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authorbubnikv <bubnikv@gmail.com>2017-08-03 18:31:31 +0300
committerbubnikv <bubnikv@gmail.com>2017-08-03 18:31:31 +0300
commit138501872426ae1fc7023478dd1deba96d936ecf (patch)
tree74825b7caf247a6761d1cb0705edd16297e700ca /xs/src/admesh/stlinit.cpp
parent31085fb1d70510e3d73c64c0b7fc7a394b6e6f72 (diff)
Unicode handling:
Removed the Perl dependencies on Encode, Encode::Locale and Unicode::Normalize. Added dependency on boost::locale. Added encode_path, decode_path, normalize_utf8 functions to Slic3r.xs Slic3r.xs has been made mostly utf8 safe by using the boost::nowide library, thanks to @alexrj for the idea. Simplified the encode_path / decode_path stuff: wxWidgets are unicode already, so there is no need to decode_path() from it. Perl / win32 interfacing is non-unicode, so decode_path() is executed on ARGV just at the beginning of the perl scripts.
Diffstat (limited to 'xs/src/admesh/stlinit.cpp')
-rw-r--r--xs/src/admesh/stlinit.cpp428
1 files changed, 428 insertions, 0 deletions
diff --git a/xs/src/admesh/stlinit.cpp b/xs/src/admesh/stlinit.cpp
new file mode 100644
index 000000000..f5110d394
--- /dev/null
+++ b/xs/src/admesh/stlinit.cpp
@@ -0,0 +1,428 @@
+/* ADMesh -- process triangulated solid meshes
+ * Copyright (C) 1995, 1996 Anthony D. Martin <amartin@engr.csulb.edu>
+ * Copyright (C) 2013, 2014 several contributors, see AUTHORS
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License along
+ * with this program; if not, write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+ *
+ * Questions, comments, suggestions, etc to
+ * https://github.com/admesh/admesh/issues
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <math.h>
+#include <assert.h>
+
+#include <boost/nowide/cstdio.hpp>
+
+#include "stl.h"
+
+#ifndef SEEK_SET
+#error "SEEK_SET not defined"
+#endif
+
+void
+stl_open(stl_file *stl, const char *file) {
+ stl_initialize(stl);
+ stl_count_facets(stl, file);
+ stl_allocate(stl);
+ stl_read(stl, 0, 1);
+ if (!stl->error) fclose(stl->fp);
+}
+
+
+void
+stl_initialize(stl_file *stl) {
+ memset(stl, 0, sizeof(stl_file));
+ stl->stats.volume = -1.0;
+}
+
+void
+stl_count_facets(stl_file *stl, const char *file) {
+ long file_size;
+ int header_num_facets;
+ int num_facets;
+ int i;
+ size_t s;
+ unsigned char chtest[128];
+ int num_lines = 1;
+ char *error_msg;
+
+ if (stl->error) return;
+
+ /* Open the file in binary mode first */
+ stl->fp = boost::nowide::fopen(file, "rb");
+ if(stl->fp == NULL) {
+ error_msg = (char*)
+ malloc(81 + strlen(file)); /* Allow 80 chars+file size for message */
+ sprintf(error_msg, "stl_initialize: Couldn't open %s for reading",
+ file);
+ perror(error_msg);
+ free(error_msg);
+ stl->error = 1;
+ return;
+ }
+ /* Find size of file */
+ fseek(stl->fp, 0, SEEK_END);
+ file_size = ftell(stl->fp);
+
+ /* Check for binary or ASCII file */
+ fseek(stl->fp, HEADER_SIZE, SEEK_SET);
+ if (!fread(chtest, sizeof(chtest), 1, stl->fp)) {
+ perror("The input is an empty file");
+ stl->error = 1;
+ return;
+ }
+ stl->stats.type = ascii;
+ for(s = 0; s < sizeof(chtest); s++) {
+ if(chtest[s] > 127) {
+ stl->stats.type = binary;
+ break;
+ }
+ }
+ rewind(stl->fp);
+
+ /* Get the header and the number of facets in the .STL file */
+ /* If the .STL file is binary, then do the following */
+ if(stl->stats.type == binary) {
+ /* Test if the STL file has the right size */
+ if(((file_size - HEADER_SIZE) % SIZEOF_STL_FACET != 0)
+ || (file_size < STL_MIN_FILE_SIZE)) {
+ fprintf(stderr, "The file %s has the wrong size.\n", file);
+ stl->error = 1;
+ return;
+ }
+ num_facets = (file_size - HEADER_SIZE) / SIZEOF_STL_FACET;
