diff options
Diffstat (limited to 'xs/src/igl/opengl/create_index_vbo.h')
-rw-r--r-- | xs/src/igl/opengl/create_index_vbo.h | 35 |
1 files changed, 0 insertions, 35 deletions
diff --git a/xs/src/igl/opengl/create_index_vbo.h b/xs/src/igl/opengl/create_index_vbo.h deleted file mode 100644 index e48f3a489..000000000 --- a/xs/src/igl/opengl/create_index_vbo.h +++ /dev/null @@ -1,35 +0,0 @@ -// This file is part of libigl, a simple c++ geometry processing library. -// -// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com> -// -// This Source Code Form is subject to the terms of the Mozilla Public License -// v. 2.0. If a copy of the MPL was not distributed with this file, You can -// obtain one at http://mozilla.org/MPL/2.0/. -#ifndef IGL_OPENGL_CREATE_INDEX_VBO_H -#define IGL_OPENGL_CREATE_INDEX_VBO_H -#include "../igl_inline.h" -#include "gl.h" -#include <Eigen/Core> - -// Create a VBO (Vertex Buffer Object) for a list of indices: -// GL_ELEMENT_ARRAY_BUFFER_ARB for the triangle indices (F) -namespace igl -{ - namespace opengl - { - // Inputs: - // F #F by 3 eigen Matrix of face (triangle) indices - // Outputs: - // F_vbo_id buffer id for face indices - // - IGL_INLINE void create_index_vbo( - const Eigen::MatrixXi & F, - GLuint & F_vbo_id); - } -} - -#ifndef IGL_STATIC_LIBRARY -# include "create_index_vbo.cpp" -#endif - -#endif |