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authorEnrico Turri <enricoturri@seznam.cz>2018-06-07 10:22:19 +0300
committerEnrico Turri <enricoturri@seznam.cz>2018-06-07 10:22:19 +0300
commitff864078400b73075826d189b75c8e57b4c5693e (patch)
tree97610ace29e0de3efc9b6c2477e5fa0e66f4b5af /xs
parentf6ef28beccd77b0c6b7eda593ae9297313e742c2 (diff)
Key down and char event handlers of class 3D moved to c++
Diffstat (limited to 'xs')
-rw-r--r--xs/src/slic3r/GUI/3DScene.cpp39
-rw-r--r--xs/src/slic3r/GUI/3DScene.hpp9
-rw-r--r--xs/src/slic3r/GUI/GLCanvas3D.cpp91
-rw-r--r--xs/src/slic3r/GUI/GLCanvas3D.hpp17
-rw-r--r--xs/src/slic3r/GUI/GLCanvas3DManager.cpp53
-rw-r--r--xs/src/slic3r/GUI/GLCanvas3DManager.hpp9
-rw-r--r--xs/xsp/GUI_3DScene.xsp55
7 files changed, 259 insertions, 14 deletions
diff --git a/xs/src/slic3r/GUI/3DScene.cpp b/xs/src/slic3r/GUI/3DScene.cpp
index 5ee02a780..79d4cba25 100644
--- a/xs/src/slic3r/GUI/3DScene.cpp
+++ b/xs/src/slic3r/GUI/3DScene.cpp
@@ -1997,6 +1997,41 @@ void _3DScene::register_on_move_callback(wxGLCanvas* canvas, void* callback)
s_canvas_mgr.register_on_move_callback(canvas, callback);
}
+void _3DScene::register_on_remove_object_callback(wxGLCanvas* canvas, void* callback)
+{
+ s_canvas_mgr.register_on_remove_object_callback(canvas, callback);
+}
+
+void _3DScene::register_on_arrange_callback(wxGLCanvas* canvas, void* callback)
+{
+ s_canvas_mgr.register_on_arrange_callback(canvas, callback);
+}
+
+void _3DScene::register_on_rotate_object_left_callback(wxGLCanvas* canvas, void* callback)
+{
+ s_canvas_mgr.register_on_rotate_object_left_callback(canvas, callback);
+}
+
+void _3DScene::register_on_rotate_object_right_callback(wxGLCanvas* canvas, void* callback)
+{
+ s_canvas_mgr.register_on_rotate_object_right_callback(canvas, callback);
+}
+
+void _3DScene::register_on_scale_object_uniformly_callback(wxGLCanvas* canvas, void* callback)
+{
+ s_canvas_mgr.register_on_scale_object_uniformly_callback(canvas, callback);
+}
+
+void _3DScene::register_on_increase_objects_callback(wxGLCanvas* canvas, void* callback)
+{
+ s_canvas_mgr.register_on_increase_objects_callback(canvas, callback);
+}
+
+void _3DScene::register_on_decrease_objects_callback(wxGLCanvas* canvas, void* callback)
+{
+ s_canvas_mgr.register_on_decrease_objects_callback(canvas, callback);
+}
+
//void _3DScene::_glew_init()
//{
// glewInit();
@@ -2036,9 +2071,9 @@ std::vector<int> _3DScene::load_object(wxGLCanvas* canvas, const ModelObject* mo
return s_canvas_mgr.load_object(canvas, model_object, obj_idx, instance_idxs);
}
-std::vector<int> _3DScene::load_object(wxGLCanvas* canvas, const Model* model, int obj_idx, std::vector<int> instance_idxs)
+std::vector<int> _3DScene::load_object(wxGLCanvas* canvas, const Model* model, int obj_idx)
{
- return s_canvas_mgr.load_object(canvas, model, obj_idx, instance_idxs);
+ return s_canvas_mgr.load_object(canvas, model, obj_idx);
}
void _3DScene::load_print_toolpaths(wxGLCanvas* canvas)
diff --git a/xs/src/slic3r/GUI/3DScene.hpp b/xs/src/slic3r/GUI/3DScene.hpp
index 6d94dd43b..38cb82ccb 100644
--- a/xs/src/slic3r/GUI/3DScene.hpp
+++ b/xs/src/slic3r/GUI/3DScene.hpp
@@ -610,13 +610,20 @@ public:
