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authorbubnikv <bubnikv@gmail.com>2016-11-20 14:38:59 +0300
committerbubnikv <bubnikv@gmail.com>2016-11-20 14:38:59 +0300
commitef69474636e1a05b5039738d9e53f5971917856a (patch)
tree4e1c6023fd813138b4daf680390f07e94d8aeb09 /xs/src/libslic3r/Layer.hpp
parent79f5a16536150bf045a1327f5ab5c3c9d58f4390 (diff)
Optimized Layer::merge_slices()
Don't merge classified pieces of layerm->slices, but use the non-split islands of a layer. For a single region print, these shall be equal. Added Slic3r-console.ico windows icon for the console Slic3r. This is a copy of the big icon, with the big images stripped off.
Diffstat (limited to 'xs/src/libslic3r/Layer.hpp')
-rw-r--r--xs/src/libslic3r/Layer.hpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/xs/src/libslic3r/Layer.hpp b/xs/src/libslic3r/Layer.hpp
index 14957dd1c..e59f0c9e1 100644
--- a/xs/src/libslic3r/Layer.hpp
+++ b/xs/src/libslic3r/Layer.hpp
@@ -63,7 +63,6 @@ class LayerRegion
ExtrusionEntityCollection fills;
Flow flow(FlowRole role, bool bridge = false, double width = -1) const;
- void merge_slices();
void slices_to_fill_surfaces_clipped();
void prepare_fill_surfaces();
void make_perimeters(const SurfaceCollection &slices, SurfaceCollection* fill_surfaces);