Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-04-20 | Removed mutable members from class OpenGLManager::GLInfo | enricoturri1966 | |
2021-04-12 | Fixed a typo in an error message (--sw_renderer -> --sw-renderer) | Lukas Matena | |
2021-03-15 | Worked around some quirky Linux file system issues. Namely | Vojtech Bubnik | |
the Chromebooks share their file system to Linux using the 9p file system, which does not support setting file ownership. Newly PrusaSlicer will detect platform and it will not panick if copy_file() cannot set file ownership after copying. It just logs the incident, and on chromebooks the loglevel for that incident is "Info", not "Error". Adjusted the full screen mode to contain menu bar. Moved Platform.cpp/hpp to libslic3r | |||
2021-03-15 | Detecting platform, namely reading /proc/version to detect Chromium OS. | Vojtech Bubnik | |
Disabling Eject on Chromium, detecting removable media the Chromium way. | |||
2021-03-15 | Further ChromeOS support: Detect removable media mounted through ChromeOS | Vojtech Bubnik | |
2021-03-15 | Disable multi-sampling with virgl (VirtualGL) on Linux. | Vojtech Bubnik | |
Namely, on ChromeOS virgl flips red/blue channels at least on some computers with multi-sampling enabled. It seems it is sufficient to disable multi-sampling after the OpenGL context is created. | |||
2021-02-25 | Tech ENABLE_HACK_CLOSING_ON_OSX_10_9_5 set as default | enricoturri1966 | |
2020-10-17 | #4880 - Initialization of OpenGL data used by GCodeViewer done on the first ↵ | enricoturri1966 | |
call of GCodeViewer::render() | |||
2020-05-22 | ENABLE_SHADERS_MANAGER set as default | enricoturri1966 | |
2020-05-22 | Added methods GUI_App::is_gl_version_greater_or_equal_to() and ↵ | enricoturri1966 | |
GUI_App::is_glsl_version_greater_or_equal_to() | |||
2020-05-20 | Fixed build for all 4 cases of tech ENABLE_SHADERS_MANAGER and ↵ | enricoturri1966 | |
ENABLE_GCODE_VIEWER enabled/disabled and code cleanup | |||
2020-05-20 | First installment of tech ENABLE_SHADERS_MANAGER, using class ↵ | enricoturri1966 | |
GLShadersManager as a central point to manage OpenGL shaders | |||
2020-05-06 | Added missing include | enricoturri1966 | |
2020-05-06 | GLCanvas3DManager replaced by OpenGLManager | enricoturri1966 | |