+
+ /* Read the header */
+ if (fread(stl->stats.header, LABEL_SIZE, 1, stl->fp) > 79) {
+ stl->stats.header[80] = '\0';
+ }
+
+ /* Read the int following the header. This should contain # of facets */
+ if((!fread(&header_num_facets, sizeof(int), 1, stl->fp)) || (num_facets != header_num_facets)) {
+ fprintf(stderr,
+ "Warning: File size doesn't match number of facets in the header\n");
+ }
+ }
+ /* Otherwise, if the .STL file is ASCII, then do the following */
+ else {
+ /* Reopen the file in text mode (for getting correct newlines on Windows) */
+ // fix to silence a warning about unused return value.
+ // obviously if it fails we have problems....
+ stl->fp = boost::nowide::freopen(file, "r", stl->fp);
+
+ // do another null check to be safe
+ if(stl->fp == NULL) {
+ error_msg = (char*)
+ malloc(81 + strlen(file)); /* Allow 80 chars+file size for message */
+ sprintf(error_msg, "stl_initialize: Couldn't open %s for reading",
+ file);
+ perror(error_msg);
+ free(error_msg);
+ stl->error = 1;
+ return;
+ }
+
+ /* Find the number of facets */
+ char linebuf[100];
+ while (fgets(linebuf, 100, stl->fp) != NULL) {
+ /* don't count short lines */
+ if (strlen(linebuf) <= 4) continue;
+
+ /* skip solid/endsolid lines as broken STL file generators may put several of them */
+ if (strncmp(linebuf, "solid", 5) == 0 || strncmp(linebuf, "endsolid", 8) == 0) continue;
+
+ ++num_lines;
+ }
+
+ rewind(stl->fp);
+
+ /* Get the header */
+ for(i = 0;
+ (i < 80) && (stl->stats.header[i] = getc(stl->fp)) != '\n'; i++);
+ stl->stats.header[i] = '\0'; /* Lose the '\n' */
+ stl->stats.header[80] = '\0';
+
+ num_facets = num_lines / ASCII_LINES_PER_FACET;
+ }
+ stl->stats.number_of_facets += num_facets;
+ stl->stats.original_num_facets = stl->stats.number_of_facets;
+}
+
+void
+stl_allocate(stl_file *stl) {
+ if (stl->error) return;
+
+ /* Allocate memory for the entire .STL file */
+ stl->facet_start = (stl_facet*)calloc(stl->stats.number_of_facets,
+ sizeof(stl_facet));
+ if(stl->facet_start == NULL) perror("stl_initialize");
+ stl->stats.facets_malloced = stl->stats.number_of_facets;
+
+ /* Allocate memory for the neighbors list */
+ stl->neighbors_start = (stl_neighbors*)
+ calloc(stl->stats.number_of_facets, sizeof(stl_neighbors));
+ if(stl->facet_start == NULL) perror("stl_initialize");
+}
+
+void
+stl_open_merge(stl_file *stl, char *file_to_merge) {
+ int num_facets_so_far;
+ stl_type origStlType;
+ FILE *origFp;
+ stl_file stl_to_merge;
+
+ if (stl->error) return;
+
+ /* Record how many facets we have so far from the first file. We will start putting
+ facets in the next position. Since we're 0-indexed, it'l be the same position. */
+ num_facets_so_far = stl->stats.number_of_facets;
+
+ /* Record the file type we started with: */
+ origStlType=stl->stats.type;
+ /* Record the file pointer too: */
+ origFp=stl->fp;
+
+ /* Initialize the sturucture with zero stats, header info and sizes: */
+ stl_initialize(&stl_to_merge);
+ stl_count_facets(&stl_to_merge, file_to_merge);
+
+ /* Copy what we need to into stl so that we can read the file_to_merge directly into it
+ using stl_read: Save the rest of the valuable info: */
+ stl->stats.type=stl_to_merge.stats.type;
+ stl->fp=stl_to_merge.fp;
+
+ /* Add the number of facets we already have in stl with what we we found in stl_to_merge but
+ haven't read yet. */
+ stl->stats.number_of_facets=num_facets_so_far+stl_to_merge.stats.number_of_facets;
+
+ /* Allocate enough room for stl->stats.number_of_facets facets and neighbors: */
+ stl_reallocate(stl);
+
+ /* Read the file to merge directly into stl, adding it to what we have already.
