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author | bubnikv <bubnikv@gmail.com> | 2016-11-20 14:38:59 +0300 |
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committer | bubnikv <bubnikv@gmail.com> | 2016-11-20 14:38:59 +0300 |
commit | ef69474636e1a05b5039738d9e53f5971917856a (patch) | |
tree | 4e1c6023fd813138b4daf680390f07e94d8aeb09 /xs/src/libslic3r/Layer.hpp | |
parent | 79f5a16536150bf045a1327f5ab5c3c9d58f4390 (diff) |
Optimized Layer::merge_slices()
Don't merge classified pieces of layerm->slices, but use the non-split
islands of a layer. For a single region print, these shall be equal.
Added Slic3r-console.ico windows icon for the console Slic3r.
This is a copy of the big icon, with the big images stripped off.
Diffstat (limited to 'xs/src/libslic3r/Layer.hpp')
-rw-r--r-- | xs/src/libslic3r/Layer.hpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/xs/src/libslic3r/Layer.hpp b/xs/src/libslic3r/Layer.hpp index 14957dd1c..e59f0c9e1 100644 --- a/xs/src/libslic3r/Layer.hpp +++ b/xs/src/libslic3r/Layer.hpp @@ -63,7 +63,6 @@ class LayerRegion ExtrusionEntityCollection fills; Flow flow(FlowRole role, bool bridge = false, double width = -1) const; - void merge_slices(); void slices_to_fill_surfaces_clipped(); void prepare_fill_surfaces(); void make_perimeters(const SurfaceCollection &slices, SurfaceCollection* fill_surfaces); |