b * 255));
@@ -188,4 +192,8 @@ public:
return opp_color;
}
-}; \ No newline at end of file
+};
+
+#endif // !ENABLE_COLOR_CLASSES
+
+#endif // slic3r_GUI_DoubleSlider_Utils_hpp_
diff --git a/src/slic3r/GUI/Field.cpp b/src/slic3r/GUI/Field.cpp
index 5ec622b87..005cef8ec 100644
--- a/src/slic3r/GUI/Field.cpp
+++ b/src/slic3r/GUI/Field.cpp
@@ -1390,8 +1390,12 @@ boost::any& ColourPicker::get_value()
if (colour == wxTransparentColour)
m_value = std::string("");
else {
- auto clr_str = wxString::Format(wxT("#%02X%02X%02X"), colour.Red(), colour.Green(), colour.Blue());
+#if ENABLE_COLOR_CLASSES
+ m_value = encode_color(ColorRGB(colour.Red(), colour.Green(), colour.Blue()));
+#else
+ auto clr_str = wxString::Format(wxT("#%02X%02X%02X"), colour.Red(), colour.Green(), colour.Blue());
m_value = clr_str.ToStdString();
+#endif // ENABLE_COLOR_CLASSES
}
return m_value;
}
diff --git a/src/slic3r/GUI/GCodeViewer.cpp b/src/slic3r/GUI/GCodeViewer.cpp
index 42dd0954b..590ef341a 100644
--- a/src/slic3r/GUI/GCodeViewer.cpp
+++ b/src/slic3r/GUI/GCodeViewer.cpp
@@ -47,6 +47,7 @@ static EMoveType buffer_type(unsigned char id) {
return static_cast<EMoveType>(static_cast<unsigned char>(EMoveType::Retract) + id);
}
+#if !ENABLE_COLOR_CLASSES
static std::array<float, 4> decode_color(const std::string& color) {
static const float INV_255 = 1.0f / 255.0f;
@@ -72,6 +73,7 @@ static std::vector<std::array<float, 4>> decode_colors(const std::vector<std::st
}
return output;
}
+#endif // !ENABLE_COLOR_CLASSES
static float round_to_nearest_percent(float value)
{
@@ -176,7 +178,11 @@ void GCodeViewer::TBuffer::add_path(const GCodeProcessorResult::MoveVertex& move
move.volumetric_rate(), move.extruder_id, move.cp_color_id, { { endpoint, endpoint } } });
}
+#if ENABLE_COLOR_CLASSES
+ColorRGBA GCodeViewer::Extrusions::Range::get_color_at(float value) const
+#else
GCodeViewer::Color GCodeViewer::Extrusions::Range::get_color_at(float value) const
+#endif // ENABLE_COLOR_CLASSES
{
// Input value scaled to the colors range
const float step = step_size();
@@ -188,6 +194,10 @@ GCodeViewer::Color GCodeViewer::Extrusions::Range::get_color_at(float value) con
const size_t color_low_idx = std::clamp<size_t>(static_cast<size_t>(global_t), 0, color_max_idx);
const size_t color_high_idx = std::clamp<size_t>(color_low_idx + 1, 0, color_max_idx);
+#if ENABLE_COLOR_CLASSES
+ // Interpolate between the low and high colors to find exactly which color the input value should get
+ return lerp(Range_Colors[color_low_idx], Range_Colors[color_high_idx], global_t - static_cast<float>(color_low_idx));
+#else
// Compute how far the value is between the low and high colors so that they can be interpolated
const float local_t = std::clamp(global_t - static_cast<float>(color_low_idx), 0.0f, 1.0f);
@@ -197,6 +207,7 @@ GCodeViewer::Color GCodeViewer::Extrusions::Range::get_color_at(float value) con
ret[i] = lerp(Range_Colors[color_low_idx][i], Range_Colors[color_high_idx][i], local_t);
}
return ret;
+#endif // ENABLE_COLOR_CLASSES
}
GCodeViewer::SequentialRangeCap::~SequentialRangeCap() {
@@ -346,11 +357,11 @@ void GCodeViewer::SequentialView::GCodeWindow::render(float top, float bottom, u
return ret;
};
- static const ImVec4 LINE_NUMBER_COLOR = ImGuiWrapper::COL_ORANGE_LIGHT;
+ static const ImVec4 LINE_NUMBER_COLOR = ImGuiWrapper::COL_ORANGE_LIGHT;
static const ImVec4 SELECTION_RECT_COLOR = ImGuiWrapper::COL_ORANGE_DARK;
- static const ImVec4 COMMAND_COLOR = { 0.8f, 0.8f, 0.0f, 1.0f };
- static const ImVec4 PARAMETERS_COLOR = { 1.0f, 1.0f, 1.0f, 1.0f };
- static const ImVec4 COMMENT_COLOR = { 0.7f, 0.7f, 0.7f, 1.0f };
+ static const ImVec4 COMMAND_COLOR = { 0.8f, 0.8f, 0.0f, 1.0f };
+ static const ImVec4 PARAMETERS_COLOR = { 1.0f, 1.0f, 1.0f, 1.0f };
+ static const ImVec4 COMMENT_COLOR = { 0.7f, 0.7f, 0.7f, 1.0f };
if (!m_visible || m_filename.empty() || m_lines_ends.empty() || curr_line_id == 0)
return;
@@ -475,7 +486,11 @@ void GCodeViewer::SequentialView::render(float legend_height) const
gcode_window.render(legend_height, bottom, static_cast<uint64_t>(gcode_ids[current.last]));
}
+#if ENABLE_COLOR_CLASSES
+const std::vector<ColorRGBA> GCodeViewer::Extrusion_Role_Colors{ {
+#else
const std::vector<GCodeViewer::Color> GCodeViewer::Extrusion_Role_Colors {{
+#endif // ENABLE_COLOR_CLASSES
{ 0.90f, 0.70f, 0.70f, 1.0f }, // erNone
{ 1.00f, 0.90f, 0.30f, 1.0f }, // erPerimeter
{ 1.00f, 0.49f, 0.22f, 1.0f }, // erExternalPerimeter
@@ -494,7 +509,11 @@ const std::vector<GCodeViewer::Color> GCodeViewer::Extrusion_Role_Colors {{
{ 0.00f, 0.00f, 0.00f, 1.0f } // erMixed
}};
+#if ENABLE_COLOR_CLASSES
+const std::vector<ColorRGBA> GCodeViewer::Options_Colors{ {
+#else
const std::vector<GCodeViewer::Color> GCodeViewer::Options_Colors {{
+#endif // ENABLE_COLOR_CLASSES
{ 0.803f, 0.135f, 0.839f, 1.0f }, // Retractions
{ 0.287f, 0.679f, 0.810f, 1.0f }, // Unretractions
{ 0.900f, 0.900f, 0.900f, 1.0f }, // Seams
@@ -504,7 +523,11 @@ const std::vector<GCodeViewer::Color> GCodeViewer::Options_Colors {{
{ 0.886f, 0.825f, 0.262f, 1.0f } // CustomGCodes
}};
+#if ENABLE_COLOR_CLASSES
+const std::vector<ColorRGBA> GCodeViewer::Travel_Colors{ {
+#else
const std::vector<GCodeViewer::Color> GCodeViewer::Travel_Colors {{
+#endif // ENABLE_COLOR_CLASSES
{ 0.219f, 0.282f, 0.609f, 1.0f }, // Move
{ 0.112f, 0.422f, 0.103f, 1.0f }, // Extrude
{ 0.505f, 0.064f, 0.028f, 1.0f } // Retract
@@ -512,7 +535,11 @@ const std::vector<GCodeViewer::Color> GCodeViewer::Travel_Colors {{
#if 1
// Normal ranges
+#if ENABLE_COLOR_CLASSES
+const std::vector<ColorRGBA> GCodeViewer::Range_Colors{ {
+#else
const std::vector<GCodeViewer::Color> GCodeViewer::Range_Colors {{
+#endif // ENABLE_COLOR_CLASSES
{ 0.043f, 0.173f, 0.478f, 1.0f }, // bluish
{ 0.075f, 0.349f, 0.522f, 1.0f },
{ 0.110f, 0.533f, 0.569f, 1.0f },
@@ -527,7 +554,11 @@ const std::vector<GCodeViewer::Color> GCodeViewer::Range_Colors {{
}};
#else
// Detailed ranges
+#if ENABLE_COLOR_CLASSES
+const std::vector<ColorRGBA> GCodeViewer::Range_Colors{ {
+#else
const std::vector<GCodeViewer::Color> GCodeViewer::Range_Colors{ {
+#endif // ENABLE_COLOR_CLASSES
{ 0.043f, 0.173f, 0.478f, 1.0f }, // bluish
{ 0.5f * (0.043f + 0.075f), 0.5f * (0.173f + 0.349f), 0.5f * (0.478f + 0.522f), 1.0f },
{ 0.075f, 0.349f, 0.522f, 1.0f },
@@ -552,8 +583,13 @@ const std::vector<GCodeViewer::Color> GCodeViewer::Range_Colors{ {
} };
#endif
+#if ENABLE_COLOR_CLASSES
+const ColorRGBA GCodeViewer::Wipe_Color = ColorRGBA::YELLOW();
+const ColorRGBA GCodeViewer::Neutral_Color = ColorRGBA::DARK_GRAY();
+#else
const GCodeViewer::Color GCodeViewer::Wipe_Color = { 1.0f, 1.0f, 0.0f, 1.0f };
const GCodeViewer::Color GCodeViewer::Neutral_Color = { 0.25f, 0.25f, 0.25f, 1.0f };
+#endif // ENABLE_COLOR_CLASSES
GCodeViewer::GCodeViewer()
{
@@ -724,14 +760,31 @@ void GCodeViewer::refresh(const GCodeProcessorResult& gcode_result, const std::v
if (m_view_type == EViewType::Tool && !gcode_result.extruder_colors.empty())
// update tool colors from config stored in the gcode
+#if ENABLE_COLOR_CLASSES
+ decode_colors(gcode_result.extruder_colors, m_tool_colors);
+#else
m_tool_colors = decode_colors(gcode_result.extruder_colors);
+#endif // ENABLE_COLOR_CLASSES
else
// update tool colors
+#if ENABLE_COLOR_CLASSES
+ decode_colors(str_tool_colors, m_tool_colors);
+#else
m_tool_colors = decode_colors(str_tool_colors);
+#endif // ENABLE_COLOR_CLASSES
+
+#if ENABLE_COLOR_CLASSES
+ ColorRGBA default_color;
+ decode_color("#FF8000", default_color);
+#endif // ENABLE_COLOR_CLASSES
// ensure there are enough colors defined
while (m_tool_colors.size() < std::max(size_t(1), gcode_result.extruders_count))
+#if ENABLE_COLOR_CLASSES
+ m_tool_colors.push_back(default_color);
+#else
m_tool_colors.push_back(decode_color("#FF8000"));
+#endif // ENABLE_COLOR_CLASSES
// update ranges for coloring / legend
m_extrusions.reset_ranges();
@@ -795,7 +848,11 @@ void GCodeViewer::reset()
m_paths_bounding_box = BoundingBoxf3();
m_max_bounding_box = BoundingBoxf3();
m_max_print_height = 0.0f;
+#if ENABLE_COLOR_CLASSES
+ m_tool_colors = std::vector<ColorRGBA>();
+#else
m_tool_colors = std::vector<Color>();
+#endif // ENABLE_COLOR_CLASSES
m_extruders_count = 0;
m_extruder_ids = std::vector<unsigned char>();
m_filament_diameters = std::vector<float>();
@@ -973,7 +1030,11 @@ void GCodeViewer::export_toolpaths_to_obj(const char* filename) const
return;
// collect color information to generate materials
+#if ENABLE_COLOR_CLASSES
+ std::vector<ColorRGBA> colors;
+#else
std::vector<Color> colors;
+#endif // ENABLE_COLOR_CLASSES
for (const RenderPath& path : t_buffer.render_paths) {
colors.push_back(path.color);
}
@@ -995,12 +1056,21 @@ void GCodeViewer::export_toolpaths_to_obj(const char* filename) const
fprintf(fp, "# Generated by %s-%s based on Slic3r\n", SLIC3R_APP_NAME, SLIC3R_VERSION);
unsigned int colors_count = 1;
+#if ENABLE_COLOR_CLASSES
+ for (const ColorRGBA& color : colors) {
+ fprintf(fp, "\nnewmtl material_%d\n", colors_count++);
+ fprintf(fp, "Ka 1 1 1\n");
+ fprintf(fp, "Kd %g %g %g\n", color.r(), color.g(), color.b());
+ fprintf(fp, "Ks 0 0 0\n");
+ }
+#else
for (const Color& color : colors) {
fprintf(fp, "\nnewmtl material_%d\n", colors_count++);
fprintf(fp, "Ka 1 1 1\n");
fprintf(fp, "Kd %g %g %g\n", color[0], color[1], color[2]);
fprintf(fp, "Ks 0 0 0\n");
}
+#endif // ENABLE_COLOR_CLASSES
fclose(fp);
@@ -1059,7 +1129,11 @@ void GCodeViewer::export_toolpaths_to_obj(const char* filename) const
}
size_t i = 0;
+#if ENABLE_COLOR_CLASSES
+ for (const ColorRGBA& color : colors) {
+#else
for (const Color& color : colors) {
+#endif // ENABLE_COLOR_CLASSES
// save material triangles to file
fprintf(fp, "\nusemtl material_%zu\n", i + 1);
fprintf(fp, "# triangles material %zu\n", i + 1);
@@ -2111,7 +2185,11 @@ void GCodeViewer::load_shells(const Print& print, bool initialized)
for (GLVolume* volume : m_shells.volumes.volumes) {
volume->zoom_to_volumes = false;
+#if ENABLE_COLOR_CLASSES
+ volume->color.a(0.25f);
+#else
volume->color[3] = 0.25f;
+#endif // ENABLE_COLOR_CLASSES
volume->force_native_color = true;
volume->set_render_color();
}
@@ -2124,7 +2202,11 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool
#endif // ENABLE_GCODE_VIEWER_STATISTICS
auto extrusion_color = [this](const Path& path) {
+#if ENABLE_COLOR_CLASSES
+ ColorRGBA color;
+#else
Color color;
+#endif // ENABLE_COLOR_CLASSES
switch (m_view_type)
{
case EViewType::FeatureType: { color = Extrusion_Role_Colors[static_cast<unsigned int>(path.role)]; break; }
@@ -2137,13 +2219,21 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool
case EViewType::Tool: { color = m_tool_colors[path.extruder_id]; break; }
case EViewType::ColorPrint: {
if (path.cp_color_id >= static_cast<unsigned char>(m_tool_colors.size()))
+#if ENABLE_COLOR_CLASSES
+ color = ColorRGBA::GRAY();
+#else
color = { 0.5f, 0.5f, 0.5f, 1.0f };
+#endif // ENABLE_COLOR_CLASSES
else
color = m_tool_colors[path.cp_color_id];
break;
}
+#if ENABLE_COLOR_CLASSES
+ default: { color = ColorRGBA::WHITE(); break; }
+#else
default: { color = { 1.0f, 1.0f, 1.0f, 1.0f }; break; }
+#endif // ENABLE_COLOR_CLASSES
}
return color;
@@ -2342,7 +2432,11 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool
if (m_sequential_view.current.last < sub_path.first.s_id || sub_path.last.s_id < m_sequential_view.current.first)
continue;
+#if ENABLE_COLOR_CLASSES
+ ColorRGBA color;
+#else
Color color;
+#endif // ENABLE_COLOR_CLASSES
switch (path.type)
{
case EMoveType::Tool_change:
@@ -2984,7 +3078,11 @@ void GCodeViewer::render_legend(float& legend_height)
bool imperial_units = wxGetApp().app_config->get("use_inches") == "1";
+#if ENABLE_COLOR_CLASSES
+ auto append_item = [icon_size, percent_bar_size, &imgui, imperial_units](EItemType type, const ColorRGBA& color, const std::string& label,
+#else
auto append_item = [icon_size, percent_bar_size, &imgui, imperial_units](EItemType type, const Color& color, const std::string& label,
+#endif // ENABLE_COLOR_CLASSES
bool visible = true, const std::string& time = "", float percent = 0.0f, float max_percent = 0.0f, const std::array<float, 4>& offsets = { 0.0f, 0.0f, 0.0f, 0.0f },
double used_filament_m = 0.0, double used_filament_g = 0.0,
std::function<void()> callback = nullptr) {
@@ -2997,21 +3095,37 @@ void GCodeViewer::render_legend(float& legend_height)
default:
case EItemType::Rect: {
draw_list->AddRectFilled({ pos.x + 1.0f, pos.y + 1.0f }, { pos.x + icon_size - 1.0f, pos.y + icon_size - 1.0f },