+ Start at num_facets_so_far, the index to the first unused facet. Also say
+ that this isn't our first time so we should augment stats like min and max
+ instead of erasing them. */
+ stl_read(stl, num_facets_so_far, 0);
+
+ /* Restore the stl information we overwrote (for stl_read) so that it still accurately
+ reflects the subject part: */
+ stl->stats.type=origStlType;
+ stl->fp=origFp;
+}
+
+extern void
+stl_reallocate(stl_file *stl) {
+ if (stl->error) return;
+ /* Reallocate more memory for the .STL file(s) */
+ stl->facet_start = (stl_facet*)realloc(stl->facet_start, stl->stats.number_of_facets *
+ sizeof(stl_facet));
+ if(stl->facet_start == NULL) perror("stl_initialize");
+ stl->stats.facets_malloced = stl->stats.number_of_facets;
+
+ /* Reallocate more memory for the neighbors list */
+ stl->neighbors_start = (stl_neighbors*)
+ realloc(stl->neighbors_start, stl->stats.number_of_facets *
+ sizeof(stl_neighbors));
+ if(stl->facet_start == NULL) perror("stl_initialize");
+}
+
+
+/* Reads the contents of the file pointed to by stl->fp into the stl structure,
+ starting at facet first_facet. The second argument says if it's our first
+ time running this for the stl and therefore we should reset our max and min stats. */
+void
+stl_read(stl_file *stl, int first_facet, int first) {
+ stl_facet facet;
+ int i;
+
+ if (stl->error) return;
+
+ if(stl->stats.type == binary) {
+ fseek(stl->fp, HEADER_SIZE, SEEK_SET);
+ } else {
+ rewind(stl->fp);
+ }
+
+ char normal_buf[3][32];
+ for(i = first_facet; i < stl->stats.number_of_facets; i++) {
+ if(stl->stats.type == binary)
+ /* Read a single facet from a binary .STL file */
+ {
+ /* we assume little-endian architecture! */
+ if (fread(&facet, 1, SIZEOF_STL_FACET, stl->fp) != SIZEOF_STL_FACET) {
+ stl->error = 1;
+ return;
+ }
+ } else
+ /* Read a single facet from an ASCII .STL file */
+ {
+ // skip solid/endsolid
+ // (in this order, otherwise it won't work when they are paired in the middle of a file)
+ fscanf(stl->fp, "endsolid\n");
+ fscanf(stl->fp, "solid%*[^\n]\n"); // name might contain spaces so %*s doesn't work and it also can be empty (just "solid")
+ // Leading space in the fscanf format skips all leading white spaces including numerous new lines and tabs.
