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AgeCommit message (Collapse)Author
2018-05-09Fixed conflict in previous mergeEnrico Turri
2018-05-07Max count of auto assigned extruders when splitting object set as dependent ↵Enrico Turri
of current printer
2018-05-02Fixed crash when pressing 'A' with empty print bedEnrico Turri
2018-04-13Removed printf debugging outputbubnikv
2018-04-12Fixed object cuttingEnrico Turri
2018-04-10Auto assignement of extruder, after object's splitting to partsEnrico Turri
2018-04-09Auto assign multi-part extrudersEnrico Turri
2018-03-20Out of bed detection - Fixed false detection due to float precisionEnrico Turri
2018-03-14Merge branch 'scene_manipulators'bubnikv
2018-03-14Extended Print::validate() to check, whether the objectsbubnikv
are inside the print volume.
2018-03-09Out of bed detection - 1st installmentEnrico Turri
2018-03-063mf I/O - Fixed object sinking into bed after importEnrico Turri
2018-02-22Remove .zip from file extension on import to avoid having it added again and ↵Enrico Turri
again when exporting
2018-02-14AMF I/O - Embedded config data + zip formattingEnrico Turri
2018-02-133mf import/export of config dataEnrico Turri
2018-01-303mf Importer - 1st installmentEnrico Turri
2017-10-17Utility functions to pass wxWidgets pointers from Perl to C++ code.bubnikv
C++ var_dir / set_var_dir() interface to access the UI resources from the C++ code.
2017-08-28Fixed a regression bug (bundling of multiple STLs into a single model).bubnikv
2017-08-16Initial implementation of a CMake build system for the Slic3r XS module.bubnikv
Based on https://github.com/CReimer/Slic3r/tree/makefile_pr Big thanks to @CReimer for his huge effort.
2017-08-03Unicode handling:bubnikv
Removed the Perl dependencies on Encode, Encode::Locale and Unicode::Normalize. Added dependency on boost::locale. Added encode_path, decode_path, normalize_utf8 functions to Slic3r.xs Slic3r.xs has been made mostly utf8 safe by using the boost::nowide library, thanks to @alexrj for the idea. Simplified the encode_path / decode_path stuff: wxWidgets are unicode already, so there is no need to decode_path() from it. Perl / win32 interfacing is non-unicode, so decode_path() is executed on ARGV just at the beginning of the perl scripts.
2017-08-02Ported some ModelObject methods from Perl to C++.bubnikv
Added some utility functions to TriangleMesh, thanks to @alexrj Some porting to C++ based on work by @alexrj.
2017-06-21Compilation issue on Linux & OSXbubnikv
https://github.com/prusa3d/Slic3r/issues/368
2017-06-19Fix of a "split" function issue.bubnikv
1) Load a multi-part stl 2) Rotate it by 90 degrees 3) Split it. Before this fix, the split object jumped away from the print bed. This sound similar to https://github.com/prusa3d/Slic3r/issues/309
2017-06-15New feature: Splitting an object into a multi-part volume.bubnikv
2017-06-13Auto arrange: Do at least something if the objects do not fit the bed.bubnikv
Thans @alexr https://github.com/prusa3d/Slic3r/issues/336
2017-06-13Fix of https://github.com/prusa3d/Slic3r/issues/285bubnikv
Refactored Model.cpp/hpp to C++x11 loops, simplified the mesh / bbox handling.
2017-02-27Some utility methods to help loading models from the disk.bubnikv
Not quite sucessfull try to fix the crahes on mesh cut.
2017-02-21Command for reloading an object from file. #1466Alessandro Ranellucci
2017-02-09Store / retrieve layer height profile from the AMF file.bubnikv
Reset the layer height profile when changing a print profile to an incompatible one. Reset button on the layer height bar. Fixed an update issue on zooming by a scroll wheel. Fixed an issue when loading an AMF file: Object names are now retained.
2016-11-16Optimization of Model bounding box routines (avoids copying the mesh),bubnikv
optimization of the admesh rotate function (also made numerically more robust).
2016-11-04Hopefully a fix of https://github.com/prusa3d/Slic3r/issues/11bubnikv
Replaced eval { die } construct with a bool return value indicating success or failure of an automatic arrangement of parts on the print bed. Don't know exactly what is happening here, but throwing a "die" inside a XS function and then catching it inside an eval {} block is suspcious.
2016-09-13Ported from the playground branch. Various documentation and optimization.bubnikv
2016-03-20When loading an AMF file having multiple objects that look like multiple ↵Alessandro Ranellucci
parts of a single object, prompt user and ask how to consider it. #2970 Conflicts: lib/Slic3r/Model.pm
2015-12-14Fix one regression in arrangeAlessandro Ranellucci
2015-12-08Remove any Perl related code from libslic3rAlessandro Ranellucci
2015-12-02Ported mode Model methods to XSAlessandro Ranellucci
2015-12-01Ported _arrange() and arrange_object() to XSAlessandro Ranellucci
2015-11-05Replace the flip word with mirror. #3060Alessandro Ranellucci
2015-11-04Removed unused variablesntfshard
2015-11-04Fix: Initializer list, right initialisation orderntfshard
2015-06-01Prevent writing empty materials to AMF files. Also add a note about ↵Alessandro Ranellucci
material-id = 0 being reserved by AMF spec. #2871
2015-05-03Use radians everywhere, including ModelInstance::rotationAlessandro Ranellucci
2015-05-03Bugfix: splitting a rotated object resulted in wrong positions. #2772Alessandro Ranellucci
2015-04-16Ported ModelObject::rotate() and ModelObject::flip() to XS, as well as axes ↵Alessandro Ranellucci
constants
2015-01-19Cleanup of some method signatures and of XS return typesAlessandro Ranellucci
2015-01-09Bugfix: objects were floating in STL export after rotation and flip. #2512Alessandro Ranellucci
2014-12-30Bugfix: early object destruction caused a segfault when splitting. Also ↵Alessandro Ranellucci
fixed a memory leak and restore background processing when split only detected one part. #2466 #2398
2014-12-13Keep model objects aligned to Z = 0 in platerAlessandro Ranellucci
2014-11-13Ported ModelObject::split() to XSAlessandro Ranellucci
2014-09-21Ported more things to XSAlessandro Ranellucci