+#if ENABLE_COLOR_CLASSES
+ ImGuiWrapper::to_ImU32(color));
+#else
ImGui::GetColorU32({ color[0], color[1], color[2], 1.0f }));
+#endif // ENABLE_COLOR_CLASSES
break;
}
case EItemType::Circle: {
ImVec2 center(0.5f * (pos.x + pos.x + icon_size), 0.5f * (pos.y + pos.y + icon_size));
+#if ENABLE_COLOR_CLASSES
+ draw_list->AddCircleFilled(center, 0.5f * icon_size, ImGuiWrapper::to_ImU32(color), 16);
+#else
draw_list->AddCircleFilled(center, 0.5f * icon_size, ImGui::GetColorU32({ color[0], color[1], color[2], 1.0f }), 16);
+#endif // ENABLE_COLOR_CLASSES
break;
}
case EItemType::Hexagon: {
ImVec2 center(0.5f * (pos.x + pos.x + icon_size), 0.5f * (pos.y + pos.y + icon_size));
+#if ENABLE_COLOR_CLASSES
+ draw_list->AddNgonFilled(center, 0.5f * icon_size, ImGuiWrapper::to_ImU32(color), 6);
+#else
draw_list->AddNgonFilled(center, 0.5f * icon_size, ImGui::GetColorU32({ color[0], color[1], color[2], 1.0f }), 6);
+#endif // ENABLE_COLOR_CLASSES
break;
}
case EItemType::Line: {
+#if ENABLE_COLOR_CLASSES
+ draw_list->AddLine({ pos.x + 1, pos.y + icon_size - 1 }, { pos.x + icon_size - 1, pos.y + 1 }, ImGuiWrapper::to_ImU32(color), 3.0f);
+#else
draw_list->AddLine({ pos.x + 1, pos.y + icon_size - 1 }, { pos.x + icon_size - 1, pos.y + 1 }, ImGui::GetColorU32({ color[0], color[1], color[2], 1.0f }), 3.0f);
+#endif // ENABLE_COLOR_CLASSES
break;
}
}
@@ -3134,7 +3248,11 @@ void GCodeViewer::render_legend(float& legend_height)
};
auto color_print_ranges = [this](unsigned char extruder_id, const std::vector<CustomGCode::Item>& custom_gcode_per_print_z) {
+#if ENABLE_COLOR_CLASSES
+ std::vector<std::pair<ColorRGBA, std::pair<double, double>>> ret;
+#else
std::vector<std::pair<Color, std::pair<double, double>>> ret;
+#endif // ENABLE_COLOR_CLASSES
ret.reserve(custom_gcode_per_print_z.size());
for (const auto& item : custom_gcode_per_print_z) {
@@ -3154,7 +3272,15 @@ void GCodeViewer::render_legend(float& legend_height)
// to avoid duplicate values, check adding values
if (ret.empty() || !(ret.back().second.first == previous_z && ret.back().second.second == current_z))
+#if ENABLE_COLOR_CLASSES
+ {
+ ColorRGBA color;
+ decode_color(item.color, color);
+ ret.push_back({ color, { previous_z, current_z } });
+ }
+#else
ret.push_back({ decode_color(item.color), { previous_z, current_z } });
+#endif // ENABLE_COLOR_CLASSES
}
return ret;
@@ -3349,7 +3475,11 @@ void GCodeViewer::render_legend(float& legend_height)
if (need_scrollable)
ImGui::BeginChild("color_prints", { -1.0f, child_height }, false);
if (m_extruders_count == 1) { // single extruder use case
+#if ENABLE_COLOR_CLASSES
+ const std::vector<std::pair<ColorRGBA, std::pair<double, double>>> cp_values = color_print_ranges(0, custom_gcode_per_print_z);
+#else
const std::vector<std::pair<Color, std::pair<double, double>>> cp_values = color_print_ranges(0, custom_gcode_per_print_z);
+#endif // ENABLE_COLOR_CLASSES
const int items_cnt = static_cast<int>(cp_values.size());
if (items_cnt == 0) { // There are no color changes, but there are some pause print or custom Gcode
append_item(EItemType::Rect, m_tool_colors.front(), _u8L("Default color"));
@@ -3372,11 +3502,15 @@ void GCodeViewer::render_legend(float& legend_height)
else { // multi extruder use case
// shows only extruders actually used
for (unsigned char i : m_extruder_ids) {
+#if ENABLE_COLOR_CLASSES
+ const std::vector<std::pair<ColorRGBA, std::pair<double, double>>> cp_values = color_print_ranges(i, custom_gcode_per_print_z);
+#else
const std::vector<std::pair<Color, std::pair<double, double>>> cp_values = color_print_ranges(i, custom_gcode_per_print_z);
+#endif // ENABLE_COLOR_CLASSES
const int items_cnt = static_cast<int>(cp_values.size());
- if (items_cnt == 0) { // There are no color changes, but there are some pause print or custom Gcode
+ if (items_cnt == 0)
+ // There are no color changes, but there are some pause print or custom Gcode
append_item(EItemType::Rect, m_tool_colors[i], _u8L("Extruder") + " " + std::to_string(i + 1) + " " + _u8L("default color"));
- }
else {
for (int j = items_cnt; j >= 0; --j) {
// create label for color change item
@@ -3422,10 +3556,15 @@ void GCodeViewer::render_legend(float& legend_height)
};
EType type;
int extruder_id;
+#if ENABLE_COLOR_CLASSES
+ ColorRGBA color1;
+ ColorRGBA color2;
+#else
Color color1;
Color color2;
+#endif // ENABLE_COLOR_CLASSES
Times times;
- std::pair<double, double> used_filament {0.0f, 0.0f};
+ std::pair<double, double> used_filament{ 0.0f, 0.0f };
};
using PartialTimes = std::vector<PartialTime>;
@@ -3434,7 +3573,11 @@ void GCodeViewer::render_legend(float& legend_height)
std::vector<CustomGCode::Item> custom_gcode_per_print_z = wxGetApp().is_editor() ? wxGetApp().plater()->model().custom_gcode_per_print_z.gcodes : m_custom_gcode_per_print_z;
int extruders_count = wxGetApp().extruders_edited_cnt();
+#if ENABLE_COLOR_CLASSES
+ std::vector<ColorRGBA> last_color(extruders_count);
+#else
std::vector<Color> last_color(extruders_count);
+#endif // ENABLE_COLOR_CLASSES
for (int i = 0; i < extruders_count; ++i) {
last_color[i] = m_tool_colors[i];
}
@@ -3446,8 +3589,13 @@ void GCodeViewer::render_legend(float& legend_height)
case CustomGCode::PausePrint: {
auto it = std::find_if(custom_gcode_per_print_z.begin(), custom_gcode_per_print_z.end(), [time_rec](const CustomGCode::Item& item) { return item.type == time_rec.first; });
if (it != custom_gcode_per_print_z.end()) {
+#if ENABLE_COLOR_CLASSES
+ items.push_back({ PartialTime::EType::Print, it->extruder, last_color[it->extruder - 1], ColorRGBA::BLACK(), time_rec.second });
+ items.push_back({ PartialTime::EType::Pause, it->extruder, ColorRGBA::BLACK(), ColorRGBA::BLACK(), time_rec.second });
+#else
items.push_back({ PartialTime::EType::Print, it->extruder, last_color[it->extruder - 1], Color(), time_rec.second });
items.push_back({ PartialTime::EType::Pause, it->extruder, Color(), Color(), time_rec.second });
+#endif // ENABLE_COLOR_CLASSES
custom_gcode_per_print_z.erase(it);
}
break;
@@ -3455,14 +3603,26 @@ void GCodeViewer::render_legend(float& legend_height)
case CustomGCode::ColorChange: {
auto it = std::find_if(custom_gcode_per_print_z.begin(), custom_gcode_per_print_z.end(), [time_rec](const CustomGCode::Item& item) { return item.type == time_rec.first; });
if (it != custom_gcode_per_print_z.end()) {
+#if ENABLE_COLOR_CLASSES
+ items.push_back({ PartialTime::EType::Print, it->extruder, last_color[it->extruder - 1], ColorRGBA::BLACK(), time_rec.second, get_used_filament_from_volume(used_filaments[color_change_idx++], it->extruder - 1) });
+ ColorRGBA color;
+ decode_color(it->color, color);
+ items.push_back({ PartialTime::EType::ColorChange, it->extruder, last_color[it->extruder - 1], color, time_rec.second });
+ last_color[it->extruder - 1] = color;
+#else
items.push_back({ PartialTime::EType::Print, it->extruder, last_color[it->extruder - 1], Color(), time_rec.second, get_used_filament_from_volume(used_filaments[color_change_idx++], it->extruder-1) });
items.push_back({ PartialTime::EType::ColorChange, it->extruder, last_color[it->extruder - 1], decode_color(it->color), time_rec.second });
last_color[it->extruder - 1] = decode_color(it->color);
+#endif // ENABLE_COLOR_CLASSES
last_extruder_id = it->extruder;
custom_gcode_per_print_z.erase(it);
}
else
+#if ENABLE_COLOR_CLASSES
+ items.push_back({ PartialTime::EType::Print, last_extruder_id, last_color[last_extruder_id - 1], ColorRGBA::BLACK(), time_rec.second, get_used_filament_from_volume(used_filaments[color_change_idx++], last_extruder_id - 1) });
+#else
items.push_back({ PartialTime::EType::Print, last_extruder_id, last_color[last_extruder_id - 1], Color(), time_rec.second, get_used_filament_from_volume(used_filaments[color_change_idx++], last_extruder_id -1) });
+#endif // ENABLE_COLOR_CLASSES
break;
}
@@ -3473,7 +3633,11 @@ void GCodeViewer::render_legend(float& legend_height)
return items;
};
+#if ENABLE_COLOR_CLASSES
+ auto append_color_change = [&imgui](const ColorRGBA& color1, const ColorRGBA& color2, const std::array<float, 4>& offsets, const Times& times) {
+#else
auto append_color_change = [&imgui](const Color& color1, const Color& color2, const std::array<float, 4>& offsets, const Times& times) {
+#endif // ENABLE_COLOR_CLASSES
imgui.text(_u8L("Color change"));
ImGui::SameLine();
@@ -3483,16 +3647,28 @@ void GCodeViewer::render_legend(float& legend_height)
pos.x -= 0.5f * ImGui::GetStyle().ItemSpacing.x;
draw_list->AddRectFilled({ pos.x + 1.0f, pos.y + 1.0f }, { pos.x + icon_size - 1.0f, pos.y + icon_size - 1.0f },
+#if ENABLE_COLOR_CLASSES
+ ImGuiWrapper::to_ImU32(color1));
+#else
ImGui::GetColorU32({ color1[0], color1[1], color1[2], 1.0f }));
+#endif // ENABLE_COLOR_CLASSES
pos.x += icon_size;
draw_list->AddRectFilled({ pos.x + 1.0f, pos.y + 1.0f }, { pos.x + icon_size - 1.0f, pos.y + icon_size - 1.0f },
+#if ENABLE_COLOR_CLASSES
+ ImGuiWrapper::to_ImU32(color2));
+#else
ImGui::GetColorU32({ color2[0], color2[1], color2[2], 1.0f }));
+#endif // ENABLE_COLOR_CLASSES
ImGui::SameLine(offsets[0]);
imgui.text(short_time(get_time_dhms(times.second - times.first)));
};
+#if ENABLE_COLOR_CLASSES
+ auto append_print = [&imgui, imperial_units](const ColorRGBA& color, const std::array<float, 4>& offsets, const Times& times, std::pair<double, double> used_filament) {
+#else
auto append_print = [&imgui, imperial_units](const Color& color, const std::array<float, 4>& offsets, const Times& times, std::pair<double, double> used_filament) {
+#endif // ENABLE_COLOR_CLASSES
imgui.text(_u8L("Print"));
ImGui::SameLine();
@@ -3502,7 +3678,11 @@ void GCodeViewer::render_legend(float& legend_height)
pos.x -= 0.5f * ImGui::GetStyle().ItemSpacing.x;
draw_list->AddRectFilled({ pos.x + 1.0f, pos.y + 1.0f }, { pos.x + icon_size - 1.0f, pos.y + icon_size - 1.0f },
+#if ENABLE_COLOR_CLASSES
+ ImGuiWrapper::to_ImU32(color));
+#else
ImGui::GetColorU32({ color[0], color[1], color[2], 1.0f }));
+#endif // ENABLE_COLOR_CLASSES
ImGui::SameLine(offsets[0]);
imgui.text(short_time(get_time_dhms(times.second)));
@@ -3924,7 +4104,11 @@ void GCodeViewer::log_memory_used(const std::string& label, int64_t additional)
}
}
+#if ENABLE_COLOR_CLASSES
+ColorRGBA GCodeViewer::option_color(EMoveType move_type) const
+#else
GCodeViewer::Color GCodeViewer::option_color(EMoveType move_type) const
+#endif // ENABLE_COLOR_CLASSES
{
switch (move_type)
{
diff --git a/src/slic3r/GUI/GCodeViewer.hpp b/src/slic3r/GUI/GCodeViewer.hpp
index c56e88c88..1a8c8838c 100644
--- a/src/slic3r/GUI/GCodeViewer.hpp
+++ b/src/slic3r/GUI/GCodeViewer.hpp
@@ -22,7 +22,9 @@ namespace GUI {
class GCodeViewer
{
using IBufferType = unsigned short;
+#if !ENABLE_COLOR_CLASSES
using Color = std::array<float, 4>;
+#endif // !ENABLE_COLOR_CLASSES
using VertexBuffer = std::vector<float>;
using MultiVertexBuffer = std::vector<VertexBuffer>;
using IndexBuffer = std::vector<IBufferType>;
@@ -31,12 +33,21 @@ class GCodeViewer
using InstanceIdBuffer = std::vector<size_t>;
using InstancesOffsets = std::vector<Vec3f>;
+#if ENABLE_COLOR_CLASSES
+ static const std::vector<ColorRGBA> Extrusion_Role_Colors;
+ static const std::vector<ColorRGBA> Options_Colors;
+ static const std::vector<ColorRGBA> Travel_Colors;
+ static const std::vector<ColorRGBA> Range_Colors;
+ static const ColorRGBA Wipe_Color;
+ static const ColorRGBA Neutral_Color;
+#else
static const std::vector<Color> Extrusion_Role_Colors;
static const std::vector<Color> Options_Colors;
static const std::vector<Color> Travel_Colors;
static const std::vector<Color> Range_Colors;
static const Color Wipe_Color;
static const Color Neutral_Color;
+#endif // ENABLE_COLOR_CLASSES
enum class EOptionsColors : unsigned char
{
@@ -121,7 +132,11 @@ class GCodeViewer
// vbo id
unsigned int vbo{ 0 };
// Color to apply to the instances
+#if ENABLE_COLOR_CLASSES
+ ColorRGBA color;
+#else
Color color;
+#endif // ENABLE_COLOR_CLASSES
};
std::vector<Range> ranges;
@@ -243,7 +258,11 @@ class GCodeViewer
// Index of the parent tbuffer
unsigned char tbuffer_id;
// Render path property
+#if ENABLE_COLOR_CLASSES
+ ColorRGBA color;
+#else
Color color;
+#endif // ENABLE_COLOR_CLASSES
// Index of the buffer in TBuffer::indices
unsigned int ibuffer_id;
// Render path content
@@ -263,12 +282,19 @@ class GCodeViewer
bool operator() (const RenderPath &l, const RenderPath &r) const {
if (l.tbuffer_id < r.tbuffer_id)
return true;
