Age | Commit message (Expand) | Author |
---|---|---|
2017-07-27 | Moved some math macros (sqr, lerp, clamp) to libslic3r.h | bubnikv |
2017-07-19 | Refactored Fill / Flow for readability. | bubnikv |
2016-11-09 | New sparse infill: "stars" - David's star shaped infill. | bubnikv |
2016-11-02 | Fix of https://github.com/prusa3d/Slic3r/issues/5 : | bubnikv |
2016-10-27 | Fixed the fill density for rectilinear, triangular and cubic infills. | bubnikv |
2016-10-21 | Cubic infill. | bubnikv |
2016-10-17 | Fixed a typo, which broke compilation on GCC. | bubnikv |
2016-10-16 | C++ supports sketched, but not finalized yet. Slic3r is still using | bubnikv |
2016-09-13 | Updates in the C++ infill code. | bubnikv |
2016-04-13 | Optimized and improved rectilinear fill. | bubnikv |
2016-04-11 | Remove some debugging info. | bubnikv |
2016-04-11 | Fills were reimplemented in C++. | bubnikv |