Age | Commit message (Collapse) | Author |
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+ added add_negative.svg for dark mode
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Fixed volumes order inside the object
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volume type
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* Implementation for #6216 - Make number keys select extruder when object treeview has focus
+ deleted unused extruder_selection()
+ Fixed notification after splitting of the solid object
* Follow up https://github.com/prusa3d/PrusaSlicer/commit/85a10268b9eabfa8aac4c7b1361136b40b75f9f0 - OSX implementation
+ Added shortcuts description to the "Keyboard Shortcuts" dialog
* Workaround to use "+/-" and numbers shortcuts on Linux
+ Fixed build on Linux
* OSX specific: fixed a work of keyboard accelerators from numbers on NumPad keyboard
* KBShortcutsDialog: fixed shortcuts for "Preferences" and "Show/Hide 3Dconnexion devices settings dialog, if enabled" under osx
and "Set Printable/Unprintable" and "Set extruder" under Linux
+ OSX specific: Added minimize of the application on "Cmd+M"
* Hot-fix for https://github.com/prusa3d/PrusaSlicer/commit/6efeb9d6b433f49aaca8ee42ed02d824c452eb8e
* Removed Linux specific workaround
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When "string" type was returned, strange editing TextControl was appeared.
+ Added check of the selection for ObjectList::toggle_printable_state() function
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activated
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et_project_dirty_state
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selected in ObjectList
Steps to repro:
1. Add 2 objects, add Settings for some of object -> Object Settings item is selected
2. In the 3D-scene select another object -> BUG: no changes in the ObjectList
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range fields
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are selectable
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Slight refactoring in GLGizmosManager so it is easier to open a gizmo from the ObjectList
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* GUI_ObjectList code refactoring:
The MenuFactory structure contains functions related to the context menu and bitmaps used to different volume types.
The SettingsFactory structure contains functions to getting overridden options, its bundles and bitmaps used to setting categories.
Fixed bugs/crashes:
1. Add object -> Add Settings from 3D scene -> Right click on object => Part's Settings list instead of object's
(Same behavior if something else but Object is selected in ObjectList)
2. Add settings to the part -> Change part type to the "Support Blocker/Enforcer" -> Settings disappears (it's OK) but =>
Save Project -> Open project => Support Blocker/Enforcer has a settings
3. Add part for object -> Change type of part -> Change monitor DPI -> old type icon appears
4. Select all instances in ObjectList -> Context menu in 3D scene -> Add Settings -> Select some category -> Crash
* ObjectLayers: Fixed a crash on re-scaling, when some layer range is selected
* Fixed OSX build
* Added menu item "Split to Objects" for multipart objects
+ Fixed bug: Add 2 parts,
Add some settings for one part
Delete part without settings => Single part object without settings, but settings are applied for the object.
+ Next refactoring: use same menu for Plater and ObjectList
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The icon should later be replaced by a proper one.
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New config field for switching the support interface pattern between
default (rectilinear for non-soluble interface, concentric for soluble interface),
explicit rectilinear and explicit concentric.
Also the config layer was reworked a bit to reduce some switch statements
on ConfigOptionEnum<> templates.
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color for the object from the last and only volume
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+ Try to fix accidentally crash on Copy/Paste
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Related to #4521
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remove "Some text"
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brim separated to Brim.cpp,hpp
Refactored accessors to PrintObjectPtrs, PrintRegionPtrs, LayerPtrs,
SupportLayerPtrs for const correctness.
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But really bug was: incorrectly interrupted DnD.
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modifiers...
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Min 7 items and max 15 items
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revert to mm
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Related to the FR #5162
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selected via de object browser #5350
Captures the +- hotkeys in the object list to add / remove an instance.
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objects or instances
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to help with detecting "not changed" event when taking
Undo/Redo snapshot or synchronizing with the back-end.
Converted layer height profile and supports / seam painted areas
to the same timestamp controlled structure.
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