Welcome to mirror list, hosted at ThFree Co, Russian Federation.

github.com/prusa3d/PrusaSlicer.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'src/libslic3r/Point.hpp')
-rw-r--r--src/libslic3r/Point.hpp67
1 files changed, 67 insertions, 0 deletions
diff --git a/src/libslic3r/Point.hpp b/src/libslic3r/Point.hpp
index e095f1c75..e511a6316 100644
--- a/src/libslic3r/Point.hpp
+++ b/src/libslic3r/Point.hpp
@@ -114,6 +114,7 @@ public:
Point& operator+=(const Point& rhs) { (*this)(0) += rhs(0); (*this)(1) += rhs(1); return *this; }
Point& operator-=(const Point& rhs) { (*this)(0) -= rhs(0); (*this)(1) -= rhs(1); return *this; }
Point& operator*=(const double &rhs) { (*this)(0) = coord_t((*this)(0) * rhs); (*this)(1) = coord_t((*this)(1) * rhs); return *this; }
+ Point operator*(const double &rhs) { return Point((*this)(0) * rhs, (*this)(1) * rhs); }
void rotate(double angle);
void rotate(double angle, const Point &center);
@@ -288,6 +289,72 @@ private:
std::ostream& operator<<(std::ostream &stm, const Vec2d &pointf);
+
+// /////////////////////////////////////////////////////////////////////////////
+// Type safe conversions to and from scaled and unscaled coordinates
+// /////////////////////////////////////////////////////////////////////////////
+
+// Semantics are the following:
+// Upscaling (scaled()): only from floating point types (or Vec) to either
+// floating point or integer 'scaled coord' coordinates.
+// Downscaling (unscaled()): from arithmetic (or Vec) to floating point only
+
+// Conversion definition from unscaled to floating point scaled
+template<class Tout,
+ class Tin,
+ class = FloatingOnly<Tin>>
+inline constexpr FloatingOnly<Tout> scaled(const Tin &v) noexcept
+{
+ return Tout(v / Tin(SCALING_FACTOR));
+}
+
+// Conversion definition from unscaled to integer 'scaled coord'.
+// TODO: is the rounding necessary? Here it is commented out to show that
+// it can be different for integers but it does not have to be. Using
+// std::round means loosing noexcept and constexpr modifiers
+template<class Tout = coord_t, class Tin, class = FloatingOnly<Tin>>
+inline constexpr ScaledCoordOnly<Tout> scaled(const Tin &v) noexcept
+{
+ //return static_cast<Tout>(std::round(v / SCALING_FACTOR));
+ return Tout(v / Tin(SCALING_FACTOR));
+}
+
+// Conversion for Eigen vectors (N dimensional points)
+template<class Tout = coord_t,
+ class Tin,
+ int N,
+ class = FloatingOnly<Tin>,
+ int...EigenArgs>
+inline Eigen::Matrix<ArithmeticOnly<Tout>, N, EigenArgs...>
+scaled(const Eigen::Matrix<Tin, N, EigenArgs...> &v)
+{
+ return (v / SCALING_FACTOR).template cast<Tout>();
+}
+
+// Conversion from arithmetic scaled type to floating point unscaled
+template<class Tout = double,
+ class Tin,
+ class = ArithmeticOnly<Tin>,
+ class = FloatingOnly<Tout>>
+inline constexpr Tout unscaled(const Tin &v) noexcept
+{
+ return Tout(v * Tout(SCALING_FACTOR));
+}
+
+// Unscaling for Eigen vectors. Input base type can be arithmetic, output base
+// type can only be floating point.
+template<class Tout = double,
+ class Tin,
+ int N,
+ class = ArithmeticOnly<Tin>,
+ class = FloatingOnly<Tout>,
+ int...EigenArgs>
+inline constexpr Eigen::Matrix<Tout, N, EigenArgs...>
+unscaled(const Eigen::Matrix<Tin, N, EigenArgs...> &v) noexcept
+{
+ return v.template cast<Tout>() * SCALING_FACTOR;
+}
+
} // namespace Slic3r
// start Boost