+#if ENABLE_COLOR_CLASSES
+ if (l.color < r.color)
+ return true;
+ else if (l.color > r.color)
+ return false;
+#else
for (int i = 0; i < 3; ++i) {
if (l.color[i] < r.color[i])
return true;
else if (l.color[i] > r.color[i])
return false;
}
+#endif // ENABLE_COLOR_CLASSES
return l.ibuffer_id < r.ibuffer_id;
}
};
@@ -299,7 +325,11 @@ class GCodeViewer
struct Model
{
GLModel model;
+#if ENABLE_COLOR_CLASSES
+ ColorRGBA color;
+#else
Color color;
+#endif // ENABLE_COLOR_CLASSES
InstanceVBuffer instances;
GLModel::InitializationData data;
@@ -399,7 +429,11 @@ class GCodeViewer
void reset() { min = FLT_MAX; max = -FLT_MAX; count = 0; }
float step_size() const { return (max - min) / (static_cast<float>(Range_Colors.size()) - 1.0f); }
+#if ENABLE_COLOR_CLASSES
+ ColorRGBA get_color_at(float value) const;
+#else
Color get_color_at(float value) const;
+#endif // ENABLE_COLOR_CLASSES
};
struct Ranges
@@ -493,7 +527,11 @@ class GCodeViewer
TBuffer* buffer{ nullptr };
unsigned int ibo{ 0 };
unsigned int vbo{ 0 };
+#if ENABLE_COLOR_CLASSES
+ ColorRGBA color;
+#else
Color color;
+#endif // ENABLE_COLOR_CLASSES
~SequentialRangeCap();
bool is_renderable() const { return buffer != nullptr; }
@@ -697,7 +735,11 @@ private:
// bounding box of toolpaths + marker tools
BoundingBoxf3 m_max_bounding_box;
float m_max_print_height{ 0.0f };
+#if ENABLE_COLOR_CLASSES
+ std::vector<ColorRGBA> m_tool_colors;
+#else
std::vector<Color> m_tool_colors;
+#endif // ENABLE_COLOR_CLASSES
Layers m_layers;
std::array<unsigned int, 2> m_layers_z_range;
std::vector<ExtrusionRole> m_roles;
@@ -792,7 +834,11 @@ private:
}
bool is_visible(const Path& path) const { return is_visible(path.role); }
void log_memory_used(const std::string& label, int64_t additional = 0) const;
+#if ENABLE_COLOR_CLASSES
+ ColorRGBA option_color(EMoveType move_type) const;
+#else
Color option_color(EMoveType move_type) const;
+#endif // ENABLE_COLOR_CLASSES
};
} // namespace GUI
diff --git a/src/slic3r/GUI/GLCanvas3D.cpp b/src/slic3r/GUI/GLCanvas3D.cpp
index 622f5b3e2..73936f431 100644
--- a/src/slic3r/GUI/GLCanvas3D.cpp
+++ b/src/slic3r/GUI/GLCanvas3D.cpp
@@ -72,11 +72,18 @@
static constexpr const float TRACKBALLSIZE = 0.8f;
+#if ENABLE_COLOR_CLASSES
+static const Slic3r::ColorRGB DEFAULT_BG_DARK_COLOR = { 0.478f, 0.478f, 0.478f };
+static const Slic3r::ColorRGB DEFAULT_BG_LIGHT_COLOR = { 0.753f, 0.753f, 0.753f };
+static const Slic3r::ColorRGB ERROR_BG_DARK_COLOR = { 0.478f, 0.192f, 0.039f };
+static const Slic3r::ColorRGB ERROR_BG_LIGHT_COLOR = { 0.753f, 0.192f, 0.039f };
+#else
static constexpr const float DEFAULT_BG_DARK_COLOR[3] = { 0.478f, 0.478f, 0.478f };
static constexpr const float DEFAULT_BG_LIGHT_COLOR[3] = { 0.753f, 0.753f, 0.753f };
static constexpr const float ERROR_BG_DARK_COLOR[3] = { 0.478f, 0.192f, 0.039f };
static constexpr const float ERROR_BG_LIGHT_COLOR[3] = { 0.753f, 0.192f, 0.039f };
//static constexpr const float AXES_COLOR[3][3] = { { 1.0f, 0.0f, 0.0f }, { 0.0f, 1.0f, 0.0f }, { 0.0f, 0.0f, 1.0f } };
+#endif // ENABLE_COLOR_CLASSES
// Number of floats
static constexpr const size_t MAX_VERTEX_BUFFER_SIZE = 131072 * 6; // 3.15MB
@@ -859,8 +866,13 @@ void GLCanvas3D::SequentialPrintClearance::set_polygons(const Polygons& polygons
void GLCanvas3D::SequentialPrintClearance::render()
{
+#if ENABLE_COLOR_CLASSES
+ const ColorRGBA FILL_COLOR = { 1.0f, 0.0f, 0.0f, 0.5f };
+ const ColorRGBA NO_FILL_COLOR = { 1.0f, 1.0f, 1.0f, 0.75f };
+#else
std::array<float, 4> FILL_COLOR = { 1.0f, 0.0f, 0.0f, 0.5f };
std::array<float, 4> NO_FILL_COLOR = { 1.0f, 1.0f, 1.0f, 0.75f };
+#endif // ENABLE_COLOR_CLASSES
GLShaderProgram* shader = wxGetApp().get_shader("gouraud_light");
if (shader == nullptr)
@@ -4119,8 +4131,10 @@ void GLCanvas3D::_render_thumbnail_internal(ThumbnailData& thumbnail_data, const
return ret;
};
+#if !ENABLE_COLOR_CLASSES
static const std::array<float, 4> orange = { 0.923f, 0.504f, 0.264f, 1.0f };
static const std::array<float, 4> gray = { 0.64f, 0.64f, 0.64f, 1.0f };
+#endif // !ENABLE_COLOR_CLASSES
GLVolumePtrs visible_volumes;
@@ -4176,7 +4190,11 @@ void GLCanvas3D::_render_thumbnail_internal(ThumbnailData& thumbnail_data, const
shader->set_uniform("emission_factor", 0.0f);
for (GLVolume* vol : visible_volumes) {
+#if ENABLE_COLOR_CLASSES
+ shader->set_uniform("uniform_color", (vol->printable && !vol->is_outside) ? (current_printer_technology() == ptSLA ? vol->color : ColorRGBA::ORANGE()) : ColorRGBA::GRAY());
+#else
shader->set_uniform("uniform_color", (vol->printable && !vol->is_outside) ? (current_printer_technology() == ptSLA ? vol->color : orange) : gray);
+#endif // ENABLE_COLOR_CLASSES
// the volume may have been deactivated by an active gizmo
bool is_active = vol->is_active;
vol->is_active = true;
@@ -4907,19 +4925,34 @@ void GLCanvas3D::_picking_pass()
int volume_id = -1;
int gizmo_id = -1;
+#if ENABLE_COLOR_CLASSES
+ std::array<GLubyte, 4> color = { 0, 0, 0, 0 };
+#else
GLubyte color[4] = { 0, 0, 0, 0 };
+#endif // ENABLE_COLOR_CLASSES
const Size& cnv_size = get_canvas_size();
bool inside = 0 <= m_mouse.position(0) && m_mouse.position(0) < cnv_size.get_width() && 0 <= m_mouse.position(1) && m_mouse.position(1) < cnv_size.get_height();
if (inside) {
+#if ENABLE_COLOR_CLASSES
+ glsafe(::glReadPixels(m_mouse.position(0), cnv_size.get_height() - m_mouse.position.y() - 1, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, (void*)color.data()));
+#else
glsafe(::glReadPixels(m_mouse.position(0), cnv_size.get_height() - m_mouse.position(1) - 1, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, (void*)color));
+#endif // ENABLE_COLOR_CLASSES
if (picking_checksum_alpha_channel(color[0], color[1], color[2]) == color[3]) {
// Only non-interpolated colors are valid, those have their lowest three bits zeroed.
// we reserve color = (0,0,0) for occluders (as the printbed)
// volumes' id are shifted by 1
// see: _render_volumes_for_picking()
+#if ENABLE_COLOR_CLASSES
+ unsigned int id = picking_encode(color[0], color[1], color[2]);
+ volume_id = id - 1;
+ // gizmos' id are instead properly encoded by the color
+ gizmo_id = id;
+#else
volume_id = color[0] + (color[1] << 8) + (color[2] << 16) - 1;
// gizmos' id are instead properly encoded by the color
gizmo_id = color[0] + (color[1] << 8) + (color[2] << 16);
+#endif // ENABLE_COLOR_CLASSES
}
}
if (0 <= volume_id && volume_id < (int)m_volumes.volumes.size()) {
@@ -5035,18 +5068,26 @@ void GLCanvas3D::_render_background() const
glsafe(::glDisable(GL_DEPTH_TEST));
::glBegin(GL_QUADS);
+#if ENABLE_COLOR_CLASSES
+ ::glColor3fv(use_error_color ? ERROR_BG_DARK_COLOR.data(): DEFAULT_BG_DARK_COLOR.data());
+#else
if (use_error_color)
::glColor3fv(ERROR_BG_DARK_COLOR);
else
::glColor3fv(DEFAULT_BG_DARK_COLOR);
+#endif // ENABLE_COLOR_CLASSES
::glVertex2f(-1.0f, -1.0f);
::glVertex2f(1.0f, -1.0f);
+#if ENABLE_COLOR_CLASSES
+ ::glColor3fv(use_error_color ? ERROR_BG_LIGHT_COLOR.data() : DEFAULT_BG_LIGHT_COLOR.data());
+#else
if (use_error_color)
::glColor3fv(ERROR_BG_LIGHT_COLOR);
else
::glColor3fv(DEFAULT_BG_LIGHT_COLOR);
+#endif // ENABLE_COLOR_CLASSES
::glVertex2f(1.0f, 1.0f);
::glVertex2f(-1.0f, 1.0f);
@@ -5346,13 +5387,18 @@ void GLCanvas3D::_render_volumes_for_picking() const
// Object picking mode. Render the object with a color encoding the object index.
// we reserve color = (0,0,0) for occluders (as the printbed)
// so we shift volumes' id by 1 to get the proper color
+#if ENABLE_COLOR_CLASSES
+ const unsigned int id = 1 + volume.second.first;
+ glsafe(::glColor4fv(picking_decode(id).data()));
+#else
unsigned int id = 1 + volume.second.first;
unsigned int r = (id & (0x000000FF << 0)) << 0;
unsigned int g = (id & (0x000000FF << 8)) >> 8;
unsigned int b = (id & (0x000000FF << 16)) >> 16;
unsigned int a = picking_checksum_alpha_channel(r, g, b);
glsafe(::glColor4f((GLfloat)r * INV_255, (GLfloat)g * INV_255, (GLfloat)b * INV_255, (GLfloat)a * INV_255));
- volume.first->render();
+#endif // ENABLE_COLOR_CLASSES
+ volume.first->render();
}
}
@@ -5771,7 +5817,11 @@ void GLCanvas3D::_load_print_toolpaths(const BuildVolume &build_volume)
if (!print->has_skirt() && !print->has_brim())
return;
+#if ENABLE_COLOR_CLASSES
+ const ColorRGBA color = ColorRGBA::GREENISH();
+#else
const std::array<float, 4> color = { 0.5f, 1.0f, 0.5f, 1.0f }; // greenish
+#endif // ENABLE_COLOR_CLASSES
// number of skirt layers
size_t total_layer_count = 0;
@@ -5818,7 +5868,12 @@ void GLCanvas3D::_load_print_toolpaths(const BuildVolume &build_volume)
void GLCanvas3D::_load_print_object_toolpaths(const PrintObject& print_object, const BuildVolume& build_volume, const std::vector<std::string>& str_tool_colors, const std::vector<CustomGCode::Item>& color_print_values)
{
+#if ENABLE_COLOR_CLASSES
+ std::vector<ColorRGBA> tool_colors;
+ decode_colors(str_tool_colors, tool_colors);
+#else
std::vector<std::array<float, 4>> tool_colors = _parse_colors(str_tool_colors);
+#endif // ENABLE_COLOR_CLASSES
struct Ctxt
{
@@ -5827,20 +5882,35 @@ void GLCanvas3D::_load_print_object_toolpaths(const PrintObject& print_object, c
bool has_perimeters;
bool has_infill;
bool has_support;
+#if ENABLE_COLOR_CLASSES
+ const std::vector<ColorRGBA>* tool_colors;
+#else
const std::vector<std::array<float, 4>>* tool_colors;
+#endif // ENABLE_COLOR_CLASSES
bool is_single_material_print;
int extruders_cnt;
const std::vector<CustomGCode::Item>* color_print_values;
+#if ENABLE_COLOR_CLASSES
+ static ColorRGBA color_perimeters() { return ColorRGBA::YELLOW(); }
+ static ColorRGBA color_infill() { return ColorRGBA::REDISH(); }
+ static ColorRGBA color_support() { return ColorRGBA::GREENISH(); }
+ static ColorRGBA color_pause_or_custom_code() { return ColorRGBA::GRAY(); }
+#else
static const std::array<float, 4>& color_perimeters() { static std::array<float, 4> color = { 1.0f, 1.0f, 0.0f, 1.f }; return color; } // yellow
static const std::array<float, 4>& color_infill() { static std::array<float, 4> color = { 1.0f, 0.5f, 0.5f, 1.f }; return color; } // redish
static const std::array<float, 4>& color_support() { static std::array<float, 4> color = { 0.5f, 1.0f, 0.5f, 1.f }; return color; } // greenish
static const std::array<float, 4>& color_pause_or_custom_code() { static std::array<float, 4> color = { 0.5f, 0.5f, 0.5f, 1.f }; return color; } // gray
+#endif // ENABLE_COLOR_CLASSES
// For cloring by a tool, return a parsed color.
bool color_by_tool() const { return tool_colors != nullptr; }
size_t number_tools() const { return color_by_tool() ? tool_colors->size() : 0; }
+#if ENABLE_COLOR_CLASSES
+ const ColorRGBA& color_tool(size_t tool) const { return (*tool_colors)[tool]; }
+#else
const std::array<float, 4>& color_tool(size_t tool) const { return (*tool_colors)[tool]; }
+#endif // ENABLE_COLOR_CLASSES
// For coloring by a color_print(M600), return a parsed color.
bool color_by_color_print() const { return color_print_values!=nullptr; }
@@ -5980,7 +6050,11 @@ void GLCanvas3D::_load_print_object_toolpaths(const PrintObject& print_object, c
//FIXME Improve the heuristics for a grain size.
size_t grain_size = std::max(ctxt.layers.size() / 16, size_t(1));
tbb::spin_mutex new_volume_mutex;
+#if ENABLE_COLOR_CLASSES
+ auto new_volume = [this, &new_volume_mutex](const ColorRGBA& color) {
+#else
auto new_volume = [this, &new_volume_mutex](const std::array<float, 4>& color) {
+#endif // ENABLE_COLOR_CLASSES
// Allocate the volume before locking.
GLVolume *volume = new GLVolume(color);
volume->is_extrusion_path = true;
@@ -6121,21 +6195,38 @@ void GLCanvas3D::_load_wipe_tower_toolpaths(const BuildVolume& build_volume, con
if (!print->is_step_done(psWipeTower))
return;
+#if ENABLE_COLOR_CLASSES
+ std::vector<ColorRGBA> tool_colors;
+ decode_colors(str_tool_colors, tool_colors);
+#else
std::vector<std::array<float, 4>> tool_colors = _parse_colors(str_tool_colors);
+#endif // ENABLE_COLOR_CLASSES
struct Ctxt
{
const Print *print;
+#if ENABLE_COLOR_CLASSES
+ const std::vector<ColorRGBA>* tool_colors;
+#else
const std::vector<std::array<float, 4>>* tool_colors;
+#endif // ENABLE_COLOR_CLASSES
Vec2f wipe_tower_pos;
float wipe_tower_angle;
+#if ENABLE_COLOR_CLASSES
+ static ColorRGBA color_support() { return ColorRGBA::GREENISH(); }
+#else
static const std::array<float, 4>& color_support() { static std::array<float, 4> color = { 0.5f, 1.0f, 0.5f, 1.f }; return color; } // greenish
+#endif // ENABLE_COLOR_CLASSES
// For cloring by a tool, return a parsed color.