static void register_on_select_callback(wxGLCanvas* canvas, void* callback);
static void register_on_model_update_callback(wxGLCanvas* canvas, void* callback);
static void register_on_move_callback(wxGLCanvas* canvas, void* callback);
+ static void register_on_remove_object_callback(wxGLCanvas* canvas, void* callback);
+ static void register_on_arrange_callback(wxGLCanvas* canvas, void* callback);
+ static void register_on_rotate_object_left_callback(wxGLCanvas* canvas, void* callback);
+ static void register_on_rotate_object_right_callback(wxGLCanvas* canvas, void* callback);
+ static void register_on_scale_object_uniformly_callback(wxGLCanvas* canvas, void* callback);
+ static void register_on_increase_objects_callback(wxGLCanvas* canvas, void* callback);
+ static void register_on_decrease_objects_callback(wxGLCanvas* canvas, void* callback);
// static void _glew_init();
//##################################################################################################################
//##################################################################################################################
static std::vector<int> load_object(wxGLCanvas* canvas, const ModelObject* model_object, int obj_idx, std::vector<int> instance_idxs);
- static std::vector<int> load_object(wxGLCanvas* canvas, const Model* model, int obj_idx, std::vector<int> instance_idxs);
+ static std::vector<int> load_object(wxGLCanvas* canvas, const Model* model, int obj_idx);
static void load_print_toolpaths(wxGLCanvas* canvas);
static void load_print_object_toolpaths(wxGLCanvas* canvas, const PrintObject* print_object, const std::vector<std::string>& str_tool_colors);
diff --git a/xs/src/slic3r/GUI/GLCanvas3D.cpp b/xs/src/slic3r/GUI/GLCanvas3D.cpp
index bb5db8614..d0baa6563 100644
--- a/xs/src/slic3r/GUI/GLCanvas3D.cpp
+++ b/xs/src/slic3r/GUI/GLCanvas3D.cpp
@@ -1391,13 +1391,13 @@ std::vector<int> GLCanvas3D::load_object(const ModelObject& model_object, int ob
return m_volumes->load_object(&model_object, obj_idx, instance_idxs, m_color_by, m_select_by, m_drag_by, m_use_VBOs && m_initialized);
}
-std::vector<int> GLCanvas3D::load_object(const Model& model, int obj_idx, std::vector<int> instance_idxs)
+std::vector<int> GLCanvas3D::load_object(const Model& model, int obj_idx)
{
if ((0 <= obj_idx) && (obj_idx < (int)model.objects.size()))
{
const ModelObject* model_object = model.objects[obj_idx];
if (model_object != nullptr)
- return load_object(*model_object, obj_idx, instance_idxs);
+ return load_object(*model_object, obj_idx, std::vector<int>());
}
return std::vector<int>();
@@ -1842,6 +1842,48 @@ void GLCanvas3D::register_on_move_callback(void* callback)
m_on_move_callback.register_callback(callback);
}
+void GLCanvas3D::register_on_remove_object_callback(void* callback)
+{
+ if (callback != nullptr)
+ m_on_remove_object_callback.register_callback(callback);
+}
+
+void GLCanvas3D::register_on_arrange_callback(void* callback)
+{
+ if (callback != nullptr)
+ m_on_arrange_callback.register_callback(callback);
+}
+
+void GLCanvas3D::register_on_rotate_object_left_callback(void* callback)
+{
+ if (callback != nullptr)
