Age | Commit message (Expand) | Author |
---|---|---|
2017-08-16 | Initial implementation of a CMake build system for the Slic3r XS module. | bubnikv |
2017-03-16 | Use Vertex Buffer Objects for rendering of 3D volumes if possible. | bubnikv |
2017-01-05 | Improved debugging of the EdgeGrid distance field function. | bubnikv |
2016-12-20 | New supports now do rafts at least to the extent the test cases run through. | bubnikv |
2016-11-29 | EdgeGrid::contours_simplified for supports | bubnikv |
2016-10-21 | Unified the creation of paths of debugging output files | bubnikv |
2016-10-17 | Fixed a bug in EdgeGrid for horizontal or vertical lines ending at the grid l... | bubnikv |
2016-09-14 | OpenGL support through GLEW. Only active if compiled with SLIC3R_GUI=1. | bubnikv |
2016-09-13 | fixes for gcc: Missing include float.h | bubnikv |
2016-09-12 | Initial commit of the new Pressure Equalizer, the EdgeGrid | bubnikv |