bool color_by_tool() const { return tool_colors != nullptr; }
size_t number_tools() const { return this->color_by_tool() ? tool_colors->size() : 0; }
+#if ENABLE_COLOR_CLASSES
+ const ColorRGBA& color_tool(size_t tool) const { return (*tool_colors)[tool]; }
+#else
const std::array<float, 4>& color_tool(size_t tool) const { return (*tool_colors)[tool]; }
+#endif // ENABLE_COLOR_CLASSES
int volume_idx(int tool, int feature) const {
return this->color_by_tool() ? std::min<int>(this->number_tools() - 1, std::max<int>(tool, 0)) : feature;
}
@@ -6167,7 +6258,11 @@ void GLCanvas3D::_load_wipe_tower_toolpaths(const BuildVolume& build_volume, con
size_t n_items = print->wipe_tower_data().tool_changes.size() + (ctxt.priming.empty() ? 0 : 1);
size_t grain_size = std::max(n_items / 128, size_t(1));
tbb::spin_mutex new_volume_mutex;
+#if ENABLE_COLOR_CLASSES
+ auto new_volume = [this, &new_volume_mutex](const ColorRGBA& color) {
+#else
auto new_volume = [this, &new_volume_mutex](const std::array<float, 4>& color) {
+#endif // ENABLE_COLOR_CLASSES
auto *volume = new GLVolume(color);
volume->is_extrusion_path = true;
tbb::spin_mutex::scoped_lock lock;
@@ -6286,7 +6381,11 @@ void GLCanvas3D::_load_sla_shells()
return;
auto add_volume = [this](const SLAPrintObject &object, int volume_id, const SLAPrintObject::Instance& instance,
+#if ENABLE_COLOR_CLASSES
+ const TriangleMesh& mesh, const ColorRGBA& color, bool outside_printer_detection_enabled) {
+#else
const TriangleMesh& mesh, const std::array<float, 4>& color, bool outside_printer_detection_enabled) {
+#endif // ENABLE_COLOR_CLASSES
m_volumes.volumes.emplace_back(new GLVolume(color));
GLVolume& v = *m_volumes.volumes.back();
#if ENABLE_SMOOTH_NORMALS
@@ -6348,6 +6447,7 @@ void GLCanvas3D::_set_warning_notification_if_needed(EWarning warning)
_set_warning_notification(warning, show);
}
+#if !ENABLE_COLOR_CLASSES
std::vector<std::array<float, 4>> GLCanvas3D::_parse_colors(const std::vector<std::string>& colors)
{
static const float INV_255 = 1.0f / 255.0f;
@@ -6369,6 +6469,7 @@ std::vector<std::array<float, 4>> GLCanvas3D::_parse_colors(const std::vector<st
}
return output;
}
+#endif // !ENABLE_COLOR_CLASSES
void GLCanvas3D::_set_warning_notification(EWarning warning, bool state)
{
diff --git a/src/slic3r/GUI/GLCanvas3D.hpp b/src/slic3r/GUI/GLCanvas3D.hpp
index 605d75ddd..1bae29d10 100644
--- a/src/slic3r/GUI/GLCanvas3D.hpp
+++ b/src/slic3r/GUI/GLCanvas3D.hpp
@@ -982,7 +982,9 @@ private:
float get_overlay_window_width() { return LayersEditing::get_overlay_window_width(); }
+#if !ENABLE_COLOR_CLASSES
static std::vector<std::array<float, 4>> _parse_colors(const std::vector<std::string>& colors);
+#endif // !ENABLE_COLOR_CLASSES
};
} // namespace GUI
diff --git a/src/slic3r/GUI/GLModel.cpp b/src/slic3r/GUI/GLModel.cpp
index 422b65408..f18cb0a23 100644
--- a/src/slic3r/GUI/GLModel.cpp
+++ b/src/slic3r/GUI/GLModel.cpp
@@ -165,6 +165,15 @@ bool GLModel::init_from_file(const std::string& filename)
return true;
}
+#if ENABLE_COLOR_CLASSES
+void GLModel::set_color(int entity_id, const ColorRGBA& color)
+{
+ for (size_t i = 0; i < m_render_data.size(); ++i) {
+ if (entity_id == -1 || static_cast<int>(i) == entity_id)
+ m_render_data[i].color = color;
+ }
+}
+#else
void GLModel::set_color(int entity_id, const std::array<float, 4>& color)
{
for (size_t i = 0; i < m_render_data.size(); ++i) {
@@ -172,6 +181,7 @@ void GLModel::set_color(int entity_id, const std::array<float, 4>& color)
m_render_data[i].color = color;
}
}
+#endif // ENABLE_COLOR_CLASSES
void GLModel::reset()
{
@@ -216,7 +226,11 @@ void GLModel::render() const
if (shader != nullptr)
shader->set_uniform("uniform_color", data.color);
else
+#if ENABLE_COLOR_CLASSES
glsafe(::glColor4fv(data.color.data()));
+#else
+ glsafe(::glColor4fv(data.color.data()));
+#endif // ENABLE_COLOR_CLASSES
glsafe(::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, data.ibo_id));
glsafe(::glDrawElements(mode, static_cast<GLsizei>(data.indices_count), GL_UNSIGNED_INT, (const void*)0));
@@ -276,7 +290,11 @@ void GLModel::render_instanced(unsigned int instances_vbo, unsigned int instance
if (shader != nullptr)
shader->set_uniform("uniform_color", data.color);
else
+#if ENABLE_COLOR_CLASSES
+ glsafe(::glColor4fv(data.color.data()));
+#else
glsafe(::glColor4fv(data.color.data()));
+#endif // ENABLE_COLOR_CLASSES
glsafe(::glBindBuffer(GL_ARRAY_BUFFER, data.vbo_id));
if (position_id != -1) {
diff --git a/src/slic3r/GUI/GLModel.hpp b/src/slic3r/GUI/GLModel.hpp
index d47c56fd9..8bb60ba79 100644
--- a/src/slic3r/GUI/GLModel.hpp
+++ b/src/slic3r/GUI/GLModel.hpp
@@ -3,6 +3,9 @@
#include "libslic3r/Point.hpp"
#include "libslic3r/BoundingBox.hpp"
+#if ENABLE_COLOR_CLASSES
+#include "libslic3r/Color.hpp"
+#endif // ENABLE_COLOR_CLASSES
#include <vector>
#include <string>
@@ -33,7 +36,11 @@ namespace GUI {
unsigned int vbo_id{ 0 };
unsigned int ibo_id{ 0 };
size_t indices_count{ 0 };
+#if ENABLE_COLOR_CLASSES
+ ColorRGBA color;
+#else
std::array<float, 4> color{ 1.0f, 1.0f, 1.0f, 1.0f };
+#endif // ENABLE_COLOR_CLASSES
};
struct InitializationData
@@ -44,7 +51,11 @@ namespace GUI {
std::vector<Vec3f> positions;
std::vector<Vec3f> normals;
std::vector<unsigned int> indices;
+#if ENABLE_COLOR_CLASSES
+ ColorRGBA color;
+#else
std::array<float, 4> color{ 1.0f, 1.0f, 1.0f, 1.0f };
+#endif // ENABLE_COLOR_CLASSES
};
std::vector<Entity> entities;
@@ -74,7 +85,11 @@ namespace GUI {
bool init_from_file(const std::string& filename);
// if entity_id == -1 set the color of all entities
+#if ENABLE_COLOR_CLASSES
+ void set_color(int entity_id, const ColorRGBA& color);
+#else
void set_color(int entity_id, const std::array<float, 4>& color);
+#endif // ENABLE_COLOR_CLASSES
void reset();
void render() const;
diff --git a/src/slic3r/GUI/GLShader.cpp b/src/slic3r/GUI/GLShader.cpp
index 4c36efdd9..42dcbeca0 100644
--- a/src/slic3r/GUI/GLShader.cpp
+++ b/src/slic3r/GUI/GLShader.cpp
@@ -4,6 +4,9 @@
#include "3DScene.hpp"
#include "libslic3r/Utils.hpp"
#include "libslic3r/format.hpp"
+#if ENABLE_COLOR_CLASSES
+#include "libslic3r/Color.hpp"
+#endif // ENABLE_COLOR_CLASSES
#include <boost/nowide/fstream.hpp>
#include <GL/glew.h>
@@ -306,6 +309,18 @@ void GLShaderProgram::set_uniform(int id, const Vec3d& value) const
set_uniform(id, static_cast<Vec3f>(value.cast<float>()));
}
+#if ENABLE_COLOR_CLASSES
+void GLShaderProgram::set_uniform(int id, const ColorRGB& value) const
+{
+ set_uniform(id, value.data(), 3);
+}
+
+void GLShaderProgram::set_uniform(int id, const ColorRGBA& value) const
+{
+ set_uniform(id, value.data(), 4);
+}
+#endif // ENABLE_COLOR_CLASSES
+
int GLShaderProgram::get_attrib_location(const char* name) const
{
assert(m_id > 0);
diff --git a/src/slic3r/GUI/GLShader.hpp b/src/slic3r/GUI/GLShader.hpp
index 46e46b4f0..0a41461e2 100644
--- a/src/slic3r/GUI/GLShader.hpp
+++ b/src/slic3r/GUI/GLShader.hpp
@@ -9,6 +9,11 @@
namespace Slic3r {
+#if ENABLE_COLOR_CLASSES
+class ColorRGB;
+class ColorRGBA;
+#endif // ENABLE_COLOR_CLASSES
+
class GLShaderProgram
{
public:
@@ -60,6 +65,10 @@ public:
void set_uniform(const char* name, const Matrix3f& value) const { set_uniform(get_uniform_location(name), value); }
void set_uniform(const char* name, const Vec3f& value) const { set_uniform(get_uniform_location(name), value); }
void set_uniform(const char* name, const Vec3d& value) const { set_uniform(get_uniform_location(name), value); }
+#if ENABLE_COLOR_CLASSES
+ void set_uniform(const char* name, const ColorRGB& value) const { set_uniform(get_uniform_location(name), value); }
+ void set_uniform(const char* name, const ColorRGBA& value) const { set_uniform(get_uniform_location(name), value); }
+#endif // ENABLE_COLOR_CLASSES
void set_uniform(int id, int value) const;
void set_uniform(int id, bool value) const;
@@ -77,6 +86,10 @@ public:
void set_uniform(int id, const Matrix3f& value) const;
void set_uniform(int id, const Vec3f& value) const;
void set_uniform(int id, const Vec3d& value) const;
+#if ENABLE_COLOR_CLASSES
+ void set_uniform(int id, const ColorRGB& value) const;
+ void set_uniform(int id, const ColorRGBA& value) const;
+#endif // ENABLE_COLOR_CLASSES
// returns -1 if not found
int get_attrib_location(const char* name) const;
diff --git a/src/slic3r/GUI/GUI_App.cpp b/src/slic3r/GUI/GUI_App.cpp
index 0436ab1e6..131b9df2a 100644
--- a/src/slic3r/GUI/GUI_App.cpp
+++ b/src/slic3r/GUI/GUI_App.cpp
@@ -44,6 +44,9 @@
#include "libslic3r/Model.hpp"
#include "libslic3r/I18N.hpp"
#include "libslic3r/PresetBundle.hpp"
+#if ENABLE_COLOR_CLASSES
+#include "libslic3r/Color.hpp"
+#endif // ENABLE_COLOR_CLASSES
#include "GUI.hpp"
#include "GUI_Utils.hpp"
@@ -1520,8 +1523,12 @@ void GUI_App::set_label_clr_modified(const wxColour& clr)
if (m_color_label_modified == clr)
return;
m_color_label_modified = clr;
+#if ENABLE_COLOR_CLASSES
+ const std::string str = encode_color(ColorRGB(clr.Red(), clr.Green(), clr.Blue()));
+#else
auto clr_str = wxString::Format(wxT("#%02X%02X%02X"), clr.Red(), clr.Green(), clr.Blue());
std::string str = clr_str.ToStdString();
+#endif // ENABLE_COLOR_CLASSES
app_config->set("label_clr_modified", str);
app_config->save();
}
@@ -1531,8 +1538,12 @@ void GUI_App::set_label_clr_sys(const wxColour& clr)
if (m_color_label_sys == clr)
return;
m_color_label_sys = clr;
+#if ENABLE_COLOR_CLASSES
+ const std::string str = encode_color(ColorRGB(clr.Red(), clr.Green(), clr.Blue()));
+#else
auto clr_str = wxString::Format(wxT("#%02X%02X%02X"), clr.Red(), clr.Green(), clr.Blue());
std::string str = clr_str.ToStdString();
+#endif // ENABLE_COLOR_CLASSES
app_config->set("label_clr_sys", str);
app_config->save();
}
diff --git a/src/slic3r/GUI/GUI_Utils.hpp b/src/slic3r/GUI/GUI_Utils.hpp
index a5ba218b5..4b4bc2396 100644
--- a/src/slic3r/GUI/GUI_Utils.hpp
+++ b/src/slic3r/GUI/GUI_Utils.hpp
@@ -406,6 +406,7 @@ public:
std::ostream& operator<<(std::ostream &os, const WindowMetrics& metrics);
+#if !ENABLE_COLOR_CLASSES
inline int hex_digit_to_int(const char c)
{
return
@@ -413,6 +414,7 @@ inline int hex_digit_to_int(const char c)
(c >= 'A' && c <= 'F') ? int(c - 'A') + 10 :
(c >= 'a' && c <= 'f') ? int(c - 'a') + 10 : -1;
}
+#endif // !ENABLE_COLOR_CLASSES
class TaskTimer
{
diff --git a/src/slic3r/GUI/Gizmos/GLGizmoBase.cpp b/src/slic3r/GUI/Gizmos/GLGizmoBase.cpp
index 97ab7094c..3d697942c 100644
--- a/src/slic3r/GUI/Gizmos/GLGizmoBase.cpp
+++ b/src/slic3r/GUI/Gizmos/GLGizmoBase.cpp
@@ -25,6 +25,11 @@ GLGizmoBase::Grabber::Grabber()
void GLGizmoBase::Grabber::render(bool hover, float size) const
{
+#if ENABLE_COLOR_CLASSES
+ ColorRGBA render_color = color;
+ if (hover)
+ render_color = complementary(render_color);
+#else
std::array<float, 4> render_color;
if (hover) {
render_color[0] = (1.0f - color[0]);
@@ -34,6 +39,7 @@ void GLGizmoBase::Grabber::render(bool hover, float size) const
}
else
render_color = color;
+#endif // ENABLE_COLOR_CLASSES
render(size, render_color, false);
}
@@ -48,7 +54,11 @@ float GLGizmoBase::Grabber::get_dragging_half_size(float size) const
return get_half_size(size) * DraggingScaleFactor;
}
+#if ENABLE_COLOR_CLASSES
+void GLGizmoBase::Grabber::render(float size, const ColorRGBA& render_color, bool picking) const
+#else
void GLGizmoBase::Grabber::render(float size, const std::array<float, 4>& render_color, bool picking) const
+#endif // ENABLE_COLOR_CLASSES
{
if (!cube.is_initialized()) {
// This cannot be done in constructor, OpenGL is not yet
@@ -99,10 +109,12 @@ void GLGizmoBase::set_hover_id(int id)
}
}
+#if !ENABLE_COLOR_CLASSES
void GLGizmoBase::set_highlight_color(const std::array<float, 4>& color)
{
m_highlight_color = color;
}
+#endif // !ENABLE_COLOR_CLASSES
void GLGizmoBase::enable_grabber(unsigned int id)
{
@@ -157,15 +169,21 @@ bool GLGizmoBase::update_items_state()
return res;
};
+#if ENABLE_COLOR_CLASSES
+ColorRGBA GLGizmoBase::picking_color_component(unsigned int id) const
+{
+#else
std::array<float, 4> GLGizmoBase::picking_color_component(unsigned int id) const
{
static const float INV_255 = 1.0f / 255.0f;
-
+#endif // ENABLE_COLOR_CLASSES
id = BASE_ID - id;
-
if (m_group_id > -1)
id -= m_group_id;
+#if ENABLE_COLOR_CLASSES
+ return picking_decode(id);
+#else
// color components are encoded to match the calculation of volume_id made into GLCanvas3D::_picking_pass()
return std::array<float, 4> {
float((id >> 0) & 0xff) * INV_255, // red
@@ -173,6 +191,7 @@ std::array<float, 4> GLGizmoBase::picking_color_component(unsigned int id) const
float((id >> 16) & 0xff) * INV_255, // blue
float(picking_checksum_alpha_channel(id & 0xff, (id >> 8) & 0xff, (id >> 16) & 0xff))* INV_255 // checksum for validating against unwanted alpha blending and multi sampling
};
+#endif // ENABLE_COLOR_CLASSES
}
void GLGizmoBase::render_grabbers(const BoundingBoxf3& box) const
@@ -200,8 +219,12 @@ void GLGizmoBase::render_grabbers_for_picking(const BoundingBoxf3& box) const
for (unsigned int i = 0; i < (unsigned int)m_grabbers.size(); ++i) {
if (m_grabbers[i].enabled) {
+#if ENABLE_COLOR_CLASSES
+ m_grabbers[i].color = picking_color_component(i);
+#else
std::array<float, 4> color = picking_color_component(i);
m_grabbers[i].color = color;
+#endif // ENABLE_COLOR_CLASSES
m_grabbers[i].render_for_picking(mean_size);
}
}
@@ -238,8 +261,7 @@ std::string GLGizmoBase::get_name(bool include_shortcut) const
return out;
}
-
-
+#if !ENABLE_COLOR_CLASSES
// Produce an alpha channel checksum for the red green blue components. The alpha channel may then be used to verify, whether the rgb components
// were not interpolated by alpha blending or multi sampling.