+ m_on_rotate_object_left_callback.register_callback(callback);
+}
+
+void GLCanvas3D::register_on_rotate_object_right_callback(void* callback)
+{
+ if (callback != nullptr)
+ m_on_rotate_object_right_callback.register_callback(callback);
+}
+
+void GLCanvas3D::register_on_scale_object_uniformly_callback(void* callback)
+{
+ if (callback != nullptr)
+ m_on_scale_object_uniformly_callback.register_callback(callback);
+}
+
+void GLCanvas3D::register_on_increase_objects_callback(void* callback)
+{
+ if (callback != nullptr)
+ m_on_increase_objects_callback.register_callback(callback);
+}
+
+void GLCanvas3D::register_on_decrease_objects_callback(void* callback)
+{
+ if (callback != nullptr)
+ m_on_decrease_objects_callback.register_callback(callback);
+}
+
void GLCanvas3D::bind_event_handlers()
{
if (m_canvas != nullptr)
@@ -1864,6 +1906,7 @@ void GLCanvas3D::bind_event_handlers()
m_canvas->Bind(wxEVT_MIDDLE_DCLICK, &GLCanvas3D::on_mouse, this);
m_canvas->Bind(wxEVT_RIGHT_DCLICK, &GLCanvas3D::on_mouse, this);
m_canvas->Bind(wxEVT_PAINT, &GLCanvas3D::on_paint, this);
+ m_canvas->Bind(wxEVT_KEY_DOWN, &GLCanvas3D::on_key_down, this);
}
}
@@ -1889,6 +1932,7 @@ void GLCanvas3D::unbind_event_handlers()
m_canvas->Unbind(wxEVT_MIDDLE_DCLICK, &GLCanvas3D::on_mouse, this);
m_canvas->Unbind(wxEVT_RIGHT_DCLICK, &GLCanvas3D::on_mouse, this);
m_canvas->Unbind(wxEVT_PAINT, &GLCanvas3D::on_paint, this);
+ m_canvas->Unbind(wxEVT_KEY_DOWN, &GLCanvas3D::on_key_down, this);
}
}
@@ -1927,13 +1971,33 @@ void GLCanvas3D::on_char(wxKeyEvent& evt)
// text input
switch (keyCode)
{
+ // key +
+ case 43: { m_on_increase_objects_callback.call(); break; }
+ // key -
+ case 45: { m_on_decrease_objects_callback.call(); break; }
+ // key A/a
+ case 65:
+ case 97: { m_on_arrange_callback.call(); break; }
// key B/b
case 66:
case 98: { zoom_to_bed(); break; }
+ // key L/l
+ case 76:
+ case 108: { m_on_rotate_object_left_callback.call(); break; }
+ // key R/r
+ case 82:
+ case 114: { m_on_rotate_object_right_callback.call(); break; }
+ // key S/s
+ case 83:
+ case 115: { m_on_scale_object_uniformly_callback.call(); break; }
// key Z/z
case 90:
case 122: { zoom_to_volumes(); break; }
- default: { evt.Skip(); break; }
+ default:
+ {
+ evt.Skip();
+ break;
+ }
}
}
}
@@ -2243,6 +2307,20 @@ void GLCanvas3D::on_paint(wxPaintEvent& evt)
render();
}
+void GLCanvas3D::on_key_down(wxKeyEvent& evt)
+{
+ if (evt.HasModifiers())
+ evt.Skip();
+ else
+ {
+ int key = evt.GetKeyCode();
+ if (key == WXK_DELETE)
+ m_on_remove_object_callback.call();
+ else
+ evt.Skip();
+ }
+}
+
Size GLCanvas3D::get_canvas_size() const
{
int w = 0;
@@ -2434,6 +2512,13 @@ void GLCanvas3D::_deregister_callbacks()
m_on_select_callback.deregister_callback();
m_on_model_update_callback.deregister_callback();
m_on_move_callback.deregister_callback();
+ m_on_remove_object_callback.deregister_callback();
+ m_on_arrange_callback.deregister_callback();
+ m_on_rotate_object_left_callback.deregister_callback();
+ m_on_rotate_object_right_callback.deregister_callback();
+ m_on_scale_object_uniformly_callback.deregister_callback();
+ m_on_increase_objects_callback.deregister_callback();
+ m_on_decrease_objects_callback.deregister_callback();
