Age | Commit message (Expand) | Author |
2017-02-13 | Hopefuly a fix of https://github.com/prusa3d/Slic3r/issues/116 | bubnikv |
2017-02-13 | When renaming the exported G-code (removing the .tmp suffix), | bubnikv |
2017-02-10 | Fixed a bug in manipulation of multi-component bodies.version_1.33.3 | bubnikv |
2017-02-10 | Disable variable layer height editing on the UI when a printer | bubnikv |
2017-02-10 | Merge branch 'master' of https://github.com/prusa3d/Slic3r | bubnikv |
2017-02-10 | Cherry-picked Repetier acceleration fixes, thanks to @lordofhyphens | Joseph Lenox |
2017-02-09 | fix for issue #57 (#63) | Klim |
2017-02-09 | Fixed the 'iso' camera orientation. | bubnikv |
2017-02-09 | Changed layer leight limits label on the UI. | bubnikv |
2017-02-09 | Store / retrieve layer height profile from the AMF file. | bubnikv |
2017-02-08 | Changed filament density to use g/cm^3. Extended tooltip to indicate calculat... | Joseph Lenox |
2017-02-08 | Added second information box that populates after exporting gcode for sliced ... | Joseph Lenox |
2017-02-08 | added total cost/weight to Extruder statistics, mocked up addendum to status ... | Joseph Lenox |
2017-02-08 | Add weight/cost output to gcode. On the way to #647 | Joseph Lenox |
2017-02-08 | Write to a temporary file before renaming with the final name. #1844 | Alessandro Ranellucci |
2017-02-08 | Fix of Post processing scripst not working: | bubnikv |
2017-02-07 | Added a "variable layer height" icon, active on OSX initially. | bubnikv |
2017-02-07 | Added min_layer_height, max_layer_height per nozzle settings | bubnikv |
2017-02-07 | Extended the Slic3r::GUI::Tab::XXX::_update mechanism to deliver | bubnikv |
2017-02-07 | Documentation of the UI config update functions, | bubnikv |
2017-02-07 | Added a tooltip overlay for the variable layer height edit tool. | bubnikv |
2017-02-07 | Change of defaults. Background processing disabled by default, | bubnikv |
2017-02-03 | Enabled the variable layer height in the builds by default. | bubnikv |
2017-01-31 | Fixed a newly introduced bug in the multi material UI dialog. | bubnikv |
2017-01-30 | When the support extruders are set to 0, support is printed with the current ... | bubnikv |
2017-01-20 | Fixed preview of ExtrusionMultiPath instances. | bubnikv |
2017-01-20 | Hopefully fixes https://github.com/prusa3d/Slic3r/issues/90 | bubnikv |
2017-01-20 | Fix of ExtrusionMultiPath binding to Perl & G-code generator. | bubnikv |
2017-01-19 | New extrusion class: ExtrusionMultiPath | bubnikv |
2017-01-03 | prototyping tweakable XY supports; | slicer-builder |
2017-01-03 | Added a feature to increase gap between object in XY and generated supports. | Joseph Lenox |
2017-01-03 | set support spacing option if support is off | Joseph Lenox |
2017-01-03 | Merge remote-tracking branch 'origin/supports-synchronize-layers' | bubnikv |
2016-12-21 | Improvements in the manual layer width editor. | bubnikv |
2016-12-20 | New supports now do rafts at least to the extent the test cases run through. | bubnikv |
2016-12-14 | Fixed previous checkin. | bubnikv |
2016-12-14 | Fixed UI bug on OSX, experimental features made switchable through | bubnikv |
2016-12-14 | Fixed crashes on shader destruction on OSX. | bubnikv |
2016-12-13 | Adapted to the new ClipperUtils.hpp interface by @alexrj | bubnikv |
2016-12-12 | User interface of the variable layer thickness. Certainly not finished yet, | bubnikv |
2016-12-12 | Most of the slicing code rewritten to C++. | bubnikv |
2016-12-08 | Ignore failure to call SetAutoPop when not available. #3596 @alexrj 2e82fb01a... | Alessandro Ranellucci |
2016-12-08 | Maybe the Travis CI server has more than 16 cores? | Alessandro Ranellucci |
2016-12-08 | Try to fix compilation error about the new threads default | Alessandro Ranellucci |
2016-12-08 | Fixes and improvements to the view selection menu, cherry picked from @alexrj... | Alessandro Ranellucci |
2016-12-08 | Ported make_perimeters() and infill() to C++/XS, use pure C++ threads, cherry... | Alessandro Ranellucci |
2016-12-02 | Adjusted copyright header of the Perl GLShader module. | bubnikv |
2016-12-02 | Initial experiments with vertex / fragment shaders, | bubnikv |
2016-11-30 | Print the supports before the object layer at the same height. | bubnikv |
2016-11-30 | Made the support interface contact loops configurable. | bubnikv |