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authorYuSanka <yusanka@gmail.com>2018-02-07 19:13:52 +0300
committerYuSanka <yusanka@gmail.com>2018-02-07 19:13:52 +0300
commit28115a847c6ef981e9bd1e24224d0e1f7d08fb72 (patch)
tree30d8df50bad214946eb3b37e572ae9e7595ba3cf /xs/src/libslic3r/Utils.hpp
parent407f50a66f4cd28e322807f52be95be13bfaa54c (diff)
First steps for implementing localization
* Created mo-files for Ukrainian and English languages * For this moment it works only on BedShapeDialog.
Diffstat (limited to 'xs/src/libslic3r/Utils.hpp')
-rw-r--r--xs/src/libslic3r/Utils.hpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/xs/src/libslic3r/Utils.hpp b/xs/src/libslic3r/Utils.hpp
index fd60cf91a..d49995f95 100644
--- a/xs/src/libslic3r/Utils.hpp
+++ b/xs/src/libslic3r/Utils.hpp
@@ -19,6 +19,8 @@ std::string var(const std::string &file_name);
void set_resources_dir(const std::string &path);
// Return a full path to the resources directory.
const std::string& resources_dir();
+// Return a full path to the localization directory.
+std::string localization_dir();
// Set a path with preset files.
void set_data_dir(const std::string &path);