}
void GLCanvas3D::_mark_volumes_for_layer_height() const
diff --git a/xs/src/slic3r/GUI/GLCanvas3D.hpp b/xs/src/slic3r/GUI/GLCanvas3D.hpp
index 7bd93a32e..dde51a277 100644
--- a/xs/src/slic3r/GUI/GLCanvas3D.hpp
+++ b/xs/src/slic3r/GUI/GLCanvas3D.hpp
@@ -356,6 +356,13 @@ private:
PerlCallback m_on_select_callback;
PerlCallback m_on_model_update_callback;
PerlCallback m_on_move_callback;
+ PerlCallback m_on_remove_object_callback;
+ PerlCallback m_on_arrange_callback;
+ PerlCallback m_on_rotate_object_left_callback;
+ PerlCallback m_on_rotate_object_right_callback;
+ PerlCallback m_on_scale_object_uniformly_callback;
+ PerlCallback m_on_increase_objects_callback;
+ PerlCallback m_on_decrease_objects_callback;
public:
GLCanvas3D(wxGLCanvas* canvas, wxGLContext* context);
@@ -422,7 +429,7 @@ public:
void set_toolpaths_range(double low, double high);
std::vector<int> load_object(const ModelObject& model_object, int obj_idx, std::vector<int> instance_idxs);
- std::vector<int> load_object(const Model& model, int obj_idx, std::vector<int> instance_idxs);
+ std::vector<int> load_object(const Model& model, int obj_idx);
// Create 3D thick extrusion lines for a skirt and brim.
// Adds a new Slic3r::GUI::3DScene::Volume to volumes.
@@ -441,6 +448,13 @@ public:
void register_on_select_callback(void* callback);
void register_on_model_update_callback(void* callback);
void register_on_move_callback(void* callback);
+ void register_on_remove_object_callback(void* callback);
+ void register_on_arrange_callback(void* callback);
+ void register_on_rotate_object_left_callback(void* callback);
+ void register_on_rotate_object_right_callback(void* callback);
+ void register_on_scale_object_uniformly_callback(void* callback);
+ void register_on_increase_objects_callback(void* callback);
+ void register_on_decrease_objects_callback(void* callback);
void bind_event_handlers();
void unbind_event_handlers();
@@ -452,6 +466,7 @@ public:
void on_timer(wxTimerEvent& evt);
void on_mouse(wxMouseEvent& evt);
void on_paint(wxPaintEvent& evt);
+ void on_key_down(wxKeyEvent& evt);
Size get_canvas_size() const;
Point get_local_mouse_position() const;
diff --git a/xs/src/slic3r/GUI/GLCanvas3DManager.cpp b/xs/src/slic3r/GUI/GLCanvas3DManager.cpp
index 26c19e9fd..a957d8b9a 100644
--- a/xs/src/slic3r/GUI/GLCanvas3DManager.cpp
+++ b/xs/src/slic3r/GUI/GLCanvas3DManager.cpp
@@ -465,13 +465,13 @@ std::vector<int> GLCanvas3DManager::load_object(wxGLCanvas* canvas, const ModelO
return (it != m_canvases.end()) ? it->second->load_object(*model_object, obj_idx, instance_idxs) : std::vector<int>();
}
-std::vector<int> GLCanvas3DManager::load_object(wxGLCanvas* canvas, const Model* model, int obj_idx, std::vector<int> instance_idxs)
+std::vector<int> GLCanvas3DManager::load_object(wxGLCanvas* canvas, const Model* model, int obj_idx)
{
if (model == nullptr)
return std::vector<int>();
CanvasesMap::const_iterator it = _get_canvas(canvas);
- return (it != m_canvases.end()) ? it->second->load_object(*model, obj_idx, instance_idxs) : std::vector<int>();
+ return (it != m_canvases.end()) ? it->second->load_object(*model, obj_idx) : std::vector<int>();
}
