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Diffstat (limited to 'xs/src/igl/rotate_by_quat.h')
-rw-r--r--xs/src/igl/rotate_by_quat.h33
1 files changed, 0 insertions, 33 deletions
diff --git a/xs/src/igl/rotate_by_quat.h b/xs/src/igl/rotate_by_quat.h
deleted file mode 100644
index b45204839..000000000
--- a/xs/src/igl/rotate_by_quat.h
+++ /dev/null
@@ -1,33 +0,0 @@
-// This file is part of libigl, a simple c++ geometry processing library.
-//
-// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
-//
-// This Source Code Form is subject to the terms of the Mozilla Public License
-// v. 2.0. If a copy of the MPL was not distributed with this file, You can
-// obtain one at http://mozilla.org/MPL/2.0/.
-#ifndef IGL_ROTATE_BY_QUAT_H
-#define IGL_ROTATE_BY_QUAT_H
-#include "igl_inline.h"
-
-namespace igl
-{
- // Compute rotation of a given vector/point by a quaternion
- // A Quaternion, q, is defined here as an arrays of four scalars (x,y,z,w),
- // such that q = x*i + y*j + z*k + w
- // Inputs:
- // v input 3d point/vector
- // q input quaternion
- // Outputs:
- // out result of rotation, allowed to be same as v
- template <typename Q_type>
- IGL_INLINE void rotate_by_quat(
- const Q_type *v,
- const Q_type *q,
- Q_type *out);
-};
-
-#ifndef IGL_STATIC_LIBRARY
-# include "rotate_by_quat.cpp"
-#endif
-
-#endif