// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2016 Alec Jacobson // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #include "sum.h" #include "redux.h" template IGL_INLINE void igl::sum( const Eigen::SparseMatrix& X, const int dim, Eigen::SparseVector& S) { assert((dim == 1 || dim == 2) && "dim must be 2 or 1"); // Get size of input int m = X.rows(); int n = X.cols(); // resize output if(dim==1) { S = Eigen::SparseVector(n); }else { S = Eigen::SparseVector(m); } // Iterate over outside for(int k=0; k::InnerIterator it (X,k); it; ++it) { if(dim == 1) { S.coeffRef(it.col()) += it.value(); }else { S.coeffRef(it.row()) += it.value(); } } } } template IGL_INLINE void igl::sum( const Eigen::SparseMatrix & A, const int dim, Eigen::PlainObjectBase& B) { typedef typename DerivedB::Scalar Scalar; igl::redux(A,dim,[](Scalar a, Scalar b){ return a+b;},B); } #ifdef IGL_STATIC_LIBRARY // Explicit template instantiation // generated by autoexplicit.sh template void igl::sum >(Eigen::SparseMatrix const&, int, Eigen::PlainObjectBase >&); // generated by autoexplicit.sh template void igl::sum >(Eigen::SparseMatrix const&, int, Eigen::PlainObjectBase >&); template void igl::sum(Eigen::SparseMatrix const&, int, Eigen::SparseVector&); #endif