From 38aa5cb4377dafb39eca139633314faa979824ea Mon Sep 17 00:00:00 2001 From: tamasmeszaros Date: Wed, 11 Dec 2019 12:24:21 +0100 Subject: Finding GLEW work in release and debug. Make building in release and debug in one cmake run on msvc with the prusaslicer_add_cmake_project function. --- src/CMakeLists.txt | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'src/CMakeLists.txt') diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 530512cbb..b827c3df4 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -1,3 +1,4 @@ +cmake_minimum_required(VERSION 3.8) project(PrusaSlicer-native) add_subdirectory(build-utils) @@ -133,13 +134,13 @@ target_link_libraries(PrusaSlicer libslic3r_gui ${wxWidgets_LIBRARIES}) if (MSVC) # Generate debug symbols even in release mode. target_link_options(PrusaSlicer PUBLIC "$<$:/DEBUG>") - target_link_libraries(PrusaSlicer user32.lib Setupapi.lib OpenGL32.Lib GlU32.Lib) + target_link_libraries(PrusaSlicer user32.lib Setupapi.lib) elseif (MINGW) - target_link_libraries(PrusaSlicer opengl32 ws2_32 uxtheme setupapi) + target_link_libraries(PrusaSlicer ws2_32 uxtheme setupapi) elseif (APPLE) target_link_libraries(PrusaSlicer "-framework OpenGL") else () - target_link_libraries(PrusaSlicer -ldl -lGL -lGLU) + target_link_libraries(PrusaSlicer -ldl) endif () endif () -- cgit v1.2.3