unsigned char picking_checksum_alpha_channel(unsigned char red, unsigned char green, unsigned char blue)
@@ -254,7 +276,7 @@ unsigned char picking_checksum_alpha_channel(unsigned char red, unsigned char gr
b ^= 0x55;
return b;
}
-
+#endif // !ENABLE_COLOR_CLASSES
} // namespace GUI
} // namespace Slic3r
diff --git a/src/slic3r/GUI/Gizmos/GLGizmoBase.hpp b/src/slic3r/GUI/Gizmos/GLGizmoBase.hpp
index 1e2cd93fb..ef0a91b3e 100644
--- a/src/slic3r/GUI/Gizmos/GLGizmoBase.hpp
+++ b/src/slic3r/GUI/Gizmos/GLGizmoBase.hpp
@@ -2,6 +2,9 @@
#define slic3r_GLGizmoBase_hpp_
#include "libslic3r/Point.hpp"
+#if ENABLE_COLOR_CLASSES
+#include "libslic3r/Color.hpp"
+#endif // ENABLE_COLOR_CLASSES
#include "slic3r/GUI/I18N.hpp"
#include "slic3r/GUI/GLModel.hpp"
@@ -18,6 +21,13 @@ class ModelObject;
namespace GUI {
+#if ENABLE_COLOR_CLASSES
+ static const ColorRGBA DEFAULT_BASE_COLOR = { 0.625f, 0.625f, 0.625f, 1.0f };
+ static const ColorRGBA DEFAULT_DRAG_COLOR = ColorRGBA::WHITE();
+ static const ColorRGBA DEFAULT_HIGHLIGHT_COLOR = ColorRGBA::ORANGE();
+ static const std::array<ColorRGBA, 3> AXES_COLOR = {{ ColorRGBA::X(), ColorRGBA::Y(), ColorRGBA::Z() }};
+ static const ColorRGBA CONSTRAINED_COLOR = ColorRGBA::GRAY();
+#else
static const std::array<float, 4> DEFAULT_BASE_COLOR = { 0.625f, 0.625f, 0.625f, 1.0f };
static const std::array<float, 4> DEFAULT_DRAG_COLOR = { 1.0f, 1.0f, 1.0f, 1.0f };
static const std::array<float, 4> DEFAULT_HIGHLIGHT_COLOR = { 1.0f, 0.38f, 0.0f, 1.0f };
@@ -27,6 +37,7 @@ static const std::array<std::array<float, 4>, 3> AXES_COLOR = {{
{ 0.0f, 0.0f, 0.75f, 1.0f }
}};
static const std::array<float, 4> CONSTRAINED_COLOR = { 0.5f, 0.5f, 0.5f, 1.0f };
+#endif // ENABLE_COLOR_CLASSES
class ImGuiWrapper;
class GLCanvas3D;
@@ -50,7 +61,11 @@ protected:
Vec3d center;
Vec3d angles;
+#if ENABLE_COLOR_CLASSES
+ ColorRGBA color;
+#else
std::array<float, 4> color;
+#endif // ENABLE_COLOR_CLASSES
bool enabled;
bool dragging;
@@ -63,7 +78,11 @@ protected:
float get_dragging_half_size(float size) const;
private:
+#if ENABLE_COLOR_CLASSES
+ void render(float size, const ColorRGBA& render_color, bool picking) const;
+#else
void render(float size, const std::array<float, 4>& render_color, bool picking) const;
+#endif // ENABLE_COLOR_CLASSES
GLModel cube;
};
@@ -96,9 +115,15 @@ protected:
unsigned int m_sprite_id;
int m_hover_id;
bool m_dragging;
+#if ENABLE_COLOR_CLASSES
+ ColorRGBA m_base_color;
+ ColorRGBA m_drag_color;
+ ColorRGBA m_highlight_color;
+#else
std::array<float, 4> m_base_color;
std::array<float, 4> m_drag_color;
std::array<float, 4> m_highlight_color;
+#endif // ENABLE_COLOR_CLASSES
mutable std::vector<Grabber> m_grabbers;
ImGuiWrapper* m_imgui;
bool m_first_input_window_render;
@@ -142,7 +167,11 @@ public:
int get_hover_id() const { return m_hover_id; }
void set_hover_id(int id);
+#if ENABLE_COLOR_CLASSES
+ void set_highlight_color(const ColorRGBA& color) { m_highlight_color = color; }
+#else
void set_highlight_color(const std::array<float, 4>& color);
+#endif // ENABLE_COLOR_CLASSES
void enable_grabber(unsigned int id);
void disable_grabber(unsigned int id);
@@ -184,7 +213,11 @@ protected:
// Returns the picking color for the given id, based on the BASE_ID constant
// No check is made for clashing with other picking color (i.e. GLVolumes)
+#if ENABLE_COLOR_CLASSES
+ ColorRGBA picking_color_component(unsigned int id) const;
+#else
std::array<float, 4> picking_color_component(unsigned int id) const;
+#endif // ENABLE_COLOR_CLASSES
void render_grabbers(const BoundingBoxf3& box) const;
void render_grabbers(float size) const;
void render_grabbers_for_picking(const BoundingBoxf3& box) const;
@@ -199,9 +232,11 @@ private:
bool m_dirty;
};
+#if !ENABLE_COLOR_CLASSES
// Produce an alpha channel checksum for the red green blue components. The alpha channel may then be used to verify, whether the rgb components
// were not interpolated by alpha blending or multi sampling.
extern unsigned char picking_checksum_alpha_channel(unsigned char red, unsigned char green, unsigned char blue);
+#endif // !ENABLE_COLOR_CLASSES
} // namespace GUI
} // namespace Slic3r
diff --git a/src/slic3r/GUI/Gizmos/GLGizmoCut.cpp b/src/slic3r/GUI/Gizmos/GLGizmoCut.cpp
index d2c32d488..3b5cc2908 100644
--- a/src/slic3r/GUI/Gizmos/GLGizmoCut.cpp
+++ b/src/slic3r/GUI/Gizmos/GLGizmoCut.cpp
@@ -23,7 +23,12 @@ namespace GUI {
const double GLGizmoCut::Offset = 10.0;
const double GLGizmoCut::Margin = 20.0;
+#if ENABLE_COLOR_CLASSES
+static const ColorRGBA GRABBER_COLOR = ColorRGBA::ORANGE();
+static const ColorRGBA PLANE_COLOR = { 0.8f, 0.8f, 0.8f, 0.5f };
+#else
const std::array<float, 4> GLGizmoCut::GrabberColor = { 1.0, 0.5, 0.0, 1.0 };
+#endif // ENABLE_COLOR_CLASSES
GLGizmoCut::GLGizmoCut(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
: GLGizmoBase(parent, icon_filename, sprite_id)
@@ -103,7 +108,11 @@ void GLGizmoCut::on_render()
// Draw the cutting plane
::glBegin(GL_QUADS);
+#if ENABLE_COLOR_CLASSES
+ ::glColor4fv(PLANE_COLOR.data());
+#else
::glColor4f(0.8f, 0.8f, 0.8f, 0.5f);
+#endif // ENABLE_COLOR_CLASSES
::glVertex3f(min_x, min_y, plane_center.z());
::glVertex3f(max_x, min_y, plane_center.z());
::glVertex3f(max_x, max_y, plane_center.z());
@@ -134,7 +143,11 @@ void GLGizmoCut::on_render()
shader->start_using();
shader->set_uniform("emission_factor", 0.1f);
+#if ENABLE_COLOR_CLASSES
+ m_grabbers[0].color = GRABBER_COLOR;
+#else
m_grabbers[0].color = GrabberColor;
+#endif // ENABLE_COLOR_CLASSES
m_grabbers[0].render(m_hover_id == 0, (float)((box.size().x() + box.size().y() + box.size().z()) / 3.0));
shader->stop_using();
diff --git a/src/slic3r/GUI/Gizmos/GLGizmoCut.hpp b/src/slic3r/GUI/Gizmos/GLGizmoCut.hpp
index 4007f89d4..fde5d71b9 100644
--- a/src/slic3r/GUI/Gizmos/GLGizmoCut.hpp
+++ b/src/slic3r/GUI/Gizmos/GLGizmoCut.hpp
@@ -13,7 +13,9 @@ class GLGizmoCut : public GLGizmoBase
{
static const double Offset;
static const double Margin;
+#if !ENABLE_COLOR_CLASSES
static const std::array<float, 4> GrabberColor;
+#endif // !ENABLE_COLOR_CLASSES
double m_cut_z{ 0.0 };
double m_max_z{ 0.0 };
diff --git a/src/slic3r/GUI/Gizmos/GLGizmoFlatten.cpp b/src/slic3r/GUI/Gizmos/GLGizmoFlatten.cpp
index 9034d78d8..e3eea101c 100644
--- a/src/slic3r/GUI/Gizmos/GLGizmoFlatten.cpp
+++ b/src/slic3r/GUI/Gizmos/GLGizmoFlatten.cpp
@@ -13,6 +13,10 @@
namespace Slic3r {
namespace GUI {
+#if ENABLE_COLOR_CLASSES
+static const Slic3r::ColorRGBA DEFAULT_PLANE_COLOR = { 0.9f, 0.9f, 0.9f, 0.5f };
+static const Slic3r::ColorRGBA DEFAULT_HOVER_PLANE_COLOR = { 0.9f, 0.9f, 0.9f, 0.75f };
+#endif // ENABLE_COLOR_CLASSES
GLGizmoFlatten::GLGizmoFlatten(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
: GLGizmoBase(parent, icon_filename, sprite_id)
@@ -74,10 +78,14 @@ void GLGizmoFlatten::on_render()
if (this->is_plane_update_necessary())
update_planes();
for (int i = 0; i < (int)m_planes.size(); ++i) {
+#if ENABLE_COLOR_CLASSES
+ glsafe(::glColor4fv(i == m_hover_id ? DEFAULT_HOVER_PLANE_COLOR.data() : DEFAULT_PLANE_COLOR.data()));
+#else
if (i == m_hover_id)
glsafe(::glColor4f(0.9f, 0.9f, 0.9f, 0.75f));
else
glsafe(::glColor4f(0.9f, 0.9f, 0.9f, 0.5f));
+#endif // ENABLE_COLOR_CLASSES
if (m_planes[i].vbo.has_VBOs())
m_planes[i].vbo.render();
@@ -104,7 +112,11 @@ void GLGizmoFlatten::on_render_for_picking()
if (this->is_plane_update_necessary())
update_planes();
for (int i = 0; i < (int)m_planes.size(); ++i) {
+#if ENABLE_COLOR_CLASSES
glsafe(::glColor4fv(picking_color_component(i).data()));
+#else
+ glsafe(::glColor4fv(picking_color_component(i).data()));
+#endif // ENABLE_COLOR_CLASSES
m_planes[i].vbo.render();
}
glsafe(::glPopMatrix());
diff --git a/src/slic3r/GUI/Gizmos/GLGizmoHollow.cpp b/src/slic3r/GUI/Gizmos/GLGizmoHollow.cpp
index a001d5a81..5c151e0ad 100644
--- a/src/slic3r/GUI/Gizmos/GLGizmoHollow.cpp
+++ b/src/slic3r/GUI/Gizmos/GLGizmoHollow.cpp
@@ -116,7 +116,11 @@ void GLGizmoHollow::render_points(const Selection& selection, bool picking) cons
glsafe(::glTranslated(0.0, 0.0, m_c->selection_info()->get_sla_shift()));
glsafe(::glMultMatrixd(instance_matrix.data()));
+#if ENABLE_COLOR_CLASSES
+ ColorRGBA render_color;
+#else
std::array<float, 4> render_color;
+#endif // ENABLE_COLOR_CLASSES
const sla::DrainHoles& drain_holes = m_c->selection_info()->model_object()->sla_drain_holes;
size_t cache_size = drain_holes.size();
@@ -129,24 +133,30 @@ void GLGizmoHollow::render_points(const Selection& selection, bool picking) cons
// First decide about the color of the point.
if (picking) {
+#if ENABLE_COLOR_CLASSES
+ render_color = picking_color_component(i);
+#else
std::array<float, 4> color = picking_color_component(i);
render_color = color;
+#endif // ENABLE_COLOR_CLASSES
}
else {
- if (size_t(m_hover_id) == i) {
- render_color = {0.f, 1.f, 1.f, 1.f};
- }
+ if (size_t(m_hover_id) == i)
+ render_color = {0.0f, 1.0f, 1.0f, 1.0f};
else if (m_c->hollowed_mesh() &&
i < m_c->hollowed_mesh()->get_drainholes().size() &&
m_c->hollowed_mesh()->get_drainholes()[i].failed) {
- render_color = {1.f, 0.f, 0.f, .5f};
+ render_color = {1.0f, 0.0f, 0.0f, 0.5f};
}
- else { // neigher hover nor picking
-
+ else { // neither hover nor picking
+#if ENABLE_COLOR_CLASSES
+ render_color = point_selected ? ColorRGBA(1.0f, 0.3f, 0.3f, 0.5f) : ColorRGBA(1.0f, 1.0f, 1.0f, 0.5f);
+#else
render_color[0] = point_selected ? 1.0f : 1.f;
render_color[1] = point_selected ? 0.3f : 1.f;
render_color[2] = point_selected ? 0.3f : 1.f;
render_color[3] = 0.5f;
+#endif // ENABLE_COLOR_CLASSES
}
}
diff --git a/src/slic3r/GUI/Gizmos/GLGizmoMmuSegmentation.cpp b/src/slic3r/GUI/Gizmos/GLGizmoMmuSegmentation.cpp
index 285089357..a315d0e97 100644
--- a/src/slic3r/GUI/Gizmos/GLGizmoMmuSegmentation.cpp
+++ b/src/slic3r/GUI/Gizmos/GLGizmoMmuSegmentation.cpp
@@ -56,10 +56,20 @@ bool GLGizmoMmuSegmentation::on_is_activable() const
return GLGizmoPainterBase::on_is_activable() && wxGetApp().extruders_edited_cnt() > 1;
}
+#if ENABLE_COLOR_CLASSES
+static std::vector<ColorRGBA> get_extruders_colors()
+{
+#else
static std::vector<std::array<float, 4>> get_extruders_colors()
{
unsigned char rgb_color[3] = {};
- std::vector<std::string> colors = Slic3r::GUI::wxGetApp().plater()->get_extruder_colors_from_plater_config();
+#endif // ENABLE_COLOR_CLASSES
+ std::vector<std::string> colors = Slic3r::GUI::wxGetApp().plater()->get_extruder_colors_from_plater_config();
+#if ENABLE_COLOR_CLASSES
+ std::vector<ColorRGBA> ret;
+ decode_colors(colors, ret);
+ return ret;
+#else
std::vector<std::array<float, 4>> colors_out(colors.size());
for (const std::string &color : colors) {
Slic3r::GUI::BitmapCache::parse_color(color, rgb_color);
@@ -68,6 +78,7 @@ static std::vector<std::array<float, 4>> get_extruders_colors()
}
return colors_out;
+#endif // ENABLE_COLOR_CLASSES
}
static std::vector<std::string> get_extruders_names()
@@ -212,17 +223,26 @@ void GLGizmoMmuSegmentation::render_triangles(const Selection &selection) const
}
}
+#if ENABLE_COLOR_CLASSES
+static void render_extruders_combo(const std::string& label,
+ const std::vector<std::string>& extruders,
+ const std::vector<ColorRGBA>& extruders_colors,
+ size_t& selection_idx)
+#else
static void render_extruders_combo(const std::string &label,
const std::vector<std::string> &extruders,
const std::vector<std::array<float, 4>> &extruders_colors,
size_t &selection_idx)
+#endif // ENABLE_COLOR_CLASSES
{
assert(!extruders_colors.empty());
assert(extruders_colors.size() == extruders_colors.size());
+#if !ENABLE_COLOR_CLASSES
auto convert_to_imu32 = [](const std::array<float, 4> &color) -> ImU32 {
return IM_COL32(uint8_t(color[0] * 255.f), uint8_t(color[1] * 255.f), uint8_t(color[2] * 255.f), uint8_t(color[3] * 255.f));
};
+#endif // !ENABLE_COLOR_CLASSES
size_t selection_out = selection_idx;
// It is necessary to use BeginGroup(). Otherwise, when using SameLine() is called, then other items will be drawn inside the combobox.