+ int res_normal = fscanf(stl->fp, " facet normal %31s %31s %31s", normal_buf[0], normal_buf[1], normal_buf[2]);
+ assert(res_normal == 3);
+ int res_outer_loop = fscanf(stl->fp, " outer loop");
+ assert(res_outer_loop == 0);
+ int res_vertex1 = fscanf(stl->fp, " vertex %f %f %f", &facet.vertex[0].x, &facet.vertex[0].y, &facet.vertex[0].z);
+ assert(res_vertex1 == 3);
+ int res_vertex2 = fscanf(stl->fp, " vertex %f %f %f", &facet.vertex[1].x, &facet.vertex[1].y, &facet.vertex[1].z);
+ assert(res_vertex2 == 3);
+ int res_vertex3 = fscanf(stl->fp, " vertex %f %f %f", &facet.vertex[2].x, &facet.vertex[2].y, &facet.vertex[2].z);
+ assert(res_vertex3 == 3);
+ int res_endloop = fscanf(stl->fp, " endloop");
+ assert(res_endloop == 0);
+ // There is a leading and trailing white space around endfacet to eat up all leading and trailing white spaces including numerous tabs and new lines.
+ int res_endfacet = fscanf(stl->fp, " endfacet ");
+ if (res_normal != 3 || res_outer_loop != 0 || res_vertex1 != 3 || res_vertex2 != 3 || res_vertex3 != 3 || res_endloop != 0 || res_endfacet != 0) {
+ perror("Something is syntactically very wrong with this ASCII STL!");
+ stl->error = 1;
+ return;
+ }
+
+ // The facet normal has been parsed as a single string as to workaround for not a numbers in the normal definition.
+ if (sscanf(normal_buf[0], "%f", &facet.normal.x) != 1 ||
+ sscanf(normal_buf[1], "%f", &facet.normal.y) != 1 ||
+ sscanf(normal_buf[2], "%f", &facet.normal.z) != 1) {
+ // Normal was mangled. Maybe denormals or "not a number" were stored?
+ // Just reset the normal and silently ignore it.
+ memset(&facet.normal, 0, sizeof(facet.normal));
+ }
+ }
+
+#if 0
+ // Report close to zero vertex coordinates. Due to the nature of the floating point numbers,
+ // close to zero values may be represented with singificantly higher precision than the rest of the vertices.
+ // It may be worth to round these numbers to zero during loading to reduce the number of errors reported
+ // during the STL import.
+ for (size_t j = 0; j < 3; ++ j) {
+ if (facet.vertex[j].x > -1e-12f && facet.vertex[j].x < 1e-12f)
+ printf("stl_read: facet %d.x = %e\r\n", j, facet.vertex[j].x);
+ if (facet.vertex[j].y > -1e-12f && facet.vertex[j].y < 1e-12f)
+ printf("stl_read: facet %d.y = %e\r\n", j, facet.vertex[j].y);
+ if (facet.vertex[j].z > -1e-12f && facet.vertex[j].z < 1e-12f)
+ printf("stl_read: facet %d.z = %e\r\n", j, facet.vertex[j].z);
+ }
+#endif
+
+#if 1
+ {
+ // Positive and negative zeros are possible in the floats, which are considered equal by the FP unit.
+ // When using a memcmp on raw floats, those numbers report to be different.
+ // Unify all +0 and -0 to +0 to make the floats equal under memcmp.
+ uint32_t *f = (uint32_t*)&facet;
+ for (int j = 0; j < 12; ++ j, ++ f) // 3x vertex + normal: 4x3 = 12 floats
+ if (*f == 0x80000000)
+ // Negative zero, switch to positive zero.
+ *f = 0;
+ }
+#else
+ {
+ // Due to the nature of the floating point numbers, close to zero values may be represented with singificantly higher precision
+ // than the rest of the vertices. Round them to zero.
+ float *f = (float*)&facet;
+ for (int j = 0; j < 12; ++ j, ++ f) // 3x vertex + normal: 4x3 = 12 floats
+ if (*f > -1e-12f && *f < 1e-12f)
+ // Negative zero, switch to positive zero.
