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AgeCommit message (Collapse)Author
2017-08-16Initial implementation of a CMake build system for the Slic3r XS module.bubnikv
Based on https://github.com/CReimer/Slic3r/tree/makefile_pr Big thanks to @CReimer for his huge effort.
2017-03-16Use Vertex Buffer Objects for rendering of 3D volumes if possible.bubnikv
2017-01-05Improved debugging of the EdgeGrid distance field function.bubnikv
2016-12-20New supports now do rafts at least to the extent the test cases run through.bubnikv
New supports enabled, old supports will go away soon.
2016-11-29EdgeGrid::contours_simplified for supportsbubnikv
2016-10-21Unified the creation of paths of debugging output filesbubnikv
pointing to a predefined output directory.
2016-10-17Fixed a bug in EdgeGrid for horizontal or vertical lines ending at the grid ↵bubnikv
lines.
2016-09-14OpenGL support through GLEW. Only active if compiled with SLIC3R_GUI=1.bubnikv
2016-09-13fixes for gcc: Missing include float.hbubnikv
2016-09-12Initial commit of the new Pressure Equalizer, the EdgeGridbubnikv
signed distance field structure. The EdgeGrid is used to avoid placing the seams on overhangs.