@@ -239,7 +259,11 @@ static void render_extruders_combo(const std::string &labe
ImGui::SameLine();
ImGuiStyle &style = ImGui::GetStyle();
float height = ImGui::GetTextLineHeight();
+#if ENABLE_COLOR_CLASSES
+ ImGui::GetWindowDrawList()->AddRectFilled(start_position, ImVec2(start_position.x + height + height / 2, start_position.y + height), ImGuiWrapper::to_ImU32(extruders_colors[extruder_idx]));
+#else
ImGui::GetWindowDrawList()->AddRectFilled(start_position, ImVec2(start_position.x + height + height / 2, start_position.y + height), convert_to_imu32(extruders_colors[extruder_idx]));
+#endif // ENABLE_COLOR_CLASSES
ImGui::GetWindowDrawList()->AddRect(start_position, ImVec2(start_position.x + height + height / 2, start_position.y + height), IM_COL32_BLACK);
ImGui::SetCursorScreenPos(ImVec2(start_position.x + height + height / 2 + style.FramePadding.x, start_position.y));
@@ -257,7 +281,11 @@ static void render_extruders_combo(const std::string &labe
ImVec2 p = ImGui::GetCursorScreenPos();
float height = ImGui::GetTextLineHeight();
+#if ENABLE_COLOR_CLASSES
+ ImGui::GetWindowDrawList()->AddRectFilled(p, ImVec2(p.x + height + height / 2, p.y + height), ImGuiWrapper::to_ImU32(extruders_colors[selection_idx]));
+#else
ImGui::GetWindowDrawList()->AddRectFilled(p, ImVec2(p.x + height + height / 2, p.y + height), convert_to_imu32(extruders_colors[selection_idx]));
+#endif // ENABLE_COLOR_CLASSES
ImGui::GetWindowDrawList()->AddRect(p, ImVec2(p.x + height + height / 2, p.y + height), IM_COL32_BLACK);
ImGui::SetCursorScreenPos(ImVec2(p.x + height + height / 2 + style.FramePadding.x, p.y));
@@ -343,10 +371,17 @@ void GLGizmoMmuSegmentation::on_render_input_window(float x, float y, float bott
render_extruders_combo("##first_color_combo", m_original_extruders_names, m_original_extruders_colors, m_first_selected_extruder_idx);
ImGui::SameLine();
+#if ENABLE_COLOR_CLASSES
+ const ColorRGBA& select_first_color = m_modified_extruders_colors[m_first_selected_extruder_idx];
+ ImVec4 first_color = ImGuiWrapper::to_ImVec4(select_first_color);
+ if (ImGui::ColorEdit4("First color##color_picker", (float*)&first_color, ImGuiColorEditFlags_NoAlpha | ImGuiColorEditFlags_NoInputs | ImGuiColorEditFlags_NoLabel))
+ m_modified_extruders_colors[m_first_selected_extruder_idx] = ImGuiWrapper::from_ImVec4(first_color);
+#else
const std::array<float, 4> &select_first_color = m_modified_extruders_colors[m_first_selected_extruder_idx];
- ImVec4 first_color = ImVec4(select_first_color[0], select_first_color[1], select_first_color[2], select_first_color[3]);
- if(ImGui::ColorEdit4("First color##color_picker", (float*)&first_color, ImGuiColorEditFlags_NoAlpha | ImGuiColorEditFlags_NoInputs | ImGuiColorEditFlags_NoLabel))
- m_modified_extruders_colors[m_first_selected_extruder_idx] = {first_color.x, first_color.y, first_color.z, first_color.w};
+ ImVec4 first_color = ImVec4(select_first_color[0], select_first_color[1], select_first_color[2], select_first_color[3]);
+ if (ImGui::ColorEdit4("First color##color_picker", (float*)&first_color, ImGuiColorEditFlags_NoAlpha | ImGuiColorEditFlags_NoInputs | ImGuiColorEditFlags_NoLabel))
+ m_modified_extruders_colors[m_first_selected_extruder_idx] = { first_color.x, first_color.y, first_color.z, first_color.w };
+#endif // ENABLE_COLOR_CLASSES
ImGui::AlignTextToFramePadding();
m_imgui->text(m_desc.at("second_color"));
@@ -355,10 +390,17 @@ void GLGizmoMmuSegmentation::on_render_input_window(float x, float y, float bott
render_extruders_combo("##second_color_combo", m_original_extruders_names, m_original_extruders_colors, m_second_selected_extruder_idx);
ImGui::SameLine();
+#if ENABLE_COLOR_CLASSES
+ const ColorRGBA& select_second_color = m_modified_extruders_colors[m_second_selected_extruder_idx];
+ ImVec4 second_color = ImGuiWrapper::to_ImVec4(select_second_color);
+ if (ImGui::ColorEdit4("Second color##color_picker", (float*)&second_color, ImGuiColorEditFlags_NoAlpha | ImGuiColorEditFlags_NoInputs | ImGuiColorEditFlags_NoLabel))
+ m_modified_extruders_colors[m_second_selected_extruder_idx] = ImGuiWrapper::from_ImVec4(second_color);
+#else
const std::array<float, 4> &select_second_color = m_modified_extruders_colors[m_second_selected_extruder_idx];
ImVec4 second_color = ImVec4(select_second_color[0], select_second_color[1], select_second_color[2], select_second_color[3]);
- if(ImGui::ColorEdit4("Second color##color_picker", (float*)&second_color, ImGuiColorEditFlags_NoAlpha | ImGuiColorEditFlags_NoInputs | ImGuiColorEditFlags_NoLabel))
- m_modified_extruders_colors[m_second_selected_extruder_idx] = {second_color.x, second_color.y, second_color.z, second_color.w};
+ if (ImGui::ColorEdit4("Second color##color_picker", (float*)&second_color, ImGuiColorEditFlags_NoAlpha | ImGuiColorEditFlags_NoInputs | ImGuiColorEditFlags_NoLabel))
+ m_modified_extruders_colors[m_second_selected_extruder_idx] = { second_color.x, second_color.y, second_color.z, second_color.w };
+#endif // ENABLE_COLOR_CLASSES
const float max_tooltip_width = ImGui::GetFontSize() * 20.0f;
@@ -595,6 +637,21 @@ PainterGizmoType GLGizmoMmuSegmentation::get_painter_type() const
return PainterGizmoType::MMU_SEGMENTATION;
}
+#if ENABLE_COLOR_CLASSES
+ColorRGBA GLGizmoMmuSegmentation::get_cursor_sphere_left_button_color() const
+{
+ ColorRGBA color = m_modified_extruders_colors[m_first_selected_extruder_idx];
+ color.a(0.25f);
+ return color;
+}
+
+ColorRGBA GLGizmoMmuSegmentation::get_cursor_sphere_right_button_color() const
+{
+ ColorRGBA color = m_modified_extruders_colors[m_second_selected_extruder_idx];
+ color.a(0.25f);
+ return color;
+}
+#else
std::array<float, 4> GLGizmoMmuSegmentation::get_cursor_sphere_left_button_color() const
{
const std::array<float, 4> &color = m_modified_extruders_colors[m_first_selected_extruder_idx];
@@ -606,6 +663,7 @@ std::array<float, 4> GLGizmoMmuSegmentation::get_cursor_sphere_right_button_colo
const std::array<float, 4> &color = m_modified_extruders_colors[m_second_selected_extruder_idx];
return {color[0], color[1], color[2], 0.25f};
}
+#endif // ENABLE_COLOR_CLASSES
void TriangleSelectorMmGui::render(ImGuiWrapper *imgui)
{
diff --git a/src/slic3r/GUI/Gizmos/GLGizmoMmuSegmentation.hpp b/src/slic3r/GUI/Gizmos/GLGizmoMmuSegmentation.hpp
index 577db8ed5..cde33d99c 100644
--- a/src/slic3r/GUI/Gizmos/GLGizmoMmuSegmentation.hpp
+++ b/src/slic3r/GUI/Gizmos/GLGizmoMmuSegmentation.hpp
@@ -62,8 +62,13 @@ public:
class TriangleSelectorMmGui : public TriangleSelectorGUI {
public:
// Plus 1 in the initialization of m_gizmo_scene is because the first position is allocated for non-painted triangles, and the indices above colors.size() are allocated for seed fill.
+#if ENABLE_COLOR_CLASSES
+ TriangleSelectorMmGui(const TriangleMesh& mesh, const std::vector<ColorRGBA>& colors, const ColorRGBA& default_volume_color)
+ : TriangleSelectorGUI(mesh), m_colors(colors), m_default_volume_color(default_volume_color), m_gizmo_scene(2 * (colors.size() + 1)) {}
+#else
explicit TriangleSelectorMmGui(const TriangleMesh &mesh, const std::vector<std::array<float, 4>> &colors, const std::array<float, 4> &default_volume_color)
: TriangleSelectorGUI(mesh), m_colors(colors), m_default_volume_color(default_volume_color), m_gizmo_scene(2 * (colors.size() + 1)) {}
+#endif // ENABLE_COLOR_CLASSES
~TriangleSelectorMmGui() override = default;
// Render current selection. Transformation matrices are supposed
@@ -73,8 +78,13 @@ public:
private:
void update_render_data();
+#if ENABLE_COLOR_CLASSES
+ const std::vector<ColorRGBA>& m_colors;
+ const ColorRGBA m_default_volume_color;
+#else
const std::vector<std::array<float, 4>> &m_colors;
const std::array<float, 4> m_default_volume_color;
+#endif // ENABLE_COLOR_CLASSES
GLMmSegmentationGizmo3DScene m_gizmo_scene;
};
@@ -100,8 +110,13 @@ public:
const float get_cursor_radius_min() const override { return CursorRadiusMin; }
protected:
+#if ENABLE_COLOR_CLASSES
+ ColorRGBA get_cursor_sphere_left_button_color() const override;
+ ColorRGBA get_cursor_sphere_right_button_color() const override;
+#else
std::array<float, 4> get_cursor_sphere_left_button_color() const override;
std::array<float, 4> get_cursor_sphere_right_button_color() const override;
+#endif // ENABLE_COLOR_CLASSES
EnforcerBlockerType get_left_button_state_type() const override { return EnforcerBlockerType(m_first_selected_extruder_idx + 1); }
EnforcerBlockerType get_right_button_state_type() const override { return EnforcerBlockerType(m_second_selected_extruder_idx + 1); }
@@ -121,8 +136,13 @@ protected:
size_t m_first_selected_extruder_idx = 0;
size_t m_second_selected_extruder_idx = 1;
std::vector<std::string> m_original_extruders_names;
+#if ENABLE_COLOR_CLASSES
+ std::vector<ColorRGBA> m_original_extruders_colors;
+ std::vector<ColorRGBA> m_modified_extruders_colors;
+#else
std::vector<std::array<float, 4>> m_original_extruders_colors;
std::vector<std::array<float, 4>> m_modified_extruders_colors;
+#endif // ENABLE_COLOR_CLASSES
std::vector<int> m_original_volumes_extruder_idxs;
static const constexpr float CursorRadiusMin = 0.1f; // cannot be zero
diff --git a/src/slic3r/GUI/Gizmos/GLGizmoMove.cpp b/src/slic3r/GUI/Gizmos/GLGizmoMove.cpp
index d16f0ff2d..c36d448cd 100644
--- a/src/slic3r/GUI/Gizmos/GLGizmoMove.cpp
+++ b/src/slic3r/GUI/Gizmos/GLGizmoMove.cpp
@@ -117,7 +117,11 @@ void GLGizmoMove3D::on_render()
// draw axes
for (unsigned int i = 0; i < 3; ++i) {
if (m_grabbers[i].enabled) {
+#if ENABLE_COLOR_CLASSES
glsafe(::glColor4fv(AXES_COLOR[i].data()));
+#else
+ glsafe(::glColor4fv(AXES_COLOR[i].data()));
+#endif // ENABLE_COLOR_CLASSES
::glBegin(GL_LINES);
::glVertex3dv(center.data());
::glVertex3dv(m_grabbers[i].center.data());
@@ -134,7 +138,11 @@ void GLGizmoMove3D::on_render()
}
else {
// draw axis
+#if ENABLE_COLOR_CLASSES
+ glsafe(::glColor4fv(AXES_COLOR[m_hover_id].data()));
+#else
glsafe(::glColor4fv(AXES_COLOR[m_hover_id].data()));
+#endif // ENABLE_COLOR_CLASSES
::glBegin(GL_LINES);
::glVertex3dv(center.data());
::glVertex3dv(m_grabbers[m_hover_id].center.data());
@@ -195,6 +203,11 @@ void GLGizmoMove3D::render_grabber_extension(Axis axis, const BoundingBoxf3& box
float mean_size = (float)((box.size().x() + box.size().y() + box.size().z()) / 3.0);
double size = m_dragging ? (double)m_grabbers[axis].get_dragging_half_size(mean_size) : (double)m_grabbers[axis].get_half_size(mean_size);
+#if ENABLE_COLOR_CLASSES
+ ColorRGBA color = m_grabbers[axis].color;
+ if (!picking && m_hover_id != -1)
+ color = complementary(color);
+#else
std::array<float, 4> color = m_grabbers[axis].color;
if (!picking && m_hover_id != -1) {
color[0] = 1.0f - color[0];
@@ -202,6 +215,7 @@ void GLGizmoMove3D::render_grabber_extension(Axis axis, const BoundingBoxf3& box
color[2] = 1.0f - color[2];
color[3] = color[3];
}
+#endif // ENABLE_COLOR_CLASSES
GLShaderProgram* shader = wxGetApp().get_shader("gouraud_light");
if (shader == nullptr)
diff --git a/src/slic3r/GUI/Gizmos/GLGizmoPainterBase.cpp b/src/slic3r/GUI/Gizmos/GLGizmoPainterBase.cpp
index fa59d7646..bfb2d6fef 100644
--- a/src/slic3r/GUI/Gizmos/GLGizmoPainterBase.cpp
+++ b/src/slic3r/GUI/Gizmos/GLGizmoPainterBase.cpp
@@ -207,12 +207,20 @@ void GLGizmoPainterBase::render_cursor_sphere(const Transform3d& trafo) const
if (is_left_handed)
glFrontFace(GL_CW);
+#if ENABLE_COLOR_CLASSES
+ ColorRGBA render_color = { 0.0f, 0.0f, 0.0f, 0.25f };
+#else
std::array<float, 4> render_color = {0.f, 0.f, 0.f, 0.25f};
+#endif // ENABLE_COLOR_CLASSES
if (m_button_down == Button::Left)
render_color = this->get_cursor_sphere_left_button_color();
else if (m_button_down == Button::Right)
render_color = this->get_cursor_sphere_right_button_color();
+#if ENABLE_COLOR_CLASSES
glsafe(::glColor4fv(render_color.data()));
+#else
+ glsafe(::glColor4fv(render_color.data()));
+#endif // ENABLE_COLOR_CLASSES
assert(s_sphere != nullptr);
s_sphere->render();
@@ -709,15 +717,27 @@ TriangleSelector::ClippingPlane GLGizmoPainterBase::get_clipping_plane_in_volume
return TriangleSelector::ClippingPlane({float(normal_transformed.x()), float(normal_transformed.y()), float(normal_transformed.z()), offset_transformed});
}
+#if ENABLE_COLOR_CLASSES
+ColorRGBA TriangleSelectorGUI::get_seed_fill_color(const ColorRGBA& base_color)
+{
+ return saturate(base_color, 0.75f);
+}
+#else
std::array<float, 4> TriangleSelectorGUI::get_seed_fill_color(const std::array<float, 4> &base_color)
{
- return {base_color[0] * 0.75f, base_color[1] * 0.75f, base_color[2] * 0.75f, 1.f};
+ return { base_color[0] * 0.75f, base_color[1] * 0.75f, base_color[2] * 0.75f, 1.f };
}
+#endif // ENABLE_COLOR_CLASSES
void TriangleSelectorGUI::render(ImGuiWrapper* imgui)
{
+#if ENABLE_COLOR_CLASSES
+ static const ColorRGBA enforcers_color = { 0.47f, 0.47f, 1.0f, 1.0f };
+ static const ColorRGBA blockers_color = { 1.0f, 0.44f, 0.44f, 1.0f };
+#else
static constexpr std::array<float, 4> enforcers_color{0.47f, 0.47f, 1.f, 1.f};
static constexpr std::array<float, 4> blockers_color{1.f, 0.44f, 0.44f, 1.f};
+#endif // ENABLE_COLOR_CLASSES
if (m_update_render_data) {
update_render_data();
@@ -741,9 +761,15 @@ void TriangleSelectorGUI::render(ImGuiWrapper* imgui)
for (auto &iva : m_iva_seed_fills)
if (iva.has_VBOs()) {
size_t color_idx = &iva - &m_iva_seed_fills.front();
+#if ENABLE_COLOR_CLASSES
+ const ColorRGBA& color = TriangleSelectorGUI::get_seed_fill_color(color_idx == 1 ? enforcers_color :
+ color_idx == 2 ? blockers_color :
+ GLVolume::NEUTRAL_COLOR);
+#else
const std::array<float, 4> &color = TriangleSelectorGUI::get_seed_fill_color(color_idx == 1 ? enforcers_color :
color_idx == 2 ? blockers_color :
GLVolume::NEUTRAL_COLOR);
+#endif // ENABLE_COLOR_CLASSES
shader->set_uniform("uniform_color", color);
iva.render();
}
diff --git a/src/slic3r/GUI/Gizmos/GLGizmoPainterBase.hpp b/src/slic3r/GUI/Gizmos/GLGizmoPainterBase.hpp
index ea6760a17..2822ec292 100644
--- a/src/slic3r/GUI/Gizmos/GLGizmoPainterBase.hpp
+++ b/src/slic3r/GUI/Gizmos/GLGizmoPainterBase.hpp
@@ -86,7 +86,11 @@ public:
protected:
bool m_update_render_data = false;
+#if ENABLE_COLOR_CLASSES
+ static ColorRGBA get_seed_fill_color(const ColorRGBA& base_color);
+#else
static std::array<float, 4> get_seed_fill_color(const std::array<float, 4> &base_color);
+#endif // ENABLE_COLOR_CLASSES
private:
void update_render_data();