void GLCanvas3DManager::load_print_toolpaths(wxGLCanvas* canvas)
@@ -550,6 +550,55 @@ void GLCanvas3DManager::register_on_move_callback(wxGLCanvas* canvas, void* call
it->second->register_on_move_callback(callback);
}
+void GLCanvas3DManager::register_on_remove_object_callback(wxGLCanvas* canvas, void* callback)
+{
+ CanvasesMap::iterator it = _get_canvas(canvas);
+ if (it != m_canvases.end())
+ it->second->register_on_remove_object_callback(callback);
+}
+
+void GLCanvas3DManager::register_on_arrange_callback(wxGLCanvas* canvas, void* callback)
+{
+ CanvasesMap::iterator it = _get_canvas(canvas);
+ if (it != m_canvases.end())
+ it->second->register_on_arrange_callback(callback);
+}
+
+void GLCanvas3DManager::register_on_rotate_object_left_callback(wxGLCanvas* canvas, void* callback)
+{
+ CanvasesMap::iterator it = _get_canvas(canvas);
+ if (it != m_canvases.end())
+ it->second->register_on_rotate_object_left_callback(callback);
+}
+
+void GLCanvas3DManager::register_on_rotate_object_right_callback(wxGLCanvas* canvas, void* callback)
+{
+ CanvasesMap::iterator it = _get_canvas(canvas);
+ if (it != m_canvases.end())
+ it->second->register_on_rotate_object_right_callback(callback);
+}
+
+void GLCanvas3DManager::register_on_scale_object_uniformly_callback(wxGLCanvas* canvas, void* callback)
+{
+ CanvasesMap::iterator it = _get_canvas(canvas);
+ if (it != m_canvases.end())
+ it->second->register_on_scale_object_uniformly_callback(callback);
+}
+
+void GLCanvas3DManager::register_on_increase_objects_callback(wxGLCanvas* canvas, void* callback)
+{
+ CanvasesMap::iterator it = _get_canvas(canvas);
+ if (it != m_canvases.end())
+ it->second->register_on_increase_objects_callback(callback);
+}
+
+void GLCanvas3DManager::register_on_decrease_objects_callback(wxGLCanvas* canvas, void* callback)
+{
+ CanvasesMap::iterator it = _get_canvas(canvas);
+ if (it != m_canvases.end())
+ it->second->register_on_decrease_objects_callback(callback);
+}
+
GLCanvas3DManager::CanvasesMap::iterator GLCanvas3DManager::_get_canvas(wxGLCanvas* canvas)
{
return (canvas == nullptr) ? m_canvases.end() : m_canvases.find(canvas);
diff --git a/xs/src/slic3r/GUI/GLCanvas3DManager.hpp b/xs/src/slic3r/GUI/GLCanvas3DManager.hpp
index ba9d3d36b..50d282cc9 100644
--- a/xs/src/slic3r/GUI/GLCanvas3DManager.hpp
+++ b/xs/src/slic3r/GUI/GLCanvas3DManager.hpp
@@ -100,7 +100,7 @@ public:
void set_toolpaths_range(wxGLCanvas* canvas, double low, double high);
std::vector<int> load_object(wxGLCanvas* canvas, const ModelObject* model_object, int obj_idx, std::vector<int> instance_idxs);
- std::vector<int> load_object(wxGLCanvas* canvas, const Model* model, int obj_idx, std::vector<int> instance_idxs);
+ std::vector<int> load_object(wxGLCanvas* canvas, const Model* model, int obj_idx);
void load_print_toolpaths(wxGLCanvas* canvas);
void load_print_object_toolpaths(wxGLCanvas* canvas, const PrintObject* print_object, const std::vector<std::string>& tool_colors);
@@ -113,6 +113,13 @@ public:
void register_on_select_callback(wxGLCanvas* canvas, void* callback);
void register_on_model_update_callback(wxGLCanvas* canvas, void* callback);
void register_on_move_callback(wxGLCanvas* canvas, void* callback);
