// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2013 Daniele Panozzo // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #ifndef IGL_FIT_PLANE_H #define IGL_FIT_PLANE_H #include "igl_inline.h" #include namespace igl { // This function fits a plane to a point cloud. // // Input: // V #Vx3 matrix. The 3D point cloud, one row for each vertex. // Output: // N 1x3 Vector. The normal of the fitted plane. // C 1x3 Vector. A point that lies in the fitted plane. // From http://missingbytes.blogspot.com/2012/06/fitting-plane-to-point-cloud.html IGL_INLINE void fit_plane( const Eigen::MatrixXd & V, Eigen::RowVector3d & N, Eigen::RowVector3d & C); } #ifndef IGL_STATIC_LIBRARY # include "fit_plane.cpp" #endif #endif