@@ -135,8 +139,13 @@ protected:
virtual void update_model_object() const = 0;
virtual void update_from_model_object() = 0;
+#if ENABLE_COLOR_CLASSES
+ virtual ColorRGBA get_cursor_sphere_left_button_color() const { return { 0.0f, 0.0f, 1.0f, 0.25f }; }
+ virtual ColorRGBA get_cursor_sphere_right_button_color() const { return { 1.0f, 0.0f, 0.0f, 0.25f }; }
+#else
virtual std::array<float, 4> get_cursor_sphere_left_button_color() const { return {0.f, 0.f, 1.f, 0.25f}; }
virtual std::array<float, 4> get_cursor_sphere_right_button_color() const { return {1.f, 0.f, 0.f, 0.25f}; }
+#endif // ENABLE_COLOR_CLASSES
virtual EnforcerBlockerType get_left_button_state_type() const { return EnforcerBlockerType::ENFORCER; }
virtual EnforcerBlockerType get_right_button_state_type() const { return EnforcerBlockerType::BLOCKER; }
diff --git a/src/slic3r/GUI/Gizmos/GLGizmoRotate.cpp b/src/slic3r/GUI/Gizmos/GLGizmoRotate.cpp
index a234a19ff..bfad56c59 100644
--- a/src/slic3r/GUI/Gizmos/GLGizmoRotate.cpp
+++ b/src/slic3r/GUI/Gizmos/GLGizmoRotate.cpp
@@ -137,7 +137,11 @@ void GLGizmoRotate::on_render()
transform_to_local(selection);
glsafe(::glLineWidth((m_hover_id != -1) ? 2.0f : 1.5f));
+#if ENABLE_COLOR_CLASSES
glsafe(::glColor4fv((m_hover_id != -1) ? m_drag_color.data() : m_highlight_color.data()));
+#else
+ glsafe(::glColor4fv((m_hover_id != -1) ? m_drag_color.data() : m_highlight_color.data()));
+#endif // ENABLE_COLOR_CLASSES
render_circle();
@@ -147,7 +151,11 @@ void GLGizmoRotate::on_render()
render_reference_radius();
}
+#if ENABLE_COLOR_CLASSES
+ glsafe(::glColor4fv(m_highlight_color.data()));
+#else
glsafe(::glColor4fv(m_highlight_color.data()));
+#endif // ENABLE_COLOR_CLASSES
if (m_hover_id != -1)
render_angle();
@@ -298,7 +306,11 @@ void GLGizmoRotate::render_grabber(const BoundingBoxf3& box) const
m_grabbers[0].center = Vec3d(::cos(m_angle) * grabber_radius, ::sin(m_angle) * grabber_radius, 0.0);
m_grabbers[0].angles(2) = m_angle;
+#if ENABLE_COLOR_CLASSES
+ glsafe(::glColor4fv((m_hover_id != -1) ? m_drag_color.data() : m_highlight_color.data()));
+#else
glsafe(::glColor4fv((m_hover_id != -1) ? m_drag_color.data() : m_highlight_color.data()));
+#endif // ENABLE_COLOR_CLASSES
::glBegin(GL_LINES);
::glVertex3f(0.0f, 0.0f, 0.0f);
@@ -314,12 +326,18 @@ void GLGizmoRotate::render_grabber_extension(const BoundingBoxf3& box, bool pick
float mean_size = (float)((box.size()(0) + box.size()(1) + box.size()(2)) / 3.0);
double size = m_dragging ? (double)m_grabbers[0].get_dragging_half_size(mean_size) : (double)m_grabbers[0].get_half_size(mean_size);
+#if ENABLE_COLOR_CLASSES
+ ColorRGBA color = m_grabbers[0].color;
+ if (!picking && m_hover_id != -1)
+ color = complementary(color);
+#else
std::array<float, 4> color = m_grabbers[0].color;
if (!picking && m_hover_id != -1) {
color[0] = 1.0f - color[0];
color[1] = 1.0f - color[1];
color[2] = 1.0f - color[2];
}
+#endif // ENABLE_COLOR_CLASSES
GLShaderProgram* shader = wxGetApp().get_shader("gouraud_light");
if (shader == nullptr)
diff --git a/src/slic3r/GUI/Gizmos/GLGizmoScale.cpp b/src/slic3r/GUI/Gizmos/GLGizmoScale.cpp
index b97507166..44d0f7dc5 100644
--- a/src/slic3r/GUI/Gizmos/GLGizmoScale.cpp
+++ b/src/slic3r/GUI/Gizmos/GLGizmoScale.cpp
@@ -209,18 +209,34 @@ void GLGizmoScale3D::on_render()
if (m_hover_id == -1) {
// draw connections
if (m_grabbers[0].enabled && m_grabbers[1].enabled) {
+#if ENABLE_COLOR_CLASSES
glsafe(::glColor4fv(m_grabbers[0].color.data()));
+#else
+ glsafe(::glColor4fv(m_grabbers[0].color.data()));
+#endif // ENABLE_COLOR_CLASSES
render_grabbers_connection(0, 1);
}
if (m_grabbers[2].enabled && m_grabbers[3].enabled) {
+#if ENABLE_COLOR_CLASSES
+ glsafe(::glColor4fv(m_grabbers[2].color.data()));
+#else
glsafe(::glColor4fv(m_grabbers[2].color.data()));
+#endif // ENABLE_COLOR_CLASSES
render_grabbers_connection(2, 3);
}
if (m_grabbers[4].enabled && m_grabbers[5].enabled) {
+#if ENABLE_COLOR_CLASSES
glsafe(::glColor4fv(m_grabbers[4].color.data()));
+#else
+ glsafe(::glColor4fv(m_grabbers[4].color.data()));
+#endif // ENABLE_COLOR_CLASSES
render_grabbers_connection(4, 5);
}
+#if ENABLE_COLOR_CLASSES
+ glsafe(::glColor4fv(m_base_color.data()));
+#else
glsafe(::glColor4fv(m_base_color.data()));
+#endif // ENABLE_COLOR_CLASSES
render_grabbers_connection(6, 7);
render_grabbers_connection(7, 8);
render_grabbers_connection(8, 9);
@@ -230,7 +246,11 @@ void GLGizmoScale3D::on_render()
}
else if (m_hover_id == 0 || m_hover_id == 1) {
// draw connection
+#if ENABLE_COLOR_CLASSES
glsafe(::glColor4fv(m_grabbers[0].color.data()));
+#else
+ glsafe(::glColor4fv(m_grabbers[0].color.data()));
+#endif // ENABLE_COLOR_CLASSES
render_grabbers_connection(0, 1);
GLShaderProgram* shader = wxGetApp().get_shader("gouraud_light");
@@ -245,7 +265,11 @@ void GLGizmoScale3D::on_render()
}
else if (m_hover_id == 2 || m_hover_id == 3) {
// draw connection
+#if ENABLE_COLOR_CLASSES
+ glsafe(::glColor4fv(m_grabbers[2].color.data()));
+#else
glsafe(::glColor4fv(m_grabbers[2].color.data()));
+#endif // ENABLE_COLOR_CLASSES
render_grabbers_connection(2, 3);
GLShaderProgram* shader = wxGetApp().get_shader("gouraud_light");
@@ -260,7 +284,11 @@ void GLGizmoScale3D::on_render()
}
else if (m_hover_id == 4 || m_hover_id == 5) {
// draw connection
+#if ENABLE_COLOR_CLASSES
glsafe(::glColor4fv(m_grabbers[4].color.data()));
+#else
+ glsafe(::glColor4fv(m_grabbers[4].color.data()));
+#endif // ENABLE_COLOR_CLASSES
render_grabbers_connection(4, 5);
GLShaderProgram* shader = wxGetApp().get_shader("gouraud_light");
@@ -275,7 +303,11 @@ void GLGizmoScale3D::on_render()
}
else if (m_hover_id >= 6) {
// draw connection
+#if ENABLE_COLOR_CLASSES
+ glsafe(::glColor4fv(m_drag_color.data()));
+#else
glsafe(::glColor4fv(m_drag_color.data()));
+#endif // ENABLE_COLOR_CLASSES
render_grabbers_connection(6, 7);
render_grabbers_connection(7, 8);
render_grabbers_connection(8, 9);
diff --git a/src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.cpp b/src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.cpp
index 51551281a..16f3bd729 100644
--- a/src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.cpp
+++ b/src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.cpp
@@ -144,7 +144,11 @@ void GLGizmoSlaSupports::render_points(const Selection& selection, bool picking)
glsafe(::glTranslated(0.0, 0.0, z_shift));
glsafe(::glMultMatrixd(instance_matrix.data()));
+#if ENABLE_COLOR_CLASSES
+ ColorRGBA render_color;
+#else
std::array<float, 4> render_color;
+#endif // ENABLE_COLOR_CLASSES
for (size_t i = 0; i < cache_size; ++i) {
const sla::SupportPoint& support_point = m_editing_mode ? m_editing_cache[i].support_point : m_normal_cache[i];
const bool& point_selected = m_editing_mode ? m_editing_cache[i].selected : false;
@@ -226,10 +230,14 @@ void GLGizmoSlaSupports::render_points(const Selection& selection, bool picking)
// Now render the drain holes:
if (has_holes && ! picking) {
+#if ENABLE_COLOR_CLASSES
+ render_color = { 0.7f, 0.7f, 0.7f, 0.7f };
+#else
render_color[0] = 0.7f;
render_color[1] = 0.7f;
render_color[2] = 0.7f;
render_color[3] = 0.7f;
+#endif // ENABLE_COLOR_CLASSES
const_cast<GLModel*>(&m_cylinder)->set_color(-1, render_color);
if (shader)
shader->set_uniform("emission_factor", 0.5f);
diff --git a/src/slic3r/GUI/Gizmos/GLGizmosCommon.cpp b/src/slic3r/GUI/Gizmos/GLGizmosCommon.cpp
index d2a7e0d73..405d3bc1e 100644
--- a/src/slic3r/GUI/Gizmos/GLGizmosCommon.cpp
+++ b/src/slic3r/GUI/Gizmos/GLGizmosCommon.cpp
@@ -216,8 +216,13 @@ void InstancesHider::render_cut() const
if (mv->is_model_part())
glsafe(::glColor3f(0.8f, 0.3f, 0.0f));
else {
+#if ENABLE_COLOR_CLASSES
+ const ColorRGBA color = color_from_model_volume(*mv);
+ glsafe(::glColor4fv(color.data()));
+#else
const std::array<float, 4>& c = color_from_model_volume(*mv);
glsafe(::glColor4f(c[0], c[1], c[2], c[3]));
+#endif // ENABLE_COLOR_CLASSES
}
glsafe(::glPushAttrib(GL_DEPTH_TEST));
glsafe(::glDisable(GL_DEPTH_TEST));
diff --git a/src/slic3r/GUI/ImGuiWrapper.cpp b/src/slic3r/GUI/ImGuiWrapper.cpp
index a01e2ed69..7722d6a46 100644
--- a/src/slic3r/GUI/ImGuiWrapper.cpp
+++ b/src/slic3r/GUI/ImGuiWrapper.cpp
@@ -27,6 +27,9 @@
#include "libslic3r/libslic3r.h"
#include "libslic3r/Utils.hpp"
+#if ENABLE_COLOR_CLASSES
+#include "libslic3r/Color.hpp"
+#endif // ENABLE_COLOR_CLASSES
#include "3DScene.hpp"
#include "GUI.hpp"
#include "I18N.hpp"
@@ -82,14 +85,25 @@ static const std::map<const wchar_t, std::string> font_icons_extra_large = {
};
-const ImVec4 ImGuiWrapper::COL_GREY_DARK = { 0.333f, 0.333f, 0.333f, 1.0f };
+#if ENABLE_COLOR_CLASSES
+const ImVec4 ImGuiWrapper::COL_GREY_DARK = { 0.33f, 0.33f, 0.33f, 1.0f };
const ImVec4 ImGuiWrapper::COL_GREY_LIGHT = { 0.4f, 0.4f, 0.4f, 1.0f };
-const ImVec4 ImGuiWrapper::COL_ORANGE_DARK = { 0.757f, 0.404f, 0.216f, 1.0f };
-const ImVec4 ImGuiWrapper::COL_ORANGE_LIGHT = { 1.0f, 0.49f, 0.216f, 1.0f };
-const ImVec4 ImGuiWrapper::COL_WINDOW_BACKGROUND = { 0.133f, 0.133f, 0.133f, 0.8f };
+const ImVec4 ImGuiWrapper::COL_ORANGE_DARK = { 0.67f, 0.36f, 0.19f, 1.0f };
+const ImVec4 ImGuiWrapper::COL_ORANGE_LIGHT = to_ImVec4(ColorRGBA::ORANGE());
+const ImVec4 ImGuiWrapper::COL_WINDOW_BACKGROUND = { 0.13f, 0.13f, 0.13f, 0.8f };
const ImVec4 ImGuiWrapper::COL_BUTTON_BACKGROUND = COL_ORANGE_DARK;
const ImVec4 ImGuiWrapper::COL_BUTTON_HOVERED = COL_ORANGE_LIGHT;
-const ImVec4 ImGuiWrapper::COL_BUTTON_ACTIVE = ImGuiWrapper::COL_BUTTON_HOVERED;
+const ImVec4 ImGuiWrapper::COL_BUTTON_ACTIVE = COL_BUTTON_HOVERED;
+#else
+const ImVec4 ImGuiWrapper::COL_GREY_DARK = { 0.333f, 0.333f, 0.333f, 1.0f };
+const ImVec4 ImGuiWrapper::COL_GREY_LIGHT = { 0.4f, 0.4f, 0.4f, 1.0f };
+const ImVec4 ImGuiWrapper::COL_ORANGE_DARK = { 0.757f, 0.404f, 0.216f, 1.0f };
+const ImVec4 ImGuiWrapper::COL_ORANGE_LIGHT = { 1.0f, 0.49f, 0.216f, 1.0f };
+const ImVec4 ImGuiWrapper::COL_WINDOW_BACKGROUND = { 0.133f, 0.133f, 0.133f, 0.8f };
+const ImVec4 ImGuiWrapper::COL_BUTTON_BACKGROUND = COL_ORANGE_DARK;
+const ImVec4 ImGuiWrapper::COL_BUTTON_HOVERED = COL_ORANGE_LIGHT;
+const ImVec4 ImGuiWrapper::COL_BUTTON_ACTIVE = ImGuiWrapper::COL_BUTTON_HOVERED;
+#endif // ENABLE_COLOR_CLASSES
ImGuiWrapper::ImGuiWrapper()
{
@@ -1035,6 +1049,28 @@ bool ImGuiWrapper::want_any_input() const
return io.WantCaptureMouse || io.WantCaptureKeyboard || io.WantTextInput;
}
+#if ENABLE_COLOR_CLASSES
+ImU32 ImGuiWrapper::to_ImU32(const ColorRGBA& color)
+{
+ return ImGui::GetColorU32({ color.r(), color.g(), color.b(), color.a() });
+}
+
+ImVec4 ImGuiWrapper::to_ImVec4(const ColorRGBA& color)
+{
+ return { color.r(), color.g(), color.b(), color.a() };
+}
+
+ColorRGBA ImGuiWrapper::from_ImU32(const ImU32& color)
+{
+ return from_ImVec4(ImGui::ColorConvertU32ToFloat4(color));
+}
+
+ColorRGBA ImGuiWrapper::from_ImVec4(const ImVec4& color)
+{
+ return { color.x, color.y, color.z, color.w };
+}
+#endif // ENABLE_COLOR_CLASSES
+
#ifdef __APPLE__
static const ImWchar ranges_keyboard_shortcuts[] =
{
diff --git a/src/slic3r/GUI/ImGuiWrapper.hpp b/src/slic3r/GUI/ImGuiWrapper.hpp
index 255c4171b..a9b3c4c49 100644
--- a/src/slic3r/GUI/ImGuiWrapper.hpp
+++ b/src/slic3r/GUI/ImGuiWrapper.hpp
@@ -10,9 +10,14 @@
#include "libslic3r/Point.hpp"
-namespace Slic3r {namespace Search {
+namespace Slic3r {
+#if ENABLE_COLOR_CLASSES
+class ColorRGBA;
+#endif // ENABLE_COLOR_CLASSES
+namespace Search {
struct OptionViewParameters;
-}}
+} // namespace Search
+} // namespace Slic3r
class wxString;
class wxMouseEvent;
@@ -134,6 +139,13 @@ public:
void reset_requires_extra_frame() { m_requires_extra_frame = false; }
#endif // ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
+#if ENABLE_COLOR_CLASSES
+ static ImU32 to_ImU32(const ColorRGBA& color);
+ static ImVec4 to_ImVec4(const ColorRGBA& color);
+ static ColorRGBA from_ImU32(const ImU32& color);
+ static ColorRGBA from_ImVec4(const ImVec4& color);
+#endif // ENABLE_COLOR_CLASSES
+
static const ImVec4 COL_GREY_DARK;
static const ImVec4 COL_GREY_LIGHT;
static const ImVec4 COL_ORANGE_DARK;
diff --git a/src/slic3r/GUI/MsgDialog.cpp b/src/slic3r/GUI/MsgDialog.cpp
index a70a9b172..9ec6114e9 100644
--- a/src/slic3r/GUI/MsgDialog.cpp
+++ b/src/slic3r/GUI/MsgDialog.cpp
@@ -14,6 +14,9 @@
#include "libslic3r/libslic3r.h"
#include "libslic3r/Utils.hpp"
+#if ENABLE_COLOR_CLASSES
+#include "libslic3r/Color.hpp"
+#endif // ENABLE_COLOR_CLASSES
#include "GUI.hpp"
#include "I18N.hpp"
#include "ConfigWizard.hpp"
@@ -137,8 +140,13 @@ static void add_msg_content(wxWindow* parent, wxBoxSizer* content_sizer, wxStrin
wxColour text_clr = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT);
#endif
wxColour bgr_clr = parent->GetBackgroundColour(); //wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW);
+#if ENABLE_COLOR_CLASSES
+ auto text_clr_str = encode_color(ColorRGB(text_clr.Red(), text_clr.Green(), text_clr.Blue()));
+ auto bgr_clr_str = encode_color(ColorRGB(bgr_clr.Red(), bgr_clr.Green(), bgr_clr.Blue()));
+#else
auto text_clr_str = wxString::Format(wxT("#%02X%02X%02X"), text_clr.Red(), text_clr.Green(), text_clr.Blue());
auto bgr_clr_str = wxString::Format(wxT("#%02X%02X%02X"), bgr_clr.Red(), bgr_clr.Green(), bgr_clr.Blue());
+#endif // ENABLE_COLOR_CLASSES
const int font_size = font.GetPointSize();
int size[] = { font_size, font_size, font_size, font_size, font_size, font_size, font_size };
html->SetFonts(font.GetFaceName(), monospace.GetFaceName(), size);
diff --git a/src/slic3r/GUI/PresetComboBoxes.cpp b/src/slic3r/GUI/PresetComboBoxes.cpp
index 2b53883be..bbf7a66cc 100644
--- a/src/slic3r/GUI/PresetComboBoxes.cpp
+++ b/src/slic3r/GUI/PresetComboBoxes.cpp
@@ -24,6 +24,9 @@
#include "libslic3r/libslic3r.h"
#include "libslic3r/PrintConfig.hpp"
#include "libslic3r/PresetBundle.hpp"
+#if ENABLE_COLOR_CLASSES
+#include "libslic3r/Color.hpp"
+#endif // ENABLE_COLOR_CLASSES
#include "GUI.hpp"
#include "GUI_App.hpp"
@@ -441,15 +444,26 @@ wxBitmap* PresetComboBox::get_bmp( std::string bitmap_key, bool wide_icons, con
// Paint a red flag for incompatible presets.
bmps.emplace_back(is_compatible ? bitmap_cache().mkclear(norm_icon_width, icon_height) : m_bitmapIncompatible.bmp());
- if (m_type == Preset::TYPE_FILAMENT && !filament_rgb.empty())
- {
+ if (m_type == Preset::TYPE_FILAMENT && !filament_rgb.empty()) {
+#if ENABLE_COLOR_CLASSES
+ // Paint the color bars.
