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2022-03-11Tech ENABLE_NEW_CAMERA_MOVEMENTS_CTRL_ROTATE renamed as ↵enricoturri1966
ENABLE_NEW_CAMERA_MOVEMENTS Tech ENABLE_NEW_CAMERA_MOVEMENTS_MIDMOUSE_ROTATE merged into ENABLE_NEW_CAMERA_MOVEMENTS Tech ENABLE_NEW_CAMERA_MOVEMENTS_SHIFT_SELECTION renamed as ENABLE_NEW_RECTANGLE_SELECTION
2022-03-11Fixed conflicts after merge with masterenricoturri1966
2022-03-08Tech ENABLE_GLBEGIN_GLEND_REMOVAL renamed as ENABLE_LEGACY_OPENGL_REMOVALenricoturri1966
2022-03-01Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and ↵enricoturri1966
matrices in shaders. Shader: flat - Rectangle selection
2022-01-29Fixed conflicts after merge with dev branchenricoturri1966
2022-01-27Tech ENABLE_GLBEGIN_GLEND_REMOVAL - Refactoring of GLModel to:enricoturri1966
1) allow for custom vertex data layout 2) allow for custom index data format 3) allow for any OpenGL primitive type
2022-01-20Tech ENABLE_GLBEGIN_GLEND_REMOVAL - GLSelectionRectangle rectangleenricoturri1966
2022-01-11Techs ENABLE_NEW_CAMERA_MOVEMENTS_XXXX - 1st installment - Modified camera ↵enricoturri1966
manipulation and selection by mouse
2019-04-25Rectangle selection in 3D scene -> refactored GLVolume member varialbe for ↵Enrico Turri
hovering
2019-04-25Rectangle selection in 3D scene -> hovering detectionEnrico Turri
2019-04-24Refactoring of GLSelectionRectangleEnrico Turri
2019-04-24GLCanvas3D -> added support for cursor change and change cursor when using ↵Enrico Turri
SLA support gizmo rectangle selection
2019-04-24Fixed typoEnrico Turri
2019-04-24Selection rectangle moved into a separate classLukas Matena