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AgeCommit message (Expand)Author
2017-03-08C++ compiler suppressed default constructor and assignment operatorbubnikv
2017-03-08Simplify_slices rewritten to C++, parallelized.bubnikv
2017-03-02Define a surface type count constant to be able to address a vectorbubnikv
2017-02-14new feature: Clip multi-part objects one by the other.bubnikv
2017-01-20Improvement of the move semantics on various objects:bubnikv
2017-01-02Fix ofbubnikv
2016-11-18Reverted the perimeter generator to not save the perimeter areas.bubnikv
2016-11-11Changed the logic of the "ensure vertical wall thickness" featurebubnikv
2016-11-08Implemented utility functions to operate over lines, polylines, polygons,bubnikv
2016-11-04Fix of https://github.com/prusa3d/Slic3r/issues/14bubnikv
2016-11-02Fix typos preventing compilation with CPPVER >= 11Sakari Kapanen
2016-11-02Rewrote Fill2.pm to C++, deleted Perl infills for good.bubnikv
2016-10-13Initial implementation of C++ supports,bubnikv
2016-09-26Surface / Surface Collection - optimization routines for filtering,bubnikv
2016-09-13Ported from the playground branch. Various documentation and optimization.bubnikv
2015-12-08Remove any Perl related code from libslic3rAlessandro Ranellucci
2015-10-27Finished porting LayerRegion to C++Alessandro Ranellucci
2014-12-09Limit "Only retract when crossing perimeters" so that retraction is triggered...Alessandro Ranellucci
2014-11-09Ported LayerRegion::make_slices() to XSAlessandro Ranellucci
2014-08-03Moved C++ code into new libslic3r directoryAlessandro Ranellucci