+ ColorRGB color;
+ decode_color(filament_rgb, color);
+ bmps.emplace_back(bitmap_cache().mksolid(is_single_bar ? wide_icon_width : norm_icon_width, icon_height, color, false, 1, dark_mode));
+#else
unsigned char rgb[3];
// Paint the color bars.
bitmap_cache().parse_color(filament_rgb, rgb);
bmps.emplace_back(bitmap_cache().mksolid(is_single_bar ? wide_icon_width : norm_icon_width, icon_height, rgb, false, 1, dark_mode));
+#endif // ENABLE_COLOR_CLASSES
if (!is_single_bar) {
+#if ENABLE_COLOR_CLASSES
+ decode_color(extruder_rgb, color);
+ bmps.emplace_back(bitmap_cache().mksolid(thin_icon_width, icon_height, color, false, 1, dark_mode));
+#else
bitmap_cache().parse_color(extruder_rgb, rgb);
bmps.emplace_back(bitmap_cache().mksolid(thin_icon_width, icon_height, rgb, false, 1, dark_mode));
+#endif // ENABLE_COLOR_CLASSES
}
// Paint a lock at the system presets.
bmps.emplace_back(bitmap_cache().mkclear(space_icon_width, icon_height));
@@ -767,11 +781,16 @@ void PlaterPresetComboBox::update()
const Preset* selected_filament_preset = nullptr;
std::string extruder_color;
- if (m_type == Preset::TYPE_FILAMENT)
- {
+ if (m_type == Preset::TYPE_FILAMENT) {
+#if !ENABLE_COLOR_CLASSES
unsigned char rgb[3];
+#endif // !ENABLE_COLOR_CLASSES
extruder_color = m_preset_bundle->printers.get_edited_preset().config.opt_string("extruder_colour", (unsigned int)m_extruder_idx);
+#if ENABLE_COLOR_CLASSES
+ if (!can_decode_color(extruder_color))
+#else
if (!bitmap_cache().parse_color(extruder_color, rgb))
+#endif // ENABLE_COLOR_CLASSES
// Extruder color is not defined.
extruder_color.clear();
selected_filament_preset = m_collection->find_preset(m_preset_bundle->filament_presets[m_extruder_idx]);
diff --git a/src/slic3r/GUI/Selection.cpp b/src/slic3r/GUI/Selection.cpp
index 406617d5a..3133ad9fc 100644
--- a/src/slic3r/GUI/Selection.cpp
+++ b/src/slic3r/GUI/Selection.cpp
@@ -24,7 +24,13 @@
#include <boost/algorithm/string/predicate.hpp>
#include <boost/log/trivial.hpp>
+#if ENABLE_COLOR_CLASSES
+static const Slic3r::ColorRGBA UNIFORM_SCALE_COLOR = Slic3r::ColorRGBA::ORANGE();
+static const Slic3r::ColorRGBA SOLID_PLANE_COLOR = Slic3r::ColorRGBA::ORANGE();
+static const Slic3r::ColorRGBA TRANSPARENT_PLANE_COLOR = { 0.8f, 0.8f, 0.8f, 0.5f };
+#else
static const std::array<float, 4> UNIFORM_SCALE_COLOR = { 0.923f, 0.504f, 0.264f, 1.0f };
+#endif // ENABLE_COLOR_CLASSES
namespace Slic3r {
namespace GUI {
@@ -453,11 +459,15 @@ void Selection::clear()
for (unsigned int i : m_list) {
GLVolume& volume = *(*m_volumes)[i];
volume.selected = false;
- bool transparent = volume.color[3] < 1.0f;
- if (transparent)
+#if ENABLE_COLOR_CLASSES
+ bool is_transparent = volume.color.is_transparent();
+#else
+ bool is_transparent = volume.color[3] < 1.0f;
+#endif // ENABLE_COLOR_CLASSES
+ if (is_transparent)
volume.force_transparent = true;
volume.set_render_color();
- if (transparent)
+ if (is_transparent)
volume.force_transparent = false;
}
#else
@@ -1919,10 +1929,17 @@ void Selection::render_bounding_box(const BoundingBoxf3& box, float* color) cons
glsafe(::glEnd());
}
+#if ENABLE_COLOR_CLASSES
+static ColorRGBA get_color(Axis axis)
+{
+ return AXES_COLOR[axis];
+};
+#else
static std::array<float, 4> get_color(Axis axis)
{
return { AXES_COLOR[axis][0], AXES_COLOR[axis][1], AXES_COLOR[axis][2], AXES_COLOR[axis][3] };
};
+#endif // ENABLE_COLOR_CLASSES
void Selection::render_sidebar_position_hints(const std::string& sidebar_field) const
{
@@ -2052,10 +2069,15 @@ void Selection::render_sidebar_layers_hints(const std::string& sidebar_field) co
glsafe(::glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA));
::glBegin(GL_QUADS);
+#if ENABLE_COLOR_CLASSES
+ ::glColor4fv((camera_on_top && type == 1) || (!camera_on_top && type == 2) ?
+ SOLID_PLANE_COLOR.data() : TRANSPARENT_PLANE_COLOR.data());
+#else
if ((camera_on_top && type == 1) || (!camera_on_top && type == 2))
::glColor4f(1.0f, 0.38f, 0.0f, 1.0f);
else
::glColor4f(0.8f, 0.8f, 0.8f, 0.5f);
+#endif // ENABLE_COLOR_CLASSES
::glVertex3f(min_x, min_y, z1);
::glVertex3f(max_x, min_y, z1);
::glVertex3f(max_x, max_y, z1);
@@ -2063,10 +2085,15 @@ void Selection::render_sidebar_layers_hints(const std::string& sidebar_field) co
glsafe(::glEnd());
::glBegin(GL_QUADS);
+#if ENABLE_COLOR_CLASSES
+ ::glColor4fv((camera_on_top && type == 2) || (!camera_on_top && type == 1) ?
+ SOLID_PLANE_COLOR.data() : TRANSPARENT_PLANE_COLOR.data());
+#else
if ((camera_on_top && type == 2) || (!camera_on_top && type == 1))
::glColor4f(1.0f, 0.38f, 0.0f, 1.0f);
else
::glColor4f(0.8f, 0.8f, 0.8f, 0.5f);
+#endif // ENABLE_COLOR_CLASSES
::glVertex3f(min_x, min_y, z2);
::glVertex3f(max_x, min_y, z2);
::glVertex3f(max_x, max_y, z2);
diff --git a/src/slic3r/GUI/SendSystemInfoDialog.cpp b/src/slic3r/GUI/SendSystemInfoDialog.cpp
index 0bfb343b8..0c61888f4 100644
--- a/src/slic3r/GUI/SendSystemInfoDialog.cpp
+++ b/src/slic3r/GUI/SendSystemInfoDialog.cpp
@@ -4,6 +4,9 @@
#include "libslic3r/BlacklistedLibraryCheck.hpp"
#include "libslic3r/Platform.hpp"
#include "libslic3r/Utils.hpp"
+#if ENABLE_COLOR_CLASSES
+#include "libslic3r/Color.hpp"
+#endif // ENABLE_COLOR_CLASSES
#include "slic3r/GUI/format.hpp"
#include "slic3r/Utils/Http.hpp"
@@ -571,9 +574,13 @@ SendSystemInfoDialog::SendSystemInfoDialog(wxWindow* parent)
wxColour bgr_clr = wxGetApp().get_window_default_clr();
SetBackgroundColour(bgr_clr);
const auto text_clr = wxGetApp().get_label_clr_default();
+#if ENABLE_COLOR_CLASSES
+ auto text_clr_str = encode_color(ColorRGB(text_clr.Red(), text_clr.Green(), text_clr.Blue()));
+ auto bgr_clr_str = encode_color(ColorRGB(bgr_clr.Red(), bgr_clr.Green(), bgr_clr.Blue()));
+#else
auto text_clr_str = wxString::Format(wxT("#%02X%02X%02X"), text_clr.Red(), text_clr.Green(), text_clr.Blue());
auto bgr_clr_str = wxString::Format(wxT("#%02X%02X%02X"), bgr_clr.Red(), bgr_clr.Green(), bgr_clr.Blue());
-
+#endif // ENABLE_COLOR_CLASSES
auto *topSizer = new wxBoxSizer(wxVERTICAL);
auto *vsizer = new wxBoxSizer(wxVERTICAL);
diff --git a/src/slic3r/GUI/SysInfoDialog.cpp b/src/slic3r/GUI/SysInfoDialog.cpp
index 1a8542438..13d45759e 100644
--- a/src/slic3r/GUI/SysInfoDialog.cpp
+++ b/src/slic3r/GUI/SysInfoDialog.cpp
@@ -15,6 +15,9 @@
#include "MainFrame.hpp"
#include "wxExtensions.hpp"
#include "../libslic3r/BlacklistedLibraryCheck.hpp"
+#if ENABLE_COLOR_CLASSES
+#include "../libslic3r/Color.hpp"
+#endif // ENABLE_COLOR_CLASSES
#include "format.hpp"
#ifdef _WIN32
@@ -114,8 +117,13 @@ SysInfoDialog::SysInfoDialog()
// main_info_text
wxFont font = get_default_font(this);
const auto text_clr = wxGetApp().get_label_clr_default();//wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT);
+#if ENABLE_COLOR_CLASSES
+ auto text_clr_str = encode_color(ColorRGB(text_clr.Red(), text_clr.Green(), text_clr.Blue()));
+ auto bgr_clr_str = encode_color(ColorRGB(bgr_clr.Red(), bgr_clr.Green(), bgr_clr.Blue()));
+#else
auto text_clr_str = wxString::Format(wxT("#%02X%02X%02X"), text_clr.Red(), text_clr.Green(), text_clr.Blue());
auto bgr_clr_str = wxString::Format(wxT("#%02X%02X%02X"), bgr_clr.Red(), bgr_clr.Green(), bgr_clr.Blue());
+#endif // ENABLE_COLOR_CLASSES
const int fs = font.GetPointSize() - 1;
int size[] = { static_cast<int>(fs*1.5), static_cast<int>(fs*1.4), static_cast<int>(fs*1.3), fs, fs, fs, fs };
diff --git a/src/slic3r/GUI/UnsavedChangesDialog.cpp b/src/slic3r/GUI/UnsavedChangesDialog.cpp
index 38440b16a..b1cfb09e7 100644
--- a/src/slic3r/GUI/UnsavedChangesDialog.cpp
+++ b/src/slic3r/GUI/UnsavedChangesDialog.cpp
@@ -11,6 +11,9 @@
#include "libslic3r/PrintConfig.hpp"
#include "libslic3r/PresetBundle.hpp"
+#if ENABLE_COLOR_CLASSES
+#include "libslic3r/Color.hpp"
+#endif // ENABLE_COLOR_CLASSES
#include "format.hpp"
#include "GUI_App.hpp"
#include "Plater.hpp"
@@ -58,8 +61,12 @@ static std::string get_icon_name(Preset::Type type, PrinterTechnology pt) {
static std::string def_text_color()
{
wxColour def_colour = wxGetApp().get_label_clr_default();//wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT);
+#if ENABLE_COLOR_CLASSES
+ return encode_color(ColorRGB(def_colour.Red(), def_colour.Green(), def_colour.Blue()));
+#else
auto clr_str = wxString::Format(wxT("#%02X%02X%02X"), def_colour.Red(), def_colour.Green(), def_colour.Blue());
return clr_str.ToStdString();
+#endif // ENABLE_COLOR_CLASSES
}
static std::string grey = "#808080";
static std::string orange = "#ed6b21";
@@ -124,8 +131,13 @@ wxBitmap ModelNode::get_bitmap(const wxString& color)
const int icon_height = lround(1.6 * em);
BitmapCache bmp_cache;
+#if ENABLE_COLOR_CLASSES
+ ColorRGB rgb;
+ decode_color(into_u8(color), rgb);
+#else
unsigned char rgb[3];
BitmapCache::parse_color(into_u8(color), rgb);
+#endif // ENABLE_COLOR_CLASSES
// there is no need to scale created solid bitmap
#ifndef __linux__
return bmp_cache.mksolid(icon_width, icon_height, rgb, true);
diff --git a/src/slic3r/GUI/WipeTowerDialog.cpp b/src/slic3r/GUI/WipeTowerDialog.cpp
index 71b87322f..e984738db 100644
--- a/src/slic3r/GUI/WipeTowerDialog.cpp
+++ b/src/slic3r/GUI/WipeTowerDialog.cpp
@@ -7,6 +7,10 @@
#include "GUI_App.hpp"
#include "MsgDialog.hpp"
+#if ENABLE_COLOR_CLASSES
+#include "libslic3r/Color.hpp"
+#endif // ENABLE_COLOR_CLASSES
+
#include <wx/sizer.h>
int scale(const int val) { return val * Slic3r::GUI::wxGetApp().em_unit(); }
@@ -226,9 +230,15 @@ WipingPanel::WipingPanel(wxWindow* parent, const std::vector<float>& matrix, con
m_number_of_extruders = (int)(sqrt(matrix.size())+0.001);
for (const std::string& color : extruder_colours) {
+#if ENABLE_COLOR_CLASSES
+ Slic3r::ColorRGB rgb;
+ Slic3r::decode_color(color, rgb);
+ m_colours.push_back(wxColor(rgb.r_uchar(), rgb.g_uchar(), rgb.b_uchar()));
+#else
unsigned char rgb[3];
Slic3r::GUI::BitmapCache::parse_color(color, rgb);
m_colours.push_back(wxColor(rgb[0], rgb[1], rgb[2]));
+#endif // ENABLE_COLOR_CLASSES
}
// Create two switched panels with their own sizers
diff --git a/src/slic3r/GUI/wxExtensions.cpp b/src/slic3r/GUI/wxExtensions.cpp
index 01a553a81..9712a41b3 100644
--- a/src/slic3r/GUI/wxExtensions.cpp
+++ b/src/slic3r/GUI/wxExtensions.cpp
@@ -17,6 +17,10 @@
#include "../Utils/MacDarkMode.hpp"
#include "BitmapComboBox.hpp"
+#if ENABLE_COLOR_CLASSES
+#include "libslic3r/Color.hpp"
+#endif // ENABLE_COLOR_CLASSES
+
#ifndef __linux__
// msw_menuitem_bitmaps is used for MSW and OSX
static std::map<int, std::string> msw_menuitem_bitmaps;
@@ -471,7 +475,9 @@ std::vector<wxBitmap*> get_extruder_color_icons(bool thin_icon/* = false*/)
if (colors.empty())
return bmps;
+#if !ENABLE_COLOR_CLASSES
unsigned char rgb[3];
+#endif // !ENABLE_COLOR_CLASSES
/* It's supposed that standard size of an icon is 36px*16px for 100% scaled display.
* So set sizes for solid_colored icons used for filament preset
@@ -489,10 +495,18 @@ std::vector<wxBitmap*> get_extruder_color_icons(bool thin_icon/* = false*/)
wxBitmap* bitmap = bmp_cache.find(bitmap_key);
if (bitmap == nullptr) {
+#if ENABLE_COLOR_CLASSES
+ // Paint the color icon.
+ Slic3r::ColorRGB rgb;
+ Slic3r::decode_color(color, rgb);
+ // there is no neede to scale created solid bitmap
+ bitmap = bmp_cache.insert(bitmap_key, bmp_cache.mksolid(icon_width, icon_height, rgb, true, 1, dark_mode));
+#else
// Paint the color icon.
Slic3r::GUI::BitmapCache::parse_color(color, rgb);
// there is no neede to scale created solid bitmap
bitmap = bmp_cache.insert(bitmap_key, bmp_cache.mksolid(icon_width, icon_height, rgb, true, 1, dark_mode));
+#endif // ENABLE_COLOR_CLASSES
}
bmps.emplace_back(bitmap);
}