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AgeCommit message (Expand)Author
2020-08-27Code cleanupenricoturri1966
2020-08-26GCodeViewer -> 1st iteration of rendering of extrude toolpaths as solidenricoturri1966
2020-08-25Renamed shadersenricoturri1966
2020-08-19ENABLE_GCODE_VIEWER -> Removed options_120_solid shaderenricoturri1966
2020-06-29GCodeViewer -> Pass vertex normal to shaders for toolpathsenricoturri1966
2020-06-12GCodeProcessor -> Added processing of gcode lines G0enricoturri1966
2020-06-01Follow-up of 707268d41dc737a1aa621ba0ad2cbc1cf63da3d1 -> Fixed typoenricoturri1966
2020-06-01ENABLE_GCODE_VIEWER -> Improvements in shaders for optionsenricoturri1966
2020-05-29ENABLE_GCODE_VIEWER -> Refactoring of shaders for optionsenricoturri1966
2020-05-28Fixed conflicts after merge with masterenricoturri1966
2020-05-281st installment of tech ENABLE_ENVIRONMENT_MAPenricoturri1966
2020-05-28GCodeViewer -> Shaders code cleanupenricoturri1966
2020-05-28GCodeViewer -> Improved depth detection in shader for optionsenricoturri1966
2020-05-27GCodeViewer -> Newer version of shader for optionsenricoturri1966
2020-05-26GCodeViewer -> Temporary ImGui dialog for editing shaders parametersenricoturri1966
2020-05-25DoubleSlider::Control thumb text rendered closer to the sliderenricoturri1966
2020-05-25GCodeViewer refactoring and GLShaderProgram upgradeenricoturri1966
2020-05-22ENABLE_SHADERS_MANAGER set as defaultenricoturri1966
2020-05-22GCodeViewer -> New shaders for optionsenricoturri1966
2020-05-11GCodeViewer -> Prototype for tool markerenricoturri1966
2020-04-27GCodeViewer -> Layers z slider wipenricoturri1966
2020-04-22GCodeViewer -> Extrusion toolpaths colored by color print (wip) + visualizati...enricoturri1966
2020-04-20GCodeViewer -> Use rgb instead of rgba colorsenricoturri1966
2020-04-17Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_gcode...enricoturri1966
2020-04-15GCodeViewer -> Basic indexed renderingenricoturri1966
2020-04-15GCodeViewer -> Toggle visibility of shellsenricoturri1966
2020-04-14GCodeViewer -> Toggle visibility of travel paths, retractions and uretractionsenricoturri1966
2020-04-14Added class GCodeViewer -> basic render of gcode toolpaths using dedicated sh...enricoturri1966
2020-04-08Follow-up of c887ecfefaeb627f656f4bc007f897b027dcf90a -> Removed unneded assi...enricoturri1966
2020-04-08Removed unneeded branching from shadersenricoturri1966
2020-04-08Fixed bug in calculating the specular component of the color in shadersenricoturri1966
2020-03-31Fixed shaders on Intel Cards - not allowed use of 'active' wordEnrico Turri
2020-03-16ENABLE_SLOPE_RENDERING - Fixed fragment shader when the thresholds are identicalenricoturri1966
2020-03-13New tech ENABLE_SLOPE_RENDERING - 1st installment of rendering objects colore...enricoturri1966
2019-07-19Render custom bed textures in png format on prusa bedsEnrico Turri
2019-06-14Layers editing overlay rendering modified to use a texture drawn on a quad ly...Enrico Turri
2019-04-12Optimization of the OpenGL shaders for clipping with clipping planes.bubnikv
2019-04-08Fixed a literal in vertex shader that refused to compile on OSXLukas Matena
2019-04-08SLA gizmo clipping plane logic moved to fragment shaderLukas Matena
2019-02-28Code cleanupEnrico Turri
2019-02-282nd attempt to fix rendering of printbed svg textures on MacEnrico Turri
2019-02-20Printbed textures generated from svg filesEnrico Turri
2018-11-27SLA slices preview - wip 3Enrico Turri
2018-06-21Faster gizmos updateEnrico Turri
2018-05-21Shaders loaded from filesEnrico Turri