Welcome to mirror list, hosted at ThFree Co, Russian Federation.

github.com/prusa3d/PrusaSlicer.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2021-12-14#7461 - Use three floats for defining vertex normal to render travel toolpath...enricoturri1966
2021-12-01gouraud.fs shader - removed unused codeenricoturri1966
2021-11-16Removed obsolete gouraud shader filesenricoturri1966
2021-10-25Fixed darker colors of objects inside multi-material gizmo when objects are m...Lukáš Hejl
2021-10-19Fixed conflicts after merge with master and ported changes into gouraud shade...enricoturri1966
2021-10-18Fixed z-fighting between contour around the area selected by smart fill and p...Lukáš Hejl
2021-10-18Follow-up of 6194e67e689d85d4e6d0666dd4c2b993fdeeb90d - Separated the part th...Lukáš Hejl
2021-09-21Tech ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS - Out of bed detection for circ...enricoturri1966
2021-09-15Follow-up of 9abebe5fbe6950d809b51926af8772317fe2657f - Modified shader goura...enricoturri1966
2021-09-08Techs ENABLE_SEAMS_USING_MODELS and ENABLE_SEAMS_USING_BATCHED_MODELS - Fixed...enricoturri1966
2021-08-31Changed vertex attributes syntax in gouraud_light_instanced.vsenricoturri1966
2021-08-30Cleanup in shader gouraud_light_instanced.vsenricoturri1966
2021-08-26Fixed conflicts after merge with masterenricoturri1966
2021-08-26ENABLE_SEAMS_USING_INSTANCED_MODELS -> WIP: Render models using glDrawElement...enricoturri1966
2021-08-26Fixed the issue that an object disappeared in a multi-material painting gizmo...Lukáš Hejl
2021-08-24Follow-up of 316d38807d64e377c4b1d3a71f8c9587dcc82066 -> Modified shader to w...enricoturri1966
2021-08-19Simplified shader printbed.vsenricoturri1966
2021-08-10Reworked visualization of selected triangles by seed fill and bucket fill ins...Lukáš Hejl
2021-08-02OSX specific: Fixed darker colors of objects inside multi-material gizmo on m...Lukáš Hejl
2021-07-21Revert of b140709fa8aa313278455995de30f88e9a442120 and new implementation of ...enricoturri1966
2021-07-20ENABLE_ALLOW_NEGATIVE_Z -> Fixed picking of sinking objectenricoturri1966
2021-07-19Removed striped shading for sinking objectsenricoturri1966
2021-07-13Triangle normals and lighting are computed inside the fragment shader for the...Lukáš Hejl
2021-05-28Grabbers and support points appearence tweaking, some refactoringLukas Matena
2021-05-03Tech ENABLE_ALLOW_NEGATIVE_Z-> Layers height editing related fixesenricoturri1966
2021-04-28Small refactoring into variable_layer_height.fs shaderenricoturri1966
2021-04-22Tech ENABLE_ALLOW_NEGATIVE_Z -> Shading of sinking instancesenricoturri1966
2021-02-09Fixed gouraud fragment shaderenricoturri1966
2021-02-08FDM supports gizmo 'autoset by angle' improvements:Lukas Matena
2020-12-11Some shader compilers did not seemingly like #if XXX blocksVojtech Bubnik
2020-12-101) Shader manager: Allow to override #defines programaticallyVojtech Bubnik
2020-11-16Fixed screen-size for point markers used to visualize retraction/unretraction...enricoturri1966
2020-10-02ENABLE_SLOPE_RENDERING set as defaultenricoturri1966
2020-08-27Code cleanupenricoturri1966
2020-08-26GCodeViewer -> 1st iteration of rendering of extrude toolpaths as solidenricoturri1966
2020-08-25Renamed shadersenricoturri1966
2020-08-19ENABLE_GCODE_VIEWER -> Removed options_120_solid shaderenricoturri1966
2020-06-29GCodeViewer -> Pass vertex normal to shaders for toolpathsenricoturri1966
2020-06-12GCodeProcessor -> Added processing of gcode lines G0enricoturri1966
2020-06-01Follow-up of 707268d41dc737a1aa621ba0ad2cbc1cf63da3d1 -> Fixed typoenricoturri1966
2020-06-01ENABLE_GCODE_VIEWER -> Improvements in shaders for optionsenricoturri1966
2020-05-29ENABLE_GCODE_VIEWER -> Refactoring of shaders for optionsenricoturri1966
2020-05-28Fixed conflicts after merge with masterenricoturri1966
2020-05-281st installment of tech ENABLE_ENVIRONMENT_MAPenricoturri1966
2020-05-28GCodeViewer -> Shaders code cleanupenricoturri1966
2020-05-28GCodeViewer -> Improved depth detection in shader for optionsenricoturri1966
2020-05-27GCodeViewer -> Newer version of shader for optionsenricoturri1966
2020-05-26GCodeViewer -> Temporary ImGui dialog for editing shaders parametersenricoturri1966
2020-05-25DoubleSlider::Control thumb text rendered closer to the sliderenricoturri1966
2020-05-25GCodeViewer refactoring and GLShaderProgram upgradeenricoturri1966