+ *f = 0;
+ }
+#endif
+ /* Write the facet into memory. */
+ memcpy(stl->facet_start+i, &facet, SIZEOF_STL_FACET);
+ stl_facet_stats(stl, facet, first);
+ first = 0;
+ }
+ stl->stats.size.x = stl->stats.max.x - stl->stats.min.x;
+ stl->stats.size.y = stl->stats.max.y - stl->stats.min.y;
+ stl->stats.size.z = stl->stats.max.z - stl->stats.min.z;
+ stl->stats.bounding_diameter = sqrt(
+ stl->stats.size.x * stl->stats.size.x +
+ stl->stats.size.y * stl->stats.size.y +
+ stl->stats.size.z * stl->stats.size.z
+ );
+}
+
+void
+stl_facet_stats(stl_file *stl, stl_facet facet, int first) {
+ float diff_x;
+ float diff_y;
+ float diff_z;
+ float max_diff;
+
+ if (stl->error) return;
+
+ /* while we are going through all of the facets, let's find the */
+ /* maximum and minimum values for x, y, and z */
+
+ /* Initialize the max and min values the first time through*/
+ if (first) {
+ stl->stats.max.x = facet.vertex[0].x;
+ stl->stats.min.x = facet.vertex[0].x;
+ stl->stats.max.y = facet.vertex[0].y;
+ stl->stats.min.y = facet.vertex[0].y;
+ stl->stats.max.z = facet.vertex[0].z;
+ stl->stats.min.z = facet.vertex[0].z;
+
+ diff_x = ABS(facet.vertex[0].x - facet.vertex[1].x);
+ diff_y = ABS(facet.vertex[0].y - facet.vertex[1].y);
+ diff_z = ABS(facet.vertex[0].z - facet.vertex[1].z);
+ max_diff = STL_MAX(diff_x, diff_y);
+ max_diff = STL_MAX(diff_z, max_diff);
+ stl->stats.shortest_edge = max_diff;
+
+ first = 0;
+ }
+
+ /* now find the max and min values */
+ stl->stats.max.x = STL_MAX(stl->stats.max.x, facet.vertex[0].x);
+ stl->stats.min.x = STL_MIN(stl->stats.min.x, facet.vertex[0].x);
+ stl->stats.max.y = STL_MAX(stl->stats.max.y, facet.vertex[0].y);
+ stl->stats.min.y = STL_MIN(stl->stats.min.y, facet.vertex[0].y);
+ stl->stats.max.z = STL_MAX(stl->stats.max.z, facet.vertex[0].z);
+ stl->stats.min.z = STL_MIN(stl->stats.min.z, facet.vertex[0].z);
+
+ stl->stats.max.x = STL_MAX(stl->stats.max.x, facet.vertex[1].x);
+ stl->stats.min.x = STL_MIN(stl->stats.min.x, facet.vertex[1].x);
+ stl->stats.max.y = STL_MAX(stl->stats.max.y, facet.vertex[1].y);
+ stl->stats.min.y = STL_MIN(stl->stats.min.y, facet.vertex[1].y);
+ stl->stats.max.z = STL_MAX(stl->stats.max.z, facet.vertex[1].z);
+ stl->stats.min.z = STL_MIN(stl->stats.min.z, facet.vertex[1].z);
+
+ stl->stats.max.x = STL_MAX(stl->stats.max.x, facet.vertex[2].x);
+ stl->stats.min.x = STL_MIN(stl->stats.min.x, facet.vertex[2].x);
+ stl->stats.max.y = STL_MAX(stl->stats.max.y, facet.vertex[2].y);
+ stl->stats.min.y = STL_MIN(stl->stats.min.y, facet.vertex[2].y);
+ stl->stats.max.z = STL_MAX(stl->stats.max.z, facet.vertex[2].z);
+ stl->stats.min.z = STL_MIN(stl->stats.min.z, facet.vertex[2].z);
+}
+
+void
+stl_close(stl_file *stl) {
+ if (stl->error) return;
+
+ if(stl->neighbors_start != NULL)
+ free(stl->neighbors_start);
+ if(stl->facet_start != NULL)
+ free(stl->facet_start);
+ if(stl->v_indices != NULL)
+ free(stl->v_indices);
+ if(stl->v_shared != NULL)
+ free(stl->v_shared);
+}
+