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AgeCommit message (Collapse)Author
2017-03-16Use Vertex Buffer Objects for rendering of 3D volumes if possible.bubnikv
2016-12-20New supports now do rafts at least to the extent the test cases run through.bubnikv
New supports enabled, old supports will go away soon.
2016-12-13Adapted to the new ClipperUtils.hpp interface by @alexrjbubnikv
2016-11-29EdgeGrid::contours_simplified for supportsbubnikv
2016-10-17Fixed a bug in EdgeGrid for horizontal or vertical lines ending at the grid ↵bubnikv
lines.
2016-09-14OpenGL support through GLEW. Only active if compiled with SLIC3R_GUI=1.bubnikv
2016-09-13Fixed compilation on old gcc.bubnikv
2016-09-12Initial commit of the new Pressure Equalizer, the EdgeGridbubnikv
signed distance field structure. The EdgeGrid is used to avoid placing the seams on overhangs.