+ void register_on_remove_object_callback(wxGLCanvas* canvas, void* callback);
+ void register_on_arrange_callback(wxGLCanvas* canvas, void* callback);
+ void register_on_rotate_object_left_callback(wxGLCanvas* canvas, void* callback);
+ void register_on_rotate_object_right_callback(wxGLCanvas* canvas, void* callback);
+ void register_on_scale_object_uniformly_callback(wxGLCanvas* canvas, void* callback);
+ void register_on_increase_objects_callback(wxGLCanvas* canvas, void* callback);
+ void register_on_decrease_objects_callback(wxGLCanvas* canvas, void* callback);
private:
CanvasesMap::iterator _get_canvas(wxGLCanvas* canvas);
diff --git a/xs/xsp/GUI_3DScene.xsp b/xs/xsp/GUI_3DScene.xsp
index 8c03e4887..b70d49b76 100644
--- a/xs/xsp/GUI_3DScene.xsp
+++ b/xs/xsp/GUI_3DScene.xsp
@@ -472,8 +472,56 @@ register_on_move_callback(canvas, callback)
SV *callback;
CODE:
_3DScene::register_on_move_callback((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), (void*)callback);
+
+void
+register_on_remove_object_callback(canvas, callback)
+ SV *canvas;
+ SV *callback;
+ CODE:
+ _3DScene::register_on_remove_object_callback((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), (void*)callback);
+
+void
+register_on_arrange_callback(canvas, callback)
+ SV *canvas;
+ SV *callback;
+ CODE:
+ _3DScene::register_on_arrange_callback((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), (void*)callback);
+
+void
+register_on_rotate_object_left_callback(canvas, callback)
+ SV *canvas;
+ SV *callback;
+ CODE:
+ _3DScene::register_on_rotate_object_left_callback((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), (void*)callback);
+
+void
+register_on_rotate_object_right_callback(canvas, callback)
+ SV *canvas;
+ SV *callback;
+ CODE:
+ _3DScene::register_on_rotate_object_right_callback((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), (void*)callback);
-
+void
+register_on_scale_object_uniformly_callback(canvas, callback)
+ SV *canvas;
+ SV *callback;
+ CODE:
+ _3DScene::register_on_scale_object_uniformly_callback((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), (void*)callback);
+
+void
+register_on_increase_objects_callback(canvas, callback)
+ SV *canvas;
+ SV *callback;
+ CODE:
+ _3DScene::register_on_increase_objects_callback((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), (void*)callback);
+
+void
+register_on_decrease_objects_callback(canvas, callback)
+ SV *canvas;
+ SV *callback;
+ CODE:
+ _3DScene::register_on_decrease_objects_callback((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), (void*)callback);
+
unsigned int
finalize_legend_texture()
CODE:
@@ -543,13 +591,12 @@ load_model_object(canvas, model_object, obj_idx, instance_idxs)
RETVAL
std::vector<int>
-load_model(canvas, model, obj_idx, instance_idxs)
+load_model(canvas, model, obj_idx)
SV *canvas;
Model *model;
int obj_idx;
- std::vector<int> instance_idxs;
CODE:
- RETVAL = _3DScene::load_object((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), model, obj_idx, instance_idxs);
+ RETVAL = _3DScene::load_object((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), model, obj_idx);
OUTPUT:
RETVAL