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-rw-r--r--lib/Slic3r/ExtrusionPath.pm34
-rw-r--r--lib/Slic3r/ExtrusionPath/Collection.pm7
-rw-r--r--lib/Slic3r/Fill/Rectilinear.pm3
-rw-r--r--lib/Slic3r/SVG.pm13
4 files changed, 52 insertions, 5 deletions
diff --git a/lib/Slic3r/ExtrusionPath.pm b/lib/Slic3r/ExtrusionPath.pm
index 580ed3bd5..6bacc1119 100644
--- a/lib/Slic3r/ExtrusionPath.pm
+++ b/lib/Slic3r/ExtrusionPath.pm
@@ -3,6 +3,8 @@ use Moo;
extends 'Slic3r::Polyline';
+use constant PI => 4 * atan2(1, 1);
+
sub clip_end {
my $self = shift;
my ($distance) = @_;
@@ -34,4 +36,36 @@ sub reverse {
@{$self->points} = reverse @{$self->points};
}
+sub split_at_acute_angles {
+ my $self = shift;
+
+ # calculate angle limit
+ my $angle_limit = abs(Slic3r::Geometry::deg2rad(40));
+ my @points = @{$self->p};
+
+ my @paths = ();
+
+ # take first two points
+ my @p = splice @points, 0, 2;
+
+ # loop until we have one spare point
+ while (my $p3 = shift @points) {
+ my $angle = abs(Slic3r::Geometry::angle3points($p[-1], $p[-2], $p3));
+ $angle = 2*PI - $angle if $angle > PI;
+
+ if ($angle < $angle_limit) {
+ # if the angle between $p[-2], $p[-1], $p3 is too acute
+ # then consider $p3 only as a starting point of a new
+ # path and stop the current one as it is
+ push @paths, __PACKAGE__->cast([@p]);
+ @p = ($p3);
+ push @p, grep $_, shift @points or last;
+ } else {
+ push @p, $p3;
+ }
+ }
+ push @paths, __PACKAGE__->cast([@p]) if @p > 1;
+ return @paths;
+}
+
1;
diff --git a/lib/Slic3r/ExtrusionPath/Collection.pm b/lib/Slic3r/ExtrusionPath/Collection.pm
index dda6e1d37..0179d991f 100644
--- a/lib/Slic3r/ExtrusionPath/Collection.pm
+++ b/lib/Slic3r/ExtrusionPath/Collection.pm
@@ -52,4 +52,11 @@ sub shortest_path {
return @paths;
}
+sub cleanup {
+ my $self = shift;
+
+ # split paths at angles that are too acute to be printed as they will cause blobs
+ @{$self->paths} = map $_->split_at_acute_angles, @{$self->paths};
+}
+
1;
diff --git a/lib/Slic3r/Fill/Rectilinear.pm b/lib/Slic3r/Fill/Rectilinear.pm
index a1bee3e80..53ef2b9d9 100644
--- a/lib/Slic3r/Fill/Rectilinear.pm
+++ b/lib/Slic3r/Fill/Rectilinear.pm
@@ -170,9 +170,10 @@ sub make_fill {
}
# save into layer
- FINISH: push @{ $layer->fills }, Slic3r::ExtrusionPath::Collection->new(
+ push @{ $layer->fills }, Slic3r::ExtrusionPath::Collection->new(
paths => [ map Slic3r::ExtrusionPath->cast([ @$_ ]), @path_collection ],
);
+ $layer->fills->[-1]->cleanup;
}
}
diff --git a/lib/Slic3r/SVG.pm b/lib/Slic3r/SVG.pm
index 40ea5ab14..d66dca3ff 100644
--- a/lib/Slic3r/SVG.pm
+++ b/lib/Slic3r/SVG.pm
@@ -8,12 +8,12 @@ use constant X => 0;
use constant Y => 1;
sub factor {
- return $Slic3r::resolution * 10;
+ return $Slic3r::resolution * 100;
}
sub svg {
my ($print) = @_;
-
+ $print ||= Slic3r::Print->new(x_length => 200 / $Slic3r::resolution, y_length => 200 / $Slic3r::resolution);
return SVG->new(width => $print->max_length * factor(), height => $print->max_length * factor());
}
@@ -56,7 +56,8 @@ sub output_points {
}
sub output_polygons {
- my ($print, $filename, $polygons) = @_;
+ my ($print, $filename, $polygons, $type) = @_;
+ $type ||= 'polygon';
my $svg = svg($print);
my $g = $svg->group(
@@ -72,7 +73,7 @@ sub output_polygons {
'y' => [ map($_->[Y] * factor(), @$polygon) ],
-type => 'polygon',
);
- $g->polygon(
+ $g->$type(
%$path,
);
}
@@ -80,6 +81,10 @@ sub output_polygons {
write_svg($svg, $filename);
}
+sub output_polylines {
+ return output_polygons(@_, 'polyline');
+}
+
sub output_lines {
my ($print, $filename, $lines) = @_;